I had expected to hear my geriatric iPhone 3GS to croon its swan song when I loaded up Minecraft: Pocket Edition [$6.99] for the first time. It didn't. To my surprise, Mojang's inaugural iOS title actually got along swimmingly with my hardware. Was it a sign of good things to come? Perhaps. Deeply pleased with this turn of events, I went ahead and generated my first world.

And that's when the disappointments started rolling through the door. To be fair, I don't blame Mojang. If anything, they've done a rather masterful job at porting their world-famous IP onto the platform. Nonetheless, there's only so much you can do around technical constraints. Regardless of how you slice, the truth of the matter is that Minecraft just doesn't work here (not yet, anyway). To paraphrase the Genie from Disney's Aladdin, phenomenal cosmic power and itty-bitty living spaces do not mix.

Minecraft's familiar sense of scale is all but missing in Minecraft - Pocket Edition. Everything is forever frozen in a state of unnatural daylight. There is no day and night, no sunsets to behold, nothing to reinforce the feeling that we're in a world of our own. Instead, what we have is something that feels more akin to an open-air museum, a place to exhibit your mastery of multi-colored blocks. But even then, it's hard to be deeply impressed with a Big Daddy replica that someone has built when you find yourself running about in circles, struggling to take in every detail. Again, this has nothing to do with Mojang; small screens are small. You might as well complain that winter is cold.

Once you've grown acclimatized to the controls (it's your standard D-pad sort of thing), building is relatively easy. Blocks are placed by tapping the screen and removed by holding a finger over the cube. It's about as simple as it gets. Granted, you'll probably find yourself doing a lot of the latter. It could just be my lack of finesse but I found it a bit of a challenge to get the blocks exactly where I wanted them to go.

Asides from that, there's not much else to Minecraft: Pocket Edition. Building is everything. The game gives you an unlimited supply of blocks (there are about thirty or so to choose from) to play with. It also features cross-platform multiplayer. Don't get too excited. You won't be able to interface with your home server. For the time being, you'll only be able to sojourn to worlds built on the iOS and the Android.

Seriously, though. I could just be spoiled. I want my creepers. I want my skeletons. I want the ability to craft items. I want to be able to mine, damn it. Minecraft: Pocket Edition doesn't feel like Minecraft. It feels like something else entirely, something that may well be the point. And, for one reason or another, that just doesn't sit too well with me.

But if you're willing to take it for what it is and want nothing more than the ability to engineer pixelated utopias while you're on the go, Minecraft: Pocket Edition isn't exactly a lost cause. The developers appear to have a number of updates lined up. Minecraft: Pocket Edition could potentially be an awesome thing someday. Until that day comes, though, it is best purchased by the curious, the affluent and the hardcore fan.

TouchArcade Rating

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  • http://twitter.com/tiggs David Kim

    I believe this review is fair and the score is correct

    • http://twitter.com/DaKleine Mark

      I agree. The game lacks the Mine and the Craft part of the name "Minecraft".

      • Trizzy226

        Get off the bandwagon noob i wonder what minecraft alpha for pc was like...? try playing the real game instead of jumping into it when its nearly finished and claiming that it should be just like this things start from nothing and become awesome

      • Justin Somers

        Sadly though, minecraft alph had the ability to craft and slay creepers. What you are referring to is Minecraft Classic, which came much earlier than alpha.

      • http://twitter.com/21tigermike Michael A. Robson

        So you're saying this is MineCraft Classic for iOS?

      • http://www.lwry.me/ Matthew L.

        Yes, it basically is.

      • Anonymous

        Yes, but now 1.0 is out. The game design, graphics and tech are done. All that has to be done here is port it to a different language and add touchscreen buttons.

        My guess is by calling it "Pocket Edition" Mojang won't be updating like everyone is assuming they will. Hence it is just a money grab.

      • SmackDatButt

        You have no idea how evolution just time-fucked you in the ass.

      • Eden Edwards

        Mojang has 10 million people leaning over their shoulder like an eager
        child, waiting for the full version of Minecraft PC, (BIG update, might I
        add.) Minecon,(Also HUGE. With thousands attending.) and the Pocket edition, all by a deadline of the 17th of November.

