"Groovin' Blocks" for the iPhone Drops into the App Store

posted by Blake Patterson on October 25th, 2009 1:11 PM EDT in $1.99, Free, Music / Rhythm, Puzzle, iPhone games, iPod touch games

groovin blocks exclusive

Early this month Empty Clip Studios gave us an exclusive preview of the upcoming iPhone port of their download / retail Wii rhythm puzzle title, Groovin' Blocks. Those anxious to get their hands on this one can now try the full [link] or lite [link] version, which went live in the App Store yesterday.

Each of Groovin' Blocks' 50 levels is played to a pumping techno soundtrack with scrolling beat-indicators on either side of the screen.  Block clusters slide onto the playfield in a Tetris-like fashion, and will ultimately come to rest at the bottom of the screen.  A tap on the 'drop' button will quickly drop the piece into place — but if you "hit a beat" (tapping the drop button during a beat of the soundtrack) the blocks will be bigger, brighter, and worth more points.  Hitting consecutive beats without a miss increases your score multiplier — but miss a beat and it drops back to zero.  Hitting the occasional Superbeat, shown brighter in the scrolling beat display, will double your current score multiplier.

Certain blocks contain power-ups that can be collected only if you hit a beat when placing said block.  Power-ups are unleashed when the successfully placed block is destroyed by a match-three scenario.

See our preview video for a closer look.


[ Full HD version | Low Bandwidth version ]

GameSpot calls the Wii version of Groovin' Blocks "a music-based game like no other."  As we said in our preview look, there's no shortage of match-three puzzlers in the App Store, but Groovin' Blocks' musical / rhythm component really does set it apart from the pack.

App Store Links: Groovin' Blocks, $1.99, Groovin' Blocks Lite, Free

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11 Comments

  • Peter says:

    This games does not seems like anything special…….Am I missing something ?

  • Silent Rocco says:

    It's not bad.
    But no burner either.
    Unify, for example, is another league.

  • Peter says:

    I love Unify but this just seems ordinary…the graphics, sounds and the music which is what makes it unique seems like nothing special.

  • fearless says:

    Is it just me or do the graphics look a little weird on iPod Touch 3rd gen? Couple other games do this, too. :( geoDefense and Swarm, rRootage and some other games that use similar graphics…

  • eggzbacon says:

    It requires 3.1. :(

    • acidbottle says:

      yer that put me right off nabbing this. too much hassle to upgrade ma os from 3.01, takes hours on ma crappy pc sadly.

  • Bad Hanson says:

    Tried the demo. Quite liked it would have been an insta-buy for 99c but I'm really having to cherry pick apps these days as I have too many and I need to catch up with what I already have. Will likely buy this at some point the responsiveness and precision of the controls for me feels way better than Lumines which REALLY needs a patch.

  • aloepar1 says:

    I tried the lite. The virtual dpad doesn't help. It needs alchemize or unify controllers.

  • Kamblad says:

    Tried the lite and I don't like neither the controls nor the graphics. Skipping this, thought is was a poor effort for the Wii as well.

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