The long awaited release of the first true First Person Shooter has arrived. Cube [App Store] has finally made it into the App Store after a lengthy approval process.

Cube is an open source multiplayer and singleplayer first person shooter game built on an entirely new and very unconventional engine. Cube is a landscape-style engine that pretends to be an indoor FPS engine, which combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL.

The iPhone port is described as a technology demo that supports all the functionality of the desktop version, though they warn that some of the features are impractical on the iPhone. Indeed, early impressions of the game show framerate issues on many of the levels, but should be a fun distraction and a prelude to what is to come in the future for iPhone gaming.

The developers report that they are working on getting version 1.2 submitted to Apple to address many of the known bugs -- including the compressing of many of the textures to make them load faster and take less memory.

App Store Link: Cube, Free

  • http://theapper.wordpress.com James

    FINALLY!

    The very first FPS on the App Store!!

  • http://theapper.wordpress.com James

    FINALLY!

    The very first FPS on the App Store!!

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  • http://mohammadfauzitaib.com along123

    yes!! Yes!! Yes!! Haven't tried of out but yesssss!!!

  • http://mohammadfauzitaib.com along123

    yes!! Yes!! Yes!! Haven't tried of out but yesssss!!!

  • VaatiKaiba

    I've downloaded it, and it's incredible. I've never been good at FPSes, and the AI still manage to kill me (so no complaints there!). For what all the background stuff that must be going on, it's got a very good framerate as well - and the graphics are pretty nice looking too!

  • VaatiKaiba

    I've downloaded it, and it's incredible. I've never been good at FPSes, and the AI still manage to kill me (so no complaints there!). For what all the background stuff that must be going on, it's got a very good framerate as well - and the graphics are pretty nice looking too!

  • http://wastedyuthe.wordpress.com/ Barry Ward (aka wastedyuthe)

    Firstly ARGHHH! How DO you turn that horrid music off???
    Secondly- disappointed there's no strafe control (which could be easily implemented. Trust me, I know)

  • http://wastedyuthe.wordpress.com/ Barry Ward (aka wastedyuthe)

    Firstly ARGHHH! How DO you turn that horrid music off???
    Secondly- disappointed there's no strafe control (which could be easily implemented. Trust me, I know)

  • Jimothy

    WINRAR :D

  • Jimothy

    WINRAR :D

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  • Biggles

    Hmmm... can't see it in the UK store...

  • Biggles

    Hmmm... can't see it in the UK store...

  • http://www.britishbrain.com Nez

    VaatiKaiba said "it’s got a very good framerate as well".....

    Wha? Am I the only one who finds the framerate abysmal then? I agree that it looks good, but it's completely unplayable, at least on my iPhone. Yes I have rebooted it. And what's with not being able to invert the vertical control?

    Dreadful.

    • Dan 1253

      That is so true I cannot play this If it had a joystick control pad it would be easier also the multiplayer thing is confusing and there is no way to change how ur character moves a good game but hard hard controls

  • http://www.britishbrain.com Nez

    VaatiKaiba said "it’s got a very good framerate as well".....

    Wha? Am I the only one who finds the framerate abysmal then? I agree that it looks good, but it's completely unplayable, at least on my iPhone. Yes I have rebooted it. And what's with not being able to invert the vertical control?

    Dreadful.

  • Paul S

    Hmmm, definitely not in the UK store...

  • Paul S

    Hmmm, definitely not in the UK store...

  • http://www.metroccolis.com your personal robot

    Framerate makes it unplayable with monsters.
    Just walking around on the empty maps is working fine.
    But as soon as one opponent appears, it is becoming a
    slideshow....
    Got an iPhone 3g 16GB with 3,5 GB free and rebooted
    before and after installation....
    But I hope for the 1.2 update. First impression, it is possible.
    And I also don't need this childish music.... ;)

  • http://www.metroccolis.com your personal robot

    Framerate makes it unplayable with monsters.
    Just walking around on the empty maps is working fine.
    But as soon as one opponent appears, it is becoming a
    slideshow....
    Got an iPhone 3g 16GB with 3,5 GB free and rebooted
    before and after installation....
    But I hope for the 1.2 update. First impression, it is possible.
    And I also don't need this childish music.... ;)

  • VaatiKaiba

    Well, it's working fine for me (in terms of framerate and everything) - I'm using a touch not an iPhone, but wouldn't have thought that'd make a difference... Also btw, if you search 'cube' in the UK iTunes store, it seems to come up (on mine it's the very last app on the first search page).

