fc-crewFiremint has informed TouchArcade that Flight Control has hit over 2 million in sales over the past 10 months with an average daily sales of 6000. Peak sales were over 30,000/day in late March and reached over 20,000 on Christmas Day 2009.

We listed Flight Control as one of the best games of 2009 in our year roundup.

We spoke with Firemint's Alexandra Peters who reminded us that the game started as a "holiday project" last year. Firemint's CEO Rob Murray came up with the idea for Flight Control after having read multiple times that air traffic control was an incredibly stressful job but one that people absolutely loved. Peters told us, "The combination struck him as really compelling and he started prototyping. By that time we had come back from holidays, and Rob brought the game in to the studio. "

Rob Murray writes, “Flight Control has been an incredible success for us, and we owe that to the way people around the world have embraced it. Flight Control and Real Racing made 2009 a huge year for us, and we’re looking forward to revealing some brand new games for 2010 very soon.”

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On future titles, Peters recently hinted on our forums that we'd see more than one new Firemint title soon, though she admits that Flight Control and Real Racing are going to be a tough act to follow. Peters explains, "You might recall that the launch of Real Racing was delayed because Rob decided it needed some more work, and we're continuing on with that same obsession with getting our games right. We've thrown out heaps of prototypes that just weren't fun enough, but we've got a few games in various stages of production now that we think are winners. We're looking forward to announcing our roadmap soon, with some details of our lineup for this year."

App Store Link: Flight Control, $0.99

  • Billy

    Flight Control was the very first I bought and it's still easily one of my top 5 games. I'll never delete it from my iPod Touch. Really looking forward to Firemint's upcoming games. :)

  • Billy

    Flight Control was the very first I bought and it's still easily one of my top 5 games. I'll never delete it from my iPod Touch. Really looking forward to Firemint's upcoming games. :)

  • Bruce

    I just bought Flight Control a couple of weeks ago. It actually is a fun little game - great for killing 10 or 15 minutes here and there, and is well worth the 99 cents I spent!

  • Bruce

    I just bought Flight Control a couple of weeks ago. It actually is a fun little game - great for killing 10 or 15 minutes here and there, and is well worth the 99 cents I spent!

  • mrWalrus

    Kudos to Firemint.

    Flight control is a prime and polished example of what the device can do. It deserves all the accolades its received.

  • mrWalrus

    Kudos to Firemint.

    Flight control is a prime and polished example of what the device can do. It deserves all the accolades its received.

  • http://pocketfullofapps.com yourofl10

    Wow, cool!

  • http://pocketfullofapps.com yourofl10

    Wow, cool!

  • Gokhan Yilmaz

    my best forever !!!

  • Gokhan Yilmaz

    my best forever !!!

  • http://firemint.com Alex from Firemint

    Thanks Arn, and everyone :) Arn was one of the very first people to spot that Flight Control had a "special something" and gave us an early review, before Flight Control took off like a rocket up the charts. Things got a bit crazy after that :D I have just posted some stats showing a breakdown by country and weekly sales on our site, if you're interested in some more detail: http://firemint.com/?p=707

    • Hmar9333

      Hey Alex,

      If I came into the Firemint office, do you reckon I could get a 'sneak peek' at you're upcoming game(s)?

      • http://firemint.com Alex from Firemint

        If you come into the studio I'd be delighted to give you a Flight Control badge! But information about all of our new games is 100% on a "need to know" basis (just like in the movies, we really have to get one of those cool retina scanner things for our front door) - we're locked down pretty tight so I don't like your chances of a sneak peek, sorry ;)

      • SalsaMD
  • http://firemint.com Alex from Firemint

    Thanks Arn, and everyone :) Arn was one of the very first people to spot that Flight Control had a "special something" and gave us an early review, before Flight Control took off like a rocket up the charts. Things got a bit crazy after that :D I have just posted some stats showing a breakdown by country and weekly sales on our site, if you're interested in some more detail: http://firemint.com/?p=707

    • Hmar9333

      Hey Alex,

      If I came into the Firemint office, do you reckon I could get a 'sneak peek' at you're upcoming game(s)?

      • http://firemint.com Alex from Firemint

        If you come into the studio I'd be delighted to give you a Flight Control badge! But information about all of our new games is 100% on a "need to know" basis (just like in the movies, we really have to get one of those cool retina scanner things for our front door) - we're locked down pretty tight so I don't like your chances of a sneak peek, sorry ;)

      • SalsaMD
  • Adams Immersive

    Flight Control was the first (iPhone) path-drawing game, wasn’t it? (Or was it only the first in the chaos-management genre?) Either way, good to see an often-copied concept have success it its own right!

    Thanks to Firemint for the game, and for inspiring many others.

  • Adams Immersive

    Flight Control was the first (iPhone) path-drawing game, wasn’t it? (Or was it only the first in the chaos-management genre?) Either way, good to see an often-copied concept have success it its own right!

    Thanks to Firemint for the game, and for inspiring many others.

  • AttackOfThePwned

    FC and RR are great games. Looking forward to more inventiveness from the Firemint team in 2010.

  • AttackOfThePwned

    FC and RR are great games. Looking forward to more inventiveness from the Firemint team in 2010.

  • Druid

    Flight Control's time has passed, now it is not even ranked in top 50 game category. But it is a massive success. 2 million dollars, gee!

  • Druid

    Flight Control's time has passed, now it is not even ranked in top 50 game category. But it is a massive success. 2 million dollars, gee!

  • Hemp

    It's number 16 in the Aussie app store. It was the first game I bought for my Touch, I heard good things about it and that it was made by Aussies! so I just had to buy it. My best is 86, LOL, I seen some in the thousands, crazy. I love this game, the music at the start just fits perfectly. My attention span cannot cater for games like MGS4 anymore so I like these '2 minute' apps, they fill time inbetween TV adds while TV is programming me....I should turn off my television.

    Job well done guys/gals with Flight control. That, and Mini Squadron(terrific game as well) are 2 of my favorite games and both are based on planes, funny that....

    Peace

  • Hemp

    It's number 16 in the Aussie app store. It was the first game I bought for my Touch, I heard good things about it and that it was made by Aussies! so I just had to buy it. My best is 86, LOL, I seen some in the thousands, crazy. I love this game, the music at the start just fits perfectly. My attention span cannot cater for games like MGS4 anymore so I like these '2 minute' apps, they fill time inbetween TV adds while TV is programming me....I should turn off my television.

    Job well done guys/gals with Flight control. That, and Mini Squadron(terrific game as well) are 2 of my favorite games and both are based on planes, funny that....

    Peace

  • Mister Mumbles

    Flight Control is one of the few games that convinced me that the iPod Touch was a viable gaming platform, and I'm very thankful for that. While I've tried a good number of clones that came thereafter Flight Control still remains as my favorite line-drawing game.

  • Mister Mumbles

    Flight Control is one of the few games that convinced me that the iPod Touch was a viable gaming platform, and I'm very thankful for that. While I've tried a good number of clones that came thereafter Flight Control still remains as my favorite line-drawing game.

  • Blades

    I got my Itouch 3g later on, and really like Flight Control just because it's a "Pick up and play" for a few minutes here and there.

    Simple concept, but hard to master the further you go. Congrats! Looking forward to other games/ideas from you guys.

    ;

  • Blades

    I got my Itouch 3g later on, and really like Flight Control just because it's a "Pick up and play" for a few minutes here and there.

    Simple concept, but hard to master the further you go. Congrats! Looking forward to other games/ideas from you guys.

    ;