A couple of weeks ago, Bloomberg reported that Nintendo investors wanted the company to embrace mobile development on the heels of a huge Nintendo 3DS price cut spurred by sagging sales and shares. Since then, the publisher has had to quadruple-down on the “we won’t develop phone games; we like boxed goods and hardware” talk, but that hasn’t stopped people from asking “what if” anyway.

In the most recent answer to this exceedingly boring question, Nintendo CEO Satoru Iwata said straight-up that Nintendo would lose its identity if it went mobile. Also, developing phone games is not a thing that it’s willing to do. Interestingly, he did admit that packaged goods might not hold the same sway forever -- but that doesn't mean the company is going to change what it does.

"This is absolutely not under consideration," Iwata told Nikkei, according to a translation by Andria Sang. "If we did this, Nintendo would cease to be Nintendo. Having a hardware development team in-house is a major strength. It's the duty of management to make use of those strengths.”

“It's probably the correct decision in the sense that the moment we started to release games on smartphones we'd make profits. However, I believe my responsibility is not to short term profits, but to Nintendo's mid and long term competitive strength,” he said.

It appears obvious from our perch that digital will eventually replace traditional game goods, but like Iwata, I’m not sold that the end of what we know now is so nigh. I guess the big takeaway here with Iwata's latest comments is, yeah, Nintendo will continue to do what it does best, but it's also aware that, at some point way down the line, packaged goods might dip. The thing is, the company likely won't budge anytime soon.

[Via Andria Sang]

  • Spitman

    I also think it would be a bad idea...   what would happen to the quality if Super Mario Galaxy 3 were an IOS game?  how many people would buy a $50 IOS game?   and how good could Nintendo afford to make it if they were only charging between $.99 and $4.99 for the game? 

    and honestly... there are some real treasures in the IOS market but Nintendo's games don't need to float in the sea of garbage that makes up 90% of the app store.

    • Anonymous

      I'm not convinced that it would have to be a $50 game on iOS. Those games are profit centers that subsidize Nintendo hardware. That said, they'd not likely release $10 iOS versions alongside $50 Wii titles-- that would wreck hardware sales, for sure.

      • http://twitter.com/21tigermike Michael A. Robson

        You think Nintendo doesn't understand 'milking their previous work'? How about Sega... Every Sonic was the same shit... Final Fantasy? yup... These guys ALL GET how to go back to the well and squeeze more money out of gamers.

        The question is why does Nintendo hate money so much?

      • http://pulse.yahoo.com/_QCP4WHWLUQHFIOP66SLEA7E5CA Hampus

        Well Nintendo do milk old games, just look at the Wii virtual console.
        Now I'm not a 100% sure about the pricing on those games and I won't boot up the wii to look but if my memory serves me right it wasn't that far from the iOS pricing (with old nes/snes games being the cheapest and n64 games more expensive), on iOS they probably have just as many if not more people buying those games than on the wii :p

    • Blueknight1st

      That's true seeing as they already float in the sea of garbage that makes up 90% of the games for Nintendo products.

    • Blueknight1st

      That's true seeing as they already float in the sea of garbage that makes up 90% of the games for Nintendo products.

      • Wut

        ...coming from an iOS fan? 99% of garbage is on Apple products.

      • Blueknight1st

        I'm not saying every iOS game is pure gold but neither is every game on Nintendo products. For every AAA Nintendo game there are at least 9 turds and the same goes for iOS games as well.

      • http://twitter.com/mguniverse Danny Perski

        Its not as difficult to find good iOS games as it is to find good Wii games. Try browsing the Wii Shop Channel, eShop, or walk in to a Best Buy and look at the Nintendo shelf. Its awful. 

      • bigrand1

        You got a good point, there!

      • http://twitter.com/21tigermike Michael A. Robson

        Might I suggest the 'Top Grossing Games' list on iTunes? *wince*

      • Rgfangmunroe

        Good points all around. Let's all agree that shovelware makes children cry.

      • http://twitter.com/21tigermike Michael A. Robson

        Might I suggest the 'Top Grossing Games' list on iTunes? *wince*

      • bigrand1

        You got that right! Finally an astute comment! As far as I'm concerned, the more the merrier, though. There are some titles that would make a great translation to the IOS! And basically, IMO, DLC is the future. The physical software business is going bye-bye, as it's happening rapidly! It's Nintendo's loss if they don't want to diversify in this way. They'll just become the next SEGA. Whatever........  