    • Anonymous

      But since they finished minecon and finnished the pc minecraft shouldnt they now focus on the minecraft pe which people are waiting for ( survival mode )

      So I think we should just wait until the next update

  • http://twitter.com/sstaver Stephen Staver

    I think it's sloppy that Mojang would let this come out at all.
    There's plenty of Minecraft clones on the AppStore right now that offer all of what Minecraft is for $0.99
    So why should I pay $6.99 for a sloppy, half-assed port when others have done better for cheaper.
    Really, shame on Mojang for this crappy money grab.

    • Per Olofsson

      So are any of the clones good?

      • http://toucharcade.com Eli Hodapp

        Not really.

      • http://pulse.yahoo.com/_PHCPGMSCN3MFYLAMXFHFQLQQQ4 x999x

        Junk Jack, even Notch gave it a tip of his hat on twitter.

      • http://pulse.yahoo.com/_M7HPZQN2QW3KNY5NXAHRMSJDSM Doug

        Yeah, Junk Jack is awesome. Deceptively brilliant, imo. I'm not into these mining games, but I've sunk 20+ hours into JJ.

      • Trizzy226

        Junk jack isnt a proper minecraft cloan you moron if anything its a terraria clone and terraria is a mini minecraft so clone of a half clone equal NOT CLONE OF THE REAL DEAL...nub i have played both minecraft and minecraft pe and infact im premium and i say 3.5 stars cus it has major potential

      • http://twitter.com/JaredTA Jared Nelson

        YEAH NUB MINECRAFT4LYFE

      • Anonymous

        yeah, you spend that money on the 'potential' and see how you go... Think I'll wait before spending my money on potential.

      • Eden Edwards

        Let me tell you right now, that Mojang has had a deadline to meet, ok? I'm not going to lose my temper to a'holes like you. They've had to set up Minecon, get ready, release the full version of Minecraft PC, AND deal with 10 million waiting Minecraft players, and you're certainly not helping. I'm sure once everything settles down, they will make it a LOT better.

      • Anonymous

        Why do you think they called it "Pocket Edition"? Simple, because it is not, and will never be full Minecraft. Show me anywhere where Notch or Mojang said that PE will have adventure mode.

        They will probably develop a full Minecraft port later and make you buy it again.

      • Erik Haney
      • http://twitter.com/Kirkenjerk Ryeley Kuykendall

        You're an idiot. 

    • http://twitter.com/drelbs drelbs

      It's very limited, but hardly sloppy - it's a great port of the existing Minecraft Pocket Edition and does many things that Eden and other clones don't: (I'm not bagging Eden - I still play it, you can see my posts about it in the thread!)

      Real torches and ladders (exist in SteinKraft as flat graphics, ladders in Eden are blocks, Mooncraft has light blocks and light sources)

      'Flowing' water and lava (not animated (or placeable) like Eden, but if you dig around them they flow - lava burns things and lava + water makes cobblestone.) In addition to this there is more world physics in place, tree leaf blocks degrade if you chop down the trunk...

      Stairs - Eden is the only clone to have sloped bits, which have their own merit.

      Multiplayer - StienKraft has 2-player WiFi but it's l a g g g g y...

      Still, for the cost of MC:PE you could get Eden, Junk Jack and Mooncraft so it could be a tough call until Mojang ports more code to the Pocket Edition.

      PS> There still is World Explorer for Minecraft, which has more elements than all of these, but I wouldn't recommend it unless you intend to use to explore your existing Minecraft worlds (and it's a bit slow to load with all that data!)

    • Eden Edwards

      Dude, you might as well be f*cking Mojang in the ass. I mean, have you even played Minecraft? Have you seen how much work the team has had to put into this game? They had a deadline to meet and they put this on when Minecon came out. So unless you can do better, you can take it, and SHOVE it, asshole.

      • http://twitter.com/Kirkenjerk Ryeley Kuykendall

        You're also an idiot. This is a fair review. The price does not match the apps content. The app offers less than other Minecraft type games with a lower price. You cannot slap the Minecraft name on something and expect to sell it at the $6.99 price tag with so little to offer.

  • http://twitter.com/MFR96 Martin Johan

    We'll get Manaquest soon tho :) that looks amazing

  • Jeff Klug

    Is it really fair to use the PC version as a comparison?  And for justifying a slightly negative review?  Had you never played the PC version, perhaps you might have given the PE version more than 2.5 stars?  Seems like everyone is focusing on what's missing, rather than what's included or likely to appear in the future.  As is the case with the desktop version, I expect the pocket edition to flourish over time.  Likely more so than any of the clones currently available.

