Parked outside the west hall of E3 this year was a black party bus covered in Gameloft logos and graphics from their latest games. Inside they walked us through a few games that are nearing release, and a few others that are coming soon. The star of the show was Ultimate Spiderman Total Mayhem, a 3D beat 'em up obviously based in the Spider Man universe with an art style straight out of the Spider Man comic books.

Available sometime towards the end of this summer, Ultimate Spiderman is controlled like all third person Gameloft games, with a virtual joystick that controls your movement and a set of buttons that handle your punching, web slinging, jumping, and other actions. As you fight more guys, an energy bar increases below your health that allows you to unleash an "ultimate combo" which sends Spider Man in to a web-spinning frenzy, damaging everything on screen.

The demo Gameloft was willing to show was fairly brief, but I did get a chance to fight a whole mess of bad guys, fight a mini-boss of sorts, and even experience a few quick time events where your spider sense kicks in to do things like avoid falling obstacles. The first level included everything you would expect in a Spider Man game, fighting on streets, climbing up a building, and finally hopping from roof top to roof top.

The second level they showed involve quite a bit of web slinging. Vaulting yourself forward and swinging between buildings is interrupted by a seemingly constant stream of incoming missiles which using your spider sense you can avoid and leap off of. Overall, both levels were pretty cool, but like quite a few recent Gameloft games, the various gameplay components that make up Ultimate Spiderman all feel transplanted from other titles. Fighting had almost had a Hero of Sparta [$1.99 / Free] feel to it with spider webs mixed in, controlling Spider Man felt a lot like controlling Iron Man in Iron Man 2 [$6.99 / Free], and there was even some rail sliding portions that reminded me of the exact same segments from Avatar [$6.99].

This isn't entirely bad, as if you haven't played these other games all the things that make up Spider Man will seem to go together very well-- But, if you have been playing every Gameloft release, it will be very apparent that you're just playing another conglomeration of Gameloft gameplay mechanics with a Spider Man skin on top. Hopefully when the game is finally released it will include a bit more to set it apart from other Gameloft games aside from the Spider Man license.

Other Gameloft games included Hero of Sparta 2, which picked up where the original left off with you going back to attempt to lift the curse from your homeland and go head to head with Hades. Launching for both the iPhone and iPad, Hero of Sparta 2 will likely be an easy purchase for anyone who enjoyed Hero of Sparta, as the game offers more of the same but this time with substantially better looking graphics.

Let's Golf 2 is also in the works, and just like Hero of Sparta 2, it's Let's Golf with even more holes (108 in total), more playable characters, more stuff to unlock, and better looking graphics across the 6 included environments. I had a great time with Let's Golf [$1.99 / Free], which is incredibly apparent in our review from last year and it's actually still my favorite golf game for the iPhone. I'm really looking forward to Let's Golf 2.

A sequel to Dungeon Hunter [$4.99 / Free] is in development as well, with three classes and much like the original Dungeon Hunter 2 has plenty of loot to gather, quests to complete, and monsters to slay. The biggest new feature in Dungeon Hunter 2 is online co-op multiplayer. Yes, online co-op multiplayer. Gameloft was reluctant to discuss exactly how the multiplayer would work, but if it's implemented well Dungeon Hunter 2 could potentially be absolutely amazing as few things are more fun in my opinion than dungeon crawling with friends.

Other than that, a bunch of Gameloft games which don't have iPad versions are getting upscaled to HD releases. These include Splinter Cell Conviction [$9.99], Blockus [$4.99], and The Settlers [$4.99 / Free]. Each game is basically the same as the iPhone version with higher resolution graphics with the main exception being Blokus which is coming loaded with single device multiplayer.

  • dumas1000

    My general response to this is "Meh." Gameloft can do better.

    Don't forget that co-op multiplayer was also promised with Brothers In Arms 2. Ultimately, Gameloft never delivered.

    I cannot believe that these are Gameloft's holiday-season heavy-hitters. I just find it extremely hard to believe.

  • dumas1000

    My general response to this is "Meh." Gameloft can do better.

    Don't forget that co-op multiplayer was also promised with Brothers In Arms 2. Ultimately, Gameloft never delivered.

    I cannot believe that these are Gameloft's holiday-season heavy-hitters. I just find it extremely hard to believe.

  • Vegemite

    Dungeon Hunter could have been my favorite iphone game ever if it played as well as it looks, but it was just an empty shell with no soul. Like most Gameloft games.

