The interactive fiction section of the App Store has grown quite a bit since our original post on both the Fighting Fantasy and Gamebook Adventures series of RPG eBook apps. If this is the first you've heard of them, these game books are an evolution of sorts on choose your own adventure books that you may or may not have read as a kid. Instead of simply choosing between two forks in a book and turning to that page, they have you roll dice to determine the outcome of the story. For instance, the main character might lose his footing, at which point you're faced with a dice challenge to see whether or not you fall in to some treacherous pit or manage to grab on to something and pull yourself out. The random nature of these game books make them a lot of fun, and give them quite a bit of replay (reread?) value as the story forks a different way with each reading.

These game books all play similarly, but I've found myself leaning towards Big Blue Bubble's adaptation of the Fighting Fantasy series, as they're universal and look great on the iPad as well as existing previously as published game books. Definitely look in to Fighting Fantasy if you're planning on playing the books on an iPad, as pixel doubling works on the others, but isn't a very good experience.

Fighting Fantasy: The Warlock of Firetop Mountain, $2.99 Deep in the caverns beneath Firetop Mountain lies an untold wealth of treasure, guarded by a powerful Warlock – or so the rumor goes. Several adventurers like yourself have set off for Firetop Mountain in search of the Warlocks hoard. None has ever returned. Do you dare follow them?

Fighting Fantasy: Citadel of Chaos, $2.99 The Citadel holds a dark and dangerous peril for anyone foolhardy enough to venture through its gruesome gates. And yet venture you must for your mission lies at the heart of the Citadel, with the dread sorcerer, Balthus Dire!

Fighting Fantasy: Deathtrap Dungeon, $2.99 Countless adventurers before you have taken up thee challenge of the Trial of Champions, but not one has survived. Devised by the devilish mind of Baron Sukumvit, the labyrinth is riddled with fiendish traps and hideous creatures of darkness to trick and test you almost beyond the limits of endurance!

Fighting Fantasy: Creature of Havoc, $2.99 You begin this adventure not knowing where you are or who you are. All you know is that you are some kind of creature of instinct, understanding little. During the course of the adventure, it may be possible for you to begin to control your bestial nature, to find out more about yourself, and even to learn your destiny. But even if you know all this, success is by no means certain, for the traps and terrors of Trolltooth Pass are many ... Are you ready — to become the Creature of Havoc?

Next are Gamebook Adventures by Tin Man Games, a completely original series written by S.P. Osborne and illustrated by Pirkka Harvala. I like the presentation of the Gamebook Adventures series a lot, and I really hope they're eventually updated to be universal.

Gamebook Adventures 1: An Assassin in Orlandes, $5.99 Set within Orlandes City, nobles are being systematically murdered by a ruthless assassin no-one seems able to catch. Finding yourself thrust in the middle of a large conspiracy, you must make decisions that may put yourself and one other most precious to you in great danger. Can you locate the Assassin in Orlandes before it is too late?

Gamebook Adventures 2: The Siege of the Necromancer, $5.99 Set in the coastal town of Myr, you have returned home after a long Summer in the mines of Durath Tor to find your hometown besieged by strange creatures. A dark presence has taken over the town and you are the only one who can rid the stronghold of Erid Buul, the mysterious new Lord and his ghastly cohorts.

And last but not least, Bright AI brought the first installment Steve Jackson's Sorcery! series to the App Store. Jackson is one of the original authors of the Fighting Fantasy books, and wrote the Sorcery! series along side them targeted at an older audience as they're much longer and more complex, even offering a choice of class to play while reading the book. Unfortunately, this isn't universal either.

Steve Jackson's Sorcery! The Shamutanti Hills, $13.99 The Shamutanti Hills is Book One in Steve Jackson's Sorcery! series. Your epic quest will take you across the mysterious hills to the cityport of Kharé, but only if you outwit the creatures, traps and wizardry you encounter along the way.

Since all of these game books basically play the same, you can pretty much just choose whichever one(s) sound interesting to you based on their description as reading previous installments in the series to enjoy later ones isn't required either. As mentioned, if you intend on reading them on an iPad, I'd gravitate towards the Fighting Fantasy books, but any of them will be highly enjoyable to any fan of fantasy fiction.

  • Jensen

    I tried Fighting Fantasy Deathtrap Dungeon, and while it was fun for a while, I really wish there had been an option to be able to save the game instead of having to play through all of the same segments over and over again to get deep into the game just to die and have to start all over. This was very frustrating for me as I got deeper in the game and prevented me from wanting to finish.

