We've been excited for Square's upcoming Final Fantasy Dimensions since we first caught wind of it at E3. Oddly enough, we still don't have that many details about what the game is actually all about, but it's a Final Fantasy game tailored to smartphones which should be enough to get any Final Fantasy fan fired up. The release date was announced earlier this week, and if all goes as planned the game is scheduled to be released next friday.

iOS games typically are released on Thursdays (Well, Wednesday nights, I suppose.) but the release day isn't the only trend Square is going to be bucking with the release of Dimensions. Squeenix just divulged pricing details, and here's how it's going to work: The first episode is going to run you $2.99, while episodes two, three, and four will cost $8.99 a pop. Alternatively, the entire package can be purchased for $28.99.

This makes Final Fantasy Dimensions one of the most expensive games to hit the App Store, trumping both Final Fantasy III [$14.99 / $16.99 (HD)] and Final Fantasy Tactics [$13.99 / $15.99 (HD)]. It'll be interesting to see how Dimensions does when it launches, and, of course, we'll have a full review when it does to see if it's worth your almost thirty dollars.

[via Pocket Gamer]

  • Aaron Wolfe

    Wow that all in one deal is great! I saves you a whole damn dollar!

  • http://www.facebook.com/profile.php?id=100001981770769 John Ovchinnikov

    30 dollars?! Nothing to do here

  • 1Fcm

    I don't see the problem. I like the pricing model... Pay as you go and if you don't like the game or don't wish to complete it, then stop buying episodes. At least i won't be out the full $30.

    • The_Unflattered

      I'd rather spend my $3 on something I'm going to like. If they're so confident about the quality of the game, they'd release a free, lite version. Instead, they bilk $3 from every chump who decides to even entertain trying out the game; it's win-win for Square, and lose-lose for the rest of us.

      Try "Ravenmark",  "Combat Mission: Touch", or even "Worms: Armageddon" if you want to see what a total game experience should be, for not a lot of money.

      • 1Fcm

        But you don't know if your going to like it until you have already spent the $3. I would like to spend $3 on a complete experience as well, but I also don't mind spending $30 either. The app store has really spoiled too many gamers into thinking that anything over $1 or $2 is way too much, and thats not the right mindset. Sure, some games aren't worth more than $1 but some are absolutely worth way more. The iPad has completely taken over as my main gaming device. I still play on consoles, but as a busy professional, I have come to rely on my iOS devices as my main gaming fix. And $30 dollars is not what I consider expensive in comparison to the cost of gaming on consoles. For me, it's a fair trade off.

  • The_Unflattered

    Bah. No reason to whine. They think they deserve $15 for a 20-year-old game... why should this price surprise anyone? Square is just as confused as Nintendo is about pricing for mobile games, because of their inflated overhead. They haven't delivered anything new in ages. I just watch it drift by.

    • http://twitter.com/Inaba_kun Inaba-kun

      This isn't a 20 year old game. It's a new game which was released recently on Japanese keitai.

      • Maniacfive

        I think What he's saying is the other ff games they've released that are $15 whichever one it was. The old one.

        Personally I've never cared for final fantasy. So I have no opinion on this one way or the other. Only JRPG I really enjoyed was Parasite Eve 2. I suppose I'd pay $15 for a iPad port of that.

      • ImJPaul

        Parasite eve 2 was a resident evil clone MADE by squaresoft who made JRPG's but I'd hardly consider it one.

      • Noah

        He's saying that if they think they deserve $15 for a 20 year old game, is it any surprise they want $30 for a brand new game? Sheesh, that's reading comprehension 101!

      • kioshi

        But it's a feature phone game port, not even with 3D gfx like the NES FF3 port. So I doubt it'd be nearly as polished as say, SNES FF2 and 3 (4 and 6 in Japan). IMO shouldn't be more than the Chaos Rings games, maybe 10 USD.

      • ratsinheat

        Calling a cellphone "Japanese keitai" is pretty gay-tai if you ask me.

      • Benjamin Rodriguez

        Lol, my man.

      • kioshi

        Guess he doesn't want everyone to notice this FF is a port from less-than-Super NES powerful devices.