  • Vegemite

    Dungeon Hunter could have been my favorite iphone game ever if it played as well as it looks, but it was just an empty shell with no soul. Like most Gameloft games.

  • HistorySchol

    Dungeon Hunter 2 coop. :)

  • HistorySchol

    Dungeon Hunter 2 coop. :)

  • dexx0008

    +1, dungeon hunter could have been fantastic if it had been a bit more open with decent quests. also, loot was obtained far too easy. I hope the info above doesn't mean you'll gain loot faster :0 but rather more kinds to find.

    i hope it isn't coop only as well. coop is great, but sometimes i just want to pick up and play quickly.

    • dexx0008

      decent quests-->there was too much hand holding and it was far too easy.

  • dexx0008

    +1, dungeon hunter could have been fantastic if it had been a bit more open with decent quests. also, loot was obtained far too easy. I hope the info above doesn't mean you'll gain loot faster :0 but rather more kinds to find.

    i hope it isn't coop only as well. coop is great, but sometimes i just want to pick up and play quickly.

    • dexx0008

      decent quests-->there was too much hand holding and it was far too easy.

  • Stan Winstone

    Yeah to me gameloft is typically an automatic no-buy. It stands for assembly-line games with no updates and little variation.

    • SalsaMD

      excluding their direct ports, eg Driver, Rayman, Prince of Persia...

  • Stan Winstone

    Yeah to me gameloft is typically an automatic no-buy. It stands for assembly-line games with no updates and little variation.

    • SalsaMD

      excluding their direct ports, eg Driver, Rayman, Prince of Persia...

  • Brandon

    They got a nice logo...

    I might get spider-man...
    Maybe splinter cell too...
    But I'm playing prince of persia now...

  • Brandon

    They got a nice logo...

    I might get spider-man...
    Maybe splinter cell too...
    But I'm playing prince of persia now...

  • mike

    DH2... awesome

  • mike

    DH2... awesome

  • bob

    http://www.freepsnpoints.com/?i=129722

    free iphone and psn codes

  • bob

    http://www.freepsnpoints.com/?i=129722

    free iphone and psn codes

  • myrmidon

    lets face it, Gameloft are virtually King of the appstore whether you like it or not. Call me a mass consumer but i look forward to 90 percent of their games and am never more than slightly let down. Then half their games are the best, no doubt, unless you have you're head in a hole. Nova, bia2, splinter cell, pop, sandstorm etc etc. No one else can pull that off yet. If gameloft werent involved with the appstore the overall quality standard across the board would drop heavily and they know it, yeah theres other kick ass developers, lets see what the future holds. But even if Gameloft are the 'corporate enemy' like ea, they had to start humbly somewhere with crappy j2me like most other long termers, and i say they deserve their financial clout as much as any self starter. At a corporate level all they got to do is look to the almighty dollar which is common sense if you are a expanding company with mass employees and infrastructure, but just hope that they can more or less continue to have both their heads in the clouds and their feet firmly on the ground.

  • myrmidon

    lets face it, Gameloft are virtually King of the appstore whether you like it or not. Call me a mass consumer but i look forward to 90 percent of their games and am never more than slightly let down. Then half their games are the best, no doubt, unless you have you're head in a hole. Nova, bia2, splinter cell, pop, sandstorm etc etc. No one else can pull that off yet. If gameloft werent involved with the appstore the overall quality standard across the board would drop heavily and they know it, yeah theres other kick ass developers, lets see what the future holds. But even if Gameloft are the 'corporate enemy' like ea, they had to start humbly somewhere with crappy j2me like most other long termers, and i say they deserve their financial clout as much as any self starter. At a corporate level all they got to do is look to the almighty dollar which is common sense if you are a expanding company with mass employees and infrastructure, but just hope that they can more or less continue to have both their heads in the clouds and their feet firmly on the ground.

  • OnePieceROCKS

    I am definitely gonna get Ultimate Spiderman: Total Mayhem because i love Marvel Superheroe games! And it is going to be my first Gameloft game! I hope they make a more longer 20 level's action packed Sequel to it also!!!!!!!!

  • OnePieceROCKS

    I am definitely gonna get Ultimate Spiderman: Total Mayhem because i love Marvel Superheroe games! And it is going to be my first Gameloft game! I hope they make a more longer 20 level's action packed Sequel to it also!!!!!!!!