  • VaatiKaiba

    Well, it's working fine for me (in terms of framerate and everything) - I'm using a touch not an iPhone, but wouldn't have thought that'd make a difference... Also btw, if you search 'cube' in the UK iTunes store, it seems to come up (on mine it's the very last app on the first search page).

  • Jimothy

    Yeah, performance is terrible. I'm sure an update will help... because this seems like a pretty direct port with little consideration for optimisations.

    Invert definitely needs to be an option...

    Overall, graphics are pretty good... performance is pathetic... download it, but only to see how accelerometer-based 3D works (surprisingly well) and get a glimpse of what's coming soon :)

  • Jimothy

    Yeah, performance is terrible. I'm sure an update will help... because this seems like a pretty direct port with little consideration for optimisations.

    Invert definitely needs to be an option...

    Overall, graphics are pretty good... performance is pathetic... download it, but only to see how accelerometer-based 3D works (surprisingly well) and get a glimpse of what's coming soon :)

  • http://wastedyuthe.wordpress.com/ Barry Ward (aka wastedyuthe)

    It is definitely in the UK store (as someone else said- search for 'Cube' and you will find it in the list).

    As for me, this has already been removed from my Touch. Passable movement on your own- try a single player map with enemies and the framerate is a joke. No way to strafe, no way to walk backwards.
    Terrible.

  • http://wastedyuthe.wordpress.com/ Barry Ward (aka wastedyuthe)

    It is definitely in the UK store (as someone else said- search for 'Cube' and you will find it in the list).

    As for me, this has already been removed from my Touch. Passable movement on your own- try a single player map with enemies and the framerate is a joke. No way to strafe, no way to walk backwards.
    Terrible.

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  • http://www.1112game.com alexandre leboucher

    well I don't think you'll see a fps working fine on iPhone someday... it's definatly not the kind of game that works well with this machine (No buttons, weak 3D,) etc... It's nice as a tech demo anyway

  • http://www.1112game.com alexandre leboucher

    well I don't think you'll see a fps working fine on iPhone someday... it's definatly not the kind of game that works well with this machine (No buttons, weak 3D,) etc... It's nice as a tech demo anyway

  • http://www.metroccolis.com your personal robot

    @alexandre:
    Your are judging way too early... time will tell ;)

  • http://www.metroccolis.com your personal robot

    @alexandre:
    Your are judging way too early... time will tell ;)

  • Pope22

    I'm using a 16gb iPod touch 2g, adnd the frame rate is descent in free roam, as well as DMSP modes, but SP on any map slows down to a crawl, and the map with water I loaded (even with the water detail turned down) was ridiculous, But all the map I tried in DMSP played find, the AI isn't the brightest, and when killed they just sorta fall over....but overall the weakest part for me were the controls. Try running and jumping with accuracy, for me it wasn't happening. And if your hands aren't perfectly level, vertigo sets in quickly. All that being said, this is a strong start for FPS on the iphone/touch, and shows that much is capable. On a last note, i did really like that you could look up down and all around.

  • Pope22

    I'm using a 16gb iPod touch 2g, adnd the frame rate is descent in free roam, as well as DMSP modes, but SP on any map slows down to a crawl, and the map with water I loaded (even with the water detail turned down) was ridiculous, But all the map I tried in DMSP played find, the AI isn't the brightest, and when killed they just sorta fall over....but overall the weakest part for me were the controls. Try running and jumping with accuracy, for me it wasn't happening. And if your hands aren't perfectly level, vertigo sets in quickly. All that being said, this is a strong start for FPS on the iphone/touch, and shows that much is capable. On a last note, i did really like that you could look up down and all around.

