RagingDeadmainZombie games come a dime a dozen on the App Store, but most take form as some sort of shooter, so it's refreshing to see somebody trying something new in The Raging Dead, developed by GhostBird Software. Using either bombs or a machine gun players of this fresh zombie game are tasked with quickly eliminating a zombie threat in over 22 different areas of a metropolitan city from a bird's eye view. With agressive zombie A.I. that will hunt down civilians and convert them to their undead army in only seconds, The Raging Dead will require a quick eye and an even faster finger to find success.

Each level in The Raging Dead consists of a single screen with hundreds of dots that represent people milling about. Blue dots are humans, and red dots are zombies. At the start of a level there will only be a few red dots (or more, depending on how far into the game you've made it) but that quickly changes as the evil little red dots begin quickly catching the little blue people, pausing only for a second or two to convert the former human into another red zombie dot, which will then join in with its attacker to catch even more humans.

ragingdead3

As you might imagine, entire cities can be completely overrun with zombies unless the undead are stopped quickly, and that's where the player comes in. Tapping on the screen will drop a bomb (or fire the machine gun, if that's your preference), killing all zombies in the impact area. That impact area is painfully small at first, and that combined with the extremely zoomed out view in each level makes precision a bit difficult. Luckily, weapons can be upgraded with money earned at the end of each level to allow for a more forgiving blast radius, so players will be able to eliminate the zombie threat quickly and efficiently.

ragingdead1The interesting part of the game becomes apparent when you realize that your weapon has limitations like reload speed time, and you must sacrifice some civilians in order to prevent the infection from hitting everywhere in the city at once. The strategy is to quickly eliminate all the scattered zombies at the start of the level, and by the time you've done that it's likely that the one or two that you missed have created a small army around their locations. That's just the sacrifice that you'll have to make if you want to be successful, because the only way to win is the eventually get all the zombies in a corner where they have no more civilian targets to infect and wipe them out all at once.

Bombs are great for killing many zombies at once, but you'll run the risk of killing humans and damaging the city if you spam them. The machine gun can only kill one zombie at once but its very useful once you decide to start going for "A" rankings by avoiding avoiding city damage and keeping more civilians "unzombified."

There are four different rankings that can be awarded at the end of each completed level, and more money is distributed to the player for higher rankings. Levels can and will likely have to be replayed to farm money (especially towards the beginning of the game, where everything is just a tad too hard), but it's likely that you won't mind, as levels can be completed in only seconds if you're good enough and you'll want to improve your level rankings anyway.

GhostBird Software has stated in our forums that multiple profiles, more levels, more weapons, more behaviors, and different modes like challenge and survival will be added in the future.

The Raging Dead is an interesting game, especially if you remember the Zombie Infection Simulator java applets that made the rounds online quite a few years ago. The strategy the game forces you to use in choosing which humans to sacrifice to save the rest of the population from the zombie infection is a unique gameplay element that we enjoyed.

App Store Link: The Raging Dead, $2.99

TouchArcade Rating

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  • http://Www.moistproduction.com Moist

    Looks interesting...

  • http://Www.moistproduction.com Moist

    Looks interesting...

  • araczynski

    sounds like the PS3 (PSN) title.

    • Willzyx

      The Last Guy? That's what I was thinking.

  • araczynski

    sounds like the PS3 (PSN) title.

    • Willzyx

      The Last Guy? That's what I was thinking.

  • Phreakuency

    Total copy of PSN The Last Guy.

    So we have another rip-off on the App Store. What else is knew?

    90% of the store is unoriginal CRAP. Apple think they have a serious gaming device but they are so very wrong.

    • Janne

      How many truly original games are there, really? On any platform? Very, very few. "Passage" was pretty original and insightful, but people whined and complained about it.

      Of course it would be great to have new and original games. But I think that the most important thing to look for is how much enjoyment you can get from the game. So what if some game is a copy of some other game, if it gives you enjoyment?

      So this game is a rip-off of "The Last Guy". Um, so? if I want to play game like "The Last Guy" on the iPhone, this seems like the way to go. Or do you suggest that I should play it on the PS3 only? Do you think that this particular game is less enjoyable because there is a similar game available for the PS3? Why would it be?

      Most of the games on any platform are unoriginal. So why exactly is that a problem only for the App Store?

      • Dran

        Its one thing to be unoriginal, and its another entirely to get carbon copies of previously existing games. Its called shovelware, and it doesnt happen as frequently on other systems (as you claim) as it apparently does on the iphone.

        Though tbh it doesnt affact me either way, I choose not to buy such derivative, rip-off garbage.

      • Janne

        And still, this game is the only option if you want to play that game on the iPhone.

        This game (and by extension, The Last Guy), seem like a nice game. Should I now decide NOT to buy this game, since similar game exists on PS3? Or that I should only play the game on my PS3, and not while I'm on the go? Why exactly?

