While they weren’t technically the first to do it, Firemint’s Real Racing 2 HD [$9.99] was the first game to officially support full screen 1080p TV-Out on the iPad 2. After the iPad 2 dropped, it was discovered that a few other games also supported this already, but more of by chance and not necessarily as a specified feature. Now Real Racing 2 HD is making sure its the first game to announce support for one of the new features revealed for iOS 5 at Monday’s keynote.

When iOS 5 is released sometime this Fall, Real Racing 2 HD will support fully wireless TV-Out via the iPad 2 and AirPlay Mirroring with an Apple TV. Essentially, it will perform the same function as the TV-Out feature did using an HDMI cable plugged directly into your TV but completely wirelessly, though it won’t be displayed in full 1080p. It will still run in full screen, but the maximum resolution AirPlay Mirroring can output is 720p. However, that is a very small price to pay to be able to play Real Racing 2 HD on a TV using the iPad 2 as a controller and having it be completely wireless.

In short: I want this for every game ever. The Real Racing franchise has typically been at the forefront of adopting new and interesting features in iOS, and I really hope others follow suit. In fact, AirPlay Mirroring combined with gaming is incredibly similar to what Nintendo is touting as a huge feature of their new Wii U console that was unveiled at E3 yesterday. This gives even more credence to the talk that Apple is now a firm player in the console gaming market with AirPlay Mirroring as they increasingly try to invade the living room space.

I personally love it, and although there are many things the home consoles offer that iOS doesn’t, I absolutely feel there is room for my iPad 2 as a viable option when deciding what to play on my TV at home. We’ll keep a close eye on how this feature is utilized in other games too as we near the release of iOS 5 later this year.

  • http://twitter.com/Menneisyys Menneisyys

    BTW, guys, I've posted a writeup on how the current beta runs on the iPad 2 to http://forums.toucharcade.com/showthread.php?t=96593 , should anyone want to know whether it's worth upgrading.

  • http://twitter.com/schaufuss Peter B. Schaufuss

    It would be interesting to hear how they plan to handle the latency issues that seem quite obvious when you watch the AirPlay mirroring demo.

    If they have any experience with the current beta and how they plan to address it.

    • Anonymous

      Yeah, current AirPlay latency is pretty bad. If you play a game and AirPlay just the audio at the same time, you can hear the latency difference. It's about a second.

      With a proper API, though, I'm sure they can deal with it. It the Wii U can stream HD video to it's controller with no latency through whatever proprietary wireless connection they're using, then AirPlay should be equally as capable via WiFi.

    • Anonymous

      Was going to make the exact same comment. There was significant latency in Apple's demo of this feature. Even if the game itself has a built in latency to compensate for it, your actions still won't be reflected in real time, which IMO would make a racing (or any other real-time action) game unplayable.

  • Hugh Jarse

    I thought that AirPlay mirroring meant that whatever was on your iPad would appear via AppleTV on your screen - so not dependant on devs to do anything nor limited to iPad2?

    I have an original iPad and the first thing I thought when they showed AirPlay mirroring was playing games on my AppleTV - does this mean no joy for me????

    • http://twitter.com/NOVAinc Lucas

      You will be able to turn mirroring on if you jailbreak but I am quite sure there is a reason not to enable this on iPad 1... If I recall correctly, apple didn't enable multitasking on second gen devices and when I jailbroke mine and enabled it I saw apple did it beause multitasking on second gen devices sucks and makes them crash.

      It doesn't depend on developers, mirroring means exactly what you said... The new thing here is that firemint worked their app to show the content full screen 16:9 (720p wirelessly and 1080p with hdmi), otherwise the app would show in the standard 4:3 proportion of the iPad screen and leave two vertical black bars on your tv oh the sides.

      • Anonymous

        The reason they don't allow mirroring for anything other than iPad 2 is processor and memory concerns.

    • http://twitter.com/NOVAinc Lucas

      Mirroring means what you said. The new thing here is that firemint worked their app so that it runs 16:9 fullscreen on the TV (720p wireless or 1080p with hdmi). Otherwise the app would run in the native iPad format of 4:3 and leave black vertical bars on the sides of the picture, like when you watch a 16:9 video on your iPad but the other way around.