  • http://mohammadfauzitaib.com along123

    well, i manage to download it today after coming home from work and tried it out. Yeah, the framerate is a little slow but it's still playable. Although, my eyes feel like it's coming out of my socket with the aiming going all over the place. But, no complaint here. I enjoyed playing it on my iphone with button or without button, no strafing no whatever it's just plain shooting for me!

    Hope the other developers can learn from this game and bring out more!

    By the way, I love the background music.

    Yeah!

  • http://mohammadfauzitaib.com along123

    well, i manage to download it today after coming home from work and tried it out. Yeah, the framerate is a little slow but it's still playable. Although, my eyes feel like it's coming out of my socket with the aiming going all over the place. But, no complaint here. I enjoyed playing it on my iphone with button or without button, no strafing no whatever it's just plain shooting for me!

    Hope the other developers can learn from this game and bring out more!

    By the way, I love the background music.

    Yeah!

  • aen

    turing off the music is always welcome on any app to be able to listen to ipod music...
    i just gave it a quick test and it seems to run fine on my 1st gen 32GB iPod touch...
    just the plain map though. i'd also like to customize the sensitivity of the accelerometer control (is that possible already?)
    looking fwd to 1.2

  • aen

    turing off the music is always welcome on any app to be able to listen to ipod music...
    i just gave it a quick test and it seems to run fine on my 1st gen 32GB iPod touch...
    just the plain map though. i'd also like to customize the sensitivity of the accelerometer control (is that possible already?)
    looking fwd to 1.2

  • http://www.fsdreamteam.com kappa

    Removed. totally unplayable.

  • http://www.fsdreamteam.com kappa

    Removed. totally unplayable.

  • fuzzymath

    It would be interesting to know if people are using 1st or 2nd gen devices. 1st gen devices might be too slow for this game.

  • fuzzymath

    It would be interesting to know if people are using 1st or 2nd gen devices. 1st gen devices might be too slow for this game.

  • http://wastedyuthe.wordpress.com/ Barry Ward (aka wastedyuthe)

    "Removed. totally unplayable."

    Me too mate. I have a 2G Touch btw, and it slows to a craw with enemies on screen. Not worth the download.

  • http://wastedyuthe.wordpress.com/ Barry Ward (aka wastedyuthe)

    "Removed. totally unplayable."

    Me too mate. I have a 2G Touch btw, and it slows to a craw with enemies on screen. Not worth the download.

  • Andy

    This is kind of funny, the people with 1st generation touches (INCLUDING ME) seem to have a much better framerate than iphone 3gs and 2nd generation touches.

    IIIIIIRRRRONNNNNNYYYYY

    • matt

      what about 3g i pod touch

  • Andy

    This is kind of funny, the people with 1st generation touches (INCLUDING ME) seem to have a much better framerate than iphone 3gs and 2nd generation touches.

    IIIIIIRRRRONNNNNNYYYYY

    • matt

      what about 3g i pod touch

  • http://www.appstoreinfo.com Kavan

    The framerates definitely slow down when enemies appear on screen. The controls work pretty well, but I wish there was a way to back up and strafe. Maybe in a future update! Overall the game is pretty interesting, though.

  • http://www.appstoreinfo.com Kavan

    The framerates definitely slow down when enemies appear on screen. The controls work pretty well, but I wish there was a way to back up and strafe. Maybe in a future update! Overall the game is pretty interesting, though.

  • mek

    do you remember, back in the day when you had a computer? yeah i know i dont either...and you tried to play a game, but you had all these applications running..and your game ran slow....

    well..i know the iphone can only run one app at a time...but it still has a limited set of memory cache...and it probably has junk in it from the last application you ran
    it also has memory in it from any safari window that is open, or music that you played

    so if you are saying "performance is terrible"...close your safari windows...turn off your device..and reboot..and try again without running anything else
    ..