    • diana rivas

       So basically you're telling Square to sell a full game for $2? Just cause apple is cheap doesnt mean square has to be.

      • The_Unflattered

        First of all, I'm saying that they sell old ports for $20, so why should $30 surprise anyone?
        Secondly, it's not a question of Apple being "cheap"; they have nothing to do with the equation. It's simply that a precident (long overdue) has been set by the App Store, that says that people shouldn't HAVE to spend $20-$30 for a good portable game. There's NO inventory control, NO packaging or frieght costs involved, and probably close to NIL advertising costs for Squeenix, so WHY should a title cost the same as a full retail package ($30 is the average cost for most portable titles in retail).

        What's to figure? $30 is too much. It WAS too much in retail, and it's certainly too much as a download.Games that have 20x the budget (Skyrim, ME3 etc.) cost roughly twice as much to buy. 20x vs. 2x.

        Does that math seem logical?

  • Noxmas

    I'm fine with spending $30 or more for console quality games, but the thing with FF Dimensions is that is started out as a mobile phone game in Japan and from what I've seen so far the production values don't seem too high. I'll definitely pay 3 bucks to try out the first chapter and if I like it and think it has the same amount of quality as a 3ds game, I'll buy the rest.

  • swarmster

    I don't have a problem with paying $30 for a game (since...I do all the time?), but those games, be they DS games or discounted console titles, typically have multi-year production values and content. Is that what Square's claiming here?

    Of course another thing to consider is that I paid $30 or so for Final Fantasy 13 and it was terrible. So I wonder whether Square's still cut out for pushing the pricing 'envelope' as a company. If this is semi-based on older stuff, maybe they have a shot?

  • http://twitter.com/Brendan_Charles Brendan Charles

    They're allowed to price their games at whatever they would like - but for the quality of the game, and what you're getting from it, no way I'm getting this. 

  • http://www.facebook.com/brian.boulnois Brian Boulnois

    there was thread created about would you pay $30 for a game on ios...most have said no way...... is this going to be start of a path we dont want to go down?

    • http://toucharcade.com Eli Hodapp

      To be fair that thread was popularized by TouchArcade's most prolific price whiners which isn't really that great of a cross section of the App Store customer base as a whole.

      • http://twitter.com/Rage_boi Vince

        oh boy... this isn't even a port of a console game. It is a 'port' of a mobile game from years ago. 

  • http://twitter.com/oooooomonkey Oooooomonkey

    Wow I was expecting it to launch at 69p =P

  • http://twitter.com/ducksFANjason Jason Urbaniec

    I'm not really sure how I feel about it. On the one hand, it's Square Enix so part of me wants to buy it for sure. On the other, that's a pretty ridiculous price point for a MOBILE game. I agree with many of the analysts who say that the $.99 price point that is so common on the app store is too low, but this is just inflated beyond what they typically produce. $15 or so yes. $30? Probably not.

  • metalcasket

    I haven't seen much whining about The Walking De...ermmm...Walking Dead: The Game...costing $20 in total, so why would folks bitch about an extra $9? Then again, we're talking about Final Fastasy here...so idunnolol. Either way, never cared for FF, so this doesn't affect me. :3

    • BruteOutlawz

      Because the walking dead is a pc/console game with high production values.

  • http://twitter.com/dreadnokv1 qj

    Where are the people who are always claiming "insta-buy"? Anyone anyone? Lol

    • Zephiros

      Here! insta-buy... Nevermind the price, I hated FFXIII and XIII-2, so maybe this game will give me what I need: a classic JRPG experience, good story, amazing music and retro style presentation.

  • http://twitter.com/dreadnokv1 qj

    What happened to the "insta-buy" people? Anyone anyone lol

  • http://twitter.com/back2this Sean Yuan

    Not going to lie, Square Enix is really pushing it with this. That's coming from someone who's purchased EVERY single one of their games on the AppStore at full price. Yes, that's over $100 total.


  • http://twitter.com/Inaba_kun Inaba-kun

    I kind of admire Square's balls for experimenting with pricing like this. I don't have a problem with paying for a quality product, and goodness knows the quality of iOS games needs to rise. This price though, could be a step too far.