    I'd agree that the price is a bit steep, but if it continues to be developed (which I'm confident it will), then I think it'll be a great value in the long run.  Does it have everything that I want right now?  No.  Is it still fun?  YES.

    • Anonymous

      It's called "Minecraft: Pocket Edition", so it's basically positioning itself as a portable version of the real game. I get that they would have to scale it down but they've released Minecraft without mines or crafting. They took a game which appears to the average person to be pointless and they've now made it more pointless. And they've priced it at $6.99 on a store where most full games cost a few bucks at most.

      I hope it gets better and if it does I might buy it but they've brought the comparison on themselves.

      • Anonymous

        Creation mode on the PC is incredibly popular. Far from pointless.

      • http://pulse.yahoo.com/_4K665M3AZEJY2SH5C52XAVILJI Denton Quinteroo

        $7 for just creative mode...? Yeah, it's pointless when I fire up my netbook and play it for free. 

      • Trizzy226

        and how much was your netbook not everyone has computers some can only take the money they have and get an ipod touch or somthing (not for gaming either only) and to them this is cool since they wanted to play minecraft (also if you say  well how can they afford an iphone... well 3gs is only 50 bucks :P)

      • http://twitter.com/drelbs drelbs

        And it's currently the #4 Paid App and #1 Top Grossing App in the store...

    • Anonymous

      I agree with this. The initial stages of Minecraft on PC weren't much better than this, part of the appeal for many people was watching it go through each stage of development and given the main screen says "alpha" I'm thinking the same will happen with the Pocket Edition.

      • David Howe

        When you have the money and resources Mojang has, it's just sad to create an app this "unfinished", especially compared to what you already have out.  This isn't World of Warcraft: Mobile. It's an incredibly low-poly, retro block sim.  It's not about the screen real estate, the touch interface (which arguably could make Minecraft better and more interesting) - it's about laziness, and a push to get an incomplete product out the door.

        $6.99 for this?  Really?  Just flip through the last two week's of games TouchArcade has dug up and you'll find plenty better ways to spend $7.  Mojang needs to double-up on what they've put into this app and offer it for a much more reasonable price, $2.99.

      • Anonymous

        I disagree, I've been massively bored with the App Store as of late. Finally I can get creative and start to build a world on my iPod. Starting off this simple will just make the updates far more exciting when they arrive.

      • Anonymous

        The porting process is actually fairly hard. They have to completely recode everything, and then optimize it to run on mobile devices. You also seem to think that Minecraft is a simple game that should be easy to run due to it's "retro" graphics. It's not. It is actually a widely known resource hog. There's a lot going on under those "simple graphics". The code is more complex than any retro game, and it's way more than just a block sim. If you're hardware isn't very recent, then Minecraft performs terribly. From what you say, it sounds like you have never played Minecraft, and that you know very little about it.

      • http://pulse.yahoo.com/_4K665M3AZEJY2SH5C52XAVILJI Denton Quinteroo

        *sigh* That's not my problem. Mojang has had what...two years to work out the worst of the performance problems in a *Java* game? Pft.

      • Eden Edwards

        Are you kidding me!?!? Go read my other posts. Really. Unless you can get top Grossing App in less than 5 hours on the app store, I suggest you shut it.

      • Eden Edwards

        Before you start throwing dirt in Mojang's face, think for a moment how MUCH they have on their plate right now. Minecon, Full version of Minecraft PC, The End, and feedback all in time by the 17th, You know, they even had to skip 1.9 because of this fact. So unless YOU can get a game with 10 million people playing and and app prices $6.99 at the #1 Grossing on the app store, I suggest you keep your mouth SHUT.

      • http://twitter.com/Kirkenjerk Ryeley Kuykendall

        Fanboy Much?

      • Th3R3n3gad3

        Shut up!

      • tom devaney

        Hey, that means they take their time with their games. They obviously have way too much work to do, so maybe they should expand deadlines instead of half assing a game. #1 grossing does not matter because do you see how many people are complaining by how incomplete it is? Even if they do updates why couldnt of they of just done that in the first place, and added it to the final product. That is called laziness, sir.