  • mek

    do you remember, back in the day when you had a computer? yeah i know i dont either...and you tried to play a game, but you had all these applications running..and your game ran slow....

    well..i know the iphone can only run one app at a time...but it still has a limited set of memory cache...and it probably has junk in it from the last application you ran
    it also has memory in it from any safari window that is open, or music that you played

    so if you are saying "performance is terrible"...close your safari windows...turn off your device..and reboot..and try again without running anything else
    ..

  • Hutch

    Where the heck is Quake?

  • Hutch

    Where the heck is Quake?

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  • Paul

    Keeps telling me my accelerometer isnt working, rubbish

  • Paul

    Keeps telling me my accelerometer isnt working, rubbish

  • Fat Phil

    Tried it on three devices, first gen 16GB Touch and 8GB iPhone, and a 3G 16GB iPhone (bleeding acronyms..). Plays identically on all three from what I can see.

    It's not exactly sit on anyone's Most Played list, but it's early days and this sort of thing gets people motivated to push harder, so it's a thumbs up from me just for that.

    Good stuff.

  • Fat Phil

    Tried it on three devices, first gen 16GB Touch and 8GB iPhone, and a 3G 16GB iPhone (bleeding acronyms..). Plays identically on all three from what I can see.

    It's not exactly sit on anyone's Most Played list, but it's early days and this sort of thing gets people motivated to push harder, so it's a thumbs up from me just for that.

    Good stuff.

  • NotYou

    If the dev would have said it's a full fledged game, I think everyone would have been a little pissed. I'm actually glad he said he doesn't work well.

    The update that's on it's way should fix the crappy framerates, but he really, really, needs to fix the controls. Actually, I should say add controls. If nothing else, a backwards button. I don't know what they hell were thinking when they decided to leave that out.

    Looking forward to seeing where this is going.

  • NotYou

    If the dev would have said it's a full fledged game, I think everyone would have been a little pissed. I'm actually glad he said he doesn't work well.

    The update that's on it's way should fix the crappy framerates, but he really, really, needs to fix the controls. Actually, I should say add controls. If nothing else, a backwards button. I don't know what they hell were thinking when they decided to leave that out.

    Looking forward to seeing where this is going.

  • Capone

    Off course Cube isn't perfect yet, but I think the developer wanted to know...

    a, ...if Apple is ready to allow FPS on the App Store

    Just think the dev worked three more months on the game before he sent it in, just to find out Apple will not allow these type of games on the App Store.

    b, ...what user think about his work and want to see in the next version.

    It's a great motivation for a dev to get user feedback and to see that so many people are interested in that kind of game.

  • Capone

    Off course Cube isn't perfect yet, but I think the developer wanted to know...

    a, ...if Apple is ready to allow FPS on the App Store

    Just think the dev worked three more months on the game before he sent it in, just to find out Apple will not allow these type of games on the App Store.

    b, ...what user think about his work and want to see in the next version.

    It's a great motivation for a dev to get user feedback and to see that so many people are interested in that kind of game.

  • Pope22

    i was wondering how many people tried out both "start SP map..." and "Start DMSP map..." under the single player menu? I've talked to a couple of other touch owners, and both said that DMSP worked pretty descent, where as SP crawled to a stop. Perhaps if you tried SP and found it unplayable, it may be worth the time to try out DMSP. That's what I did, and it worked out pretty well. Needless to say, much optimization needs to occur for the next update.

  • Pope22

    i was wondering how many people tried out both "start SP map..." and "Start DMSP map..." under the single player menu? I've talked to a couple of other touch owners, and both said that DMSP worked pretty descent, where as SP crawled to a stop. Perhaps if you tried SP and found it unplayable, it may be worth the time to try out DMSP. That's what I did, and it worked out pretty well. Needless to say, much optimization needs to occur for the next update.

  • Wegmans

    Don't you clowns know how to spell decent?

  • Wegmans

    Don't you clowns know how to spell decent?

  • tolax

    "Don’t you clowns know how to spell decent?"

    And while they are learning how to spell. Perhaps you can take a grammar lesson?

    Tolax

  • tolax

    "Don’t you clowns know how to spell decent?"

