The award winning Mac/PC game Osmos from developer Hemisphere Games made its way onto the iPad last month to overwhelmingly positive reviews from just about every media outlet that laid their hands on it. Osmos is the kind of experience that blurs the line between art and game, and we really enjoyed the game in our own review as well. As great of an impression as Osmos left on iPad owners, those who are without that device were left asking “where is an iPhone version?” Hemisphere had hinted during the development of the iPad game that an iPhone version would be forthcoming, and they have since confirmed this on their website with a gameplay video and release date.

One concern that always seems to come up when talking about Osmos for iPhone is how the game will play on the smaller screen as opposed to that of the iPad. It appears the answer is that it will play just fine, as demonstrated in this video:

The iPhone version of Osmos will contain all the same content as it's iPad older brother. The developer explains that some of the levels have been slightly reworked to accommodate the smaller screen space, and due to this the game can require different strategies to complete some levels, offering a somewhat different experience than the iPad version.  The iPhone version will also have full iOS4 and Retina Display support. If you've been green with envy over iPad owners getting to experience such a phenomenal game, rest assured that the wait for Osmos on iPhone is almost over, as the game will be available August 5th for $2.99.

  • amroc

    Awesome game. It's great to see games like this that use the touch screen so well. To me this is what iDevice gaming is all about.

  • amroc

    Awesome game. It's great to see games like this that use the touch screen so well. To me this is what iDevice gaming is all about.

  • redribbon

    retina display support?

  • redribbon

    retina display support?

  • SmashD

    retina display isn't that much needed for games imho, displaying text sharp is the biggest plus... again imho

  • SmashD

    retina display isn't that much needed for games imho, displaying text sharp is the biggest plus... again imho

  • Steve

    Not needed?? If it has Retina display support then I'll buy it.

  • Steve

    Not needed?? If it has Retina display support then I'll buy it.

  • Zonko

    Is this going to be universal? The whole farce of 'HD' versions for iPad (particularly now that the iPhone 4's retina display is virtually iPad resolution anyway) is absurd and I'll never buy two versions of the same game when one should be enough.

    Universal or no sale. Simple as that.

    • http://wecangogogo.com Evan

      See, i think the exact opposite way. I have it for mac, Will get it for iphone, And when i get an ipad, i will get it for ipad.

      • Zonko

        You enjoy buying the same thing multiple times? I assume you have plenty of money to waste then?

        As for a Mac/PC version, that's obviously different as there's no easy way to supply an iOS and Mac version with the same purchase. With iPad and iPhone though, it simply takes a small amount of developer effort to both code a universal app, and resist the urge to ripp off their customers.

      • http://clicksforcollege.com Allan

        Do you just like spending as much as possible for the same game or what? I too have bought many versions of different games for various systems and frankly, it's gotten old. If there's a system in place for universal applications, frickin use/demand it! And if the game is worth it, then the company can charge more and get more sales.

    • wiesse

      I will gladly pay $2.99 again for a game that I can enjoy on multiple platforms. I could buy this game 20 times before I get to the price of an xBox game and this quality is worth it.

      ...I paid for my dinner last night, shoot now I have to pay for dinner again tonight?!? I guess I should stop eating!

  • Zonko

    Is this going to be universal? The whole farce of 'HD' versions for iPad (particularly now that the iPhone 4's retina display is virtually iPad resolution anyway) is absurd and I'll never buy two versions of the same game when one should be enough.

    Universal or no sale. Simple as that.

    • http://wecangogogo.com Evan

      See, i think the exact opposite way. I have it for mac, Will get it for iphone, And when i get an ipad, i will get it for ipad.

      • Zonko

        You enjoy buying the same thing multiple times? I assume you have plenty of money to waste then?

        As for a Mac/PC version, that's obviously different as there's no easy way to supply an iOS and Mac version with the same purchase. With iPad and iPhone though, it simply takes a small amount of developer effort to both code a universal app, and resist the urge to ripp off their customers.

      • http://clicksforcollege.com Allan

        Do you just like spending as much as possible for the same game or what? I too have bought many versions of different games for various systems and frankly, it's gotten old. If there's a system in place for universal applications, frickin use/demand it! And if the game is worth it, then the company can charge more and get more sales.

    • wiesse

      I will gladly pay $2.99 again for a game that I can enjoy on multiple platforms. I could buy this game 20 times before I get to the price of an xBox game and this quality is worth it.

      ...I paid for my dinner last night, shoot now I have to pay for dinner again tonight?!? I guess I should stop eating!