  • Anonymous

    How can you review a game that isn't even finished yet? It's still in alpha. You're not supposed to review an unfinished product.

    • http://pulse.yahoo.com/_PHCPGMSCN3MFYLAMXFHFQLQQQ4 x999x

      Blame Mojang for releasing an Alpha build as retail.

      • David Howe

        Alpha products shouldn't ship, and they darn well shouldn't ship for $6.99.  If you want to put it out the door for free until the product is complete, go for it.  In my opinion, this is Mojang's quickly thrown together slop to try and stop the clones from taking market share.  Good idea, honestly, just don't try to sell an incomplete product for $6.99.

      • Anonymous

        Yeah, but you don't ship a product in the digital realm. You can release an unfinished product digitally. You can't release an unfinished product physically- unless you want the unfinished version to be the final version (although there are sometimes physical demos). The price doesn't really matter, because when you buy this, you're promised a download of the final release through an update. Once again, if this were released in stores, then the price would matter, as you'd have to buy the game twice (unfinished version and finished version). Digital distribution ≠ retail distribution- that's what you don't seem to get. Plus, releasing this way allows people to have access to the game early, rather than having to wait several months. Look at what they did with the PC version of Minecraft- the same exact thing.

      • http://pulse.yahoo.com/_4K665M3AZEJY2SH5C52XAVILJI Denton Quinteroo

        Uh, no, just no. 

      • Eden Edwards

        Dude, STFU.

      • http://twitter.com/back2this Sean Yuan

        Do you even own an iDevice? I'm not sure where the hell you've been if you do. This is how the iOS world works. 

        @back2this

      • Anonymous

        Yep. Typing this on my iPod right now. Been on iOS since 2009.

        Actually, there really isn't a set way the "iOS world works". There are trends, but that's it. There have been several other AppStore releases that were incomplete games still in developement. Ngmoco and Gameloft have both used the AppStore for beta testing (although it has been limited to 1 or 2 countries). Plus, Mojang isn't your typical developer/publisher. They're pretty atypical compared to the rest of the industry.

      • http://twitter.com/JaredTA Jared Nelson

        " The price doesn't really matter, because when you buy this, you're promised a download of the final release through an update. "

        So, kindly point me in the direction of a promise that a full version is coming?

      • Anonymous

        They've said in interviews that it isn't a finished product, and that it will eventually become one through updates. Part of the reason they're putting it out now is to see what kind of a response they get.

      • http://twitter.com/JaredTA Jared Nelson

        I'm cool with that, but if you're going to release a product and charge people actual money for it, I think that's the product that needs to be held up to scrutiny in a review, not the potential product that it may or may not be someday.

        FWIW, I think this pocket Minecraft will eventually blossom into a full experience, and it will probably own, but until then it deserves the criticism in this review IMO.

      • http://pulse.yahoo.com/_PHCPGMSCN3MFYLAMXFHFQLQQQ4 x999x

        I agree completely.

      • Eden Edwards

        Then why did you buy it?

  • Christian Holland

    Its Creative now and will be Survival later, Mojang are applying the same pricing technique as their PC version, get in now all updates are free, they're not jumping on the AppStore pricing technique bandwagon of paying for every pixel added to a game after release... You can't really review Minecraft Creative (which it openly is) by comparing it to Minecraft Survival.

    The one thing I was disapointed by was the limited world size, which is the only big difference between PC creative mode and mobile.

    • Anonymous

      Why not? Survival and redstone exist on the PC, and this is almost as expensive as MC on the PC. Why wouldn't I want those things? Its not like survival is some new thing just out.

      • Eden Edwards

        Dude, it's less than a quarter of the price it is on PC. This is $7. Minecraft PC is $30.

      • Christian Holland

        Yeh. You are right with there being less in it than pc creative, I am a little more disappointed now.

        But I have hope with updates. And survival is promised.

  • Jonas

    "Nonetheless, there's only so much you can do around technical constraints"

    While the screen certainly limits the field of view, and thus immersion, the lack of sunsets, day cycles, enemies and animals, mining, gathering, and all the rest that makes Survival mode in the desktop version of Minecraft so engaging, has nothing to do with technical constraints. They were left out as a result of a conscious choice on the part of notch, and the limits on screen real estate and insufficient hardware was actually not part of the reasoning.

    What we've been unable to discern is WHY, and exactly what will eventually be added.

