Emotional Robots’ Warm Gun will pull your eyeballs out of your head at first glance. It’s got a unique look: it’s a sci-fi, class-based FPS set in a post-apocalyptic second coming of the wild, wild west. Think Red Dead Redemption meets Borderlands, except the Borderlands part is just icing on the grit-and-sand cake. The game first hit our radar earlier this year when it was announced for an iPad, iPhone, and iPod Touch release alongside its PC launch. At the time of that report, we didn’t have a release. And while we still don’t have an exact one, we do have a window now: August, so says a studio rep.

We’ve also since seen the first footage of the iOS version, too. Just the other day, actually, the studio dropped a pretty stellar teaser trailer of the game running natively on the platforms. And if you can’t already tell, yeah, this is an Unreal Engine 3 joint.

To hear Emotional Robots explain it, the decision to port the game had a lot to do growth and popularity as a studio and for the game. Emotional Robots took the opportunity that Epic has given developers with UDK as a challenge and as a way to “break into the industry and get gamers familiar with Warm Gun.” At the end of the day, it believes its created not just one, but two unique experiences for PC and for mobile respectively.

It'll be interesting seeing how the iOS counterparts play, as a keyboard and mouse is arguably the ideal way to play a FPS. In an e-mail chat, the studio addressed my concerns to some degree, stating that the controls on iOS devices are definitely a key point of interest and it’s creating multiple schemes for players to get comfortable with.

“We are constantly updating and tweaking the controls and will be offering multiple control schemes,” executive producer Zach Lehman said. “ We realize that using touch screen to control a FPS is limited in some ways, so we are trying to cover as many bases as possible by doing extensive testing and offering customization where we can.” He also mentioned that users will have a hand in the future of the controls -- as I was reminded several times, it wants feedback from enthusiasts.

The fact that Warm Gun iOS will be a port of a promising, technically-cool property that was once scheduled to hit a standard platform doesn't come as the same kind of surprise as it used to. We see this happening a lot as mobile devices in general are increasingly becoming more legitimate platforms in 'traditional' video game makers' eyes. Lord knows they've demanded the market share for awhile.

Warm Gun's level of graphics combined with the freedom given by an FPS that isn't 'on rails' is still rather unique to the market,” Lehman told us when we asked what differentiated the title from others. “In the past, we've had a lot of comments regarding our art style (and it being compared to games like Borderlands or Red Dead Redemption). While we recognize the similarities in atmosphere, that's pretty much where it ends.”

Warm Gun offers a fast paced, gun-slinging experience with 12 unique weapons, 4 unique characters and 5 very different maps. We will also have achievements and honors that you can flaunt in front of your friends after you dominate them in a match.”

No word on price yet, but we'll pay whatever for the promise of Warm Gun.

  • http://www.facebook.com/people/Kevin-Donovan/660749692 Kevin Donovan

    That looks amazing!

  • SMP

    Ive actually grown surprisingly fond of tilt controls for shooters, its an unorthodox way to play a shooter, but I like it. But no matter what the platform, death match shooters like these are completely stale to me, shooters that appeal to me are collaborative experiences, not games that have me donking around like a jackass for points. But visually it looks interesting.

    • http://toucharcade.com Eli Hodapp

      I've talked to quite a few people who have become surprisingly adept with gyroscope controls in FPS games. It kind of reminds me of the parallels of how PC gamers couldn't even fathom playing a FPS with a controller when Halo first exploded on the Xbox, but now it's second nature. I wonder what control scheme will be that way for these kind of games on iOS devices.

      • SMP

        Of course, ios games have to work with whats already there, wheras new hardware was introduced with controllers to address movement in 3D games, but its still take it or leave it for some people, as plenty of people still refuse to or cant play shooters with a controller. The same applies with ios devices, plenty of people probably scoff at the idea of a handheld without buttons, and unless future ios devices are modified to address those doubts/concerns, its take it or leave it.