  • Ryan D

    Uh. It does have Retina Display Support, as far as the iTunes description mentions. So go ahead and buy it then :D

  • Ryan D

    Uh. It does have Retina Display Support, as far as the iTunes description mentions. So go ahead and buy it then :D

  • Jared Nelson

    Yes, I failed to mention that the iPhone version will have iOS4 and Retina Display support. Updated the post. Sorry about that :)

  • Jared Nelson

    Yes, I failed to mention that the iPhone version will have iOS4 and Retina Display support. Updated the post. Sorry about that :)

  • http://www.travestiilan.com travesti

    yorumu türkçe yapıyorum web siteniz çok güzel ve oyunlarda çok çok güzel bende böyle bir web sitem olsun isterdim emegi geçen bütün mod ve admin arkadaşlara teşekkür ederim ben türkiye ankarada yaşıyorum herkese sevgiler saygılar iyi günler dilerim hoşçakalın

  • http://www.travestiilan.com travesti

    yorumu türkçe yapıyorum web siteniz çok güzel ve oyunlarda çok çok güzel bende böyle bir web sitem olsun isterdim emegi geçen bütün mod ve admin arkadaşlara teşekkür ederim ben türkiye ankarada yaşıyorum herkese sevgiler saygılar iyi günler dilerim hoşçakalın

  • Zonko

    Just checked the developer's web site and they have confirmed that they indeed have split the iOS version off into a separate iPad and iPhone versions.

    Very, very grubby, and I shall not be purchasing this on any platform. By contrast I've bought apps in the past which I might have normally skipped until I saw they were universal. Sometimes offering more to customers actually generates more sales, imagine that!

    • Ryan D

      Just shut up Zonko.

      There iPad version is a smash in the iPad market, and if the iPhone version goes great, there'll get even more money.

      And that's what they wanna get. Why waste the opportunity to sell the same game in 2 area's and be successful. So it shows your nothing but a cheap assed scrawny chicken shit.

      • Mercury

        Ah insults, you're really going to win an argument that way.

        Fact is, Apple created an easy way for developers to create apps which work on all iOS devices. Some developers use this system and deliver value, wheel others nickel and dime all they can.

        It's sad to see an app like this, which would have so easily worked as a universal app has been split needlessly into two. I won't be buying it for this reason and i hope others do the same. Maybe eventually developers will get the message.

  • Zonko

    Just checked the developer's web site and they have confirmed that they indeed have split the iOS version off into a separate iPad and iPhone versions.

    Very, very grubby, and I shall not be purchasing this on any platform. By contrast I've bought apps in the past which I might have normally skipped until I saw they were universal. Sometimes offering more to customers actually generates more sales, imagine that!

    • Ryan D

      Just shut up Zonko.

      There iPad version is a smash in the iPad market, and if the iPhone version goes great, there'll get even more money.

      And that's what they wanna get. Why waste the opportunity to sell the same game in 2 area's and be successful. So it shows your nothing but a cheap assed scrawny chicken shit.

      • Mercury

        Ah insults, you're really going to win an argument that way.

        Fact is, Apple created an easy way for developers to create apps which work on all iOS devices. Some developers use this system and deliver value, wheel others nickel and dime all they can.

        It's sad to see an app like this, which would have so easily worked as a universal app has been split needlessly into two. I won't be buying it for this reason and i hope others do the same. Maybe eventually developers will get the message.

  • j.no

    I agree....this app should be universal. I don't have an iPad, but I feel the utter disgust others have in buying this app twice.

  • j.no

    I agree....this app should be universal. I don't have an iPad, but I feel the utter disgust others have in buying this app twice.

  • http://www.twitter.com/josh_hofer Josh Hofer

    You people are so damn cheap it makes me sick.

    When you bought Call of Duty for your xbox, did you also expect to be able to be able to pop it in your PS3 or your PC and be able to play it? NO. You didn't, and if you did... you're a moron :)

    • Mercury

      Well of course its possible to make a game which runs on both a ps3 and a 360... in your world perhaps.

      It's a silly and pointless comparison as no other platform offers the universal app ability that iOS does. Its there to be used, but maybe it's time Apple stepped in a set a few rules if devs continue to abuse their system like this.

      • http://www.twitter.com/josh_hofer Josh Hofer

        This isn't about a possibility, this is about FACTS. It's not like porting a game over to the PS3 from xbox is an easy task. It takes work, workers need to be paid, you make money from selling the game. Is that simple enough?

        This very idea can be applied to the iOS system, it's not a cake walk to port from iPhone to the iPad... so naturally, you put out two versions to compensate for the extra work done so you can pay your bills and any employees for their hard work on the games you love.

        You have a ridiculous false sense of entitlement going on buddy, just sayin'.

        And I'm done.