    • http://pulse.yahoo.com/_4K665M3AZEJY2SH5C52XAVILJI Denton Quinteroo

      Well, if you're Mojang and trying to get a stable release out more or less along the same timeline as your official desktop release, that would certainly count as "technical constraints" relative to the platform.

      • Jonas

        Most certainly. If that had indeed been the reason ;-)

  • http://twitter.com/Kirkenjerk Ryeley Kuykendall

    Rabble Rabble Rabble. 

    This game is just too expensive in correlation to what it provides and its content. Eden is the EXACT same app (Architecture mode only), though Eden costs less and has more variety in terms of building materials. You cannot just slap a brand name on something and expect people to buy it for that price.

    • http://twitter.com/juanfornos Juan Fornos

      In fact, *THAT* is what is going on...

      • http://twitter.com/Kirkenjerk Ryeley Kuykendall

        Oh I know....its just pitiful.

  • http://pulse.yahoo.com/_4K665M3AZEJY2SH5C52XAVILJI Denton Quinteroo

    I imagine idiot liberals and children will find this fun, especially when they're paying for something that's free on a regular computer. "Hey! I can play on my Android or iOS device! ANYWHERE!!!" Pft; suck it Mojang.

    • Eden Edwards

      Guess what, ahole! Mojang has 10 million people leaning over their shoulder like an eager
      child, waiting for the full version of Minecraft PC, (BIG update, might I
      add.) Minecon,(Also HUGE. With thousands attending.) and the Pocket edition, all by a deadline of the 17th of November. Try doing that.

    • http://twitter.com/spongefile Tina Aspiala

      You're seriously dragging your personal politics into a discussion about a game review on a game site? o_O

      Eden's been a great hit at our house, fun for kids ("build a blue tree slide!") and adults (crazy architecture trials). Don't mind Mojang's creative-only mode, but do wish for more blocks and options. Perhaps I haven't found what all they can do, but at the moment building in Minecraft Pocket doesn't seem as easy and obvious as it does in Eden.

  • http://twitter.com/LimeiBook86 Steve

    It's a start, but for any true Minecraft fan there's a lot more to be desired it seems. Plus this is just begging for some iControl Pad compatibility (or even some iCade bindings). I would prefer a demo/trial of this to see how it plays. But for me personally, if it's just creative mode (and a limited one at that) then I'll pass for now. But I'm sure they're working on it as we speak, since the Android version has the same flaws.

  • Trizzy226

    Umm what was minecraft like when it first came out? you idiots only know of minecraft 1.7+ this is practically minecraft alpha (free to play on the website) but with some more perks....plus this is on a damn phone you can expect great things yet...and if i do say myself mojang does some sexy updates this game is far form complete especially since more staff will be working on it since minecraft is complete...

    Mojang is putting it out this early because they want the community to tell them what they want in it, they want the players to follow the game from scratch to finish it gives people memories, lets them see what it takes to make an awesome game and when a new update comes out it feels good to get it...almost like you got a new game.

    only flaw i have with the game is that there's no day and night and the GUI (seriously 3 items :P more could have been slid across the top) and controls are sketchy other than that i give it a 3.75/5

    • Anonymous

      What I want in it, is everything that is in Minecraft. And you are not giving me an reasonable explanation as to why it is not. Dead Space for iOS had to work along constraints of the system, but still delivered a full Dead Space experience. Why is it so bad to expect a full mine craft experience  as well?

      • Eden Edwards

        Mojang has 10 million people leaning over their shoulder like an eager
        child, waiting for the full version of Minecraft PC, (BIG update, might I
        add.) Minecon,(Also HUGE. With thousands attending.) and the Pocket edition, all by a deadline of the 17th of November. Unless YOU can do that sir...

  • Trizzy226

    let me know when eden gets a biome generator and run as smooth as this without a loading (puase out of no wheres with no way of mtelling if your loading ....) i agree this should have started at 99 cents and slowly risen like the minecraft we have now but sitll nothing compares this is the best atm

  • Austin Riddle

    Did none of you grow up with Lego as kids!? I grew out of this building block stuff when I was 10. 

    • http://twitter.com/spongefile Tina Aspiala

      Lego doesn't come with varied physics.

