Neat: more content is coming to the iPad, iPhone, and Android versions of Rebuild [$2.99] via an update that should hit later this month. What's in it? A lot of new, cool-sounding features, including new random events, new endings, cannibalism, and the most exciting: seasons. Basically, winter is coming to Rebuild.

If you're not keeping track at home, Rebuild is a survival-slash-city simulation set during a zombie apocalypse. As the overseer, players are tasked with scavenging and setting up a mini-city while zombies attack their gates. Usually, lots of people die in a run and all sorts of other things go wrong. It's silly fun.

Here's some shots of the game in winter:

If you still haven't jumped on Rebuild, October 5 seems like a good day to it. In a bit of a celebration for this upcoming update, the game's devs are putting the game on sale for 99¢. That's, like, under a dollar!

  • ImJPaul

    Always wondered if I should get this game. I'm currently working on finishing countless other games. Is this worth my time?! And I don't mean like mildly entertaining. I mean like, is this perfect?!

    • spedav

      I wouldn't say perfect. It's good. If ur a big fan of the genre then I would say pick it up. I'm not that big of a fan but I like zombies so I gave it a try. I didn't play it that much, got sidetracked with other games, but I might give it another try after seein this.

      TLDR: I'd get it for .99 not 2.99.

    • drloony

      I would say you could call this game "perfect" if you wanted to. It's worth your time and dollar. It's very hooky and once you start playing you probably won't stop until you clear it or die. I always felt this game was very under rated and I still enjoy playing it, though it does get a bit repetitive, but what doesn't?

    • MrAlbum

      Imagine if Kairosoft made a zombie survival simulator, yet eschewed their current graphical style for a less polished non-pixelated one.

      That's how deep this game gets.

      It has its problems; once everything is researched, half of the random events are half a joke, and science becomes useless. There are multiple difficulties, and things can get really intense as the game starts out. However, the "endgame", which is the option to continue after the first ending you unlock, eventually becomes a stultifying grind as all the management becomes busy work more than a struggle for survival. Also, the UI is clunky as heck.

      Also, knowing how paranoid the TA community is of IAPs... they have no presence here.

      Interestingly, you can turn on profanity. Definitely adds to the flavor of the game, but I seriously doubt it's at all necessary.

      I think the $2.99 price is a hold-over from its first incarnation as an iPad-only port of the Flash game series, and the dev (I think it's just one person) just didn't change it when it went Universal. I think that's how it is. Could be wrong, tho; something tells me I'm confusing this info with another game.

      I enjoyed it myself, but I don't play it often because of how time-consuming it can get, and how clunky the interface is. If it ain't your cuppa tea, that's your call ;)

      Sincerely,

      Mr. Album

      • http://twitter.com/Leonick91 Hampus Jensen

        "I think the $2.99 price is a hold-over from its first incarnation as an
        iPad-only port of the Flash game series, and the dev (I think it's just
        one person) just didn't change it when it went Universal. I think that's
        how it is. Could be wrong, tho; something tells me I'm confusing this
        info with another game."

        A universal game isnt worth any less than an iPad only game is it? If anything it's worth more. Of course, pricing in the app store is kind of odd and not only in how cheap it is. There is no reason that an iPad version should cost two or three times as much of the iPhone version, it's just a resolution change (imagine if you had to pay for resolutions in a PC game).

    • ImJPaul

      Well. You all have definitely gave me a lot to think about. I love sim games and money isn't a problem. So a dollar doesn't sound like a bad price for a sweet zombie sim. Downloading now if under 50 MB or at home after work if larger.

  • ducksFANjason

    Fantastic game! If you like simulations, I'd rank this up there big time. It's like experiencing the Walking Dead.

    • medicalbenko

      I have to second that, I didn't think it would be fun but it is fun, I found myself gripping my iPad every time a horde of zombies attacked my base on hard mode.

  • EvilUrgency

    I thought this game was really fun but it does get repetitive before to long and in my case haven't played it since the week after I bought it.  

  • http://www.facebook.com/people/Tim-Lord-Gek-Jordan/1559737263 Tim Lord Gek Jordan

    Great game and I'm stoked to hear about the new content!

  • TheAdamMitchell

    Does anyone know where the sale went?

    • wizard96

      The sale is starting October fifth, I made the same mistake

  • Sarah Northway

    Hiyo - the developer here. I decided what the heck, to start the 99 cent sale a couple days early. The new version is up now (on the west coast of the US anyway) along with an attractive new 99 cent price. Hope you like it!

  • SpiceTheCat

    Excellent - I've spent many hours on this game, and an update out of the blue like this is great news.

    Like many Civ-esque games, the difficulty does ease off once you've researched a few techs, got enough food coming in and the survivors have improved their skills. However (especially on the harder settings) surviving the early game with a handful of untrained people can be tough. Choosing whether to task a survivor with defending the fort or going out scavenging can feel like selecting death by starvation or death by zombie.