About a month ago, we detailed the announcement from Capcom that the female character Crimson Viper would be added to the roster of Street Fighter IV for iPhone. And as we speculated then, she won't be alone. Today they have announced that original Street Fighter II combatant E. Honda will be joining her in the forthcoming update, following the previous update that added Cammy and Zangief as playable characters. Personally this announcement has me really excited, as E. Honda marks the completion of the original cast of characters from the arcade game, and he is also one of my favorites to play with. Capcom has released some new screenshots and video of E. Honda in action (click to enlarge):

And here is some gameplay video of E. Honda on the iPhone:

As with the last update, this one will be free to previous owners of the game. Besides the addition of Crimson Viper and E. Honda, Capcom has hinted that some other surprises will be in store for fans of Street Fighter IV. The previous update hit the App Store a few weeks after the announcement of the second character, so hopefully this news of E. Honda means that we'll be seeing these new characters in the game within the next month. Be sure to check out our preview of Crimson Viper for additional screens and video of her in action as well.

  • BrainGame

    Great stuff from capcom

  • BrainGame

    Great stuff from capcom

  • Chusky

    What about Retina display ? Mr Capcom ?

  • Chusky

    What about Retina display ? Mr Capcom ?

  • powersurge

    How about Universal support for iPad owners?

  • powersurge

    How about Universal support for iPad owners?

  • psyc

    Big ups to Capcom for these great updates

  • psyc

    Big ups to Capcom for these great updates

  • Touchgamer

    What about Game Center?????

  • Touchgamer

    What about Game Center?????

  • dogface

    It would be cool to have Vega, Balrog and Sagat though!

  • dogface

    It would be cool to have Vega, Balrog and Sagat though!

  • fenrir911

    balrog and juri, but juri would be impossible to put in

    • Jack

      why juri is impossible?

  • fenrir911

    balrog and juri, but juri would be impossible to put in

    • Jack

      why juri is impossible?

  • Bagpuss

    why do Capcom keep drip feeding us these new characters. Surely they realize that full multi player is what we all want really??

    • Beto

      Yeah, wi-fi and 3G fighting game. Good luck with that.

      Everyone asking for it would complain about how shitty the online was the minute it would be implemented. It's lose-lose for Capcom.

      Newsflash: fighting games can't compensate for bad connections by dropping or skipping frames like most games, genius. Why do you think the one decent online fighting game (BB) has massive, five-hour-long attack windows? Street Fighter wasn't built for that, and if they change the game to be like that, it will no longer play even remotely like Street Fighter.

      I swear people don't think before posting.

      • Nightmoore

        @Beto
        Dude, not everyone understands latency or how responsive network traffic needs to be for a twitch reflex game like this. Games don't "drop frames" to compensate for latency. Games like WoW or huge multiplayer game engines simply "cue" commands up and execute them in the order received. You may see stutter in animation because the client (your device) is waiting on the other players' packets to come in. But that doesn't cause frames to drop. Framerate drops occur when the game engine can't push enough polygons or crunch the processor hard enough to account for a lot of extra math (usually restrictions from the graphics processor or main CPU...and possibly low memory issues). Regardless, Street Fighter (or any fighting game) would work absolutely fine over a LOCAL WiFi connection. Even better over Bluetooth. 3G? Not so much. Don't be so grumpy. If they added local WiFi/Bluetooth, it would be fantastic. And Street Fighter IV on Xbox live is totally playable (and my box is using WiFi to get to the router). Only terrible connections cause any delay while fighting.

      • Bagpuss

        Thanks for sticking up for me Nightmoore: ) You explained it very well. I now see that full multi wouldn't really be possible but, as you say, local multi would be a welcome addition.

        Beto: I bow to your superior knowledge. I shall refrain from subjecting you with my ill-informed ramblings in future....

  • Bagpuss

    why do Capcom keep drip feeding us these new characters. Surely they realize that full multi player is what we all want really??

    • Beto

      Yeah, wi-fi and 3G fighting game. Good luck with that.

      Everyone asking for it would complain about how shitty the online was the minute it would be implemented. It's lose-lose for Capcom.

      Newsflash: fighting games can't compensate for bad connections by dropping or skipping frames like most games, genius. Why do you think the one decent online fighting game (BB) has massive, five-hour-long attack windows? Street Fighter wasn't built for that, and if they change the game to be like that, it will no longer play even remotely like Street Fighter.

      I swear people don't think before posting.

      • Nightmoore

        @Beto
        Dude, not everyone understands latency or how responsive network traffic needs to be for a twitch reflex game like this. Games don't "drop frames" to compensate for latency. Games like WoW or huge multiplayer game engines simply "cue" commands up and execute them in the order received. You may see stutter in animation because the client (your device) is waiting on the other players' packets to come in. But that doesn't cause frames to drop. Framerate drops occur when the game engine can't push enough polygons or crunch the processor hard enough to account for a lot of extra math (usually restrictions from the graphics processor or main CPU...and possibly low memory issues). Regardless, Street Fighter (or any fighting game) would work absolutely fine over a LOCAL WiFi connection. Even better over Bluetooth. 3G? Not so much. Don't be so grumpy. If they added local WiFi/Bluetooth, it would be fantastic. And Street Fighter IV on Xbox live is totally playable (and my box is using WiFi to get to the router). Only terrible connections cause any delay while fighting.

      • Bagpuss

        Thanks for sticking up for me Nightmoore: ) You explained it very well. I now see that full multi wouldn't really be possible but, as you say, local multi would be a welcome addition.

        Beto: I bow to your superior knowledge. I shall refrain from subjecting you with my ill-informed ramblings in future....

  • Stanely

    Yay for Honda! My favorite character from the Arcade/SNES days resumes his rightful place in the lineup!

  • Stanely

    Yay for Honda! My favorite character from the Arcade/SNES days resumes his rightful place in the lineup!

  • steam

    oh COME ON ! where's akuma ?!

  • steam

    oh COME ON ! where's akuma ?!