      • http://twitter.com/21tigermike Michael A. Robson

        Ah, if only there was a site that reviewed iOS games....hmmmmmmmmmmmmm... they could tell you which to buy and which ones to avoid....

        Nah, crazy talk!

      • http://www.facebook.com/people/Will-Buckingham/518019273 Will Buckingham

        Except that the iOS garbage bin doesn't cost you $20-40 per pull of the quality slot machine.

      • Wut

        ...coming from an iOS fan? 99% of garbage is on Apple products.

      • Wut

        ...coming from an iOS fan? 99% of garbage is on Apple products.

    • Blueknight1st

      That's true seeing as they already float in the sea of garbage that makes up 90% of the games for Nintendo products.

    • Blueknight1st

      That's true seeing as they already float in the sea of garbage that makes up 90% of the games for Nintendo products.

    • http://pulse.yahoo.com/_QCP4WHWLUQHFIOP66SLEA7E5CA Hampus

      If they'd port New Super Mario Bros and Mario Kart from the DS over to iOS as universal apps I'd gladly pay $10-15 and I'm willing to bet I'm not alone.

      I don't get them saying that they would cease to be Nintendo if they did this and they want to develop hardware and boxed goods and so on... They can still do consoles of their own, just start porting over games from older consoles like the DS, N64, SNES and NES to iOS and Android to make some extra money it wouldn't be such an odd format for them, they already have Wii Virtual Consoles after all.

      They'll come around sooner or later when they realize they wouldn't mind having my money... I won't be buying another portable console from them that's for sure, they cost the same as an iPod touch (which does more) but the games cost at least 30€ most of which are complete garbage

  • Anonymous

    The fact that this comes up so much must mean that it IS under consideration...

    • guest

      Not by Nintendo but outsiders/shareholders.

  • Cilo

    You have to respect that at least he is admitting this crisis is due to poor decisions by management and not trying to pass the buck. The keyword is longevity, and I believe Nintendo will find a way to pull out of this slump like they have in the past.

    • SMP

      My hope and optimism for nintendo has died. If the best that they can give us is the same old same old in the abscense of an app store like digital storefront, then I dont know what to think of them. And it bums me, because I thought the 3DS was the greatest thing ever, but as it is, theyre a creatively bankrupt company stuck in the 20th century, theres no hope of longevity for a company like that.

      • Shamu

        they are one of the most creative companys that ever existed, how do you mean they are creatively bankrupt? you mean nothing new?  what about the 1st 3d handheld console thats just released.

        but i agree with your other points. i think they have to go the way of sega maybe. sad but true i think now the gameboy days are over for nintendo, that kept them afloat all these years. its not looking so good for them.

  • Cybersquater

    The lady doth protest too much...

  • Blueknight1st

    I don't see what would be so wrong about them putting Gameboy and Gameboy Color  games on Android and iOS hardware

    • http://www.facebook.com/people/Will-Buckingham/518019273 Will Buckingham

      Their entire Virtual Console library would be a perfect fit for smartphone gaming, as the emulator community has already shown.  They're just too stubborn and stuck in their old ways to realize it doesn't have to be all or nothing.  They could make bank on their old titles while continuing to push their new handheld system, but that's too forward thinking for Nintendo.

      • Anonymous

        I agree, but it makes good business sense for Nintendo to keep their catalog on their platform. 

        Iwata may hate to admit this but the iPhone DOES indeed compete with the 3DS.  I'm sure there are quite a few people out there that would be quite content with the old Nintendo classics.  Nintendo probably feels they would loose potential buyers if they started putting their games on a competing platform.

      • http://www.facebook.com/people/Will-Buckingham/518019273 Will Buckingham

        At least for me, Nintendo's Virtual Console is currently a non-entity in terms of a purchase pushing feature.  If it was available on my phone that I already own, I'd start buying up some of my favorite games, but the only thing that will make me buy a 3DS is new software I want to play on it enough to justify the $180 down payment on the handheld's future.  I'm sure their fear is exactly what you're thinking.  But the reality is that they shouldn't have to use their past console's content to sell their new console.  It should be able to stand and sell on its own merits, at at least for the time being, it isn't.

