Visceral Games (formerly EA Redwood Shores) never ruled out the possibility that its upcoming third-person horror title Dead Space 2 would come to the PC. Strange as the non-committal attitude has been -- the original Dead Space hit the PC, after all -- there's little doubt now that the game will be, at some point, mouse and keyboard friendly. It also appears as if it could be swipe, flick, and shake-friendly in the near future, too.

Dead Space publisher EA released an updated version of its blockbuster title release schedule (via Shacknews), seemingly confirming that Dead Space 2 is headed to the PC. Interestingly, it also includes a mention of the iterative title hitting "handheld / mobile."

Rumors swirling around Visceral's last Dead Space title, a Wii-exclusive on-rails FPS sub-titled Extraction, have long suggested that the critically praised, yet financial underperformer, could be making its way to the Xbox 360's and PS3's respective download services. More recent rumors have also pegged Extraction as an iPad title, which we thought was absurd until seeing EA's recent release schedule.

Of course there's a chance by "handheld / mobile" EA only means a PSP release, but given the fact that the recently iPhone-released FIFA 2010 World Cup is also labeled "handheld/mobile", it seems very possible.

This is the first we've heard of Dead Space 2 hitting a mobile platform, so naturally there's no details. We'll ask a few questions and try to get some answers. In the meantime, keep thinking those happy thoughts. You know, the ones that star big multi-armed monsters? Those. Think those thoughts.

  • RNF

    Dead Space was AWESOME!

  • RNF

    Dead Space was AWESOME!

  • 5duc29

    It would be awesome to see Dead Space on the idevice.

    I have yet to finish Dead Space. I'm on Chapter 7 and it's a pretty great game so far..

  • 5duc29

    It would be awesome to see Dead Space on the idevice.

    I have yet to finish Dead Space. I'm on Chapter 7 and it's a pretty great game so far..

  • SeveringGecko

    Great i could not finish the first dead space becauseit scared the crap out of me, guess i get to torture myself again on the go!

    As much as it scared me the first game was really fun, it will be exciting to see what EA does with it on the iPhone/iPad

  • SeveringGecko

    Great i could not finish the first dead space becauseit scared the crap out of me, guess i get to torture myself again on the go!

    As much as it scared me the first game was really fun, it will be exciting to see what EA does with it on the iPhone/iPad

  • EightFlyingCars

    I think Dead Space on Android is doubtful for one reason: Java.

    Java is simply not a beefy enough language to support the kind of game like Dead Space is, unless they released a really stripped-down, hacked-up version of the game. And then the Android Marketplace's return policy will bite EA in the butt.

  • EightFlyingCars

    I think Dead Space on Android is doubtful for one reason: Java.

    Java is simply not a beefy enough language to support the kind of game like Dead Space is, unless they released a really stripped-down, hacked-up version of the game. And then the Android Marketplace's return policy will bite EA in the butt.

  • Tkun

    That would be really cool. I still need to pick up the original Dead Space for my 360.

  • Tkun

    That would be really cool. I still need to pick up the original Dead Space for my 360.

  • dumas1000

    Meh. That's what I think of Dead Space. In a sense, that increases my interest in an idevice port, because I wouldn't pay $65 for a Dead Space game. $10 for an iPhone version, perhaps. I'm almost always intrigued by major gaming IPs, but that does mean I'm willing to pay full console price for most of them. Same thing with Splinter Cell Conviction. I wouldn't buy it, full console price. But when Gameloft sells the iPhone version for almost 1/10 that price, it'll be a nice alternative for someone who isn't quite into enough to go full console purchase. Even game rentals cost about $10 where I live. And Gamefly is worthless, with all worthwhile games hopelessly waitlisted for months. If not for an iPhone version, I might never play this. game.

  • dumas1000

    Meh. That's what I think of Dead Space. In a sense, that increases my interest in an idevice port, because I wouldn't pay $65 for a Dead Space game. $10 for an iPhone version, perhaps. I'm almost always intrigued by major gaming IPs, but that does mean I'm willing to pay full console price for most of them. Same thing with Splinter Cell Conviction. I wouldn't buy it, full console price. But when Gameloft sells the iPhone version for almost 1/10 that price, it'll be a nice alternative for someone who isn't quite into enough to go full console purchase. Even game rentals cost about $10 where I live. And Gamefly is worthless, with all worthwhile games hopelessly waitlisted for months. If not for an iPhone version, I might never play this. game.

  • beetle004

    EA pls bring dead space to iphone!!

  • beetle004

    EA pls bring dead space to iphone!!

  • nizy

    Extraction is an excellent game and I for 1 would love it to come to iPhone with Doom Resurrection style controls. And i've been saying that on these forums since it launched!

    As long as a sequel is adequately ported/adjusted for iPhone I would be happy with that too.

  • nizy

    Extraction is an excellent game and I for 1 would love it to come to iPhone with Doom Resurrection style controls. And i've been saying that on these forums since it launched!

    As long as a sequel is adequately ported/adjusted for iPhone I would be happy with that too.

  • Christian Bale

    I don't have any space on my iPhone lef...8gb of apps ffs. And I havent even played half of them!!

  • Christian Bale

    I don't have any space on my iPhone lef...8gb of apps ffs. And I havent even played half of them!!