662397_4geoSpark was released into the app store last night. The game was first announced on our podcast by geoDefense creator David Whatley. Whatley and the husband and wife team of Imangi Studios ("gaming’s cutest couple") teamed up for this casual reaction game.

geoSpark adopts the same retro/vector graphics of geoDefense but applies them to a reaction game that works really well on the iPhone. In geoSpark your job is to eliminate "sparks" by combining them. Each spark comes in a different shape and color and you must only combine like-ones. Controls are intuitive and simply involve touching and dragging sparks into each other. If any two different sparks collide with each other, then it's game over. This can occur by you accidentally dragging a spark into another or if they simply happen to drift into each other.

Chaining sparks by holding and dragging can be done to boost your score, but the longer you do this, your finger begins to develop a strong gravitation force accelerating the free floating sparks, increasing the likelihood of a collision. A number of included power-ups also keep the action fresh. Global high scores provide the incentive to try again, and it really becomes a balance between becoming too greedy or not when it comes to chains. Chains mean more points, but also mean a higher chance of death.

The gameplay video shows how it's done:

I've had a lot of fun with geoSpark, as it really captures that self berating motivation to keep trying. Death comes as a surprise and usually as a result of a momentary lapse that pushes you to try again. Add to that a great touch mechanic, and you have a really great casual iPhone game.

App Store Link: geoSpark, $0.99

TouchArcade Rating

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  • epoverb1

    Really enjoying this. Fun to pick up and play for a quick gaming bite. Really recommended, one of those where I feel like "I can get a better score gotta try again..." I feel/felt the same about Airline Conqueror, FWIW.

  • epoverb1

    Really enjoying this. Fun to pick up and play for a quick gaming bite. Really recommended, one of those where I feel like "I can get a better score gotta try again..." I feel/felt the same about Airline Conqueror, FWIW.

  • http://www.wired.com/gadgetlab/2009/07/zombie-school/ John

    I might buy this... it only a buck XD

  • http://www.wired.com/gadgetlab/2009/07/zombie-school/ John

    I might buy this... it only a buck XD

  • Orions Raiser

    The video sold me.

  • Orions Raiser

    The video sold me.

  • Jason

    Really addictive, as much as Doodle Jump and Canabalt in my opinion. It will keep you coming back for a higher score. Really fluid gameplay with excellent, cool graphics make this game an instant hit.

  • Jason

    Really addictive, as much as Doodle Jump and Canabalt in my opinion. It will keep you coming back for a higher score. Really fluid gameplay with excellent, cool graphics make this game an instant hit.

  • Druid

    Not very interesting...actually

  • Druid

    Not very interesting...actually

  • kita

    Played it, liked the music and then deleted it. Not very compelling imo

  • kita

    Played it, liked the music and then deleted it. Not very compelling imo

  • Fletch

    You guys really do love imangi :)

  • Fletch

    You guys really do love imangi :)

  • http://rossau.wordpress.com Habakuk

    Highly recommended! One of the best and most modern casual games with pretty pushed-up retro graphics and brilliant fx sound (can't be heard on video). Very elegant gameplay, challenging. Extreme quick one-tap-restart. Resumes after interruptions, you can play iPod music. Made global rank #8 (proud of).

  • http://rossau.wordpress.com Habakuk

    Highly recommended! One of the best and most modern casual games with pretty pushed-up retro graphics and brilliant fx sound (can't be heard on video). Very elegant gameplay, challenging. Extreme quick one-tap-restart. Resumes after interruptions, you can play iPod music. Made global rank #8 (proud of).

  • Bobster

    I was very disappointed. It was fun for about 5 mins. Well made for sure, just not fun, and coming from Critical it's not even close to their earlier games.

    • http://rossau.wordpress.com Habakuk

      You don't like the challenge seeing your avatar in the global highscores, do you? I couldn't get beyond 2K-3K points for a while and wanted to give up (almost angry like you) but then I discovered the special "geoSpark Pulse" (have a look at tA forum—I described it there). And now I am very happy! Just relax and try it again, "five minutes bobster"!

      Nobody has promised you a very easy game. But it's top notch and runs absolutely stable, fluid and smooth even on an old iPhone 3G. OpenFeint global highscores works full automatic.

      Feeling of success guaranteed! :) (With a bit patience and skills of course.)