      • Rgfangmunroe

        Nintendo NEEDS to open up its Virtual Console service to the 3DS, the same way the PSN store shares PSX classics with both systems. I don't buy much VC because I don't game for prolonged periods on my Wii. and 3DS VC is sorely lacking. If they had put, say, Final Fantasy VI on BOTH, I would have grabbed it for 3DS without thought. Bills? Meh, I can skimp on groceries. But I'm not devoting 40 hrs to my Wii.

      • Shadownin

        Games designed for one control system do not belong on something with a completely different control system. It is that simple and don't bore me with your opinion on that subject because I am sure someone could prove scientifically that touch screen buttons are less accurate then the real thing. If you could prove to me that someone beat the first ninja guidan game on an I phone without save states I would believe you and yes I have beat that game without saves states quite easily.

      • http://www.facebook.com/people/Will-Buckingham/518019273 Will Buckingham

        Opinions abound!  I won't bore you with my opinion like you've just bored me with yours.  Thank you for adding nothing constructive to the conversation.

      • Rgfangmunroe

        As the Shantae port will prove. Cave Story optomized for iPad is my fricken dream.

    • http://twitter.com/21tigermike Michael A. Robson

      Well, let's see... Final Fantasy Tactics, Secret of Mana... oh? What's this? A 4-bit Gameboy game!!? ... It's only $9.99? Oh Nintendo, you sure know how to bring back memories!!

      *vomit

      • Rgfangmunroe

        No GBA game costs $9.99... They charge $2.99-5.99. I hear there's a $1.99 price point, not sure if anything is at that. But yeah, it's like $3 or 4 for Mario Land, Kirby, Gargoyle's Quest, $6 is the premium level and was used for Link's Awakening. A little above the app store, but not the monster you're making it out to be. And Zelda DX is a great title, and a version I never got to play. I thought the price was quite fair for a full, console-quality Zelda title.

      • http://www.facebook.com/people/Will-Buckingham/518019273 Will Buckingham

        $6 for Zelda: Link's Awakening DX is indeed fair.  It's a great game with a ton of content.  The original GB Mario Land isn't even worth $2.  That game is worse than the Mario clones that people used to make for the TI calculators.

  • Wut

    Can you stop bringing this up? They're not going to be making mobile games (if they haven't made it clear yet) and no other news websites are reporting this.

  • Wut

    Can you stop bringing this up? They're not going to be making mobile games (if they haven't made it clear yet) and no other news websites are reporting this.

  • Wut

    Can you stop bringing this up? They're not going to be making mobile games (if they haven't made it clear yet) and no other news websites are reporting this.

  • Wut

    Can you stop bringing this up? They're not going to be making mobile games (if they haven't made it clear yet) and no other news websites are reporting this.

  • Wut

    Can you stop bringing this up? They're not going to be making mobile games (if they haven't made it clear yet) and no other news websites are reporting this.

  • Mike

    Great article:
    http://www.todayonline.com/TechandDigital/Digital/EDC110913-0000309/Game-over-for-Nintendo

    Abd Lol at Neogaf, the hilarity ensued:
    http://www.neogaf.com/forum/showthread.php?t=444888&page=2
    "Nintendo kinda shot out Vita's kneecaps with the Monster Hunter 4 announcement. Iwata walked back and forward waving to the crowds like a boss and he secured Nintendo's Japanese lead."

  • Prozak

    Can this website stop with this nonsense "news"?

    Nintendo isn't going to release their games on another console/device. Period. Why? Because they are in the hardware business aswell.

    Also, stop comparing iOS games with ninendo's games because they are on a whole different level iOS has yet to reach.

    • Anonymous

      Moreover, I find it weird that no one is asking Sony when we're going to see their games on iOS devices.  You would think they would be pressured into releasing say Uncharted for the iPhone see how the DS had nearly double PSP's sales and they have more riding on the Vita.

      • http://twitter.com/mguniverse Danny Perski

        Uncharted isn't a very mobile game that would make sense on a handheld system, its best to play those kind of cinematic games on a big TV and sitting down. I would love to have Super Mario World on my iPhone though, a level usually only takes a minute.

      • Anonymous

        "Uncharted isn't a very mobile game that would make sense on a handheld system"

        That trailer for Uncharted Vita begs to differ.