    • TheSporkWithin

      The Gamebook Adventures books allow you to place 3 "bookmarks" which serve as save points. You only get 3 to place per playthrough, but if you use them judiciously they're a great concession to being able to save your game, while staying true to the feel of a gamebook.

    • TheSporkWithin

      The Gamebook Adventures books allow you to place 3 "bookmarks" which serve as save points. You only get 3 to place per playthrough, but if you use them judiciously they're a great concession to being able to save your game, while staying true to the feel of a gamebook.

    • BeefJerky

      The Fighting Fantasy games have a rewind button.

    • BeefJerky

      The Fighting Fantasy games have a rewind button.

    • http://www.tinmangames.com.au TheTinMan

      Hi The Tin Man here. Just wanted to let you know that the next bunch of Gamebook Adventures updates will contain three difficulty levels, two of which will give you more than the classic three bookmarks.

    • http://www.tinmangames.com.au TheTinMan

      Hi The Tin Man here. Just wanted to let you know that the next bunch of Gamebook Adventures updates will contain three difficulty levels, two of which will give you more than the classic three bookmarks.

  • Jensen

    I tried Fighting Fantasy Deathtrap Dungeon, and while it was fun for a while, I really wish there had been an option to be able to save the game instead of having to play through all of the same segments over and over again to get deep into the game just to die and have to start all over. This was very frustrating for me as I got deeper in the game and prevented me from wanting to finish.

  • Jensen

    I tried Fighting Fantasy Deathtrap Dungeon, and while it was fun for a while, I really wish there had been an option to be able to save the game instead of having to play through all of the same segments over and over again to get deep into the game just to die and have to start all over. This was very frustrating for me as I got deeper in the game and prevented me from wanting to finish.

    • TheSporkWithin

      The Gamebook Adventures books allow you to place 3 "bookmarks" which serve as save points. You only get 3 to place per playthrough, but if you use them judiciously they're a great concession to being able to save your game, while staying true to the feel of a gamebook.

    • BeefJerky

      The Fighting Fantasy games have a rewind button.

    • http://www.tinmangames.com.au TheTinMan

      Hi The Tin Man here. Just wanted to let you know that the next bunch of Gamebook Adventures updates will contain three difficulty levels, two of which will give you more than the classic three bookmarks.

  • Q

    A Crystal Head Vodka bottle?

    That's a pretty expensive dice bucket

  • Q

    A Crystal Head Vodka bottle?

    That's a pretty expensive dice bucket

  • Q

    A Crystal Head Vodka bottle?

    That's a pretty expensive dice bucket

  • Martin

    Deathtrap dungeon really messed up with the maze... Amazingly boring stuff. Though I did enjoy citadel of Chaos, and creature of havoc sounds interesting. Never had any interest for the gamebook adventure series though... May pick up Sorcery! Sometimes...

  • Martin

    Deathtrap dungeon really messed up with the maze... Amazingly boring stuff. Though I did enjoy citadel of Chaos, and creature of havoc sounds interesting. Never had any interest for the gamebook adventure series though... May pick up Sorcery! Sometimes...

  • Martin

    Deathtrap dungeon really messed up with the maze... Amazingly boring stuff. Though I did enjoy citadel of Chaos, and creature of havoc sounds interesting. Never had any interest for the gamebook adventure series though... May pick up Sorcery! Sometimes...

  • drelbs

    Nice to see these on the front page!

    There are threads on these (and iTunes reviews) but here's a quick take from someone who has read a lot of adventure gamebooks:

    Fighting Fantasy: The Warlock of Firetop Mountain

    Good book - one of the better FF novels, and a great starting point for new players. As for all the BBB FF games, it's got animated dice, decent combat, and is a lot of fun.

    Fighting Fantasy: Citadel of Chaos

    Another good FF book.

    Fighting Fantasy: Deathtrap Dungeon

    This book is EVIL. Prepare to be killed for just walking into the wrong room. ;)

    Fighting Fantasy: Creature of Havok

    I haven't played the iPhone version of this one yet.

    Gamebook Adventures 1: An Assassin in Orlandes

    The GA books cost a lot more, but are very good. GA1 is a more relaxed story, and is very interesting. Another great part about the GA books is that there is more to do in the sense of the game keeps track of some of the more unusual 'off the beaten path' things you discover.

