During GDC this past March, we checked out a really interesting demo for an upcoming action-RPG from Pixel Hero Games called Spiral. This Unreal Engine powered game looked especially nice even in that early state, carrying with it a more stylized, anime-inspired aesthetic. It played well, too, with a fully gesture-based combat system and controls built directly for the touch screen. Things have been relatively quiet with Spiral since then, but the developers have finally put together a proper trailer to show the game in motion.

The story in Spiral revolves around your character Tempus who is an investigator trying to figure out why a disease called Spiral has broken out amongst the population and caused them to lose all sense of civility towards one another. Tempus has his own problems, though, as he finds out he is actually intertwined in a plot to destroy the world, and I'd guess the Spiral disease plays a major part in that. It all sounds quite interesting, and will play out episodically. In addition to the story, an Arena mode will allow you to jump in and get your combat fix when that particular mood strikes.

No word on how many episodes will make up Spiral, or what the pricing structure will be, but Pixel Hero expects the first episode to hit sometime in Q4 of this year, and you can hit out forums for some discussion until then.

  • http://twitter.com/NOVAinc Lucas

    Great, I usually forget about these cool games that are announced and then disappear for months!... The one I didn't forget and I'd like to know anything about it really is Afterlife: Ground Zero, anyone else remembers it?

    • asiangamer

      Me too I been waiting for some new info for that game but nothing new though

  • skps

    the animations ruin it for me. it needs MAJOR work. incredibly stiff and looks really unfinished...

    • Thaurin

      Hahahahah! Budget much? Damn!

      • skps

        you dont need a high budget to know how to make great character animations. i know plenty of broke uni students using their sub-$500 PCs to make 10 minute shorts with great animations.

      • Thaurin

        You mentioned Gears of War 3 and Bayonetta with many 100k's of equipment and artists to make these animations. Obviously you're not gonna reach that level on a small budget. But yeah, it's possible to have good animations on lower budgets. Remember that a 10 minute short is something different from a real-time skeletal system in a game engine, though.

      • http://twitter.com/Num__T Jonathan Westlake

        Exactly. It is less about "animations", and more about "animation systems"....

  • http://twitter.com/Rage_boi Vince

    The sword slicing animation seems to be a bit too short/lacking in frames !

  • Frank Hopewell-Smith

    Yeah - the combat looked AWFUL. I wouldn't have released that if I was them! I'm hoping it cleans up as the idea has potential! 

  • ratsinheat

    Finally theres a game for diddirs

  • ratsinheat

    Finally theres a game for diddirs

  • ImJPaul

    I agree. The game has serious potential. It looks like awesome looking cutscenes but it appears that the cool stuff u do in the cutscenes don't translate into the actual gameplay. Animations look stiff and rushed. Probably another button masher for attack and another button for magic. Hope the devs read our comments. This game has so much going for it but the gameplay seems like poop.

  • Dogs in hats

    Looks like a dodgy ps1 game to me - sorry