Picture 16Ngmoco's acquisition of Freeverse was the big surprise news tonight. The move has generated a lot of questions and concerns regarding the direction of both companies. We have interviews set up with Freeverse's VP Colin Smith tomorrow and Ngmoco's Neil Young tonight.

In the meanwhile, Freeverse Senior Producer Bruce Morrison assured us that they are not making any major changes to their existing games or their much anticipated game Warpgate.

We are not making changes to our current titles (well adding Plus+ awards and leader boards to a lot that need them). The current titles you know about, the stuff about to come out (Zombie Cannon Carnage and Warpgate) are not changing and are going to be the games we promised.

We'll have more news and information to come soon.

  • mattman93

    Glad to hear Warpgate won't be "freemium"

  • mattman93

    Glad to hear Warpgate won't be "freemium"

  • I'm just Trolling

    Still, ngmoco sucks

  • I'm just Trolling

    Still, ngmoco sucks

  • http://majicjungle.com David Frampton

    This completely contradicts the TechCrunch article: "But Young plans to move the Freeverse games over to the free-to-play model, and then make money off in-app purchases."

    Makes all the difference to how people are going to feel about this.

    • arn

      guessing they meant future unreleased/unannounced games.

      • jc

        i hope you are right. looking forward to the interviews.

    • Adams Immersive

      That description could apply to my personal favorite model: free-to-play (“lite”) with a one-time in-app purchase that upgrades to the full game. (Which comes out the same as the old way of having separate “lite” and “real” apps, only more convenient for all concerned.)

      I hope more companies go that route.

  • http://majicjungle.com David Frampton

    This completely contradicts the TechCrunch article: "But Young plans to move the Freeverse games over to the free-to-play model, and then make money off in-app purchases."

    Makes all the difference to how people are going to feel about this.

    • arn

      guessing they meant future unreleased/unannounced games.

      • jc

        i hope you are right. looking forward to the interviews.

    • Adams Immersive

      That description could apply to my personal favorite model: free-to-play (“lite”) with a one-time in-app purchase that upgrades to the full game. (Which comes out the same as the old way of having separate “lite” and “real” apps, only more convenient for all concerned.)

      I hope more companies go that route.

  • Noman

    Thank goodness, I was really worried for a while.

  • Noman

    Thank goodness, I was really worried for a while.

  • GodSon

    Congrats on the new pick-up ngmoco! Hopefully we can see more quality games be released sooner from them with your support.

  • GodSon

    Congrats on the new pick-up ngmoco! Hopefully we can see more quality games be released sooner from them with your support.

  • Rad

    If Freeverse goes "freemium" I won't buy anymore of their games. I have most all of them. Its a shame that this will most likely happen. Thanks for all the Great Games Freeverse. I think I will go buy another Gameloft to help support the developers that keep to the game model that I like to buy not rent.

    • arn

      you don't have to "buy" their games cause they will be free. :)

      arn

      • Rad

        OK let me re-phrase my statement; I like "full featured" games that you only buy once, not ones where you have to pay for Food or energy to unlock features for a limited time and have no choice but to join the "Plus+ Network". OpenFeint at least gives you a choice to Opt out.

      • baddog

        Don't bother. Some people just don't understand economics and rather pay for a game with no replay value vs a free game that's constantly growing.
        I love that ngmoco gives us a choice. WE have a choice to keep playing for free or pay for additional content.

  • Rad

    If Freeverse goes "freemium" I won't buy anymore of their games. I have most all of them. Its a shame that this will most likely happen. Thanks for all the Great Games Freeverse. I think I will go buy another Gameloft to help support the developers that keep to the game model that I like to buy not rent.

    • arn

      you don't have to "buy" their games cause they will be free. :)

      arn

      • Rad

        OK let me re-phrase my statement; I like "full featured" games that you only buy once, not ones where you have to pay for Food or energy to unlock features for a limited time and have no choice but to join the "Plus+ Network". OpenFeint at least gives you a choice to Opt out.

      • baddog

        Don't bother. Some people just don't understand economics and rather pay for a game with no replay value vs a free game that's constantly growing.
        I love that ngmoco gives us a choice. WE have a choice to keep playing for free or pay for additional content.

  • 1337Brian

    But will they still continue to support the fight against illegal whale hunting?!
    PLEASE DON'T STOP!!!