    This would be my other choice for a first iPhone gamebook to start with.

    Gamebook Adventures 2: The Siege of the Necromancer

    A bit more action-orientated that the first one, closer to the FF style than the first GA book IMHO.

    Steve Jackson's Sorcery! The Shamutanti Hills

    Excellent book, so-so implementation. The pre-rendered dice videos look great, but I find myself liking the animated ones better. Events happen without explicit notification sometimes (like HP lost for hunger) as in the BBB FF books. Don't look in the gallery until you've red a lot of the book - all the images are there whether you've seen them or not. :( You can hit the back button and remake choices (even from death - which may be seen as a nice option, or a cheat depending on how you view these things.) This is overall a very easy book compared to the rest of the FF series, and there are some non-choices (i.e. random) which make replaying the book frustrating sometimes.

    Still - the magic system is a lot of fun (the entire spellbook is included, which is a bonus) and the writing is good - this title will become more attractive when they release the following 3 chapters (hopefully as DLC, or some other method where we can keep the same character as you could in the books!)

  • drelbs

    Nice to see these on the front page!

    There are threads on these (and iTunes reviews) but here's a quick take from someone who has read a lot of adventure gamebooks:

    Fighting Fantasy: The Warlock of Firetop Mountain

    Good book - one of the better FF novels, and a great starting point for new players. As for all the BBB FF games, it's got animated dice, decent combat, and is a lot of fun.

    Fighting Fantasy: Citadel of Chaos

    Another good FF book.

    Fighting Fantasy: Deathtrap Dungeon

    This book is EVIL. Prepare to be killed for just walking into the wrong room. ;)

    Fighting Fantasy: Creature of Havok

    I haven't played the iPhone version of this one yet.

    Gamebook Adventures 1: An Assassin in Orlandes

    The GA books cost a lot more, but are very good. GA1 is a more relaxed story, and is very interesting. Another great part about the GA books is that there is more to do in the sense of the game keeps track of some of the more unusual 'off the beaten path' things you discover.

    This would be my other choice for a first iPhone gamebook to start with.

    Gamebook Adventures 2: The Siege of the Necromancer

    A bit more action-orientated that the first one, closer to the FF style than the first GA book IMHO.

    Steve Jackson's Sorcery! The Shamutanti Hills

    Excellent book, so-so implementation. The pre-rendered dice videos look great, but I find myself liking the animated ones better. Events happen without explicit notification sometimes (like HP lost for hunger) as in the BBB FF books. Don't look in the gallery until you've red a lot of the book - all the images are there whether you've seen them or not. :( You can hit the back button and remake choices (even from death - which may be seen as a nice option, or a cheat depending on how you view these things.) This is overall a very easy book compared to the rest of the FF series, and there are some non-choices (i.e. random) which make replaying the book frustrating sometimes.

    Still - the magic system is a lot of fun (the entire spellbook is included, which is a bonus) and the writing is good - this title will become more attractive when they release the following 3 chapters (hopefully as DLC, or some other method where we can keep the same character as you could in the books!)

  • drelbs

    Nice to see these on the front page!

    There are threads on these (and iTunes reviews) but here's a quick take from someone who has read a lot of adventure gamebooks:

    Fighting Fantasy: The Warlock of Firetop Mountain

    Good book - one of the better FF novels, and a great starting point for new players. As for all the BBB FF games, it's got animated dice, decent combat, and is a lot of fun.

    Fighting Fantasy: Citadel of Chaos

    Another good FF book.

    Fighting Fantasy: Deathtrap Dungeon

    This book is EVIL. Prepare to be killed for just walking into the wrong room. ;)

    Fighting Fantasy: Creature of Havok

    I haven't played the iPhone version of this one yet.

    Gamebook Adventures 1: An Assassin in Orlandes

    The GA books cost a lot more, but are very good. GA1 is a more relaxed story, and is very interesting. Another great part about the GA books is that there is more to do in the sense of the game keeps track of some of the more unusual 'off the beaten path' things you discover.

    This would be my other choice for a first iPhone gamebook to start with.

    Gamebook Adventures 2: The Siege of the Necromancer

    A bit more action-orientated that the first one, closer to the FF style than the first GA book IMHO.

