We met with Pixel Hero Games here at GDC who were showing off an extremely early playable build of their new action adventure title Spiral. Built using the Unreal Engine, the game is looking pretty nice even in its early state. I've always felt that most Unreal titles look a bit "samey", kind of dark and gritty, and the Pixel Hero team made a conscious decision to try and make Spiral look a bit different from the rest. It has a more cartoon/anime edge to it, which not only makes it stand out but also ensures the game can run on 3rd generation devices and up.

The plan for Spiral is to release it episodically, with the first episode hitting in the 4th quarter of this year. They are still finalizing just how many episodes the entire game will have, but it will likely end up with around 4-5 episodes which will each run around 3 hours to complete. Aside form the episodic storyline, there will be an arena-like mode too for when you only have a few minutes and just want to jump into some combat action. In both the story and arena modes, experience is gained which can go towards upgrading your character attributes and weapons.

Another conscious decision from the team behind Spiral was to eschew virtual sticks and buttons for a native touch screen control scheme. I always appreciate games that feel like their built for the iOS platform, and despite a few quirks due to the early nature of the game, Spiral's control feel fairly intuitive. Simply tap where you want your character to move, touch NPC characters to interact, and tap on enemies to attack.

The combat moves are context sensitive too, so if you're fighting with an enemy that's far away, your character will use a ranged weapon automatically. If they're up close, it's a type of melee attack. You can also choose to upgrade your characters in these various areas based on your preferred style.

We should be hearing more about Spiral as development moves along during the year, and keep your eyes peeled for a trailer which should be hitting soon as well.

  • http://www.facebook.com/people/Honza-Marek/1488198118 Honza Marek

    Nooooooo :( Unreal Engine is bad (crashes, bugs). Wake up people!

    • http://profiles.google.com/godboubs Brandon Godbout

      ive never had a problem.. are you referring to specific title? and don't tell me your on a 3g device complaining. 

      • http://twitter.com/DaKleine Mark

        It's not just 3.Gen devices, the iPod Touch 4 has that problem too. So yeah, unreal engine doesen't really run that well on apples newest devices. (I think it's funny how I can still say that!)

        To those screenshots: Look good! :)

      • meerca253

        The newsest devices are iPad 2 and iPhone 4s, and unreal works amazingly on both.

      • Declan Bowers

        Im in a 3g touch and all the udk games work fine. Its not the model that makes the problems, usually its only the devs overlooking a bug that makes it crash...and even then, thats fixed with the next update...

      • samuel.corbin

        I have a lot of problems with crashing on my iPod Touch 4G with games like Infinity Blade, and a lot of others. Ever since iOS 5 everything's been very buggy and apps are crashing more often than usual.

    • Declan Bowers

      How can you say bugs are the engine's fault? As i said, bugs are the dev's error. As for the crashing, youve probably got too many apps multitasking amaking you low on memory...or your on a really, REALLY old device thats unsupported.

    • danijel korov

      On my iPhone 4 i have apsolutly never had a crash of some unreal engine game and all of them runed perfectly smooth (exept ib2, little tinny gliches)!!! And i tryed them all!!!

  • app symmetry

    I'm not really too keen on developers releasing game episodically... They almost always NEVER get completed because the Devs decide to give up because of poor sales, or some other reason...

    But this looks n sounds extremely good... Might have to wind up taking a chance on it.

  • app symmetry

    I'm not really too keen on developers releasing game episodically... They almost always NEVER get completed because the Devs decide to give up because of poor sales, or some other reason...

    But this looks n sounds extremely good... Might have to wind up taking a chance on it.

  • http://www.facebook.com/ggattani Gulshan L. Gattani

    Those screens are blowing me away!! Insane stuff!

  • http://www.facebook.com/marcuslaitilaekelund Marcus Laitila Ekelund

    Tengen Toppa Gurren Lagann.

  • http://twitter.com/_LarryBobarry_ My Name. Is Larry.

    never had an issue with my iphone 4. the engine is great, its the devs that cause the crashes and even then its on the extremely old devices