The iPhone 4S will utilize the Apple-designed A5 chip, which according to Apple, allows for studios to make games with up to “7X faster graphics.” At its press event moments ago, Apple brought Epic Games CEO Mike Capps on-stage to discuss the innovation and show off a new project set to harness the dual-core chip: Infinity Blade 2, the sequel to the hugely popular and eye-poppingly gorgeous Infinity Blade by Chair Entertainment.

The demo was brief, but people on the ground apparently got an eye-full of graphical awesome, as Capps showed off a significantly better looking sequel with shadow and reflective effects, as well as some neat little touches like, say, real-time koi swimming in a pond. The mechanical part appears to be pretty similar: you'll play as a soldier-y type of guy charged with killing big monsters with various slashes.

Capps said, during the demo, that the game is “only going to run like this on the iPhone 4s. Why? Because it's awesome." And the wait for it won't be long: Infinity Blade 2 is due out this December 1.

[via Endgadget]

  • William Lee

    Infinity Blade hitches occasionally on my iPad 1 (though so do a lot of other games), so I'm expecting this to be near unplayable on it...unless the graphics are significantly downgraded. Shame that iPad 1 chugs so much when gaming.

  • Adams Immersive

    It won’t look like this on iPad 2? (Or maybe they mean that on iPHONE specifically it won’t look like this except on the 4S?)

  • Adams Immersive

    It won’t look like this on iPad 2? (Or maybe they mean that on iPHONE specifically it won’t look like this except on the 4S?)

    • Anonymous

      Probably, considering the iPad 2 and the 4S use the same chip.

  • Anonymous

    So, wait...

    Apple brags that iPod Touch is the #1 handheld games player in the world. But they don't bother to upgrade the hardware this year... And then announce Infinity Blade 2 as a flagship game, but it won't work on that #1 games player?

    ?! Apple... you suck.

    • http://twitter.com/21tigermike Michael A. Robson

      Uh. They'll sell millions of iPhone 4S's and those people will download this game. What's your problem? Apple slashed the price of the iPod touch 4, a very very capable machine.

      • Anonymous

        Slashed? $30 off the absurd 8GB low-end model does not even remotely deserve the word "slashed." The 32 and 64 are the same freaking price as before. Zero hardware upgrade.

        But it's all good -- the money I was gonna put toward a new Touch will now go for a PS Vita instead. The games will be better (albeit more costly) anyway.

  • William Lee

    On another note I hope Infinity Blade 2 isn't more of the same. The first one wowed with the amazing graphics, but now I doubt the graphics alone will be enough to push sales. If it's more of the same swiping gameplay without any major adjustments, I can't see myself buying this one at all, despite somewhat enjoying (though a little disappointed) with the first. It'll just be way too similar to the original.

    • http://toucharcade.com Eli Hodapp

      I promise it will sell well even if gameplay is identical to the first.

    • http://toucharcade.com Eli Hodapp

      I promise it will sell well even if gameplay is identical to the first.

    • http://toucharcade.com Eli Hodapp

      I promise it will sell well even if gameplay is identical to the first.

    • http://twitter.com/21tigermike Michael A. Robson

      Huh? Why are you speculating. Watch the demo on the Apple Event Video. The visuals are mind blowing. 

      The Koi Fish are amazing ;)

      • Anonymous

        If you want koi fish, there's an app for that. And it's cheaper. The gameplay of the first was a bit like meditation with a swiping mantra.

  • http://twitter.com/mguniverse Danny Perski

    I should be able to run this on my iPhone 4 without problem, the iPhone 4 is still a considerably powerful machine. 

  • http://pulse.yahoo.com/_5FLRQI2X2LU3IHMCG7HEAEFD5I Cat Astrophy

    Probably won't run that great unless you shut everything else down with only a measley 512MB ram

    • http://twitter.com/Inaba_kun Phil Baxter

      The Xbox 360 and PS3 do rather well with a measly 512mb.

      • http://profiles.google.com/mebizzle Jesse Sadowski

        PS3 actually only has 256 ^^

      • http://pulse.yahoo.com/_5FLRQI2X2LU3IHMCG7HEAEFD5I Cat Astrophy

        Dedicated gaming machine is dedicated. HUGE HUGE HUUUUUUUUUUUUUUUUUUUUUUUGE difference.

      • Anonymous

        Well when the iPad 2 came out Epic said they didn't see the 512MB of RAM being a major limitation so presumably it'll be even less so for the iPhone 4S since the resolution is lower. Infinity Blade already used very high resolution textures on 512MB devices, I doubt they need to push it much higher for Infinity Blade II. Instead, they look to be focusing on more shader effects which should push the GPU more than the memory subsystem and reflects the major improvement in GPU power vs memory/memory bandwidth.

      • Charles Dennis III

        haha, itcommander_data just told you what's up, he's absolutely right.  Fine tuning res and shaders makes a world of difference.  Also, Epic isn't like "plenty of developers," the ones you're referring to are more than likely less-successful or they have clunkier programming (Did you see what they pulled off for the Xbox 360 with Gears 3?!?). The Unreal Engine is great, it pushes the boundaries of devices because like most great engines, it only needs a little tweaking here and there.  Citations probably would have helped your case a little too.