    Steve Jackson's Sorcery! The Shamutanti Hills

    Excellent book, so-so implementation. The pre-rendered dice videos look great, but I find myself liking the animated ones better. Events happen without explicit notification sometimes (like HP lost for hunger) as in the BBB FF books. Don't look in the gallery until you've red a lot of the book - all the images are there whether you've seen them or not. :( You can hit the back button and remake choices (even from death - which may be seen as a nice option, or a cheat depending on how you view these things.) This is overall a very easy book compared to the rest of the FF series, and there are some non-choices (i.e. random) which make replaying the book frustrating sometimes.

    Still - the magic system is a lot of fun (the entire spellbook is included, which is a bonus) and the writing is good - this title will become more attractive when they release the following 3 chapters (hopefully as DLC, or some other method where we can keep the same character as you could in the books!)

  • noah

    There was one I was reading about yesterday called U-Ventures which looks interesting. Has anyone played that?

    • TheSporkWithin

      It's a conversion of a Choose Your Own Adventure book. It's similar to these, but lacks any inventory system, puzzles, or combat; instead it's a story in which you are given choices every so often, which leads to a bit of branching plot and multiple endings. They're fun enough, but target a younger audience, and are much shorter than any of the gamebooks in the post above.

    • TheSporkWithin

      It's a conversion of a Choose Your Own Adventure book. It's similar to these, but lacks any inventory system, puzzles, or combat; instead it's a story in which you are given choices every so often, which leads to a bit of branching plot and multiple endings. They're fun enough, but target a younger audience, and are much shorter than any of the gamebooks in the post above.

  • noah

    There was one I was reading about yesterday called U-Ventures which looks interesting. Has anyone played that?

  • noah

    There was one I was reading about yesterday called U-Ventures which looks interesting. Has anyone played that?

    • TheSporkWithin

      It's a conversion of a Choose Your Own Adventure book. It's similar to these, but lacks any inventory system, puzzles, or combat; instead it's a story in which you are given choices every so often, which leads to a bit of branching plot and multiple endings. They're fun enough, but target a younger audience, and are much shorter than any of the gamebooks in the post above.

  • MrMuesli

    Although FF stories evoke fond childhood memories, their not exactly brimming with scintillating prose. that, combined with the seemingly endless 'turn left, turn right, or go straight on' choices just put me right off. The newer Gamebook Adventures have gripping and varied story lines, and as such I'd recommend them over the nostalgia of the former.

    • MrMuesli

      they're..not their...doh!

    • MrMuesli

      they're..not their...doh!

  • MrMuesli

    Although FF stories evoke fond childhood memories, their not exactly brimming with scintillating prose. that, combined with the seemingly endless 'turn left, turn right, or go straight on' choices just put me right off. The newer Gamebook Adventures have gripping and varied story lines, and as such I'd recommend them over the nostalgia of the former.

  • MrMuesli

    Although FF stories evoke fond childhood memories, their not exactly brimming with scintillating prose. that, combined with the seemingly endless 'turn left, turn right, or go straight on' choices just put me right off. The newer Gamebook Adventures have gripping and varied story lines, and as such I'd recommend them over the nostalgia of the former.

    • MrMuesli

      they're..not their...doh!

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  • http://dustofhue.com Leon

    Nice to see this article. I have almost all the apps here. Almost all, because I find it very annoying that the FF franchise continues to republish the classic, oldest titles again and again and again and again, in paper and now as apps. We DO NOT need more versions of Warlock of Firetop Mountain!

    Granted, they are classics and the new format is very very welcome - but please, for goodness sake, would the FF franchise PLEASE republish the rarer titles instead? The ones which haven't seen print in ages, the absolutely stunning titles of the later part of the FF series like Black Vein Prophecy, Midnight Rogue, Vault of the Vampire, Revenge of the Vampire, Spellbreaker, etc. As much respect I have for Mr Livingstone and Mr Jackson, please showcase more of the good work done by later authors like Jonathan Green.

    As for Sorcery! They should've been the first to be made into apps!

  • http://dustofhue.com Leon

    Nice to see this article. I have almost all the apps here. Almost all, because I find it very annoying that the FF franchise continues to republish the classic, oldest titles again and again and again and again, in paper and now as apps. We DO NOT need more versions of Warlock of Firetop Mountain!

    Granted, they are classics and the new format is very very welcome - but please, for goodness sake, would the FF franchise PLEASE republish the rarer titles instead? The ones which haven't seen print in ages, the absolutely stunning titles of the later part of the FF series like Black Vein Prophecy, Midnight Rogue, Vault of the Vampire, Revenge of the Vampire, Spellbreaker, etc. As much respect I have for Mr Livingstone and Mr Jackson, please showcase more of the good work done by later authors like Jonathan Green.