        Anyway, you get my point.  Ratchet and Clank, Sly Cooper, InFamous...Sony owns a ton of IP's that could be made into portable games.  Also, I am of course talking about portable versions of these games.  I mean, Dead Space for iOS is a fantastic example of a big console game done right on the small screen.

      • The Truth

        lol super mario world on the iphone would be unplayable

      • http://twitter.com/21tigermike Michael A. Robson

        Totally, dude...

        *Goes back to Pizza Boy

      • The Truth

        dude pizza boy is terrible and so is virtually every other platformer on ios except for simplistic casual crap like doodle jump. playing a game like smw with virtual buttons would be like playing basketball with mittens: possible but not fun.

        listen bro, i've been an avid ios gamer since 2009 and have bought over 300 apps (mostly games) but until apple gets some decent buttons on their devices certain types of games are just not palatable on their platform. i'm glad nintendo isn't switching to ios and i can still play their games with proper controls.

        i'm not even going into the whole "icade" thing which i'm sure you'll bring up because you're a blind fanboy who would go to ridiculous lengths to "defend" "his" platform against people like me who point out some very valid concerns.

      • Rgfangmunroe

        I can see where you're coming from. I know mileage varies for different people, but I love gaming on my iPad yet have a hard time selling the concept to friends. Even friends with iPhones usually agree that gaming in certain ways sucks on it, and I try to convince them the iPad is better. But I have yet to find a killer app that isn't a stripped down spiritual clone of a FAR superior console series or a straight up port. My current most-played titles are... King of Dragon Pass, Crimson Gem Saga, Final Fantasy III, Starfront, GTA Chinatown Wars... so yeah. I know that there are great original games, but those are usually on that Tetris level of "this is an awesome way to spend ten minutes...and I'm done."

      • Rgfangmunroe

        To clarify this, too- the offerings from big console devs are fairly uninspiring. You have exceptions- EA is a big supporter of this market, Square Enix as well (with mixed results). Sega has tried, and while their emulator for classics is horrid I found Sonic 4 and their racing game very playable. But aside from that, it is entirely possible that Nintendo would take to the market Capcom-style, with stripped-down and lackluster titles. Honestly, the only appeal of SF4 on iPhone is how cheap it is. The 3DS version crushes it in every other respect. DMC4 Refrain? Come on. RE4? How the heck did Capcom "port" one of the best killer apps in their library, and yet Gameloft's (Zombie Infection) clone is superior? Missed opportunity. I think people are hoping for Pokemon and Mario 3 in all their glory, but there's a solid chance we would just get reworked casual approaches like Puzzlemon and Mario-Ware (featuring all the exciting mini games from the NES classic!).

      • The Truth

        yeah that's another thing that would be worrying. also, the appstore's speed and low pricing standard would mean there'd be no room for high-budget, polished games with long dev cycles. if nintendo decides to move their operations to the appstore, prepare say goodbye to zelda, metroid and (main series) mario games in their current form.

        mario as a doodlejump clone? pokemon as a f2p scam? no thanks.

      • Rgfangmunroe

        Tell that to Gameloft.

      • http://twitter.com/21tigermike Michael A. Robson

        Cuz Sony has no games. Crash Bandicoot?!   Sony's screwed.

      • Rgfangmunroe

        Amen, Naeem. Glad to see someone else pointing that out. Sony will NEVER port their exclusives. No Lumines or LGP on iOS. Yet Yet Vita news is always "OMG this is gonna be awesome!" and anything about Nintendo is "ya know, they really ought to be developing for Apple platforms, get with the times." Debate the strengths/weaknesses of the consoles all you want, but that is a clear double standard.

      • http://www.facebook.com/people/Will-Buckingham/518019273 Will Buckingham

        Probably because Sony's first platform started out with a D-pad and eight buttons, which when used to their full extent in a game is hard to remap to a touch screen, whereas Nintendo's old games started with a D-pad and two buttons, and while the SNES moved up to six, most of the time they weren't all used. 

        You'll never see me say I want Uncharted on my iPhone.  While someone might get it to work, those kind of games usually require precise aiming for gun play and quick movement to take cover.  They work far better with physical controls.  The NES/SNES emulators on the other hand work quite well on a touch screen.  I sat and watched my brother play through a large section of Earthbound on his EVO Android phone with no problems, and League of Evil says hi for platformers.

      • Rolibar

        But... but they did release Lumines on the iOS.  I've had it for around a year now.