    • LBG

      News just in!

      ngmoco supports whale hunting.
      In fact, 60% of their profits go towards whale hunting ships, spears, equipment etc.

      The other 40% goes to manufacturing nuclear weapons which they then sell to extremist groups and arms dealers.

      ngmoco is pure evil.

  • 1337Brian

    But will they still continue to support the fight against illegal whale hunting?!
    PLEASE DON'T STOP!!!

    • LBG

      News just in!

      ngmoco supports whale hunting.
      In fact, 60% of their profits go towards whale hunting ships, spears, equipment etc.

      The other 40% goes to manufacturing nuclear weapons which they then sell to extremist groups and arms dealers.

      ngmoco is pure evil.

  • Chaos215bar2

    Don't bother. Some people just don't understand economics and rather pay again and again for a "free" game vs pay once and play the entire experience as much as they want. Sure, you can play all these new ngmoco games without paying a cent, but you'll need to keep paying as long as you want the full experience. I don't mind paying for permanent additional content, if I think it's worth the price, but I will never pay for limited use in-game items or content.

    • Chaos215bar2

      Silly comment system. That should have been a third-level reply above. (Feel free to delete this copy, moderators.)

      • Chaos215bar2

        And now I can't delete this comment or re-post it above because it's a duplicate. How inconvenient.

  • Chaos215bar2

    Don't bother. Some people just don't understand economics and rather pay again and again for a "free" game vs pay once and play the entire experience as much as they want. Sure, you can play all these new ngmoco games without paying a cent, but you'll need to keep paying as long as you want the full experience. I don't mind paying for permanent additional content, if I think it's worth the price, but I will never pay for limited use in-game items or content.

    • Chaos215bar2

      Silly comment system. That should have been a third-level reply above. (Feel free to delete this copy, moderators.)

      • Chaos215bar2

        And now I can't delete this comment or re-post it above because it's a duplicate. How inconvenient.

  • Cougarcat

    First Pangea, now Freeverse. Bye-bye original mac game devs. :(

    • Mister Mumbles

      I had the very same gut feeling when I read about ngmoco's acquisition of Freeverse. Their Mac games were already considerably thinning out due to the initial rise of the app store and their refocused attention on games I didn't care about. Now I'm not expecting much of anything anymore out of them.

      Warpgate has been the only game of theirs of interest to me in a long time, and it might very well end up being the last one, too.

  • Cougarcat

    First Pangea, now Freeverse. Bye-bye original mac game devs. :(

    • Mister Mumbles

      I had the very same gut feeling when I read about ngmoco's acquisition of Freeverse. Their Mac games were already considerably thinning out due to the initial rise of the app store and their refocused attention on games I didn't care about. Now I'm not expecting much of anything anymore out of them.

      Warpgate has been the only game of theirs of interest to me in a long time, and it might very well end up being the last one, too.

  • http://www.jindofox.com Jindo Fox

    The original Mac devs are moving to the App Store because that's where the money is. I'd much rather see these studios survive in another form than go away completely. ngmoco is forward-looking, full of great ideas, and determined to succeed, so don't put up the sad faces :-( ... it's not like they got absorbed by EA or Activision, only to be shut down later.

  • http://www.jindofox.com Jindo Fox

    The original Mac devs are moving to the App Store because that's where the money is. I'd much rather see these studios survive in another form than go away completely. ngmoco is forward-looking, full of great ideas, and determined to succeed, so don't put up the sad faces :-( ... it's not like they got absorbed by EA or Activision, only to be shut down later.

  • http://www.ashhenderson.com Ash

    My worry with the "freemium" games is mainly to do with jailbroken devices.

    My phone is jailbroken, not because I want additional functionality or because I pirate games, but because I live in an area where the iPhone isn't officially released.

    For example, I purchased Minigore, and then tried to buy one of their in-app characters, but couldn't because I was jailbroken.

    I'm willing to give developers my money, but only if I can use what I'm buying.

  • http://www.ashhenderson.com Ash

    My worry with the "freemium" games is mainly to do with jailbroken devices.

    My phone is jailbroken, not because I want additional functionality or because I pirate games, but because I live in an area where the iPhone isn't officially released.

    For example, I purchased Minigore, and then tried to buy one of their in-app characters, but couldn't because I was jailbroken.

    I'm willing to give developers my money, but only if I can use what I'm buying.