    As for Sorcery! They should've been the first to be made into apps!

  • http://dustofhue.com Leon

    Nice to see this article. I have almost all the apps here. Almost all, because I find it very annoying that the FF franchise continues to republish the classic, oldest titles again and again and again and again, in paper and now as apps. We DO NOT need more versions of Warlock of Firetop Mountain!

    Granted, they are classics and the new format is very very welcome - but please, for goodness sake, would the FF franchise PLEASE republish the rarer titles instead? The ones which haven't seen print in ages, the absolutely stunning titles of the later part of the FF series like Black Vein Prophecy, Midnight Rogue, Vault of the Vampire, Revenge of the Vampire, Spellbreaker, etc. As much respect I have for Mr Livingstone and Mr Jackson, please showcase more of the good work done by later authors like Jonathan Green.

    As for Sorcery! They should've been the first to be made into apps!

  • http://dustofhue.com Leon

    Oh, and I would like to add that the work done for Gamebook Adventures is absolutely amazing. The gamebooks are mercilessly cruel, but great work. Tin Man Games deserves praise and support.

  • http://dustofhue.com Leon

    Oh, and I would like to add that the work done for Gamebook Adventures is absolutely amazing. The gamebooks are mercilessly cruel, but great work. Tin Man Games deserves praise and support.

  • http://dustofhue.com Leon

    Oh, and I would like to add that the work done for Gamebook Adventures is absolutely amazing. The gamebooks are mercilessly cruel, but great work. Tin Man Games deserves praise and support.

  • araczynski

    i would get every one of these if they were a buck, but as is, i'd almost rather get the physical books.

  • araczynski

    i would get every one of these if they were a buck, but as is, i'd almost rather get the physical books.

  • araczynski

    i would get every one of these if they were a buck, but as is, i'd almost rather get the physical books.

  • http://www.agnistudios.com Agni Studios

    Great collection of gamebooks, Eli! We're passionate gamebook players ourselves and are just wrapping up our first Science Fiction gamebook for iPhone called Star Breed.

    As gamebook fans, Sci-fi is something we really wanted to play! Also, we wanted to make the battles more intense, so we've introduced real-time mini games into the gamebook. You can see more on our website http://www.starbreedgame.com or on the forum thread right here on TA (http://forums.toucharcade.com/showthread.php?t=64254)

  • http://www.agnistudios.com Agni Studios

    Great collection of gamebooks, Eli! We're passionate gamebook players ourselves and are just wrapping up our first Science Fiction gamebook for iPhone called Star Breed.

    As gamebook fans, Sci-fi is something we really wanted to play! Also, we wanted to make the battles more intense, so we've introduced real-time mini games into the gamebook. You can see more on our website http://www.starbreedgame.com or on the forum thread right here on TA (http://forums.toucharcade.com/showthread.php?t=64254)

  • http://www.agnistudios.com Agni Studios

    Great collection of gamebooks, Eli! We're passionate gamebook players ourselves and are just wrapping up our first Science Fiction gamebook for iPhone called Star Breed.

    As gamebook fans, Sci-fi is something we really wanted to play! Also, we wanted to make the battles more intense, so we've introduced real-time mini games into the gamebook. You can see more on our website http://www.starbreedgame.com or on the forum thread right here on TA (http://forums.toucharcade.com/showthread.php?t=64254)

  • http://tossr.com/ Stu

    I'd be interested to hear how Creature of Havoc deals with the language you have to translate throughout the book -- whether it does it for you or whether you have to do it manually.

  • http://tossr.com/ Stu

    I'd be interested to hear how Creature of Havoc deals with the language you have to translate throughout the book -- whether it does it for you or whether you have to do it manually.

  • http://tossr.com/ Stu

    I'd be interested to hear how Creature of Havoc deals with the language you have to translate throughout the book -- whether it does it for you or whether you have to do it manually.

  • Oneiromancer

    We need some Lone Wolf on the app store!

  • Oneiromancer

    We need some Lone Wolf on the app store!

  • Oneiromancer

    We need some Lone Wolf on the app store!

