'Protoxide Racing' – An Upcoming Futuristic Racing Game

posted by arn on July 28th, 2009 1:09 PM EDT in Upcoming Games, iPhone games, iPod touch games

protoxide_prototype_3HeroCraft has announced their upcoming futuristic 3D racing game called Protoxide Racing. The game began development over a year ago. Final feature list planned includes:

  • 5 different ships to choose from, ranging from the heavy tank-like to the light and fast bike-like
  • 4 worlds of 4 racing tracks each, 16 tracks in a total
  • 5 weapon types, pick-up bonuses like nitro or nuclear weapons
  • Quick race and career modes
  • Multiplayer over WiFi
  • Hall of fame, both local and online
  • 3D stereo sound, cool music
  • Motion sensor controlled steering (or swipe controlled if you’d prefer)

The video is said to be from an early prototype, so elements will change by release. There have been a few similar competitors including Low Grav Racer [Lite] and Phaze [Lite] that have both received mixed reactions in our forums.

For some reason we seem to be drawn to these futuristic-racing titles, likely in an effort to relive Wipeout. We'll have to see if Protoxide can deliver.

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21 Comments

  • EatKodosDaily says:

    Eh, I'm not a big fan of these multi-goal games.
    They kind of lack focus. Is it a race or a fight? It's labeled a race but for whatever reason everyone has rocket launchers.

    I'd much rather go with F-Zero's simplistic approach of it's a race, feel free to shove the other vehicles off the track if the opportunity presents itself.

  • EatKodosDaily says:

    Pitty Real Racing doesn't have a lite version. It looks like it's probably a good game, but I'm not willing to commit $10 after finding so much crap in the app store without trying a demo first.

  • SalsaMD says:

    Would be nice if:

    1. One sustained damage by hitting the walls.

    2. There was a way to know that an opponent had locked onto you for a missile attack so that you could try to out maneuver the missile of break the autolock.

  • Carlos-Sz says:

    Another futuristic race without a mini map… But with career mode. It looks interesting.

  • PeterM11 says:

    meh. I still want a good Wipeout clone but this seems to lack a good sense of speed and the tracks seem kind of dull and boxed in…

  • Armaan says:

    So far, I haven't liked the futuristic racers on the app store because of the controls. Someone should crib Real Racing's approach, which are the best racing controls I have ever experienced.

  • nizy says:

    Is it just me or are those tracks just plain boring? In fact the whole game just seems a little bland – the ships, tracks, everything! Maybe thats just because of the early version?

  • yoshi1080 says:

    In my opinion there are way too many items on the course and the speed is too slow. Despite that, it looks very promising. I didn't like Low Grav Racer, but I love Phaze (although the course design is a bit boring).

  • Adams Immersive says:

    That ship looks just like a Pyro GX. (Not a bad thing!)

  • pante says:

    for sure at the moment the best "feel" of speed has synth racing (also known as iSR) http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=320111088&mt=8

    worth mentioning i guess.

  • tranny says:

    looks amazing!

  • lewis burton says:

    wow looks like wipeout pure on psp

  • yacoub says:

    looks cool, let's see how it controls!

  • Synergistic Ideologue says:

    I don't think I like the text's location announcing what you've picked up and the tracks seem bland and overly claustrophobic with no fear of going off track. There's no real sense of speed in the footage I've seen.

  • Matt says:

    For these kind of games, the deal-killer is the lack in sense of speed. If a racing game doesn't have that sense, then what's the point? Phaze and Low Grav Racer suffered from this problem and weren't very fun as a result for an extended period of time. Game developers don't like the idea, but perhaps it's time to take this one back to the drawing board and speed up the game a bit (redesign the track to accomodate the speed, optimize performance, etc.) Otherwise, it'll join many others in the App Store as another boring futuristic racing game.

  • pante says:

    @matt
    so try synth racing that i mentioned before. it has GREAT sense, feel, whatever of speed. :)

  • menom says:

    I thought Low Grav had a good sense of speed – just wasn't as much fun as expected over time as you were either a bit ahead or way behind and not much you could do about it

    Real Racing is stunning, realistic and fun – and I'm not sure I need any other racer – futuristic or not right now – but if this turns out fun, I might cave in

  • TKO says:

    Yeah, I loved the thought of Low Grav Racer, and Phaze ..but they just didn't manage to make it fun or fast enough for me. The track seemed incidental at times. I want it to be like wipeout where it was this almost zen like experience where you were trying to be at one with the curves of the track, and hit every speed and weapons tile. The occasional missile or whatever screwing up your strategy just added to it.

    Get the racing right, and the feel of the ships. Add in the opponents and combat later. (All IMHO of course ..but I'm bound to like it that way – WipeOut 1 (PSX) was my first future-racer.) :)

  • Tower_Defender says:

    Would be good to see the vehicle bob a little when landing a large jump also an explosion effect when your ship gets destroyed with parts flying about.

  • TKO says:

    Okay, now I've actually looked at a little of the video, I'm liking where this is headed. This is more of an F-Zero experience. It could almost be a standard racing game with the way much of it plays. ..the camera shake effect is good, and with a bit more dramatic shadowing added to the landscapes this could look great.

    Well, right now Real Racing is definitely it ..but I'm gonna keep my eye on this.

  • Mihir says:

    Boring!

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