    And while they are learning how to spell. Perhaps you can take a grammar lesson?

    Tolax

  • Finch

    Just for reference from people wondering about it. There is no hardware difference between 1st gen touches and 2nd gen touches or 1st gen iPhones or second gen iPhones. There is also no difference between touches and iPhones. They all have the same amount of memory and same CPU. By memory I mean how much system memory they have, the different amounts of storage space is totally unrelated to performance.

  • Finch

    Just for reference from people wondering about it. There is no hardware difference between 1st gen touches and 2nd gen touches or 1st gen iPhones or second gen iPhones. There is also no difference between touches and iPhones. They all have the same amount of memory and same CPU. By memory I mean how much system memory they have, the different amounts of storage space is totally unrelated to performance.

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  • fuzzymath

    @Finch

    No one is wondering. The 1st gen have an underclocked cpu and bus to match.

  • fuzzymath

    @Finch

    No one is wondering. The 1st gen have an underclocked cpu and bus to match.

  • Steve S

    Hutch wrote:
    "Where the heck is Quake?"

    Well... Cube was submitted to the Apple AppStore on Oct 2, 2008.
    Quake was submitted around Nov 1.
    It took Apple over 6 weeks to approve Cube. I expect Quake will take about the same amount of time.

  • Steve S

    Hutch wrote:
    "Where the heck is Quake?"

    Well... Cube was submitted to the Apple AppStore on Oct 2, 2008.
    Quake was submitted around Nov 1.
    It took Apple over 6 weeks to approve Cube. I expect Quake will take about the same amount of time.

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  • MJ

    Whew.... so i beat a level on this thing finally... and I feel a bit nauseated from the controls. 2G touch but playing the DMSP maps i get almost double the frames per sec. they really need to work on those controls, just adjusting in my seat sends me spinning in circles and switched to a different weapon. Glad it was free and hope it gets better.

  • MJ

    Whew.... so i beat a level on this thing finally... and I feel a bit nauseated from the controls. 2G touch but playing the DMSP maps i get almost double the frames per sec. they really need to work on those controls, just adjusting in my seat sends me spinning in circles and switched to a different weapon. Glad it was free and hope it gets better.

  • Clark M

    Why is everyone making fun of the music?! It's pretty hardcore if you ask me. I love it! lol. The frame rate could use some improving though...

  • Clark M

    Why is everyone making fun of the music?! It's pretty hardcore if you ask me. I love it! lol. The frame rate could use some improving though...

  • Hutch

    6 weeks for the appstore to green light this!
    Good thing it's free. Little more work and it's gonna be great
    Little stinky right now. Please let Quake be finnished AND working.

  • Hutch

    6 weeks for the appstore to green light this!
    Good thing it's free. Little more work and it's gonna be great
    Little stinky right now. Please let Quake be finnished AND working.

  • Fokion

    Well, it's a free app and the devs have already said this is more of a tech demo, rather than a full game. As it stands, it looks promising enough.

  • Fokion

    Well, it's a free app and the devs have already said this is more of a tech demo, rather than a full game. As it stands, it looks promising enough.

  • Eric

    anyone have problems after installing the game? I installed it and rebooted the phone and it came back like when you first bought it saying plug it into itunes. I turned it off and back on and it came back up and said phone activated and I clicked on the game and loaded it up and it said accelerometer error, then the game closed and opened it and played the game. it freaked me out for a second, thought I would have to reformat my phone

  • Eric

    anyone have problems after installing the game? I installed it and rebooted the phone and it came back like when you first bought it saying plug it into itunes. I turned it off and back on and it came back up and said phone activated and I clicked on the game and loaded it up and it said accelerometer error, then the game closed and opened it and played the game. it freaked me out for a second, thought I would have to reformat my phone

  • http://mohammadfauzitaib.com along123

    i did have the same acce not working problem at first so i rebooted. But, it happens the second time. i read it's warning that ask you to just restart the game again and it works fine. When opening up the game just view it horizontal before turning the iphone to landscape position once it began to load.