  • http://www.twitter.com/josh_hofer Josh Hofer

    You people are so damn cheap it makes me sick.

    When you bought Call of Duty for your xbox, did you also expect to be able to be able to pop it in your PS3 or your PC and be able to play it? NO. You didn't, and if you did... you're a moron :)

    • Mercury

      Well of course its possible to make a game which runs on both a ps3 and a 360... in your world perhaps.

      It's a silly and pointless comparison as no other platform offers the universal app ability that iOS does. Its there to be used, but maybe it's time Apple stepped in a set a few rules if devs continue to abuse their system like this.

      • http://www.twitter.com/josh_hofer Josh Hofer

        This isn't about a possibility, this is about FACTS. It's not like porting a game over to the PS3 from xbox is an easy task. It takes work, workers need to be paid, you make money from selling the game. Is that simple enough?

        This very idea can be applied to the iOS system, it's not a cake walk to port from iPhone to the iPad... so naturally, you put out two versions to compensate for the extra work done so you can pay your bills and any employees for their hard work on the games you love.

        You have a ridiculous false sense of entitlement going on buddy, just sayin'.

        And I'm done.

  • Metalbear

    I'm definitely buying this.

  • Metalbear

    I'm definitely buying this.

  • Igor

    I've gotta say I'm with Josh on this. I mean, really? You're talking maybe 5 bucks... and you're pissed you can't run it on more than one system?? Hm.

  • Igor

    I've gotta say I'm with Josh on this. I mean, really? You're talking maybe 5 bucks... and you're pissed you can't run it on more than one system?? Hm.

  • MTFox

    Oh, you lame cheapskate whiners. We're talking one-digit USD prices here. ONE fucking digit, and at the lower end at that. You want to run it on two different systems, you buy two apps. There.

  • MTFox

    Oh, you lame cheapskate whiners. We're talking one-digit USD prices here. ONE fucking digit, and at the lower end at that. You want to run it on two different systems, you buy two apps. There.

  • Jared Nelson

    To the people complaining about the app being universal -

    You're assuming that it's a piece of cake to just make an app universal, that there's literally no effort involved and that the only reason they don't is because they are greedy. This assumption is wrong, and Hemisphere has been working on the iPhone version for a month making sure that it's a great experience for the platform. This added work should be free in your eyes?

    You're also assuming that everybody owns both an iPhone and an iPad, and that they would be willing to pay more money for a game that would run on both. This isn't even close to true, but by that logic, would you pay $8 for it to be universal? Because that's essentially all you're doing here anyway by buying both versions. This way at least there's a choice for the people that don't own both devices.

    Finally, if paying $8 to have one of the finest games in the App Store that can run on both of your mobile devices is too much to ask, then you are living in a dream world. It's an incredible deal, far cheaper than any other platform out there.

    It's just plain stupid to assume the developer is intending to rip off their customers by not having a universal game.

  • Jared Nelson

    To the people complaining about the app being universal -

    You're assuming that it's a piece of cake to just make an app universal, that there's literally no effort involved and that the only reason they don't is because they are greedy. This assumption is wrong, and Hemisphere has been working on the iPhone version for a month making sure that it's a great experience for the platform. This added work should be free in your eyes?

    You're also assuming that everybody owns both an iPhone and an iPad, and that they would be willing to pay more money for a game that would run on both. This isn't even close to true, but by that logic, would you pay $8 for it to be universal? Because that's essentially all you're doing here anyway by buying both versions. This way at least there's a choice for the people that don't own both devices.

    Finally, if paying $8 to have one of the finest games in the App Store that can run on both of your mobile devices is too much to ask, then you are living in a dream world. It's an incredible deal, far cheaper than any other platform out there.

    It's just plain stupid to assume the developer is intending to rip off their customers by not having a universal game.

  • iPhone User

    Speaking of iPad games that need to come out on iPhone.

    WHERE'S MIRROR'S EDGE!?

  • iPhone User

    Speaking of iPad games that need to come out on iPhone.

    WHERE'S MIRROR'S EDGE!?

  • Josh

    btw this was already out on the iPhone
    http://itunes.apple.com/us/app/osmos/id382991304?mt=8

  • Josh

    btw this was already out on the iPhone
    http://itunes.apple.com/us/app/osmos/id382991304?mt=8

  • Mooro

    Totally agree with Jared and Josh. Get over yourselves. It's only a couple of bucks. Looking forward to getting this when I get home this evening.

    And yes. Where is Mirror's Edge?????????????

  • Mooro

    Totally agree with Jared and Josh. Get over yourselves. It's only a couple of bucks. Looking forward to getting this when I get home this evening.

    And yes. Where is Mirror's Edge?????????????