        If the developer of "The Last Guy" ported their game to the iPhone, I would be happy to buy that. But since they haven't done so, my options are quite limited, are they not?

    • Lord Gek

      Curious, I checked out a video of "The Last Guy" and as cool as it looks, it has ALMOST NOTHING TO DO WITH THIS GAME! The only connections between the two that could be main is they both have the player looking at a cityscape from high above and you are trying to save humans but that's it! In "The Last Guy" you are making a long chain of human survivors and trying to race to the map's "Evacuation Area" while trying to avoid having your chain of survivors bumped by the nasty space critters roaming the map. You don't drop bombs or shoot guns from the videos I've seen.

      I mean, jeez, if you are going to make the claim "The Last Guy" and "The Raging Dead" are the same game than you might as well claim Pac-Man and Fieldrunners are the same game as they both involve mazes!

      What is maybe safer to say is that BOTH "The Last Guy" and "The Raging Dead" were both inspired by the same flash game,

      • http://www.drafternoon.com mek

        thank you, this game is not "the last guy", not even close..the only resemblance would be the city and zombies, but oh wait, the last guy doesn't have zombies, it has monsters...so it is completely irrelevant

        It is an awesome game, Challenging at first, easy when you fully upgrade...so i like to play it with not fully upgraded weapons as it takes a lot of skill then just dropping bombs

  • Phreakuency

    Total copy of PSN The Last Guy.

    So we have another rip-off on the App Store. What else is knew?

    90% of the store is unoriginal CRAP. Apple think they have a serious gaming device but they are so very wrong.

    • Janne

      How many truly original games are there, really? On any platform? Very, very few. "Passage" was pretty original and insightful, but people whined and complained about it.

      Of course it would be great to have new and original games. But I think that the most important thing to look for is how much enjoyment you can get from the game. So what if some game is a copy of some other game, if it gives you enjoyment?

      So this game is a rip-off of "The Last Guy". Um, so? if I want to play game like "The Last Guy" on the iPhone, this seems like the way to go. Or do you suggest that I should play it on the PS3 only? Do you think that this particular game is less enjoyable because there is a similar game available for the PS3? Why would it be?

      Most of the games on any platform are unoriginal. So why exactly is that a problem only for the App Store?

      • Dran

        Its one thing to be unoriginal, and its another entirely to get carbon copies of previously existing games. Its called shovelware, and it doesnt happen as frequently on other systems (as you claim) as it apparently does on the iphone.

        Though tbh it doesnt affact me either way, I choose not to buy such derivative, rip-off garbage.

      • Janne

        And still, this game is the only option if you want to play that game on the iPhone.

        This game (and by extension, The Last Guy), seem like a nice game. Should I now decide NOT to buy this game, since similar game exists on PS3? Or that I should only play the game on my PS3, and not while I'm on the go? Why exactly?

        If the developer of "The Last Guy" ported their game to the iPhone, I would be happy to buy that. But since they haven't done so, my options are quite limited, are they not?

    • Lord Gek

      Curious, I checked out a video of "The Last Guy" and as cool as it looks, it has ALMOST NOTHING TO DO WITH THIS GAME! The only connections between the two that could be main is they both have the player looking at a cityscape from high above and you are trying to save humans but that's it! In "The Last Guy" you are making a long chain of human survivors and trying to race to the map's "Evacuation Area" while trying to avoid having your chain of survivors bumped by the nasty space critters roaming the map. You don't drop bombs or shoot guns from the videos I've seen.

      I mean, jeez, if you are going to make the claim "The Last Guy" and "The Raging Dead" are the same game than you might as well claim Pac-Man and Fieldrunners are the same game as they both involve mazes!

      What is maybe safer to say is that BOTH "The Last Guy" and "The Raging Dead" were both inspired by the same flash game,

      • http://www.drafternoon.com mek

        thank you, this game is not "the last guy", not even close..the only resemblance would be the city and zombies, but oh wait, the last guy doesn't have zombies, it has monsters...so it is completely irrelevant

        It is an awesome game, Challenging at first, easy when you fully upgrade...so i like to play it with not fully upgraded weapons as it takes a lot of skill then just dropping bombs

  • Mike

    Have any of you played The Last Guy?... because from the sounds of it you haven't. Bunch of jokers.

  • Mike

    Have any of you played The Last Guy?... because from the sounds of it you haven't. Bunch of jokers.

  • Gert

    I know it's me, but this game seems to contain a comment on the blessings and caveats of today's American war tactics...

  • Gert

    I know it's me, but this game seems to contain a comment on the blessings and caveats of today's American war tactics...

  • Franky Stainz

    Looks good. A little like Galcon meets Close Combat.