      • http://twitter.com/Kirkenjerk Ryeley Kuykendall

        But they did, it was an in-app purchase (IAP) that Lego offered in its Lego Magazines. Came with a cool Lego figurine too. 
        :P

  • Robert DiNicolas

    IMO, Mojang should be ashamed of themselves for releasing this.  It really tarnishes their brand.  This port may be decent (for what it is), but it does not come close to living up to the expectations of the fans.  I would never release something that would get around a 3* rating just to get it out.  Plus, 6.99 price point suggests that this is more polished than it actually is.

    • Eden Edwards

      Mojang has 10 million people leaning over their shoulder like an eager
      child, waiting for the full version of Minecraft PC, (BIG update, might I
      add.) Minecon,(Also HUGE. With thousands attending.) and the Pocket edition, all by a deadline of the 17th of November.

      • Lee West

        You keep saying this as a defence of Mojang. Over 10 million people etc. Hm sure they could out source some of their stuff with all that income. Being busy is not really an excuse. Sure. They are awesome guys. But sometimes you need to stop and check what you are doing. And this port feels lacking for the money you pay. Only time will tell if they improve it. (given their track record it seems likely). And THEN can we agree that everything is fine and they just were busy.

        Until then copy and pasting the same lines over and over seems just as crazy as hating on a company for doing a pocket edition, that feels classic. ;)

      • http://twitter.com/Kirkenjerk Ryeley Kuykendall

        Honestly now your embarrassing yourself. You need to stfu and stop blowing Mojang.

      • Anonymous

        Hey guess what MW3 sold 1/4 of a billion dollars its first week, but guess what---it's still shit. Oh and quit blowing Notch. Go get some sun

  • Anonymous

    Man, you minecraft fanboys are the worst out there. Nothing really compares to it. What a bunch of crybabies. You can play this same game on their website for free and they're charging a steep price to play it on iOS.

  • Addison Gernhard

    Guys this is the alpha version and i think mojang is going to have the same updates as minecraft, they promised that.  And cut these guys some slack they have to transfer all of their files from flash or whatever they use to objective c which is a lot harder to understand than flash or java.

  • Mahon.Nelson

    Hello friends, for all you saying "oh, there's no guarantee of updates for this" http://www.youtube.com/watch?v=DDpiF3GRJi4 please watch, this is a guarantee of at least all versions up to v1.6

    • http://twitter.com/JaredTA Jared Nelson

      I don't know if I would take a Sony Ericsson convention monkey's word as an explicit guarantee for anything that Mojang may be doing with the game.

      • http://toucharcade.com Eli Hodapp

        This times a million. I was sort of dumbfounded by how little the Sony Ericsson folks knew about the Xperia Play, Minecraft, and basically everything else they were showing off when I saw them at GDC or whatever convention it was where Mincraft on the device was hot beans.

  • http://twitter.com/Jarvichi Andrew Graham Lawson

    I've got it and even as limited as the current alpha is, I've had real fun with it. I've not played the pc version either so can't compare or comment. The first vending I got the game I found myself still tapping away on my iPad until 1am. The wifi link is superb, can't wait to get the wife playing as well. I have high hopes that over time this will become a superb game, the worlds I'm currently playing will eventually become dangerous places, my worlds will sync with the cloud, and hopefully I'll be able to visit my other game centre buddies...

  • http://ha.reesun.me/ Harry Harrison

    I think it’s amazing how many of you guys are ‘defending’ Mojang.

    Junk Jack is a brilliant alternative to this really naff playing and looking attempt at Minecraft on iOS. If you want a game with similar (not the same) gameplay, pick that up. It was actually designed to played on a touchscreen device, unlike Minecraft.

    • http://twitter.com/Kirkenjerk Ryeley Kuykendall

      As I am a shallow gamer, I preferred the 3D style building game to junk jacks 2D. I still play both, but I find Eden and Minecraft more engaging.

  • minecraftadicte

    i think mojang needs to have crafting and mineing on the pocket edition or no pocket edition at all who agrees

  • Gh0stM4r1n3

    You should do a new review now that it's much more like Minecraft on the PC

  • Twilly4545

    You should make a new review

  • Senseiguy

    They should review it again its gotten updated a lot

  • MeagleCraft

    Redo this review.

  • avcx

    Re-review it!

Minecraft – Pocket Edition Reviewed by Cassandra Khaw on . Rating: 3.5