I'm still busy working on our proper coming tonight post, but everyone is making so much noise about Bastion in our Campfire chat (taking a break from the typical your mom jokes and work out talk) that it seemed important enough to post now! Bastion debuted at the Penny Arcade Expo in 2010, then went on to see a XBLA release the following summer and a PC release a few months later. It's an indie-made action RPG that was widely praised in reviews for, well, basically everything. Art, gameplay, story, sound, and music which you can get a taste of on BandCamp.

We've got a thread cookin' in our forums where early impressions should start rolling in shortly. Meanwhile, we're giving it a download and will report back later today with some hands-on impressions likely in the form of a TA Plays video. In the meantime, if you're lucky enough to live in a region where the game is available you can download it for the equivalent of $4.99 by mashing this link. Sadly, it's iPad only.

Trailer from the XBLA release!

UPDATE: Super Giant Games has put up a Bastion FAQ that covers, well, basically everything you'd ever want to know about the game. I'm impressed by just how thorough it is, in fact. They've even got an iPad-specific teaser trailer in there:

  • swarmster

    Well holy crap. This is probably the biggest game of late that I was aching to play yet somehow never got around to downloading. Suddenly glad I waited. Insta-buy.

  • Abdullah Boodai

    About time! I've always wanted Bastion on my iPad. What's next? Hope it's FEZ

  • Rusothil

    FML for not having an iPad.

    • farnsworth_pro

       It seems more like a case of devs hating money given how much insanely larger the iphone/ipod market is than the ipad market.

      • swarmster

        1Q11 through 2Q12 (about the class of device we're talking about here), the iPhone/iPod market is about 2.5x the iPad, and there's a lot of overlap. The iPad is definitely a legitimate market unto itself. I'm not sure I'd classify that as 'insane', especially if your game just doesn't work as well on the small screen.

      • farnsworth_pro

         2x the audience is massive in this industry. Especially when you're talking in the millions.

      • swarmster

        Yet people still make games for consoles. That may be true for F2P, and to some extent $0.99 games, but I imagine they'll do alright.

  • http://www.facebook.com/jgelfond Jensen Gelfond

    Now THIS is what I'm talking about with A-level games coming to iOS. Great news for gamers and the platform!  Hopefully the game made the transition gracefully, especially regarding controls.

    • bradnicholson

      sadly, the controls are lacking.

      • jar0d

        Oh no! 🙁
        1. Thought: YEAH!!
        2. Thought: how are the controls?

      • http://toucharcade.com Eli Hodapp

        Brad "Virtual Controls" Nicholson

      • JBRUU

        Wait, like touch to move? As in Chillingo's Orc: Vengeance? Crap.

      • Steven Lewis

        According to the FAQ, the are 2 control modes. Which one is lacking or is it both?

  • http://www.facebook.com/epicbawksy Hans Kisaragi

    sweet! will so buy

  • o0oJAKEo0o

    Why? Do I not have an iPad. Great game! Please release an iPhone version.

  • http://twitter.com/skinnyceps Ale Marton

    must have!

  • http://www.facebook.com/donald.ronald.754 Donald Ronald

    It clearly says in the FAQ there's touch to control and virtual gamepad. Kinda pissed this won't run on original ipad though. 

  • ducksFANjason

    Sweet!! Just bought an ipaf 3 for Baldur's Gate (when it releases) and now we're graced with Bastion!! Why was there no heads up about Bastion's release on iOS before this?? Was it an embargo from before or did I miss it?

    • http://www.facebook.com/people/Jeremy-Church/100000209380954 Jeremy Church

      I was womdering the same thing. First im hearing of this release, and very happy about it.

  • famousringo

    Recently started playing this on PC and I thought to myself, "I bet we'll see this game on iPad in a couple years when it's strong enough to handle all these sprites and effects."


  • farnsworth_pro

    One begins to wonder if Square can keep up its high end pricing scheme when we have amazing games coming out for cheap from every other company

    • ducksFANjason

      Yes they can. They've done it for a while and they seem to be doing just fine. It's a testament to their ability to produce great games IMO.

  • Kablermo

    Just iPad? NOOOOOOOOOO!!!

  • drloony

    OMG Baulders Gate! Love it. Bastion?!? I'm stunned right now @%#*

  • jeffyg3

    This is an awesome Xbox 360 game...finished it awhile back, pretty damn good and I love the narration that goes on throughout the game .  Would be nice to play this on a mobile device, but kinda weird since I'm used to playing it on a 55incher :/

  • http://www.facebook.com/profile.php?id=1134582760 Nicole Hunter

    fml no ipad v-v

  • GiHubb

    Wow incredible news! One of the best, most original and beautiful game out there! I just hope the transition to the iPad is solid. Played it on my Xbox, would love to play a proper version again.

  • ImJPaul

    Omg!!! Yeayesyesyessssssss!!!!!! I love this game!!! Would gladly dish out the money again to have it on the go. So PUMPED!!!

  • Onikage725

    Sheesh...options. Wait til next spring when I upgrade my iPad, or get it on xbla...

  • Witcher77

    Have this on xbox live fab game. iPhone version with iControlPad support pretty please 🙂 thank you

  • miumius

    Will this ever come to iPhone?

    • Flare_TM

       They're missing a trick if it doesn't...

    • ImJPaul

      Bastion on iPad would be the equivalent of trying to shove $100,000 in 1's in your wallet. I doubt it. It's a complex game.

      • ImJPaul

        On iPhone* my apologies

      • Rusothil

        Sorry but it's not a concern of ram with this game, but rather they decided that the screen size for the iPad would fit the gameplay better. So it would actually be like shoving $100,000 into their bank account from iPhone users buying it.

      • ImJPaul

        Unfortunately for them it would probably be more then that. They'd probably get a lot of one star reviews though because after every two steps you'd have to pinch or move the camera. And a lot of times you have to focus on things across the map while still controlling your character. That would leave him a tiny little dot on that oh so small 3.5 inch screen. But look on the bright side! Games are always gonna be cheaper and usually crisper on iPhone. And at least we all have the wonderful AppStore and not the Android Market or playhouse or whatever their calling it these days. I forget.

      • JBRUU

        Lol it's Google Play. And its selection is abysmal.

  • MrNagasaki