According to the folks at tech gadget site KnowYourMobile, yes it is. They have posted a video on YouTube showing a very playable version of the game running on iPhone, which they apparently caught a glimpse of during a visit to EA Mobile's offices in London. The video is shot from kind of far away, and doesn't really show a whole lot, but is unmistakably Mortal Kombat on an iPhone. As a huge fan of the 2D Mortal Kombat games, I would be immediately skeptical of controlling such a game with a touch screen, but the video shows a virtual stick and button setup that seems to perform pretty well, and the game is running at a decent speed.

With the long-awaited Mortal Kombat franchise reboot slated for early to mid 2011, a version of the series on iOS would make sense. EA Mobile also recently released a version of Ultimate Mortal Kombat 3 for JAVA, so it's conceivable that they could have had an iOS version in the works as well. It's not known whether this is a port of the Ultimate Mortal Kombat that hit the Nintendo DS a few years ago, or possibly a version of the Mortal Kombat Arcade Kollection HD for consoles that was leaked a few months back but has yet to actually surface. If it does end up being a collection of the first 3 arcade games, then consider me overjoyed.

Feel free to speculate about the game with members in our forums, and we'll be eagerly anticipating any additional information or official word from EA Mobile on this release. KnowYourMobile has said the game will be launching in December, and with nearly half the month already gone I'll be interested to see what becomes of Ultimate Mortal Kombat on iPhone in the next couple of weeks.

Update: An EA representative in our forums has confirmed the existence of Ultimate Mortal Kombat 3 for iPhone. Though scant on any details regarding release date or pricing, he did graciously post a couple of new screenshots from the game (click to enlarge):

What is interesting about these screens is that they show that the game is actually not a direct port of the original, as the characters seem to be 3D models rather than digitized sprites. From a purist's standpoint, this may be disappointing, but I think it's actually a really good thing. Running sprites with many frames of animation takes a lot of RAM, something that only the iPhone 4 has a decent amount of currently. 3D polygonal characters is likely the reason the game is able to run so fast and smoothly, and hopefully means it will work on a wide range of devices. I'm happy to see that the game has been confirmed, and I think it's looking pretty great so far. We'll bring you any new information on Ultimate Mortal Kombat 3 as soon as it's available.

  • Jonas

    "As a huge fan of the 2D Mortal Kombat games, I would be immediately skeptical of controlling such a game with a touch screen,"

    What makes the Mortal Kombat series any different from Street Fighter IV, which works wonderfully well with the on-screen buttons?

    • http://www.mooedia.co.uk Tom - mooedia

      Exactly, Streetfighter IV shows just how it should be done. Be interesting to see if Mortal Kombat does show its face on the iOS platform. I would def buy it, especially if it was a port of the older ones. Used to love them!

      • Jonas

        I never played them much back in those halcyon days. Can't really say why, as I've always been fond of fighting games. But I get the feeling the Mortal Kombat franchise would be the kind of game that enrichens the iOS platform, and gives it additional weight in the eyes of critics.

    • Jared Nelson

      Specifically I was talking about MK3 and the "dial a combo" system it uses, which takes some precise timing and a healthy stream of button inputs in order to pull off. If it was MK1 or MK2 where there's pretty much just special moves, I wouldn't be so worried. Anyway, I'm not saying they won't get it right though, I'm definitely hoping for the best!

  • Paradiso

    First thing in the video that caught my eye was the iPad sitting half off the table

  • Moogle

    Hey, it's already official : on french AppStore, if you check the description of Need for Speed Hot Poursuit for iPhone, you can read "PROCHAINEMENT (coming soon) : Ultimate Mortal Kombat 3".

    Here is the link : http://itunes.apple.com/fr/app/need-for-speed-hot-pursuit/id394760598?mt=8

  • P45K4L

    To me it looks like a remake of UMK...somehow there seems like there's more depth in the background of the stage (even 3D like). 3gs and 4g only probably but who cares its Moooortal Kombattttt wooo!

  • Mr. Saturn

    Dang he/she's got a nice setup...iPhone 4, iPad, glasses of water, a nice tray of cookies, and what looks like a nice big red couch to the side. He's got it MADE.

  • Anonymous

    Mk3 doesn't require more than more than 128 megs of ram..WTF are they talking about..the PS 1 had only 1 meg of ram and Sega Saturn had 2 megs of ram..thats why it couldn't ported it well.

    • Apocalypse

      It probably requires 128mbs of ram because if you look closely at the screenshots they redid all of the graphics in 3d (for some stupid reason). That's why they look so damn bland in comparison to the original. Umk3 in total is less than 50MBs and requires very little in the way of ram. However if they are loading 3d models with textures ofcourse that is going to require much more ram depending on the detail they are going for.

      • egor

        Textures & 3D models would use a lot less RAM than sprites when you add animation frames to the mix. Retina res would also need sprites almost twice as large as the original (no idea the original size but it was for closer to VGA if I'm not mistaken), assuming you didn't want scaled-up graphics.

  • Apocalypse

    Aww man I'm sorry to say that looks like shit. I'm a huge fan if the 2d Mortal Kombat and the graphics here don't compare even remotely to the 2d version of umk3. Why would they even bother to go 3d on a mobile evice when it can handle the 2d just as well and it would look ten times better instead of this bland looking piece of shit they've shown in these screen shots.

  • 8bit artist

    I saw this at a job interview at Big Head Games in Kingston, they are making it for iPhone and iPad, it's really, really nice and that's coming from someone who grew up with MK.

  • Cask

    Disappointed........wanted the original game!

  • http://www.facebook.com/along123 Mohammad Fauzi Taib

    that control on the right is all over the place!!

    Hope they improve on that.

  • TheLastPixelArtist

    I only have one thing to say:

    http://i52.tinypic.com/19w6li.gif