    I like the art style. It would be nice if there was a multiplayer aspect where you could have two screens (like Flight Control) on separate iPhones where you could divert zombies to the other player's screen to overwhelm them.

    I would, however, like to see a bit more gore as it pretty much defeats the purpose of a zombie game if the zombies are just red dots. The primary dynamic in a zombie game is the proximity and gore. This feels too detached to really inspire dread or fear.

  • http://frankystainz@gmail.com Franky Stainz

    Looks good. A little like Galcon meets Close Combat.

    I like the art style. It would be nice if there was a multiplayer aspect where you could have two screens (like Flight Control) on separate iPhones where you could divert zombies to the other player's screen to overwhelm them.

    I would, however, like to see a bit more gore as it pretty much defeats the purpose of a zombie game if the zombies are just red dots. The primary dynamic in a zombie game is the proximity and gore. This feels too detached to really inspire dread or fear.

  • Justin

    I LOVE The Last Guy on PSN. It is one of the more original and fun titles I have played on my PS3. That said, this still looks awesome. It seems like a nice little twist on the idea and the music and visuals sound/look great, so I am all in on this one.

  • Justin

    I LOVE The Last Guy on PSN. It is one of the more original and fun titles I have played on my PS3. That said, this still looks awesome. It seems like a nice little twist on the idea and the music and visuals sound/look great, so I am all in on this one.

  • Dozer

    This is nothing like The Last Guy other than its perspective. If any of you haters even played either game, The Last Guy is about running away from giant monsters while leading civilians to safe areas. Never do you use guns or bombs. The monsters don't create more monsters.

    So many people are so quick to judge and call games rip offs. So I guess all of the Call of Duty games are rip offs of Medal of Honor on PS1, which is a rip off of Doom and Wolfenstein? Same perspective, different game.

  • Dozer

    This is nothing like The Last Guy other than its perspective. If any of you haters even played either game, The Last Guy is about running away from giant monsters while leading civilians to safe areas. Never do you use guns or bombs. The monsters don't create more monsters.

    So many people are so quick to judge and call games rip offs. So I guess all of the Call of Duty games are rip offs of Medal of Honor on PS1, which is a rip off of Doom and Wolfenstein? Same perspective, different game.

  • XLM

    This looks like it is a non AR clone of ARrhrrrr which was a tech demo.

    http://tegradeveloper.nvidia.com/tegra/project/arhrrrr-augmented-reality-shooter

  • XLM

    This looks like it is a non AR clone of ARrhrrrr which was a tech demo.

    http://tegradeveloper.nvidia.com/tegra/project/arhrrrr-augmented-reality-shooter

  • Kinl

    If I had a dollar for every time I saw a "reminds me of" or "rip off" comment that were completely and utterly wrong on video game comments (not just here) I'd be a very very rich man.

    This is a good game to waste some time, my only complaint is the old "finger in the way" especially on the minigun, maybe an offset target system or something would help, could do with some more weapons too.

  • Kinl

    If I had a dollar for every time I saw a "reminds me of" or "rip off" comment that were completely and utterly wrong on video game comments (not just here) I'd be a very very rich man.

    This is a good game to waste some time, my only complaint is the old "finger in the way" especially on the minigun, maybe an offset target system or something would help, could do with some more weapons too.

  • Nick

    A decent game, but seems to have some small issues.

    The difficulty ramps up FAST. This requires playing earlier, easier levels over and over again to get money to upgrade weapons. A big, boring pain. Perhaps the player should get a larger money reward. The upgrades seem too expensive.

    No reset button. Often the level gets beyond the point of control. A reset option would be nice instead of watching yourself lose over and over again.

  • Nick

    A decent game, but seems to have some small issues.

    The difficulty ramps up FAST. This requires playing earlier, easier levels over and over again to get money to upgrade weapons. A big, boring pain. Perhaps the player should get a larger money reward. The upgrades seem too expensive.

    No reset button. Often the level gets beyond the point of control. A reset option would be nice instead of watching yourself lose over and over again.

  • Sol

    After reading the Touch Arcade review I bought this game. It really is very good and reminds me a lot of the scene in 28 Weeks Later where the civilians and infected were storming out of their holding area while the army was shooting at them more and more indiscriminately. In fact the soundtrack of the game sounds vaguely similar to that of the film and I am certain the developers were influenced by that scene.

  • Sol

    After reading the Touch Arcade review I bought this game. It really is very good and reminds me a lot of the scene in 28 Weeks Later where the civilians and infected were storming out of their holding area while the army was shooting at them more and more indiscriminately. In fact the soundtrack of the game sounds vaguely similar to that of the film and I am certain the developers were influenced by that scene.

  • http://www.chatspasm.com Karri Lemonds

    Heard about a new chat site called Chat Spasm.

  • http://www.chatspasm.com Karri Lemonds

    Heard about a new chat site called Chat Spasm.