Archers, Catapults and Dragons, Oh My!

stragea screen

Solus Games sent us a heads up concerning its upcoming 3D real time strategy game Stragea, in the vein of Warcraft and Total Annihilation.

Solus Games is proud to release Stragea, the first and only 3D real-time strategy game for iPhone and iPod Touch. Stragea features a classic cast of medieval 3D warriors that are like figures come to life. You are the mighty Archon who must lead the Red Cloth to victory in the Battle for Rohan over the Blue Vain and Yellow Wood Clans. Build and defend your base with static and mobile defenses, but when the time is right mobilize your army to defeat your rivals. Whether you are a hardcore RTS fan or simply want something more than just another tower defense game, this is the game for you. See if you can balance defense, production, upgrades, and offense to defeat your enemies and win the battle of Rohan!

Features listed by the developer:

  • High-performance 3D graphics
  • Intuitive and fluid controls and gameplay
  • Challenging enemy AI
  • 8 Campaign missions with 3 difficulty setting for a total of 24 Campaign Levels
  • Battle Mode with 1v1 and 1v2, 3 selectable maps, and Fog Of War visibility settings

See the developer's preview video.

Stragea will be submitted to the App Store in the next day or two and will hopefully be available for download within a week. Solus has not specified a price, as yet.

  • wegmans

    Hmmm 3D seems to be loosely used here if we're to judge by that pic up there... i hope it's a little better than Tower Madness.. more is better!

  • wegmans

    Hmmm 3D seems to be loosely used here if we're to judge by that pic up there... i hope it's a little better than Tower Madness.. more is better!

  • Chickenricepwns

    Feels alot like Warcraft 3..... i'll have to check this out come debut time.

  • Chickenricepwns

    Feels alot like Warcraft 3..... i'll have to check this out come debut time.

  • PeterM11

    Looks like it might be kinda hard to control but looks cool.

  • robertf224

    the visual style looks alot like pixeljunk monsters

  • PeterM11

    Looks like it might be kinda hard to control but looks cool.

  • robertf224

    the visual style looks alot like pixeljunk monsters

  • Florbastang

    The controls do look like they may be a bit cumbersome. I wish/hope you can zoom out too. Everything looks too zoomed in right now. Here's hoping that they get an online mode; it would dominate the App Store then.

    I just wish Blizzard would port Warcraft 2 and/or Starcraft. I could live without Warcraft 3 (the weakest of the bunch).

  • Florbastang

    The controls do look like they may be a bit cumbersome. I wish/hope you can zoom out too. Everything looks too zoomed in right now. Here's hoping that they get an online mode; it would dominate the App Store then.

    I just wish Blizzard would port Warcraft 2 and/or Starcraft. I could live without Warcraft 3 (the weakest of the bunch).

  • VoodooVyper

    I'm getting tired of devs saying things like "8 levels with 3 difficulties for a total of 24 levels." No, there are 8 levels, honestly, how many games have you replayed 3 times over on a different difficulty?
    If I were to start on easy, I would breeze through a game in no time, I might go back and play it on medium/hard, but I'll know what to expect, which removes the challenge.
    I'd rather jump into the game and play medium/hard right off the bat, but I sure as hell would'nt come back and play on easy.
    If you want to make your game seem like it has more missions or levels, then make more unique missions or levels, don't just multiply a small amount by the levels of difficulty.

    /end rant

    Otherwise, the game looks fun. I wonder if there are plans for internet multiplayer.

    • tom

      excellent call-out about the level count.

      • arta

        Yeah I hate that nonsense. It's like they think Appstore customers are brand new to gaming and thus will get fooled easily.

    • wegmans

      A-effing-MEN to that my brother, that is a very astute comment, and i couldn't agree more... how dare anyone think we're that easily fooled!

  • VoodooVyper

    I'm getting tired of devs saying things like "8 levels with 3 difficulties for a total of 24 levels." No, there are 8 levels, honestly, how many games have you replayed 3 times over on a different difficulty?
    If I were to start on easy, I would breeze through a game in no time, I might go back and play it on medium/hard, but I'll know what to expect, which removes the challenge.
    I'd rather jump into the game and play medium/hard right off the bat, but I sure as hell would'nt come back and play on easy.
    If you want to make your game seem like it has more missions or levels, then make more unique missions or levels, don't just multiply a small amount by the levels of difficulty.

    /end rant

    Otherwise, the game looks fun. I wonder if there are plans for internet multiplayer.

    • tom

      excellent call-out about the level count.

      • arta

        Yeah I hate that nonsense. It's like they think Appstore customers are brand new to gaming and thus will get fooled easily.

    • wegmans

      A-effing-MEN to that my brother, that is a very astute comment, and i couldn't agree more... how dare anyone think we're that easily fooled!

  • SolusG

    First off thanks for all the positive comments and feed back. As stated the game should be out very soon and hopefully be a good time for all you RTS fans out there.

    The campaign can be played at medium or hard if you like, but easy is not a gimmie... at least I think so.. we'll see.

    The characters are 3D rendered models and I considered adding a zoom feature, but when there is like 30-40 units battling it out on screen I decided not to in hopes of preserving the frame rate. If you guys would like a zoom option even with this possible issue let me know. I can definitely plan that for the first update.

