Hey, did you know that two Final Fantasy veterans, including the scenario writer of Final Fantasy VII and Final Fantasy VIII, and several other JRPG vets have teamed up to form a new studio called Crunge Products? Did you know it just released its first RPG on the Japanese App Store? Yeah, we didn't either. But, "Border Walker" sounds cool. Its name draws from its time cycle hook: the game's world is split into two distinct night and day worlds, and your character can cross freely between them. Siliconera breaks down the battle system:

Border Walker has a unique battle system that splits the touch screen into a 3×3 grid. Players can use different skills by touching the grid in different spots. You can learn secret techniques by playing through the game’s sub scenarios. Crunge Productions also created dungeons to explore and a colosseum with powerful monsters to fight.

It's unknown at the moment if Border Walker will ever come to the US, but we'll keep our eyes out. Check out the trailer below:

[via Siliconera]

  • asolja

    Hope the game is better than the trailer,the trailer is complete rubbish.

  • asolja

    I hope the game is better than the trailer which is absolute rubbish,that is what few seconds you can see of it.
     

  • http://www.facebook.com/people/Tim-Williams/1755987010 Tim Williams

    Wow for these people to have titles like ff7 and ff8 under their belts this game looks horrible...I understand implementing touch controls on a touch device but to have everything just be emotionless pictures within a world with no sense of immersion is completely spitting on everything i know about a "great" rpg. fleshed out animated characters or hell even some decent 2d sprites would be somewhat nostalgic and acceptible for true to heart old school final fantasy fans.

    Some people may like this game so i not speaking for everyone but I can assure the devs responsible for this atrocity that there will a substantial amount of fans that wouldn't waste the time of day with this crap.

    It seems those who leave Square Enix and try to start their own business always seem to fail epically. The only exception in my book is "lost odyssey" from mist walker.

  • Andy Nguyen

    the reason iOS gaming sucks big time is that because Apple allows craps like this on the App Store

    • http://twitter.com/SquishedMitten Tyler Piderit

      iOS gaming sucks?

      • Andy Nguyen

        Yes. In general. There are a few good games but they couldnt make up for a ton of crappy things on the app store. Why we have soul calibur 1 and fifa 2009 and the ps vita has the ports of those games from current gen consoles? It is not the hardware problem cus the ipad 2 and 3 with run them smoothly. I'm willing to pay 40bucks as long as the game worths my money.

    • NPeart

      or...this could be the best a company could make for $0,99.
      ah, edit, its 8€/12$. Pretty lame "effort".

  • Furtin

    Looks good on paper - in the trailer, not so good. Why aren't developers doing "real" games with more depth and take the "console" approach instead of always going the minimum effort way of things? It will payout in the longrun, as gamers tend to look for more than the usual 0,79€ games, they want depth in RPGs not fingerswipeing Infinity Blade clones. At least thats what I expect from top-class developers. Take the plunge!

  • http://www.dowerchin.com/ Dower Chin

    Well, from the trailer, the music is good, mainly because of Nobuo Uematsu, but the trailer doesn't give up much about the game than the odd multitouch combat system. The style seems a bit dated and rather flat in comparison to what types of games are now available on the IOS platforms. Maybe it would have been cool about 2 years ago. Sadly I wonder if they'll price this like other Japanese games, because if it's 900 yen, that really doesn't seem worth it, because that's like $12 US Dollars.

  • B30 B30

    Hey WALKER, please jump the BORDER and don't come back!!!

  • Jeremy Brooks

    Yeah I was reading the reviews on the app store and they don't seem that good... did anyone else see Kazushige Nomura and Nobuo Uematsu's name in the trailer though!?!?!?!? Not a good reason to spend 900yen but still...

  • http://www.alexastock.webs.com Sanford Hall

    Haven't played this game in a wild. Had a bunch of these games still in the package unopened.

  • http://www.facebook.com/people/Robert-Mullen/1374879004 Robert Mullen

    I think it looks really interesting! I like when games are made for the platform. We have enough console ports. Graphics don't have to be 3D rendered to be "good" The 3x3 grid concept sounds especially interesting to me, and I can see how that could be a lot of fun, when combined with RPG stats and storyline. The trailer was not made for Western markets, don't be too quick to judge the game just yet.

  • Rdkjr11

    Final fantasy wasn't that great.... Especially after it was done 50 times. That trailers badness doesn't surprise me.

  • Fabiano Morais

    Well, I for one really liked Nobuo Uematsu's music -- it reminded me of the tunes of the 16 bit era RPGs, like the Phantasy Star series (especially PS IV).