      It's only for iPad 2 but you will be able to jailbreak your first gen iPad and enable it. I know that there must be a reason why it's disabled, not only BS... I talk from experience (I enabled multitasking on second gen iPod and had to remove it after two days because it was so unusable).

      • john

        btw, there is already an app called tvout genie in the appstore that mirrors through airplay. it is not for games though. I have it working on my ipad 1.

    • Adams Immersive

      Right—that mock-up doesn’t look like mirroring. It looks like ANOTHER new iOS 5 feature I hadn’t heard of: ability for a game to wirelessly send imagery that is NOT on the iPad’s own screen! Which is better than mirroring, because you can have that map on the iPad’s own screen (or button-panel, or whatever other use you might imagine).

      I hope that’s truly possible. Then it’s truly cutting another cord.

      • http://www.firemint.com firemint

        I recommend taking a look at this video:

        http://www.youtube.com/watch?v=ALKm0Leuc7c
        :)

      • Adams Immersive

        Absolutely, that’s what I’m hoping for wirelessly, and it seems you’ve found iOS can do it :) Not just wireless mirroring, but wireless “spanning” so to speak.

  • Noname

    And if you put two Fling joysticks onto the iPad you got a Wii u (without waiting for 2012)?

    • NotMe

      At what price?

      • Antony K46

        Like a hundred for apple tv which you can use for netflix and stuff with an ipad 2 which can do other things unlike nintendos wii u game system that wont be up until 2012 christmas

      • NotMe

        So the iPad is free, where can I find one of those?

      • Mrsmartiepants

        If I roll my eyes any harder at you they will fall out of their sockets.

  • omg

    do u need an apple tv for this to work? or just the ipad and a tv out? ty

    • http://twitter.com/NOVAinc Lucas

      The apple tv will allow you for wireless mirroring at 720p while the HDMI will let you mirror at 1080p. You will need an adapter to hook the iPad port to the HDMI cable.

  • Geraldsongs

    Why doesn't this work for the iphone??!!!!

    (Picture sad forty year old man stamping his feet.  Very undignified.)

    • BruteOutlawz

      One word....... power!

      • http://twitter.com/21tigermike Michael A. Robson

        iPhone 4s/5 should have the a5 chipset.. Check back in 3 months.

  • Tower Defender

    When I was watching the Wii U being revealed yesterday, I couldn't quite think of what it reminded me of.  ... but then I saw this topic a minute ago reminding me of Airplay

  • jase

    Couldn't Logitech or Apple or someone else make something nearly identical to the new Wii U touchscreen controller for use with iOS games playing on the Apple TV? 

    The Wii U controller, possessing touchscreen, tilt sensitivity, dual analog sticks and all of those other buttons, would be absolutely perfect for iOS games that could run on the Apple TV. Voila, an instant console with a huge slew of iOS games. Even if the controller cost $100, it would still be an inexpensive way for Apple to have a full-fledged gaming console with the Apple TV and with a huge variety of App Store games.

    Apple TV contains a bluetooth chip, so that solves the problem of how a dedicated controller transfers data to the Apple TV with no latency issues, just like a standard wireless controller for a PS3 or other game console that also uses bluetooth instead of IR or wifi.

    • http://twitter.com/21tigermike Michael A. Robson

      I don't want hardware buttons on there. The game developers can make good controls, and if you bitch, they'll tweak controls and do a free update. Its a pretty good system.

  • Coffinfeeder

    Except you have to have an apple tv to do this, which sucks.

    I use Netflix for all other video streaming so I'm not sure I want to spend $100 just to do wireless mirroring.

    • Anonymous

      You could also use the appletv to watch netflix.

    • Anonymous

      Doesn't the wired version of this cost 60 bucks for the cable? IMO 30 bucks more for the Apple tv is no hardship as it's already useful for Netflix and the obvious AppStore it will have soon enough.

      This wireless gameplay (which you gotta know is going to spread) is just icing on the cake.