      • http://twitter.com/nicholsonb Brad Nicholson

        And it took some iterative steps, too. Part of what made Halo feel so amazing with a controller was the controller itself. The S or even the Duke's stick layout makes it possible.

  • Anonymous

    impressive, too bad there doesn't seem to be any game in there, just multiplayer.

  • Anonymous

    Looks like Team Fortress

  • Lucas-ga-almeida

    I agree with Cybertroll2011, looks like team fortress 2, but more simple

  • Wolfman

    WOW. This. Looks. Awesome.

    Can't wait...

  • Adams Immersive

    Makes me think of the U2004 mod Damnation... which I now see has become a released game years later!

  • Tikicobra

    It looks cool, but I'm guessing it won't run on my 3GS. Also, I'm not a fan of FPS games with two sticks. Just do the swipe to look thing.

  • Tikicobra

    It looks cool, but I'm guessing it won't run on my 3GS. Also, I'm not a fan of FPS games with two sticks. Just do the swipe to look thing.

  • Tikicobra

    It looks cool, but I'm guessing it won't run on my 3GS. Also, I'm not a fan of FPS games with two sticks. Just do the swipe to look thing.

    • ZachLehman

      It will run on your 3GS.  We will also be having other control schemes that don't include dual sticks.

  • Anonymous

    I also thought of TF2 as soon as I saw the classes. The style and gameplay look great.

    Happiness is a...

  • Jjamieuk

    when is this coming out couple days?

  • Jjamieuk

    someone plz reply i play mc2 and this looks ok im also witing for march of heroes 

    • Declan466

      If you visit the modb page for this game, it says the release date is to be determined. However, in this article it days the release window is set for august. It might not be out august though; these unofficial dates can be pretty unreliable. Keep watching though... I'm sure they'll announce a proper date soon

  • Wolfman

    Just realized there is no crosshair... Aiming looks like it could be difficult from a distance.

  • Chaz

    Definate no buy.. You can't aim into the gun.. Not even into the sniper! Graphics look great but come on.

    • Mike

      Have you ever played red orchestra on steam? It has no aimer or crosshair other, yet it has ahuge following and a sequelis on the way. This is because its the most hardcire and realistic war experience you could ever imagine in the form of a game. If it was ported to ios or a similar game came out i think apple would have to change its philosophy and company direction -- or rhe world would turn upside down.

  • http://twitter.com/pocketpcandgeek Masa

    I just see the screens about Warm Gun on iOS http://bit.ly/oEQlku. It's very interesintg.I'm following this project!

  • Latiasracer

    What's the point? Ooo yay It's ANOTHER flippin Deathmatch Only type of game. No single player or story. No Point in getting this atall, there are many more multiplayer fps games to choose from on the appstore, most of them free.

    • http://twitter.com/spongefile Tina Aspiala

      Classes makes a big difference for me. Not just everyone shooting at each other with the same weapons. Do wish there was team play though.

  • Furtin

    HOLY MOTHER BOMBA! This is so a day1 game, no matter what! Just give us the usual control schemes provided by gameloft and you'll be on the right track. Congratulations so far, for launching such a beauty on iOS! ^_^

    Applause, applause, applause!

  • johnny101

    I can't believe how picky people are?? I mean this game looks great, gameplay looks awesome!!! Still people dissect this. Compared to all the kiddie games on the app store like Pet Hotel, fruit ninja, cut the rope, etc... I will buy this instantly looks like it's going to be a classic game. The graphics look amazing. I'm not sure if there is gyroscope but if not, the devs will update that in the future.

    Just enjoy these type of games rather than pick everything apart, lol.

  • Travis Tameirao

    I hope the controls work identical to the Eliminate Pro controls. Out of all the iOS FPS I've played on the iPhone, eliminate pro felt the best to me. The problem I have with games like nova, modern combat, archetype, etc., is that is requires you remove your thumb off the second analog (right hand) and hit a touch trigger button. In eliminate pro you just double tapped anywhere with your right thumb and it would shoot. This would allow for precise aim while shooting.