We love origin stories, and this one seems too awesome not to pass along. Infinity Blade: Dungeons wasn't always an Infinity Blade game. Early on, it was just a dungeon crawler set in a fantasy world. Created at a Game Jam after Epic Games proper finished Gears of War 3, it was only after an evaluation stage that it became the game we're anticipating right now.

Epic Games' director of production Rod Fergusson explains in a Game Informer video.

"The big thing to understand about Infinity Blade: Dungeons is it's not an evolution of Infinity Blade. It's not the next iteration of Infinity Blade. It's a different game."

"The way it came about was really a passion project inside the studio. It's what we did after we shipped Gears 3 is that we did a Game Jam in the studio where we let a bunch of people self-organize into teams and come up with a week of just working in the engine and see what fun things they could make," he says.

"I think it was about a group of seven guys came up with this idea of, like, 'let's do a dungeon crawler.' And they started building that up. After the week, we kind of reviewed all the different prospects. It sort of resonated within the company -- everyone really loves fantasy and you can tell by our art style that we actually love that hardcore fantasy stuff."

Why did Epic proper choose to move to dungeon crawler? It was "interesting" from a tech perspective, Fergusson says. And it's also a lot different from Gears of War game. Word on the street is that Epic has been making a lot of those since the beginning of this generation of consoles.

Pretty neat, right? Anyway, Dungeons is looking great and due out at some point this year. You can read more about it here.

[via Game Informer]

  • http://www.facebook.com/profile.php?id=100003030915320 Thorsten Finck

    "Dungeons is (...) due out at some point this year." I just hope it's rather sooner than later but tbh it looks more and more like they're waiting with their release until the iPhone 5 reveal/presentation. :(

  • http://twitter.com/multiplang Plang Fu

    Thanks for sharing, good to see from them. Internal game jams / prototyping sessions are a great thing for a company to do. I certainly think that's why you get so much insane and creative stuff from indies, where quick successions of small scale prototypes is kind of routine and essential.

    • Dev Kissoon

      Totally agree. This is exactly what I thought when reading this article. Sounds like it might be a lot of fun working for Epic when they allow game jams :-)

  • doublezz

    The major drawback of infinity blade is the short storyline. I hope this won't be the case.

  • ImJPaul

    I saw my watch list had been written on. I crossed my fingers it was about Infinity Blade Dungeons. I hoped it had a release date on it. Or gave me some kind of a ball park. Read. Disappointed. Stop teasing me Epic. My heart can't take it anymore.

  • regkilla

    No iPhone 4S or iPhone 4 support = FAIL

    • http://twitter.com/sidetwo sidetwo

      Where do they say that it's not on those devices?

  • evilsearch

    I bought ipad 3 bcoz of this game. Now its almost 3 months since its release. I feel cheated.

    • http://twitter.com/Dekon7 Dekon

      WTF?
      YOU buy a new iPad just for this game and feeling cheated? you know how ridiculous this sounds?

    • jar0d

      Sorry but to buy a device just because of a release rumor is just stupid.

  • http://twitter.com/chaosz911 René de Groot

    This looks like one of the most promising games of this year already. Can't wait!

  • http://twitter.com/touchgameplay TouchGamePlay

    Every time Chair or Epic Games add to their Trailer "Coming soon..." a kitty is dying. 

  • callmericard0

    Everybody complained that Infinity Blade II was rushed out so I guess they're taking whatever time they need.

  • Specter187

    Does any1 know when it's coming?! :D

  • vmanuel

    Toooo bad it's not on the iPhone, I feel cheated... Come on put it on the iPhone...