All of my two-wheel racing experience resides in that one Moto GP game that came on the Xbox Live demo disc. Because I couldn’t compete, I drove backwards around the tracks while making funny noises over the microphone. I’m not so sure that I’ll be able to rekindle those times in Polish developer Vivid GamesSpeedway GP 2011 for iOS, but it sure does look like a sharp title that strokes all the right notes of a proper simulation racing game.

That was all build-up to get to the point of telling you that Vivid shot us over some fresh images of the racing title. Also, I wanted to give you a release date: August 25th for the iPhone, iPod Touch, and the iPad.

As its namesake implies, Speedway GP 2011 is a BSI Speeday game, kinda like how Madden is an NFL game. It’ll launch with, as you see, some pretty hot visuals and, of course, realistic physics. The craziest thing I’ve learned so far while checking out the pre-release intel is that these racers don’t use brakes, nor will you be able to. Yeah, I know. Wild!

Speedway GP 2011 will also launch with 11 stadiums, a “full roster of statistics” and real-time stat-tracking of the Speedway Grand Prix. There’s another app on the App Store that appears to have your back on that, too, if you’re especially interested.

Stay tuned for some more in-depth coverage as the game races (huh, huh!?) to the App Store a little later next month.

  • http://about.me/davidlnguyen David Nguyen

    Can't really say that I'm impressed because these are just screenshots and there's already tons of 3D iOS racing games out there. Maybe when the App store first launched or still in its infancy this would have been super exciting news but I've already seen Motorcross racing games from 2XL already.

  • Russiaone

    Those screens are reminiscent of 2XL titles. And I don't have a very high opinion of those. All looks and shallow gameplay that becomes stale after three laps. Hope they provide a lite. Beers!