We first got word of 100 Rogues late last year. Much like Sword of Fargoal, 100 Rogues seems to be taking the classic roguelike formula and sprucing it up quite a bit with colorful art, animations, and multiple character classes. Of course all the roguelike staples are in place such as randomly generated maps and permadeath as well as modern features like online leaderboards.

Dinofarm Games recently released a new gameplay video highlighting the crusader class with complete narration from the developers detailing the gameplay and interface elements in the game:

I'm a huge fan of the roguelikes, and I really like that developers are taking such an excellent genre and making it approachable to people who likely don't even know what a roguelike is. Getting used to permadeath takes a bit of adjustment, especially with how many video games lately have been trending towards regenerative health systems (Such as nearly every first person shooter released recently.) but few gaming experiences are more rewarding than retrieving whatever magical item you're searching for at the bottom of a treacherous dungeon without dying.

If you're looking for a great roguelike to play while you wait for 100 Rogues, check out both Rogue Touch [$2.99] and/or Sword of Fargoal [$4.99].

  • http://bassoonhero.deviantart.com/ Solid Snake Man

    Can't wait, this looks absolutely fantastic. I'm always in the mood for another Rogue!

  • http://bassoonhero.deviantart.com/ Solid Snake Man

    Can't wait, this looks absolutely fantastic. I'm always in the mood for another Rogue!

  • John

    I like this sub-genre. I'll bite if the price is good. I'm still waiting for a Fargoal sale.

  • John

    I like this sub-genre. I'll bite if the price is good. I'm still waiting for a Fargoal sale.

  • MOS6502

    This looks AMAZING! I really hope that they make the game playable in landscape though, I dont care for playing games in portrait.

  • Scott30

    wow this looks like it will be a lot more fun then fargoal, Im not huge on the rogue genre but bought rogue touch and enjoyed it a bit, I cant say I got into fargoal much but this looks like it will offer much more, the abilities look really cool so far

  • MOS6502

    This looks AMAZING! I really hope that they make the game playable in landscape though, I dont care for playing games in portrait.

  • Scott30

    wow this looks like it will be a lot more fun then fargoal, Im not huge on the rogue genre but bought rogue touch and enjoyed it a bit, I cant say I got into fargoal much but this looks like it will offer much more, the abilities look really cool so far

  • Johnny

    Looks very cool!!! My main gripe with rogue like games, especially for the iPhone is the lack of animation for the main character and everything else. Although Sword of Fargoal is very cool, it could of been better. Why do we still have to move one square at a time.

    This is the sort of game that I've been waiting for.

    • Johnny

      yeah okay we still move one square at a time, but this game looks better doing it.

      • cozmic0

        uhmm... moving one square at a time turn-based is exactly the point of roguelike.... It's one of the defining qualities of a roguelike, look it up :P

      • Johnny

        Didn't know that, I thought because the original rogue/hack games were developed using ASCII characters as the display graphics, movement had to be a character at a time. I don't think there's any reason now not to make a rogue game look smoother, and still have it turn based.

  • Johnny

    Looks very cool!!! My main gripe with rogue like games, especially for the iPhone is the lack of animation for the main character and everything else. Although Sword of Fargoal is very cool, it could of been better. Why do we still have to move one square at a time.

    This is the sort of game that I've been waiting for.

    • Johnny

      yeah okay we still move one square at a time, but this game looks better doing it.

      • cozmic0

        uhmm... moving one square at a time turn-based is exactly the point of roguelike.... It's one of the defining qualities of a roguelike, look it up :P

      • Johnny

        Didn't know that, I thought because the original rogue/hack games were developed using ASCII characters as the display graphics, movement had to be a character at a time. I don't think there's any reason now not to make a rogue game look smoother, and still have it turn based.

  • Jon

    Any word on a release date?

  • Jon

    Any word on a release date?

  • Kingkong

    This looks great! The art style is extraordinary and I love how there will be a use of skills and skill points for a deeper RPG experience.

  • Kingkong

    This looks great! The art style is extraordinary and I love how there will be a use of skills and skill points for a deeper RPG experience.

  • GodSon

    One word: SOLD!