    • Anonymous

      Doesn't the wired version of this cost 60 bucks for the cable? IMO 30 bucks more for the Apple tv is no hardship as it's already useful for Netflix and the obvious AppStore it will have soon enough.

      This wireless gameplay (which you gotta know is going to spread) is just icing on the cake.

  • Royce

    In the picture above, it shows the iPad screen displaying the race map while the TV screen is showing the actual race. That would be kind of handy and the Wii U could do that, but is that how Air Play actually works? I thought mirroring just meant that whatever is shown on your device is also shown on the TV. Which means this is kinda dumb for a couple reasons.
    1. On screen controls. Most games have them, and they will be blown up to huge proportions on your big TV, looking kind of ridiculous, and causing your friends to laugh at you for thinking this is really anything like a home console.
    1. Touch controls. Again, most games use touch controls (every game without just tilt). Since, unlike a real console controller, you can't feel the buttons and sticks, you have to keep looking down at the controller while you play. This seems like it would be distracting, and I think I'd just wind up turning off the TV and playing on the device. The only exceptions would be totally tilt based games, single tap games, and maybe dual stick games without additional buttons. Fling would help some maybe, but most games have more buttons than just the virtual sticks.
    Add that to the fact that the big time developers always seem to make a subpar effort on their iOS versions of games, leaving the full featured versions to consoles and mobile platforms where they can actually sell games at a reasonable price, and I don't see any reason to use this unless you just can't bring yourself to buy anything not made by Apple (i.e. a real home gaming system).
    Wii U is a totally different thing. In addition to giving the flexibility to play on the controller display or your TV, the additional display offers the ability to display different information, allow one player to know/see things other players cannot, etc. I'm not sure what I think about it yet, but this most certainly is not the same thing at all.

    • Anonymous

      You're right, one is far more gimmicky than the other.

  • Sebimeyer

    So the iPhone/iPodTouch kicked the DS's ass.

    Now this has the potential to kick the ass of the newly announced Wii U.

    If I was Nintendo, I'd be worried.

    • http://twitter.com/Davidprimer3 Davidprimer

      Lol this has totally NO impact on Wii U.

      Nintendo & Apple are my 2 favorite companies. But I don't think this has Potential.

      If you want to game, buy a Wii U, if u want a gadget, buy iPad for work & entertainment. An iPad is NOT a game console IMO. It's more like a mobile device.

    • http://twitter.com/Davidprimer3 Davidprimer

      Lol this has totally NO impact on Wii U.

      Nintendo & Apple are my 2 favorite companies. But I don't think this has Potential.

      If you want to game, buy a Wii U, if u want a gadget, buy iPad for work & entertainment. An iPad is NOT a game console IMO. It's more like a mobile device.

      • Decoy Octopus

        No dual sticks, no buttons, and very view handheldquality games for the ipad. Nothing like he wii u.

      • Mrsmartiepants

        "very view handheldquality games for the ipad" 

        Look at how stupid you are.

      • http://twitter.com/21tigermike Michael A. Robson

        Yeah, only 500k apps on the appstore, most of them games. Nintendo has nothing to worry about... hee hee hee...

        And don't forget, a new iPad comes out at least every year. No games console has a cycle like that. That means big jumps in hardware power each year. Can Nintendo keep up?

      • http://twitter.com/Inaba_kun Phil Baxter

        With a few exceptions (Infinity Blade, Rage HD) there are no iPad games which rise above the very low end look which phone games always have. The Wii U is apparently more powerful than a 360/PS3, so by all means take a look at Rage, SkyRim, Uncharted 3 and other big titles and see if you can fool yourself into thinking anything on the iPad looks as good.

    • BruteOutlawz

      Wow lol please dont tell me you believe that. Im all for apple products, big fan but thats just delusional. The ipad 2 is a great device but its nowhere near kicking wii u's ass. lol

      • http://twitter.com/21tigermike Michael A. Robson

        Check Nintendo's lastest quarterly report. You bet they're scared.

