Late last year Lost Treasures of Infocom [Free] hit the App Store, and all sorts of horrifying traumatic memories of my childhood came flooding back to me as I inevitably got stuck in each of the games I tried following unlocking the whole $9.99 library of ancient interactive text-only adventure gaming. The sad thing (Well, that's debatable, I suppose.) is that once the advent of computer graphics hit, these text-only adventure games quickly became extinct.

The good news is that indie duo Carlos and Javier Cabrera (Who together make up The Cabrera Brothers, shockingly enough) have been bringing back this method of storytelling with the (relatively) recently released Mac and PC game Cypher which is billed as a "cyberpunk text adventure." Weirder yet, it's made in Unity, the game engine you probably know best from amazing looking 3D games like Dead Trigger [Free]. Cypher reviewed well, although it came with the obvious caveat of "You've got to be in to text adventures."

The reason this is all relevant is becomes The Cabrera Brothers are working on a new project, a horror adventure, that's going to be making its way to iOS devices as well. As someone who would've vastly preferred playing Cypher on the iPad, I'm pretty stoked to hear this news. One of my favorite things about the App Store is its ease of access facilitates crazy projects like this. I mean, a brand new text adventure in 2013? That's crazy, but I love it.

If you're interested in checking out Cypher for the Mac or PC, head over to The Cabrera Brothers' web site where you can download a DRM-free copy for anywhere between $15 and $25 depending on how many "bonus" items you want with it. Additionally, If you want to be alerted for news (and a potential release) of their upcoming horror game, make sure to add this game to your TouchArcade app [Free] watch list.

  • ratsinheat

    Sounds like a winner

  • Brad Brasfield

    I left a comment on their forums, asking if Cypher was in the works for iPad. They responded that they weren't considering it because "a lot of people hate typing via the iPad keyboard." If they really are working on a horror adventure for iOS, I hope they consider porting Cyber!

    • knowledge3754

      I regularly type full 500+ articles on my mini. That's crap

      • knowledge3754

        500+ words**

  • Nycteris

    There are a ton of text games (Interactive Fiction games) created for competition every year- they get the XYZZY awards. It's a niche genre, but not dead!

  • Tim Cant

    Cypher looks great, but as a text adventure noob am I going to be looking at a walkthrough every 5 mins?

  • Aaron Reed

    That's cool, but FYI, text adventures are hardly extinct. New ones have won awards at places like IndieCade and IGF in the last couple years. The people creating them routinely speak on panels now at places like GDC and PAX. There are quite a few text-based games out on the iPad right now, some of which are actually using modern parsers rather than '80s era technology. The emerging field of game studies largely considers modern IF a place where some of the most interesting and innovating experimentation happens in game design. This looks like a cool project too, but it's just sloppy reporting to say a new text adventure in 2013 is in any way "crazy" or rare.

  • Aaron Reed

    That's cool, but FYI, text adventures are hardly extinct. New ones have won awards at places like IndieCade and IGF in the last couple years. The people creating them routinely speak on panels now at places like GDC and PAX. There are quite a few text-based games out on the iPad right now, some of which are actually using modern parsers rather than '80s era technology. The emerging field of game studies largely considers modern IF a place where some of the most interesting and innovating experimentation happens in game design. This looks like a cool project too, but it's just sloppy reporting to say a new text adventure in 2013 is in any way "crazy" or rare.