  • GodSon

    One word: SOLD!

  • Mikey PewPewPew

    I can hardly wait for monsters to "beat me up and beat me up until I'm dead from it!" This is going to be good.

  • Mikey PewPewPew

    I can hardly wait for monsters to "beat me up and beat me up until I'm dead from it!" This is going to be good.

  • http://www.silentrocco.com Silent Rocco

    To me, Sword of Fargoal still looks a lot better.
    But I will check it out for sure.

  • http://www.silentrocco.com Silent Rocco

    To me, Sword of Fargoal still looks a lot better.
    But I will check it out for sure.

  • Owenazuris

    Been looking forward to this since I first heard about it.

  • Owenazuris

    Been looking forward to this since I first heard about it.

  • iamBone

    Very much looking forward to this, can't wait.

    When I first heard about it I didn't really get a good idea of it but with a video this looks amazing. Instabuy.

  • iamBone

    Very much looking forward to this, can't wait.

    When I first heard about it I didn't really get a good idea of it but with a video this looks amazing. Instabuy.

  • lazypeon

    Really liking the look of this. Must buy for me.

  • lazypeon

    Really liking the look of this. Must buy for me.

  • araczynski

    like the gameplay, loved the narration :)

    please tell me there's no time limit to get in or get out and i'll probably buy it, unlike fargoal.

  • araczynski

    like the gameplay, loved the narration :)

    please tell me there's no time limit to get in or get out and i'll probably buy it, unlike fargoal.

  • http://www.tbenjaminlarsen.com T. Benjamin Larsen

    Seems really nice.

    Regarding the classes though, I don't know if the developer is aware of just how negative connotations the word "crusader" has in large parts of the world...?

  • http://www.tbenjaminlarsen.com T. Benjamin Larsen

    Seems really nice.

    Regarding the classes though, I don't know if the developer is aware of just how negative connotations the word "crusader" has in large parts of the world...?

  • http://www.soulinhki.com/cavern soulinhki

    You might also want check out my roguelike, Cavern. It features three player classes, shops and 15 random dungeon levels. It's been out since december but Toucharcade has not covered it yet, though.

    • http://www.ChronoSoft.com CommanderData

      Soulinhki, Cavern is a pretty unique take on roguelikes since it's not based on an existing game design. Definitely flew under a lot of people's radar here. I absolutely like what you've done with it, and how it's continued to evolve!

      Recommended to anyone who likes Rogue Touch, because it's got more in common with RT than Fargoal, but if you're reading this and like either of those games do give it a shot :)

    • http://www.ChronoSoft.com CommanderData

      (Apologies if this ends up double posting, been stuck awaiting moderation!)

      Soulinhki, Cavern is a pretty unique take on roguelikes since it's not based on an existing game design. Definitely flew under a lot of people's radar here. I absolutely like what you've done with it, and how it's continued to evolve!

      Recommended to anyone who likes Rogue Touch, because it's got more in common with RT than Fargoal, but if you're reading this and like either of those games do give it a shot!

  • http://www.soulinhki.com/cavern soulinhki

    You might also want check out my roguelike, Cavern. It features three player classes, shops and 15 random dungeon levels. It's been out since december but Toucharcade has not covered it yet, though.

    • http://www.ChronoSoft.com CommanderData

      Soulinhki, Cavern is a pretty unique take on roguelikes since it's not based on an existing game design. Definitely flew under a lot of people's radar here. I absolutely like what you've done with it, and how it's continued to evolve!

      Recommended to anyone who likes Rogue Touch, because it's got more in common with RT than Fargoal, but if you're reading this and like either of those games do give it a shot :)

    • http://www.ChronoSoft.com CommanderData

      (Apologies if this ends up double posting, been stuck awaiting moderation!)

      Soulinhki, Cavern is a pretty unique take on roguelikes since it's not based on an existing game design. Definitely flew under a lot of people's radar here. I absolutely like what you've done with it, and how it's continued to evolve!

      Recommended to anyone who likes Rogue Touch, because it's got more in common with RT than Fargoal, but if you're reading this and like either of those games do give it a shot!