  • http://twitter.com/21tigermike Michael A. Robson

    Cool.. looks like Wii-U just showed Apple what to do with AppleTV

  • http://twitter.com/21tigermike Michael A. Robson

    Cool.. looks like Wii-U just showed Apple what to do with AppleTV

    • http://twitter.com/21tigermike Michael A. Robson

      Yup. Thanks big N. 

  • jase

    OK, I know what would work. A controller could be designed with analog sticks and buttons, that fits around the iPad or iPod Touch, and that plugs into the dock of the iPad or the iPhone/iPod Touch. This way you could have something that looks very much like the new Wii U controller, with all of the same functionality. You would need  2 sizes for this new controller, one that fits around a 3.5 inch device, and another one that fits around an iPad.

    This controller could be used to play games on the iDevice directly, without an Apple TV or an external display, or else it could function as a controller for games running on the Apple TV and displayed on your Television. Apps would need to be written specifically to play on the Apple TV with the controls mapped out for the physical buttons and sticks on the new controller. In this case the on-screen virtual touch controls could be left out when the game is being played on the Apple TV device and TV display.

    Including an Apple TV version to be played with dedicated physical controller with each App should not be too hard, as we already have Universal apps with both  3.5 and 9.7 inch versions, support for SD or retina display, higher graphics setting for iPad 2, etc.

  • http://twitter.com/Davidprimer3 Davidprimer

    This is stolen from Wii U :P

    People let's be honest, you really want to play with your iPad & a TV? I think buying the new Wii U is a better option. All third party titles full HD & a lot better gaming expierence. I don't think an iPad should be used 'as a console'

    • Mrsmartiepants

      I genuinely prefer gaming on my ipad to my wii and would love to be able to incorporate my television. Stop assuming you speak for everyone else, especially in a response to an article where the author has specifically stated he's excited to use his ipad as a console. The fact that this article exists at all is proof that you aren't speaking for anyone but yourself.

    • http://twitter.com/21tigermike Michael A. Robson

      If you're gonna make the argument that the iPad isn't a popular gaming device, that's a pretty tough stance. Install base should be about 50M by the end of the year, and the iPad "HD" games are beautiful. 

      • http://twitter.com/Inaba_kun Phil Baxter

        iPad games will be nowhere near the visual quality level of 360, PS3, or Wii U. Even the iPad 2 is at best half the power of a PS Vita, and that in itself is significantly less powerful than a PS3.

      • http://toucharcade.com Eli Hodapp

        The Vita, like all consoles, will be designed for a 5+ year lifecycle. Next year, it will look like yesterday's bad news next to the iPhone 5 and iPad 3. Hardware advantages like these are temporary, and when you're locked into supporting a platform like this for such a long time, won't be impressive for long.

      • ThePoor

        It is impressive you guys can spend 500 (or more) each year to accommodate your always updating mobile gaming needs. Instead of spending 250 on a handheld or 350 on a console that will last five years.

      • Anonymous

        Actually when you sell your old model like I do, it ends up only being usually $100-$200 to update.

      • NotMe

        So that's how you do it, cunning.

      • http://www.facebook.com/people/Umairmuhammadalikhan-Umairkhan/100000724275502 Umairmuhammadalikhan Umairkhan

        your name tell's ur story mate.

  • http://twitter.com/Davidprimer3 Davidprimer

    This is stolen from Wii U :P

    People let's be honest, you really want to play with your iPad & a TV? I think buying the new Wii U is a better option. All third party titles full HD & a lot better gaming expierence. I don't think an iPad should be used 'as a console'

  • Kshep

    Max Adventure already supports this.

    • http://www.firemint.com firemint

      Nice! Real Racing 2 HD also already supports it too ;)

  • RobotsvsWizards

    the comments keep popping up like "wii just showed apple what to do"
    It's easy to forget it's more of what game companies do with the features.

    For A platformer you can have a sweet controller 

    For an MMO you could manage your inventory and have a sweet castbar.

    you could probably use your iphone more like the motion  from the current wiimote in an action game.

    I think the big misconception is that when Apple roles out a new feature developers just turn on the switch and it works. The bad part is no, it's not that easy. 
    The good part is since it's not that easy, there is a lot to customize.