      • Bobster

        Oh I love a challenge, the geodefense games are superb. This is however, not that great. Not everyone's cup of tea I guess. What's the pulse?

      • http://rossau.wordpress.com Habakuk

        The pulse is some kind of repetitive game AI, it's good to know for making high scores. Maybe. I described that here:

        http://forums.toucharcade.com/showpost.php?p=692021&postcount=81

    • kita

      +1. I really, really loved the Geo defense series and this just isn't fun for me. When I finally figured out how to place my towers and win the levels it was one of the greatest feelings i've ever had in playing an iphone game. There was just so much polish and depth in a 99cent iphone game. This game has the polish but none of the substance the defense games had :(

      • http://rossau.wordpress.com Habakuk

        Didn't you read the game description in iTunes? "Addictive, casual gameplay." And that's exactly what it is. geoDefense is more a puzzle, a tower defense game with lots of levels, and it's US$1.99 for quite a while. You can't compare them, the gorgeous graphics are similar, that's all. Complete different things. geoSpark needs more physical skills, it's way faster.

        Look at the video clips in the forum. I just now made a new one with a higher score and original gameplay effects sound.

        http://www.youtube.com/watch?v=07137mA93zs

  • Bobster

    I was very disappointed. It was fun for about 5 mins. Well made for sure, just not fun, and coming from Critical it's not even close to their earlier games.

    • http://rossau.wordpress.com Habakuk

      You don't like the challenge seeing your avatar in the global highscores, do you? I couldn't get beyond 2K-3K points for a while and wanted to give up (almost angry like you) but then I discovered the special "geoSpark Pulse" (have a look at tA forum—I described it there). And now I am very happy! Just relax and try it again, "five minutes bobster"!

      Nobody has promised you a very easy game. But it's top notch and runs absolutely stable, fluid and smooth even on an old iPhone 3G. OpenFeint global highscores works full automatic.

      Feeling of success guaranteed! :) (With a bit patience and skills of course.)

      • Bobster

        Oh I love a challenge, the geodefense games are superb. This is however, not that great. Not everyone's cup of tea I guess. What's the pulse?

      • http://rossau.wordpress.com Habakuk

        The pulse is some kind of repetitive game AI, it's good to know for making high scores. Maybe. I described that here:

        http://forums.toucharcade.com/showpost.php?p=692021&postcount=81

    • kita

      +1. I really, really loved the Geo defense series and this just isn't fun for me. When I finally figured out how to place my towers and win the levels it was one of the greatest feelings i've ever had in playing an iphone game. There was just so much polish and depth in a 99cent iphone game. This game has the polish but none of the substance the defense games had :(

      • http://rossau.wordpress.com Habakuk

        Didn't you read the game description in iTunes? "Addictive, casual gameplay." And that's exactly what it is. geoDefense is more a puzzle, a tower defense game with lots of levels, and it's US$1.99 for quite a while. You can't compare them, the gorgeous graphics are similar, that's all. Complete different things. geoSpark needs more physical skills, it's way faster.

        Look at the video clips in the forum. I just now made a new one with a higher score and original gameplay effects sound.

        http://www.youtube.com/watch?v=07137mA93zs

  • Yes

    Amazing graphic. I did 999.999.999 points, see the openfeint leaderboard lol

  • Yes

    Amazing graphic. I did 999.999.999 points, see the openfeint leaderboard lol

  • f3arl3ss

    The status bar in game looks odd. Would be nice if the game was full screen.

  • f3arl3ss

    The status bar in game looks odd. Would be nice if the game was full screen.

  • TWOODEE
  • TWOODEE
  • andrew k

    Geometry Wars rip-off. Is anything on the app store original?

    • dmaz

      rip-off... dude, this is quite a bit different and the game play isn't remotely similar. besides, Geometry Wars is a TOTAL rip off of robotron and countless others.

  • andrew k

    Geometry Wars rip-off. Is anything on the app store original?

    • dmaz

      rip-off... dude, this is quite a bit different and the game play isn't remotely similar. besides, Geometry Wars is a TOTAL rip off of robotron and countless others.

  • Nejibana

    was waiting for this since it was first revealed.
    and it's one of my very FEW favorite games.

    love it.

  • Nejibana

    was waiting for this since it was first revealed.
    and it's one of my very FEW favorite games.

    love it.