        The point is, it's optimized for the 4S. Epic isn't going to go, "ehhhhh 5 FPS, who the hell cares," and release the product.  It's called *quality assurance* for a reason.

      • http://pulse.yahoo.com/_5FLRQI2X2LU3IHMCG7HEAEFD5I Cat Astrophy

        They optimize it for 4S, and likely with hardly any apps running in the bg. Again Xbox doesn't even count because it doesn't have a plethora of OS tools (and cell tools) running in the background.

        So I go back to my original statement once again, it's going to run like crap if you don't have everything else (non-jailbreak possible) shut down. It's mind-numbingly easy to be rocking sub 100MB RAM with one game, a few of the standard iOS apps, and all the background processes running.

    • http://twitter.com/21tigermike Michael A. Robson

      Haha, dumbass.

  • Guest

    So no A5 on ipod touch...and.... TCHANANM!!!! Now you have a fractured OS. I guess

    + - 50 million user base doesnt mean anything to you. Congrats Apple. PSVITA here i go

  • Anonymous

    Wait -- the background on this site looks like Flashback to me.. has that been ported to iPad/iPhone? I'd love to see that again after nearly 20 years, for old time's sake... [Sorry to be so off topic ;)]

    • Anonymous

      Indeed! Came out about a week ago.

  • Kevin Agot

    Screens show the fighter not carrying a shield but instead holding onto two blades or a huge ax. Looks like this version will depend greatly on dodges and parries which is fine with me since I parry most of the time anyway.  But, when I was a noob, the shield was my main source of defense until I felt comfortable parrying.  My guess is that noobs coming fresh into IB2 will find gameplay more difficult without a shield to deflect blows.

    • Anonymous

      I read somewhere else that they'll have the sword and shield, dual-weapon and two-handed weapon (thart you can use to block and attack) available. Sounds pretty sweet.

  • Anonymous

    From what I've read it seems like the sword & shield setup will still be available. They're just adding dual weapons and two-handed weapon (that can block and attach) options.

  • Anonymous

    December 1st just became my 'must have upgraded by this point' uh, point. I love infinity blade, Parrying is the absolutely shiznit. Dual wielded swords.... Hells yes! I will look forward to this immensely. 

    You would have thought given that I work for a major UK phone carrier, in retail nonetheless, that it would make it easier for me to secure a handset on launch day. Nope, other customers actually come first. All i can say is, the dude that walks out with that last 64gb better be lovely, or i'll kick off.

  • Guest

    So no A5 on ipod touch...and.... TCHANANM!!!! Now you have a fractured OS. I guess
    + - 50 million user base doesnt mean anything to you. Congrats Apple. PSVITA here i go

  • Anonymous

    lol and so the fragmenting begins....

    • http://pulse.yahoo.com/_5FLRQI2X2LU3IHMCG7HEAEFD5I Cat Astrophy

      What are you talking about? Developers already did this sort of exclusivity (based on hardware needs) when the 3GS came out. Wasn't a big deal. It's usually only a handful of games and killer apps help sell new hardware. Real fragmentation is Android where there are DOZENS of different specs that developers contend with.

    • http://twitter.com/21tigermike Michael A. Robson

      There is literally no way they could have 'avoided' the fragmentation you describe. None. Unless you want Apple to tell developers not to take advantage of new hardware, which is insane. This is ONE GAME. iPod touch still has about 300,000 f'n games, homie.

  • Guest

    Where is my comment? Anyway, Big mistake Apple. Sad

  • Anonymous

    I am concerned that with the iPod not being updated and only the iPhone that there will be less desire for developers to create apps that take advantage of the A5

  • Briker Ed

    Skipping it if it's just the same mechanic as in the first one. I did enjoy the original, but not willing to go through the same repetitive gameplay just for the sake of better graphics and a different scenery/enemies. I really hope they add some more diversity and freedom to this one.

  • local_gangster232

    apple dont make A5 chip on ipod touch because then they will lost profit on selling iphone 4s, as its just look the same as iphone 4, but with upgraded hardware. because most people will just buy the new ipod instead. i know that its mistake by apple. but yeah, its their strategy. IB2 wont work smoothly on the ipod touch and iphone 4. or probably wont work at all. its very disappointing. hope they took this into consideration.

  • http://twitter.com/stormystudio69 Stormy

    These comments seem confused...

    The game will work on old hardware just with reduced graphics, in the same way that Real Racing HD has better graphics depending which device is using it...

    As for moaning about ipod not being update...I'm sure that it will but just not yet... they'll want to get the iphone 4s as much press as possible before updating the ipod touch.

    As for people buying the PS Vita and giving up on the touch or iphone... well good luck with that... looks like great hardware (if not too complicated with so many different inputs) but whether they will have developers producing much content will remain to be seen.

    That's my 2 cents anyway