    Right now it seems more of a bit of novelty but I think the iPad and AppleTV will become one in the same. We just need more people to realize how great they work together and titles like Real Racing can hopefully draw more attention to the potential.

    I would love to add something like this to our games. I could see Paper Monsters looking awesome on HDTV.

    • Anonymous

      Right, but that's not mirroring. Mirroring is just showing what's on your iPad screen.

  • http://twitter.com/SPeitsch Sebastian Peitsch

    Among the first. Not "the" first. As if until then NO other programs will have this implemented. I bet my ass NBA Game Time and MLB At Bat will have it.

  • Doho123

    The Wii U is a completely different setup than iPad /Apple TV, even though they appear to be similar on first glance.

    The real big game-changer for Wii U in my mind's eye is that the Wii U controller knows where it is in relationship with the TV. So you can use the Wii U controller as a sniper's scope to zoom in into the world on the TV. Or, imagine a GTA styled game, but with a scifi setting along the lines of "They Live", and anytime you viewed the TV set "through" the lens of the Wii U controller, you could see that some people are actually aliens, and all of the alien subliminal messaging.

    I suppose the iPad could do this using some sort of tracking points on screen, and using the back camera of the iPad...but my guess would be that the lag would be awful at this point.

  • spiffyone

    Apple really needs to open up the App Store to the Apple TV.  Not just via AirPlay, which should be a feature obviously, but a section of the App Store for Apple TV specifically and have Apple TV run its own apps INDEPENDENTLY of the iDevices.

    Upgrade the processors even further than the ones in iPad 2.  Quad core CPU and GPU.  Match the Vita in power.  That will ensure ports of those Vita games for this new Apple TV along with all new, powerful, made-for-Apple TV apps.  Sell a special new Apple Remote (a mix of Wiimote and Apple's own Magic Trackpad surface) and, viola!...instant seller that takes it from a "hobby" to a huge seller for Apple.It's obvious that iDevice app users, especially gamers, want to play these games on their HDTVs.  Now, there's two ways to look at that: you can give those folks a way to play their current apps on TV...or you can give them all new, for-the-home apps specifically made for an upgraded Apple TV.  And as the latter might appeal to those that DON'T own or want an iDevice (yep, there's still people out there), it potentially has a larger audience for the App Store.  This is what will sell Apple TVs: stop treating it like a hobby, and make it a standalone device with its own apps.

    • jase

      When you see what graphically intense gaming is already possible on the iPad, such as "Dead Space" and what Firemint can do with Real Racing 2, then it becomes apparent that an Apple TV, designed with gaming in mind and possessing some sort of good physical controller, could be capable of some amazing games. 

      • spiffyone

        I don't think it has to be with gaming in mind anymore than the iDevices. Games would just be a part of the whole.  A significant part, but just a part nonetheless.  It should be updated with a new quad core CPU and GPU (ala Sony's Vita) for more graphically impressive apps of all kinds, including games, of course ; )

        If, say bundled in with my new Apple Remote proposal and priced at $99-149, it'd fly off the shelves, give developers of all types of apps and Apple another revenue stream, and give us something "new" rather than just the same apps we have on our iDevices.  Tie that in with AirPlay, saving and downloading via iCloud (so there's no real big need for a huge SSD on board as we could save our apps on the cloud) and even a streaming game service ala OnLive (which Apple should just buy, IMHO), and it would shake up the set top box and even game console industry to their core. 

        It's time Apple's hobby becomes the primary driver of the iOS family.

      • Jase

        I agree with you 100%. Well said.

  • Triniti

    I like the fact that I spent money on a device that cures my gaming cravings as well as web browsing email and chat cravings. The iPad is more that just a gaming device and what if it actually does aquier the ability to have such titles as Call of Duty Black opts and Run it just as it's ran on the console. I guess guys with consoles don't want their iPad buddies coming over saying "hey I got the new iPad and look it also does what your console does." ( The console owner probably wants an iPad also but he bought the console instead and can't justify the purchase of an iPad where as the guy who did not buy a console ,bought an iPad instead now has a console as well hehe)