  • sherif moataz

    I'll save my 30 dollars Thank you very much

  • elia

    I will wait for a holiday to drop to 99€ lol and I buy

  • CkX82

    thats what I think of square now.

  • vic_viper_001

    Err... wow. Umm.... good luck with that Squeenix *pats them on back*.

  • http://twitter.com/8thRann Randy Law (Rann)

    I'll spend the $30, screw it. Games cost that much anyway. We should be
    honored mobile games are cheap as it is. $30 really aint that much
    money, and by the sound of it it's a 40 hour game, so who cares really.
    Games average that much anyway. Just pay the money and move on with your
    life, sheesh.

  • Bliquid

    I was thinking about the difference between the entry cost and subsequent episodes.
    It feels a little like usury.
    Too bad, i really wanted this.

  • Dug From The Earth

    if Square wants to market just to their hardcore FF fans, they have every right to. Who is anyone else to tell them that making more money, and selling to a much larger demographic is what they should do? Clearly, with things like FF14, they know what they are doing, why would this be any different?

    • Ryan Gill

       I do hope that is sarcasm. It can be hard to tell with dry text lol

      • http://twitter.com/8thRann Randy Law (Rann)

        lol i was wondering myself. 

  • The#1


  • Firetruck94

    Sure, it's a little pricey for an iOS game, but if it's quality I wont mind spending $30 on it.

    • http://twitter.com/8thRann Randy Law (Rann)

      thank you, games cost money, get over it, damn. its like back in the day with super nintendo, if this game came out it would be like $50-$60. people stop whining please

      • Onikage725

        IF it is quality. I'm a little worried...you can get ff I've complete (includes new section and After Years) on PSN for $20. And that was high profile. This has been out on Japanese mobile for awhile, yet I can't find any quality impressions.

  • The#1

    Id rather put that towards borderlands 2. Who the hell do they think they are selling a snes game for thirty bucks? Lmao!

    • Benjamin Rodriguez

      technically isn't a snes game, but yet borderlands 2 plz

  • bobcorrigan

    If they can get $30 for this game and drive volume, you'll see other "big name" game companies start to look seriously at iOS in lieu of developing for proprietary hardware (e.g., gameboy, PSP).  Interesting.

    • http://twitter.com/snowy2004 Stéphane Lachance

      But they won't. Or at least it'd be near impossible for them to. iOS is not a $30-a-game platform. The market more or less decided since its start that games go from free(mium) to the premium price of $10 with only a few exceptions (most of them from Square but never really passing above $20). They might get a few people shelling out $3 for Part 1 but they'll have a hard time getting people to pay $9 once, let alone three times, for the rest for what I'm assuming is similar gameplay as Part 1. And the $30 pay-once option? Not a chance. They need to understand that on the App Store, you make big money on volume, not per-unit cost, or through IAP.

      • Greyskull

        4.99 seems to be the price that most developers dare not surpass. That being said, one example of a fabulous game with a premium price tag is Battle Academy for the iPad at 20 bucks.

        That's a somewhat unique case though; it's a full, robust port of a contemporary PC game that sells for 40 or 50 dollars, so you actually save money by purchasing the 20 dollar iPad version. Also, popular (amongst armchair generals, that is) wargames for the PC have are in a very unique market compared to, say, your average game on Steam; they often maintain a premium price years after release. I still remember having sold my Close Combat 1-3 bundle edition on eBay, years after release, for over $100.

  • http://modmyi.com/forums/iphone-4-new-skins-themes-launches/740147-neurotech-hd.html#post5637502 Jay

    I don't sweat high-priced apps.  I simply don't buy them.  Easy! 

  • AcneVulgaris

    It'll hit 4.99 within 3 months.

    • The#1

      Just like the other ones did? Don't get your hopes up.

  • http://twitter.com/arsenesac Andy

    I may as well shout into the void here..  $30 for a AAA (assuming this will be) game is a bargain on any platform.  If you want to see top tier games from top tier studios, and you're a fan of Square Enix type games you need to buy this.  

  • Briker Ed

    I don't think it's worth that much, especially since I'd play it on iPhone (eyes can't stand tiny pixel RPGs any more), so I'll pass. . . The World Ends With You, however. . . .