    Lastly is online multi... yeah, please understand that is basically an entire new project in it self. I would like to say it's coming, but I just don't want to promise anything I don't end up providing. For now there is campaign and battle modes, 3 difficulty settings, 1v1, 1v2, and 3 maps to extend your playtime.

    I will be following your comments here and make updates as regularly as possible based on your feedback.

    Thanks and hope you see the game out soon.

    By the way I prefer Protos "My Life for Ire", or what ever those guys say. ;)

  • SolusG

    First off thanks for all the positive comments and feed back. As stated the game should be out very soon and hopefully be a good time for all you RTS fans out there.

    The campaign can be played at medium or hard if you like, but easy is not a gimmie... at least I think so.. we'll see.

    The characters are 3D rendered models and I considered adding a zoom feature, but when there is like 30-40 units battling it out on screen I decided not to in hopes of preserving the frame rate. If you guys would like a zoom option even with this possible issue let me know. I can definitely plan that for the first update.

    Lastly is online multi... yeah, please understand that is basically an entire new project in it self. I would like to say it's coming, but I just don't want to promise anything I don't end up providing. For now there is campaign and battle modes, 3 difficulty settings, 1v1, 1v2, and 3 maps to extend your playtime.

    I will be following your comments here and make updates as regularly as possible based on your feedback.

    Thanks and hope you see the game out soon.

    By the way I prefer Protos "My Life for Ire", or what ever those guys say. ;)

  • HerbertKornfeld

    The article ends with “Solus has not specified a price, as yet“, but the article is tagged with “$0.99“.

    Is this hopeful thinking?

  • HerbertKornfeld

    The article ends with “Solus has not specified a price, as yet“, but the article is tagged with “$0.99“.

    Is this hopeful thinking?

  • gamerj

    Looks sweet. The graphics and controls look really well done. Can't wait!

  • gamerj

    Looks sweet. The graphics and controls look really well done. Can't wait!

  • Anonymous1

    Awsome!!! A game to fill my RTS craving while I wait for Quantum Collapse!

  • Anonymous1

    Awsome!!! A game to fill my RTS craving while I wait for Quantum Collapse!

  • audiotek

    MY LIFE FOR AUIRRRRRR !

  • audiotek

    MY LIFE FOR AUIRRRRRR !

  • SalsaMD
  • SalsaMD
  • RealRook

    this game looks like crap compared to Warfare Inc... no offense

    • SalsaMD

      How so?? Graphics are way better than Warfare Inc. So, by looks you mean gamplay is less well developed? Probably so, based on the limited video above.

  • RealRook

    this game looks like crap compared to Warfare Inc... no offense

    • SalsaMD

      How so?? Graphics are way better than Warfare Inc. So, by looks you mean gamplay is less well developed? Probably so, based on the limited video above.

  • spamboy

    Looks nice.

    And to think I wasted money on Strategic Assault way back in November-ish... :(

  • spamboy

    Looks nice.

    And to think I wasted money on Strategic Assault way back in November-ish... :(

  • http://www.hbdia.com IzzyNobre

    It's great idea to bring more RTSs to the iPhone, but that game looks like crap (both in graphics engine, character and building models, and gameplay)

  • http://www.hbdia.com IzzyNobre

    It's great idea to bring more RTSs to the iPhone, but that game looks like crap (both in graphics engine, character and building models, and gameplay)

  • waveshaper

    I for one like tge gfx on this game, it reminds me to the beginning of warcraft games.

    I'm keeping my eye on this title, the only thing i regret is the 8 map limit, seems a bit low ...

  • waveshaper

    I for one like tge gfx on this game, it reminds me to the beginning of warcraft games.

    I'm keeping my eye on this title, the only thing i regret is the 8 map limit, seems a bit low ...

  • Booch138

    I don't know, it looks ok. I will definitely check it out as long as its not like over 3.99. Does pay a little Homage to the retro WarCraft style, which is nice. With the depth of these type of games for the iPhone, I dont expect them to be pushing hard graphics, but these still arn't bad. Character models are ok and everything... Looks like it could use some work but I am willing to try it ou as long as the developers plan on keeping up with updates. I dont want to invest in this if it inst going anywhere. And I dont mean online play (though it would be cool, I really don't expect it) I mean more or less gameplay mechanics and updates as far as that goes.

  • Booch138

    I don't know, it looks ok. I will definitely check it out as long as its not like over 3.99. Does pay a little Homage to the retro WarCraft style, which is nice. With the depth of these type of games for the iPhone, I dont expect them to be pushing hard graphics, but these still arn't bad. Character models are ok and everything... Looks like it could use some work but I am willing to try it ou as long as the developers plan on keeping up with updates. I dont want to invest in this if it inst going anywhere. And I dont mean online play (though it would be cool, I really don't expect it) I mean more or less gameplay mechanics and updates as far as that goes.

  • http://youtube.com/smoof7returns Vince

    I've been waiting for this game since I saw this video. Where is it?! It reminds me so much of the ol' Warcraft III: Frozen Throne days....

  • http://youtube.com/smoof7returns Vince

    I've been waiting for this game since I saw this video. Where is it?! It reminds me so much of the ol' Warcraft III: Frozen Throne days....