        What.

    • http://twitter.com/21tigermike Michael A. Robson

      Yeah!! Except the part where Nintendo's devs make....iOS ports... and rake in the money! :(

  • http://twitter.com/mguniverse Danny Perski

    Keep using that image in these articles, Nintendo will get the message eventually.

  • theRPGNOOB

    Nintendo, why cant you just port old Gameboy and SNES games to Android and IOS? Super Metroid on IOS?

  • TheAceofAces

    I agree with Prozak and NaeemTHM.  From Nintendo's point of view, it makes absolutely no sense to release their first party software, old or new, onto a platform that they don't control or own.  Yes, they would probably make lots of money, even at the extremely low prices prevalent on the app store.  But if you think that's a good long term goal for the company, you're dead wrong.  First party content is Nintendo's largest, most valuable asset.  Putting that sort of exclusive content on any other platform that doesn't belong to them would destroy their own hardware business and they'd end up in a similar situation to that of Sega.  From a long term financial perspective, it makes more sense to sell consoles and sell software at a higher price.  That'd get you more money than purely selling their games on the app store or some other variant of the sort.  Expecting Nintendo to sell their content on another platform is like expecting Apple to license out Mac OS X for other computer companies like HP and Dell.  Or hell, it'd be like Apple licensing out iOS to be used on other smartphones.  Would anybody ever expect Apple to do something of that sort?  Hell no, Apple would be slitting its own throat.  This is the same case with Nintendo and its exclusive first party content.  As long as Nintendo continues to produce exclusive AAA first party titles, they have absolutely no reason to branch out to other platforms.  It makes no sense for them as a company either financially or culturally.  

    Now that being said, I'd love to see them sell their virtual console stuff on the iOS.  Hell, I'd even give for them to port over some stuff from the 3DS to the iphone.  But it just ain't gonna happen anytime soon guys, so don't expect them to.  Nintendo definitely has to change its ways to adapt to the new mobile gaming market, but if Nintendo ever totally loses its hardware business, that could signal disaster for the company as a whole.  A trust me guys, not very many people are going to be happy if the entire company just tanks.  

    • Anonymous

      Difference is that Apple is making billions with their strategy whereas Nintendo seems to be going downhill off late. If they can come back and be at the top of their game just like they were with the DS, no one will bother them with this question ever again. But if 3DS (and its games) dont sell well enough, they have to do something and going mobile could turn out to be the best decision they ever make. 

      that said, i do agree that its a highely unlikely situation and there is no way of any such thing happening unless their hardware business completely tanks in the future.

  • http://twitter.com/mguniverse Danny Perski

    Furthermore, Nintendo hardware has been pretty lackluster for half a decade now. Even 3DS has about 1/4th of the iPhone 4's screen clarity or PPI. 

    • TheAceofAces

      I understand where you're coming from on all of your comments on this news post except for this one.  What does screen resolution/clarity have to do with this issue, exactly?  Or lackluster hardware for that matter?  I agree on the lame hardware part, but it's pretty obvious that you don't always need cutting edge technology to make good games.  If you need more pixels to make better, more fulfilling games, you might wanna go take it up with all those games they made for the NES and Super NES, not to mention all of the Atari and original Sega systems.  Last time I check none of those games had great pixel density, and yet more than a few are considered timeless classics.  Hell, go look at a ton of PC indie games--those people would run you out of town with an argument like that.  

      I do agree that the Wii and the 3DS have 90% crappy game libraries.  But then again, I'd also agree that's relatively true no matter what platform you're on.  Except for maybe the PC.  Other than that.....I'm pretty sure most people wouldn't touch a lot of stuff that's currently on store shelfs for everything.  

      And well, I'll also point out that one of the Vita's biggest 1st party titles is going to be an Uncharted title.  

  • noID

    For the love of.... Please stick to reviews. This is nonsense. 

  • Kutox

    Asphalt 6 adrenaline is free on iOS app store right now I would send in a tip but my iPod wont let me send an e-mail

  • XOdus

    touchArcade: stick to iOS gaming news (e.g. reviews, previews, updates) and iOS gaming-related news (e.g. third-party accessories like iCade, changes to the App Store policy, etc.) For the past year or so, tA has started reporting more and MORE on news that has nothing to do with iOS. STOP IT. I don't come hear to read about Nintendo and unless Ratchet & Clank has an iOS iteration batting down the hatches, I don't want to hear anything about the Vita or anything else: this is IOS gaming. I will say though at least Mr. Brad Nicholson (and the rest of the tA editors sans Hodapp) exercised good journalism and wrote a non-opinionated piece with this article unlike Hodapp whose National Enquirer-like "reporting" on non-iOS I can't stand.