  • quietstorms

    I'd be happy to pay for FF VII. It seems like Square is porting everything over except this which is starting to piss me off.

    • Ryan Gill

       No they aren't. Where's FF IV? The have FF1 and 2 anniversary, and with this they are touching mobile...so there's no reason FF IV Complete couldn't come over (a PSP anniversary-style touch up with the episodic mobile sequel tacked on). Or FF IV DS, made with the same engine as FF III DS, which we've had on iOS for quite awhile. And FF VI? Anyone? Anyone?

  • http://www.facebook.com/profile.php?id=1134582760 Nicole Hunter

    Square just really doesn't understand this market.  $30?  I don't have a problem paying for that when it's on a console or pc or a handheld but on my phone?  I'll buy the inital chapter but $9.00 for the others is steep.  Simply because on the same platform full functioning PSP games port over for no more than $10 and have about the same amount of content.  This isn't surprising though.  Just stupid of them.  I guess if I really like it I'll shell out more, but that first episode has to be BEASTLY.

  • http://www.facebook.com/francis.fabie Francis Timbol Fabie

    I think almost $30.00 for a game is okay if it's worth it. I'll probably try it out as well and if I like it, I will get it. But thinking about it, it costs even more than a Mac OS X Mountain Lion upgrade. The actual game may drop price to $0.99 but the iAPs probably won't so it's doubtful that actually any sale may change this. 🙂 🙁

    I hope though that their other games will drop price in its release. I know that's being cheap but there are a lot of games out there that are more worth the money. I have a full list of RPGs to buy that start at $4.99 to $9.99 to $15.99 so a drop in prices will help in achieving that dream of buying them all and another dream of having a lot of money so I can just spend a whole lot of time playing them all. 😛

  • pajman sarafzadeh

    30$ for IOS game. So many great games available on the cheap, why would anyone want to pay 30$ for a single title.

    Good luck to you, just makes it easier for indies to get notice. Hopefully at least, the title will be made and optimized well, something square failed on with final fantasy.

    BTW, will the Ipad version be 59$. To cheap to make it universal.

    I don't understand why people support this company, they have made some pretty bad ports and charge a lot of money for it, hotshoting there past and people affection for them. I feel like they have taken advantage of the generosity of there fans.

    Its not a price issue, so much as the pour IOS optimization of there products. They don't work well on IOS machines, and this is do to lackluster programming efforts. 

    If your gonna charge top dollar, you need to make sure the game is well made. Otherwise, go away, we dont need anymore bad ports to ruin our memories of what you use to be.

  • Spamstic

    What's so good about FFD it needs this price tag for a mobile phone game? I never finished a FF game in my life so don't think ill bother with this unless someone can explain why its so good. FF3 looks better surely?

  • jeffmd

    err wait.. ok so maybe if it was some full sized original game filled with 3d characters and 3d  worlds... but this game is no better then SNES style graphics. 

    30 bucks for a snes looking game? no thanks. I don't know of any platform someone would pay this on. 

  • GSJ1977


  • ImJPaul

    Oh my. This is just rude. The fact that they think they can do this for a game that probably took a 10-20 man crew a month tops to make is absurd. I didn't mind paying $19 for chaos rings because I knew I was getting a game with absurdly high production values and I continuation of a great story. This. This is just ridiculous tho. It's just a rehash of ff5. And I can download the whole game for a one time $5 investment and play it on my giant led-LCD tv. In short, nah, I'm good.

    • ImJPaul

      Chaos rings 2*

  • http://www.facebook.com/people/Aswat-Zephyr/631898892 Aswat Zephyr

    square designs great looking character heroes but your enemies look stupid. i hate japanese games.

    • http://twitter.com/Rage_boi Vince

      Because only Square makes Japanese games. 

  • NPeart

    I don't even buy 0,99 -games for phone any more...in fact I stopped downloading free ones(generally). This better have some serious story telling and drama to get me buying this.

    On the other hand, if this really justifies the price, I'm welcoming it with open arms!!! And I'm ready to pay even more, if I could finally get deep story and touching characters.

