screenshot-main-menuLast year we got word that the steampunk puzzler Cogs was coming to the iPhone. Not much more was known at the time about it other than the developers were working on a port, although later we found out that it was being published by Chillingo. Today we got a beta of the iPhone version in our hands for the first time, and it is awesome.

The basic premise of Cogs is very similar to games like Pipemania in that you are moving pieces around a game board to accomplish a task. These tasks can involve arranging gears to transfer rotational energy from one point to another, move bells around to create a chime that matches the target sound, or even move pipes around to transmit steam power from one place to another. These tasks combine in later levels to build contraptions such as this tank:

screenshot-siege-engine

While it's true there is no shortage of Pipemania spinoffs on the App Store, Cogs is in a class of its own when it comes to the amount of visual flare in the game. Everything is beautifully rendered in 3D with wonderful steampunk graphics, and the amount of animations and different flourishes that cover nearly aspect of the game from the puzzle pieces themselves to the menus is something I've never seen in another puzzle game on the platform. (Or maybe any puzzle game, for that matter.)

screenshot-chime-pyramidThe version of Cogs we have comes with three game modes: Inventor mode, which starts with simple puzzles and slowly builds in difficulty in addition to two challenge modes which allow you to solve partially-completed puzzles you have unlocked in inventor mode with different goals. In time challenge mode, you have 30 seconds to solve the remainder of the puzzle, and in move challenge mode you have ten moves to find the solution.

Aside from the different challenges, your progress is tracked in each puzzle with a move counter and a timer. Completing puzzles fast enough and/or in a small amount of moves gives different awards. It even has achievements and high scores which are tracked by Chillingo's Crystal which should provide a decent amount of replay value if you're the kind of person who enjoys going for achievements or competing online.

screenshot-hovercube screenshot-rocket-win screenshot-flywheel

Puzzles in game start as simple 2D puzzles, but quickly graduate to 3D monstrosities where you need to solve multiple puzzles on each face of a object which is turned by swiping with two fingers on the screen. A simple swipe moves pieces around, and overall the controls work very well aside from a few instances where the game though I was trying to spin the cube instead of move a piece-- Although it's hard to say if the game's beta status or my fat fingers are the culprit.

The trailer for the PC version of the game will give you a good idea of what comes in later levels, and is worth watching just so you can get an idea of how good of a port this is. Here is some video of the first few puzzles in Cogs for the iPhone, just keep in mind that this is still technically in beta so things will likely be tweaked or changed prior to launch:

Cogs is due to be released sometime this month, and when the game comes out you can expect a full review. In the meantime, if you have a PC you can check out the free Cogs demo on Steam or buy the full version for $9.99.

  • Hmar9333

    Proud beta tester right here.

    This game is awesome, look forward to it.

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  • Hmar9333

    Proud beta tester right here.

    This game is awesome, look forward to it.

  • http://www.utopiangames.co.uk Utopian Games

    Instant buy when this is released!!!

    Darren.

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      it is awesome, look forward to it.

  • http://www.utopiangames.co.uk Utopian Games

    Instant buy when this is released!!!

    Darren.

  • darwiniandude

    I bought this recently on steam whilst it was on sale, $2.49 I think. Great game, some levels are quite hard. I thought at the time it'd make for an awesome iPhone title. I would have held off had I known, I'd much rather have it on my iPhone.

  • darwiniandude

    I bought this recently on steam whilst it was on sale, $2.49 I think. Great game, some levels are quite hard. I thought at the time it'd make for an awesome iPhone title. I would have held off had I known, I'd much rather have it on my iPhone.

  • Hmar9333

    Also Hodapp,

    You don't need to swipe the pieces, you only need to tap them.

  • Hmar9333

    Also Hodapp,

    You don't need to swipe the pieces, you only need to tap them.

  • Owl

    Heylook, it's that game from before. I remember that.

  • Owl

    Heylook, it's that game from before. I remember that.

  • Symbolist

    Instant buy it'll be!

  • Symbolist

    Instant buy it'll be!

  • http://illusionlabs.com Anders

    Gimme some enviro mapping! Takes 20 seconds to implement.

  • http://illusionlabs.com Anders

    Gimme some enviro mapping! Takes 20 seconds to implement.

  • http://Www.moistproduction.com Moist

    Me and my son are in! Bring it :)

  • http://Www.moistproduction.com Moist

    Me and my son are in! Bring it :)

  • Mark

    Instant buy when its released.. bring it on!!!!!!!! never heard or played the PC version but I knew within the first 5 seconds of watching the video i wanted this!

  • Mark

    Instant buy when its released.. bring it on!!!!!!!! never heard or played the PC version but I knew within the first 5 seconds of watching the video i wanted this!

  • Lukeb

    Instant buy if I still own an idevice at the time it's released.

  • Lukeb

    Instant buy if I still own an idevice at the time it's released.

  • Dave

    Wow! The guy in the demo is pretty good!

  • Dave

    Wow! The guy in the demo is pretty good!

  • Marc

    I bought this game for my dad as part of his Christmas gift and it turned out that his computer couldn't play it (some sort of 3D issue). Looks like I'll get a 2nd chance.

    I hope all those missed swipes in the video get fixed in the final version.

    • Hmar9333

      You don't need to swipe, you can just tap. It's very accurate.

  • Marc

    I bought this game for my dad as part of his Christmas gift and it turned out that his computer couldn't play it (some sort of 3D issue). Looks like I'll get a 2nd chance.

    I hope all those missed swipes in the video get fixed in the final version.

    • Hmar9333

      You don't need to swipe, you can just tap. It's very accurate.

  • Paul

    I just purchased Toy Mechanic and it's identical to this. Very difficult game but addictive.

    • DieseliPhone

      Toy Mechanic is phenominal. If your excited about Cogs, check it out Toy Mechanic, too!!!! AND - it's available now!!!!

      Hope the price on "Cogs" makes it accessible, it looks like a ton of fun.

  • Paul

    I just purchased Toy Mechanic and it's identical to this. Very difficult game but addictive.

    • DieseliPhone

      Toy Mechanic is phenominal. If your excited about Cogs, check it out Toy Mechanic, too!!!! AND - it's available now!!!!

      Hope the price on "Cogs" makes it accessible, it looks like a ton of fun.

  • minorpane

    ►►►Looks amazing...◄◄◄

  • minorpane

    ►►►Looks amazing...◄◄◄

  • http://weheartgames.com Mike Berg

    This looks fantastic. Great work on the port!

  • http://weheartgames.com Mike Berg

    This looks fantastic. Great work on the port!

  • http://www.cogsgame.com PixelWrangler

    Thanks for pointing out the bug where you occasionaly try to swipe a piece and end up rotating instead. Just fixed it. :)

  • http://www.cogsgame.com PixelWrangler

    Thanks for pointing out the bug where you occasionaly try to swipe a piece and end up rotating instead. Just fixed it. :)

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    Great game, some levels are quite hard

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