    • Fast

      Why should they when they can get a rise (and lots of page views and interaction) from Nintendo/PSP fanboys. Carry on..

      • XOdus

        Because (1) Again, this is touchArcade which has NOTHING to do with Nintendo/PSP fanboys, and (2) Getting a rise/being a jerk just for the sake of getting a rise out of someone or being a jerk is inane, childish, and stupid. touchArcade can just as easily get lots of page views and reader interaction by cutting out all this non-iOS related material. If that wasn't true, I never would've started coming here in the first place. Great journalism attracts attentive readers.

  • The Truth

    i liked this site better when it was about ios gaming and not not the 3ds's sales figures. in the time you spent writing this useless article, you could have introduced faithful toucharcade readers like me to at least 2 awesome new ios games.

    also all of danny perski's comments here reek of fanboyism
     

  • Anonymous

    This "news" is nonsense.  Nintendo just like Apple is a hardware company.  Asking Nintendo to port its games to iOS is like asking Apple to license iOS to HTC and Motorola.

    This is ridiculous.  I visit Joystick for Nintendo Information and this site for iOS gaming, but lately there is more Nintendo "news" here than iOS.

    And by the way phone gaming and console gaming are quite different .  Compare console and iOS versions of games like SF IV and Mirror's edge.

    Finally you say Nintendo is doomed because the future is downloadable games,  have you forgotten there is the Wii/DSi ware that are downloadable games?   And Nintendo also sells their old games on the Virtual console as downloads.

    • http://twitter.com/21tigermike Michael A. Robson

      Except... Nintendo kinda sucks at hardware, the company is not doing well, and they have no presence on smartphones...

      But you're right..they're just like Apple.

    • http://pulse.yahoo.com/_5FLRQI2X2LU3IHMCG7HEAEFD5I Cat Astrophy

       True they are just like Apple. Which is why Apple shot themselves in the foot by selling out to AT&T for such a grossly long contract. Sure they made a lot of money, but not even a fraction of what they could have going multi-carrier. They gave Android an in. Nintendo can be the king of mobile software if they wanted but would rather hawk their hardware (which makes them nickels compared to software...hardware is often a small margin or a loss-leader).

  • http://www.facebook.com/profile.php?id=100000627594625 Matthew Heron

    I really feel this is a poor decision, but not only are they not going to allow their games out of Nintendo's hands, they are lacking in the developers porting over to 3DS. Sure there are some games / plants vs zombies, let's golf etc - but outside of that it's all old 8-bit games or worse. If they aren't going to dish out Nintendo games to other devices, they really need to welcome developers to their system on the cheap in order to be even considered to be competitive. I bought a 3DS the first week it came out, and haven't touched it since yesterday when I got Starfox 64 - again another remake and not a new title. This was a very poor launch for Nintendo. I am afraid that these decisions will hurt Nintendo faster then Nintendo thinks it will.

  • Relytgninroht

    I think it'd be cool to see Nintendo develop games for smartphones. They don't necessarily have to be new games from one of Nintendo's popular gaming franchises, and they don't have to stop making their own hardware either. They could be (excellent) ports of retro games- like NES, SNES, GB, maybe N64, they could be new games from older forgotten franchises, they could make new franchises, or Nintendo could serve as a publisher like Chillingo; they could publish notable indie titles that are high quality. They don't have to be super long console titles; they could just be shorter titles tailored towards a smartphone platform. Keeping their new games from popular IPs exclusive to the Wii U and 3DS will allow them to keep a competitive advantage, and they could use their smartphone games to draw people into buying one of their systems. And for none smartphone owning Nintendo fanatics, they could simply port the games to their digital shop.

  • http://pulse.yahoo.com/_5FLRQI2X2LU3IHMCG7HEAEFD5I Cat Astrophy

    Nintendo's stock is going to take a butt-slam. You can only ride on the coattails of your past success for so long.

