If you're anything like my roommate who asks me multiple times a week, "Whatever happened to that western-themed Infinity Blade?" …We now have an answer. Well, sort of. The "western-themed Infinity Blade" in question, if you weren't around for its original reveal back in September of last year is Bladeslinger. Maybe the trailer will jog your memory:

It was originally slated for release in Q4 2011, which, for any of you playing along at home, has already passed. Communication with LumaArcade and excited players went dark, leaving the thread in our forums abandoned by anyone other than random people bumping it. The good news is that a representative from Kerosene Games (Bladeslinger's publisher) recently dropped some details in that very same thread.

Here's the cliffsnotes: The game has since become bigger and longer, and they're doing some ultra-cutting edge stuff with Unity. A specific example cited was dynamic shadows on everything, which Infinity Blade II doesn't even do. Good news for the anti-rails crew, the game itself isn't on rails at all. Launch plans are still a little wishy washy, but they're currently shooting for a May release.

The iPhone 4S, as well as the new iPad and iPad 2 will definitely be supported, and it sounds like they're not making any promises but have their fingers crossed for iPhone 4 and O.G. iPad support.

So, there, that's what happened to "that western-themed Infinity Blade."

  • http://twitter.com/borgqueenx borgqueenx

    I want that game and i want it now.

  • KenGriffeyIII

    Ok so I didn't miss the release date. I thought maybe it came out already and just wasn't that good and that's why I didn't hear about it. Good to know cuz this game looks awesome.

  • emilenitrate

    Want.

  • David Uglava

    Must have!!

  • http://twitter.com/cbr1000racer CBR1000 Racer

    It looks like a great game ... I'll buy it,

  • http://modmyi.com/forums/iphone-4-new-skins-themes-launches/740147-neurotech-hd.html#post5637502 Jay

    Hey, good news!  That's surprising - most of the time a game falls off the face of the Earth it's for bad reasons :)

  • http://wondroushippo.com Carter Dotson

    Yeah, the game was at the Unity booth at GDC and playable.

    • http://twitter.com/MungeParty Thomas Buscaglia

      The build we had at GDC was around 6 months old (same build we had at CES, IIRC). As an indie studio with a small team, it's hard to balance work on demo/promo builds vs getting the game ready to launch, but we've put a lot of time and effort into making the game as fun as possible and we're excited to see what people think. :)

  • Sekelani

    Wow

  • tone7888

    I'm glad they decided against on rails. Hope they get it right, I have faith that they will.

  • SteveoRich1979

    Is this game ever going to be released?

  • vesp67

    Where is it! Lol taking forever

  • jclard56

    The game is suppose to be released tonight