  • ratsinheat

    Square is a parody if it's former self. That company is all used up and hasn't released a good game since ffxii.

  • Schnapple

    I'd be really curious to know what kind of sales their previous "holy shit expensive (by iOS standards)" titles did. As in, FF1+2 at $8.99 each, FF3+T at $15.99 each, etc. 

    Most smaller app developers drop the prices of their app when it doesn't sell well, but Square Enix has multiple different other revenue points (i.e., all the other games they put out elsewhere) I was never sure if the prices of those games never going down (except for the occasional brief sale) was a sign that they were selling well (or at least well enough) or if Square Enix just didn't care because it's not like they were desperate for money.

    That they're coming up with an iOS-specific FF game and charging so much for it implies to me that maybe sales were good enough for them to continue with their pricing strategy but their games never stay on the top sales charts long, not even the top grossing one. 

  • http://pulse.yahoo.com/_KTRO7RQBCTAY4WLC72BKUO5MIU CurtNeedsaRide _

     Wow. I was excited to add this to my RPG folder. BUT now, no thank you! I
    can justify playing FFT for the first time on my iPad for $16. But for
    the chance to play a 16 bit RPG that looks, sounds, and feels old
    school... I'll just keep content with FFI & FFII. And then I'll
    enjoy Ash, Cthulhu, On the Rainslick Precipice of Darkness, etc. I
    definitely don't NEED this game. I would have possibly purchased it for
    $8, even if I would never finish it. But for almost $30... I'll just
    stop buying SE games. Period.

  • Wicro

    Its weird, really, I have just bought Dangerous HD, Horn, Organ Trail, Pocket Hero
    and I kinda feel guilty how little money I have spent vs the time I
    will (and have) played these. They will literal last me months which per £ spent
    represent fantastic value for me the consumer. I defiantly feel, specifically on the IPad there is room for such pricing as suggested here.

     But this just feels slightly exploitative considering they already have a user base out
    there, unlike these game I just mentioned. But, if people get enjoyment out of these
    games I suppose more power to them but I think I skip this and try to
    support more (and dare I say it more worthy) innovative developers who
    may struggle more in this cut throat market.

  • TurboRuhland

    I suppose the only thing I'm worried about is buying the first episode and finding out its amazing.

    I suppose if it comes to that I'll just have to suck it up.

  • swatbot

    Bwahahaha! Oh sorry...was I supposed to whine?

  • http://www.facebook.com/people/Will-Buckingham/518019273 Will Buckingham

    Yeeeeah... they'll probably get $2.99 from me to check this out, and if it's not Final Fantasy 6/Chrono Trigger level amazing from the start, they are out of luck on the other $27.  The fact that it will probably be even more expensive for an iPad version 6 months down the line (because they seem incapable of cross-device development) does not help their case at all.  If I'm going to pay a ton for a game, these days I'd rather have it on my iPad.

  • http://profile.yahoo.com/P2Q3NF4IRWMMEVEMCEQCAS7UME Anthony

    $30 and probably no retina display for the iPad...

  • http://twitter.com/m4chine_zer0 Dark Knight

    I'll just wait & pick it up for 0.99 on when it shows up on sale at some point. lol

    • odi0n

      I'll wait to see if it's worth $30

  • Witcher77

    Get stuffed. a proper console game then yes. Not mobile. I'll stick it in my wishlist and wait for a big price drop

  • zektbach

    The game really isn't very good at all. Nice job system (pulled straight from FFV), other than that it's pretty terrible. Astoundingly it's actually more expensive on iOS than it originally costed on Japanese mobiles. Congratulations Squenix, you have officially set yourselves up for another failure. Durrrrh.

  • Benjamin Rodriguez

    Haven't people been complaining left and right that the future of ios gaming can't move forward if they don't start charging more then a few dollars for games? Seriously. Lol.

  • ExcaliburEdge

    I don't mind paying a few Extra bucks for a title, provided that it's worth it. War Of The Lions was definitely worth the asking price.

    My main concern is that Squeenix has been very slow to update their apps to support new hardware, firmware, or new promised features. If I'm dishing out $30 for an iOS title, then I expect the company to provide top notch support.