  • Henshin2000

    Nintendo has many shovelware and the iphone has garbageware

  • Misery

    The problem,  is that right now, Nintendo REALLY doesnt have much to offer.   Most long-time Wii owners I know or have ever met dont actually USE the thing; Nintendo's first party games really DO float in a sea of shovelware.   And you have to then actually CARE about those particular games in order to have a use for the system;  I for one dont like Zelda anymore, think Metroid Prime is stupid... wishing always for the 2D ones.... and so on.   Since there's nothing third-party worth grabbing, I got rid of my Wii quite some time ago, and have never for a second regretted it.

    And now they come out with the 3DS, which is one of the worst concepts I've ever seen;  NOBODY wants the thing, they had to take a MASSIVE price cut almost immediately, the game selection is bloody horrible, and so on and so forth.   While the iOS and similar devices sell like hotcakes.   And no, dont give me "Oh but garbage makes up 90% of the app store".   That may be true, but.... there's a reason for that.   The app store has about a SQUILLION apps.   Even if 90% of them are total crap.... the other 10% is STILL quite a damn huge library.   I've lost count of how many great games I've found on it.    But Nintendo's handhelds?  Well, I havent cared about my DS in a LONG time. 

    As usual, Nintendo is too thick-headed to do something INTELLIGENT.  And also as usual, they care about exactly the wrong thing.  Gaming should be about the GAMES.   Not what platform they're on.   The quality and content of the games should be absolute priority.    Instead, for quite awhile now, Nintendo's priority has been on hardware and stupid gimmicks.  

    And that is why I, like many others, no longer have any interest in them or their products.

    And with more decisions like this, they only push it further away from the fans that used to love them.

    • theRPGNOOB

      Agreed, Nintendo has not made a good console since the Gamecube, you know back when it was about the hardcore gamers and not some casual bullshit. 

      • The Truth

        and you think switching to the appstore is going to improve that? lol

  • Anon

    Hey guys, remember when Apple was being encouraged to get out of hardware when they struggled in the 90s? We all admit how dumb that call looks now. Can't we just have a little better memory and admit we really don't know what's going to happen long term?

    Apple and Nintendo both make significant revenue from their hardware; why would either give that up? It would destroy either company in the long term.

    I also love the comments saying that hardware is dead, ignoring the fact that you're asking Nintendo to cut their margins and control permanently to make money for Apple's hardware. The irony is incredible.

    • Amen

      Amen.

      To tell the truth the only place I see these sort of articles is on touch arcade. Maybe they get good money from writing them.

       

      • http://toucharcade.com Eli Hodapp

        You must not read many other media outlets.

    • Misery

      The reason, though, that Apple got by is because they came up with the iPod and similar product lines.... they managed to find something that EVERYONE wanted, and then when they did so, they handled it VERY intelligently, and have kept it going ever since.

      Whereas Nintendo's recent product is something that NOBODY seems to want, and is selling *so* unbelievably terribly that it took an EIGHTY DOLLAR price cut almost immediately.   Do you know how often that happens in the gaming industry?  Well.... how about never?   

      Apple has proven how intelligent they are; great, durable products that can do many things, that appeal to LOTS of people.

      Nintendo has proven how bloody STUPID they are:  A hideous monstrosity of a product with an absolutely-in-every-way useless "feature" that the ENTIRE THING is designed around.   I mean, seriously.   Some people *cant* look at the 3D effect on that stupid machine;  it gives them splitting headaches.    That's right, Nintendo, design a PRODUCT that gives people HEADACHES.   Not to mention that the effect has no practical use.  The original DS, at least, it's "gimmicks" had alot of practical applications.    The 3DS' gimmick does NOT.

      I mean, really, HOW did that thing get green-lighted?

      AND, Nintendo is too egotistical to at least ADMIT that Apple's stuff and similar tablets/smartphones are competition to their stupid handheld.   Wasnt it good ol' Iwata himself that said something along the lines of all games on the iOS / tablets being "Oh they're just little garage games, not like our FULL games"?   Yeah, um, no. I can think of plenty of games on the iOS that I'd rather have, than stuff that Nintendo has put out in the last 2-3 years.   AND these cost like 1 to 5 dollars, not the 30 or so that Nintendo wants. 

      Either way, comparing the two companies right now to hold the arguement that "Oh Nintendo should stick with hardware only, look at how Apple did it" is stupid.