  • Severinggecko

    Do these apps support the retina display? Or use apples font rendering? If not I can't get them, blurry text gives me headaches

  • Severinggecko

    Do these apps support the retina display? Or use apples font rendering? If not I can't get them, blurry text gives me headaches

    • http://www.tinmangames.com.au TheTinMan

      Gamebook Adventures will be supporting the retina display in the next raft of updates for GA1, GA2 and soon to be released GA3. :)

    • http://www.tinmangames.com.au TheTinMan

      Gamebook Adventures will be supporting the retina display in the next raft of updates for GA1, GA2 and soon to be released GA3. :)

  • Severinggecko

    Do these apps support the retina display? Or use apples font rendering? If not I can't get them, blurry text gives me headaches

    • http://www.tinmangames.com.au TheTinMan

      Gamebook Adventures will be supporting the retina display in the next raft of updates for GA1, GA2 and soon to be released GA3. :)

  • chris

    my problem is i do not always have paper to draw the mazes etc.. if they would add some way to keep track i would be all over these.. but till they come up with some way to keep track.. ill pass.

  • chris

    my problem is i do not always have paper to draw the mazes etc.. if they would add some way to keep track i would be all over these.. but till they come up with some way to keep track.. ill pass.

  • chris

    my problem is i do not always have paper to draw the mazes etc.. if they would add some way to keep track i would be all over these.. but till they come up with some way to keep track.. ill pass.

  • Justin

    What?? How did I miss the release of 2(!) of the FF gamebooks??? I follow on Twitter and FB and email and I don't recall ANY messages announcing CoC or CoH. In any event...BOUGHT. :) These are some of my treasured books EVER and have now become my most treasured apps. Incredible job on these.

    Likewise to the GA folks. A HUGE amount of love was poured into these and it shows. Gamebooks forever!!!

  • Justin

    What?? How did I miss the release of 2(!) of the FF gamebooks??? I follow on Twitter and FB and email and I don't recall ANY messages announcing CoC or CoH. In any event...BOUGHT. :) These are some of my treasured books EVER and have now become my most treasured apps. Incredible job on these.

    Likewise to the GA folks. A HUGE amount of love was poured into these and it shows. Gamebooks forever!!!

  • Justin

    What?? How did I miss the release of 2(!) of the FF gamebooks??? I follow on Twitter and FB and email and I don't recall ANY messages announcing CoC or CoH. In any event...BOUGHT. :) These are some of my treasured books EVER and have now become my most treasured apps. Incredible job on these.

    Likewise to the GA folks. A HUGE amount of love was poured into these and it shows. Gamebooks forever!!!

  • Joel

    Interesting to see Sorcery in the mix... I still have my books.

  • Joel

    Interesting to see Sorcery in the mix... I still have my books.

  • Joel

    Interesting to see Sorcery in the mix... I still have my books.

  • Ian Holmes

    You left out the Choice Of games. Choice of the Dragon, Choice of Broadsides, etc. See choiceofgames.com

  • Ian Holmes

    You left out the Choice Of games. Choice of the Dragon, Choice of Broadsides, etc. See choiceofgames.com

  • Ian Holmes

    You left out the Choice Of games. Choice of the Dragon, Choice of Broadsides, etc. See choiceofgames.com

  • Eduardo

    Seriously, how can you say the fighting fantasy looks good on the iPad? It looks incredibly pixelated. I guess I can't trust your reviews so much anymore. Thanks for making me waste 2.99.

    • Collin

      Startup logo and some HUD elements are bit blurry (not pixelated but blurry - totally opposite) but text and in game images are completely rendered in high resolution.

    • Collin

      Startup logo and some HUD elements are bit blurry (not pixelated but blurry - totally opposite) but text and in game images are completely rendered in high resolution.

    • Eli Hodapp

      I like reading text on the big screen, in fact, just read through Deathtrap Dungeon on my iPad last night and it was great on the device!

  • Eduardo

    Seriously, how can you say the fighting fantasy looks good on the iPad? It looks incredibly pixelated. I guess I can't trust your reviews so much anymore. Thanks for making me waste 2.99.

  • Eduardo

    Seriously, how can you say the fighting fantasy looks good on the iPad? It looks incredibly pixelated. I guess I can't trust your reviews so much anymore. Thanks for making me waste 2.99.

    • Collin

      Startup logo and some HUD elements are bit blurry (not pixelated but blurry - totally opposite) but text and in game images are completely rendered in high resolution.

    • Eli Hodapp

      I like reading text on the big screen, in fact, just read through Deathtrap Dungeon on my iPad last night and it was great on the device!