  • eev

    there is no advice to check out game which is much more advanced and replayble and also free. I talk about Nethack, author of article should say abouth this game if he talk about other rogue like games.

    • http://www.ChronoSoft.com CommanderData

      Since you were not specific enough, I recommend Dirk Z's iNethack head and shoulders above the other free Nethack in the app store. Dirk has actually put some thought into usability, gotten hearse/bones file support working, and much more.

      I will say that iNethack is not for the timid. If you thought Rogue Touch was difficult you'll be completely overwhelmed by iNethack. Most people that play nethack have to read spoilers to even have any hope of survival!

      • eev

        right, iNethack. The point is not high difficulty of this game but the fact if one makes article about rogue like game - it's good idea to mention iNethack also. Especially if one mentions Sword of Fargoal, which is simple and not really rogue like.

  • eev

    there is no advice to check out game which is much more advanced and replayble and also free. I talk about Nethack, author of article should say abouth this game if he talk about other rogue like games.

    • http://www.ChronoSoft.com CommanderData

      Since you were not specific enough, I recommend Dirk Z's iNethack head and shoulders above the other free Nethack in the app store. Dirk has actually put some thought into usability, gotten hearse/bones file support working, and much more.

      I will say that iNethack is not for the timid. If you thought Rogue Touch was difficult you'll be completely overwhelmed by iNethack. Most people that play nethack have to read spoilers to even have any hope of survival!

      • eev

        right, iNethack. The point is not high difficulty of this game but the fact if one makes article about rogue like game - it's good idea to mention iNethack also. Especially if one mentions Sword of Fargoal, which is simple and not really rogue like.

  • Tim

    Looks great so far. If they converted this game to look like Zelda I'm in ... but I don't see that happening.

    What I mean is have multiple dungeons and a world map.

    tim

  • http://MOVE Tim

    Looks great so far. If they converted this game to look like Zelda I'm in ... but I don't see that happening.

    What I mean is have multiple dungeons and a world map.

    tim

  • Cause007

    I'm not into Rogue-types, but the developer's attitude toward his own games makes me want to give it a try. The hand of god is awesome.

  • Cause007

    I'm not into Rogue-types, but the developer's attitude toward his own games makes me want to give it a try. The hand of god is awesome.

  • Justin

    Wow. I am very impressed. This looks like the sort of game I would make if I wanted to improve upon the run-of-the-mill Roguelike. It looks fantastic! I will be getting this whenever I first hear of its release!!

  • Justin

    Wow. I am very impressed. This looks like the sort of game I would make if I wanted to improve upon the run-of-the-mill Roguelike. It looks fantastic! I will be getting this whenever I first hear of its release!!

  • Brandon

    Never got into these kind of games but I can say it's an instant buy for me. I can hardly wait!

  • Brandon

    Never got into these kind of games but I can say it's an instant buy for me. I can hardly wait!

  • http://www.youtube.com/reviewsbysteve Steve

    Looks fun - I'll buy it as soon as it's out!

    ReviewsbySteve

  • http://www.youtube.com/reviewsbysteve Steve

    Looks fun - I'll buy it as soon as it's out!

    ReviewsbySteve

  • br1an

    Great stuff! Can't wait!!

    Is that the actual music for the game? Oh, man, I hope. Soooo Ghosts & Goblins.

  • br1an

    Great stuff! Can't wait!!

    Is that the actual music for the game? Oh, man, I hope. Soooo Ghosts & Goblins.

  • David

    Anything wearing plate called a paladin or a crusader I'm going to buy

  • David

    Anything wearing plate called a paladin or a crusader I'm going to buy

  • wizard

    Does anyone have any idea how soon this is coming out? That video sold me. If I can't have a port of Shiren the Wanderer, then I can at least have this!

  • wizard

    Does anyone have any idea how soon this is coming out? That video sold me. If I can't have a port of Shiren the Wanderer, then I can at least have this!

  • Gordon

    Lame.

    • Gordon

      It looks fun but does the game restart when u die orrr?

  • Gordon

    Lame.

    • Gordon

      It looks fun but does the game restart when u die orrr?

  • http://www.fd.com air

    s fun but does the game rest

  • http://www.fd.com air

    s fun but does the game rest