  • smiffee666

    no way are they charging so much for what is, essentially, ff1 style but with new paint and storyline!! i'll prob get pt1 but $30 for the whole thing? come on squeenix, stop wringing every last drop of respect i have for you, if it was ff7 i wouldnt hesitate but, just have to wait n see if pt1 blows my mind!!!

  • http://pulse.yahoo.com/_CKBNMJGLGCBQOSH2BM264QIHLI Bridget

    Every time I think Square has hit rock bottom, someone throws them a nuclear jackhammer and they dig ever further.

    This is YET ANOTHER example of why I've just completely lost all respect for this company.  They are pretty much the only one out there that is SO FULL OF THEMSELVES that they keep pricing all of their games like this.  They just slap things down, usually dumb ports, and charge silly prices, expecting everyone to pay ANYWAY because they are the Great and Mighty Square-Enix.  They're very close to being as bad as Capcom.  .....well, no, ok, they've still got a way to go yet, but still, they're getting there.

    This'll be yet another Square product I wont buy.  Joy!

  • stormchild

    Good luck with that, Square.

  • Michael Matzat

    Whats the problem? You get to try for 3$ and if you feel like it´s worth the big game price you buy more, if not you don´t. 

  • https://me.yahoo.com/rekzkarz#a0df5 REkzkaRZ

    121 comments and counting -- b/c this game costs $30 if you buy ALL of it.  

    How many people whine at the $60 cost for new console games?Hopefully this is another point for OUYA and the mobile market -- games cost less & sell more, vs games costing more & selling less.As a console owner, I'm strongly discouraged from buying games on initial release b/c I know they'll be $40 in 2 months and $20 in a year.  I bought Mass Effect 3 by EA, & they had the nerve to try & sell DLC/IAP 'add ons' on the first day it was for sale!  I was surprised EA felt somehow it wasn't getting enough from consumers that it had to 'shut off' content for people paying full price.  (Normally DLC/IAP content comes a few weeks/months after the game has been out & it makes the game better somehow.  However, having extra content available at release time means that the game is being intentionally weakened!)
    Don't get me wrong, I have no problem with IAP which expands a game, or for a $1 (or free) game that has IAP for another $1 or $2, but buying a new game for $60 and then having it 'weakened' and being charged $10 or more for 'extra' which is already there?  That's stupid AND insulting!Back to this game -- $3 to start and then they charge you for each component -- I think that the initial buy-in price seems fair, but then why not keep each extra add-on at $3?  Seems far more reasonable.Just recently was playing a (*BAD*) free game where I wanted to upgrade a weapon, but didn't have sufficient 'in-game currency'.  I accidentally clicked an IAP button which sent me to the 'real-life currency store', and I discovered that purchasing this minor upgrade would cost $3 -- on a free game that sucked!!   Out of curiosity, I looked at the most expensive IAP option -- $100!!!!
    When I think of how many people get a free game & buy the $100 IAP -- I'd bet it's close to zero -- I think of all the wasted time, including DEV's wasting their own time by programming features no one wants -- like shops selling $100 upgrades on free games.Are people REALLY buying this stuff?!?!?  REALLY???Same goes for this game -- if I was remotely interested, it'd be for $3.

    (BTW, I thought Chaos Rings sucked the big one AND was overpriced.  When I got it on sale & played it for ~ 1hr, I kept thinking -- "I must be missing something here.  The reviews are good, so maybe I just haven't found the good part yet."  But it wasn't there.

    Same goes with all those games where reviewers say "This game is great!  Add me, I'm LMNOP3423, and you'll get 100 gems!"  
    Sorry, I bet that GAME SUCKS!!  I wish I could block all those reviewers!  If only the Appstore was user-friendly... maybe iOS 10 upgrade?  HA)

    • Onikage725

      This would be like a console title coming out for $120. Not a special edition with art book, figures, subscription services, and dlc. Just the plain, vanilla game for $120. Why? Because, that's why. Ok you think, I'll download the demo on Xbox live to see if it is magically worth it. Oh, the demo costs $12? Awesome. No thanks, guys. I'll just get Dust.