      Apple did it, yes.   They did it RIGHT, and are constantly profiting from it.

      Nintendo, however, is starting to look like a slow-moving trainwreck.  

      It aint just Toucharcade and it's fans that are thinking this way.  One way or another, plenty of consumers are jumping out of the Nintendo boat, headed for basically anywhere else.

      • Anon

         You're missing my original point. There was a time when Apple's stuff was seen as irrelevant and impossibly niche, and, during that time, they were encouraged to leave the hardware business. During this time, they released things that not many people bought, and they were unable to do well as a company. The ipod stuff started several years after that.  Comparing one of Apple's most successful products, years in hindsight, to a product that's just been released a few months ago is not a very illuminating discussion.

        I bring up the comparison to Apple because I find it really ironic that on an Apple-centric website, people are convinced that another manufacturer who differentiates themselves by hardware, should leave the hardware business. Both Nintendo and Apple differentiate by hardware innovation through user experience, and both have a history of extremely cyclical business success. Are we really so short sighted that now we can't remember history?

        Look, I'm not saying that the 3DS or Wii-U will set the world on fire; I don't know if they will. I'm just bringing up the absurdity of the arguments that people are using to say that some kind of short term trend is going to kill the company forever.

  • Anon

    Hey guys, remember when Apple was being encouraged to get out of hardware when they struggled in the 90s? We all admit how dumb that call looks now. Can't we just have a little better memory and admit we really don't know what's going to happen long term?

    Apple and Nintendo both make significant revenue from their hardware; why would either give that up? It would destroy either company in the long term.

    I also love the comments saying that hardware is dead, ignoring the fact that you're asking Nintendo to cut their margins and control permanently to make money for Apple's hardware. The irony is incredible.

  • Cafedelmar

    By this logic maybe apple should finally open up osx so that it runs on all PCs and not just on their own over priced hardware. Im sure that Apple would make allot more cash.

    • http://www.facebook.com/people/Will-Buckingham/518019273 Will Buckingham

      The comparison is not even remotely close.  You're comparing an operating system to an application.  Keep in mind that one of the reasons Apple never branched their OS out before was due to not wanting the burden of supporting thousands of hardware combination configurations, which is why Windows was plagued with stability issues for so long.  Nintendo porting their old titles to iOS is more accurately akin to EA porting a PS3 title to the XBox 360.

      • Cafedelmar

        The comparison is the same. Nintendos games are tied to Nintendo hardware, this helps them sell the hardware. OSX is tied to apple hardware and this helps apple sell apple hardware.

        Lets not forget that the Wii has outsold both the xbox 360 and PS3 and that Nintendos handheld line has dominated the market since the early 90s. add to this the amount of games that nintendo have in the top 20 best sellers of all time and its easy to see why they are not bothered atm with IOS android etc.

        Anyway Im off to burger king to buy a big mac for lunch.

      • http://www.facebook.com/people/Will-Buckingham/518019273 Will Buckingham

        The comparison is absolutely not the same, and the operating system has only ever helped sell hardware to fanboys.  If I ever purchased a MacBook Pro, it would be because the battery life, stability, and performance pushed me into it over one with Windows.  Or perhaps it would be because specific development or art software worked much better on the MacBook.  It's the performance, not the platform that matters. You can get used to any operating system in short order.

        Do you think anyone actually LIKES the garbage interface Nintendo created for their Wii?  It's easy enough to launch the game in the drive, but beyond that it's digging through tons of menus to find simple settings, and the online store is the worst I have ever purchased something through.  That's part of their operating system, so by your comparison, that is supposedly selling the Wii hardware.  But of course it isn't.  Mario, Zelda, and Wii Sports are selling the Wii hardware, and they'd still sell like hotcakes on a system that wasn't technologically stunted.  Nintendo makes terrible hardware these days that would never sell itself if it wasn't holding their software hostage.  Just think how many copies of the next Mario game would sell if it was on every system instead of just the Wii.  Not everyone is willing to pay $250 for the privilege to then buy $50 exclusive games.  While the single console future would not necessarily be good for the various companies' hardware divisions, it would be a massive boon to the software sales.

  • Cafedelmar

    By this logic maybe apple should finally open up osx so that it runs on all PCs and not just on their own over priced hardware. Im sure that Apple would make allot more cash.