    I had change my skill to 1 then 2 then 3 and manage to play a couple of level. I got the pc version but didn't really play it. I like playing on my iphone. Now, I'm used to the control and easily play through all the level or map. Since, you can't back up or strafe I just moved around and shoot everything in site! LoL!

    Adaptation is key here ha ha!

    Great fun!

  • http://mohammadfauzitaib.com along123

    i did have the same acce not working problem at first so i rebooted. But, it happens the second time. i read it's warning that ask you to just restart the game again and it works fine. When opening up the game just view it horizontal before turning the iphone to landscape position once it began to load.

    I had change my skill to 1 then 2 then 3 and manage to play a couple of level. I got the pc version but didn't really play it. I like playing on my iphone. Now, I'm used to the control and easily play through all the level or map. Since, you can't back up or strafe I just moved around and shoot everything in site! LoL!

    Adaptation is key here ha ha!

    Great fun!

  • http://twitter.com/monkeyrotica monkeyrotica

    Don't like the accelerometer. Too sensitive. Would like to be able to program buttons on the screen. For strafing, definitely. And need to be able to lower the res/increase framerate, and TURN OFF THE MUSIC.

    Great demo. That it works at all on the iPhone is pretty amazing. Would definitely pay $9.99 for a decent fps.

  • http://twitter.com/monkeyrotica monkeyrotica

    Don't like the accelerometer. Too sensitive. Would like to be able to program buttons on the screen. For strafing, definitely. And need to be able to lower the res/increase framerate, and TURN OFF THE MUSIC.

    Great demo. That it works at all on the iPhone is pretty amazing. Would definitely pay $9.99 for a decent fps.

  • Chase

    I'm going to have to say the accelerometer's too sensitive, the framerate is horrible, and even running around a level is a little hard, mostly because it feels like you're sprinting all the time (which I know is how the game is...)

    Also, I find it strange that they didn't put the jump button on the top-left and the menu button on top-right. You're usually running and shooting or running and jumping. So it would make sense, wouldn't it?

    I think it would make sense to have a virtual joystick. You put your left thumb anywhere down on the left part of the screen to control movement (strafing, forward, back) and then use the accelerometer for look. Jump and shoot's on the right side. But that's just my opinion.

    BUT it's a great step in the App Store. We just need some more settings and a boost in frame-rate, and it'll be alright. It's a good technology demo as of now.

  • Chase

    I'm going to have to say the accelerometer's too sensitive, the framerate is horrible, and even running around a level is a little hard, mostly because it feels like you're sprinting all the time (which I know is how the game is...)

    Also, I find it strange that they didn't put the jump button on the top-left and the menu button on top-right. You're usually running and shooting or running and jumping. So it would make sense, wouldn't it?

    I think it would make sense to have a virtual joystick. You put your left thumb anywhere down on the left part of the screen to control movement (strafing, forward, back) and then use the accelerometer for look. Jump and shoot's on the right side. But that's just my opinion.

    BUT it's a great step in the App Store. We just need some more settings and a boost in frame-rate, and it'll be alright. It's a good technology demo as of now.

  • zack

    Tolax, are you kidding me? Fore one thing you don't start a sentence with and, it's not proper. Another thing is you should eat your own words, thanks.

  • zack

    Tolax, are you kidding me? Fore one thing you don't start a sentence with and, it's not proper. Another thing is you should eat your own words, thanks.

  • james

    it keeps telling me that my accelerometer's not working. help?

  • james

    it keeps telling me that my accelerometer's not working. help?

  • khegzzzzz

    I have a 32GB 2ND generation with 18GB free and it runs fine until about 5 or 6 monsters are on screen then its fu#ked like woody.

  • khegzzzzz

    I have a 32GB 2ND generation with 18GB free and it runs fine until about 5 or 6 monsters are on screen then its fu#ked like woody.

  • http://dotstar.be Bart

    I'm trying it on a 2G Touch. Framerate seems ok (but I haven't met an enemy yet) It worked better after the update. Too bad indeed, there's no 'strafe' mode and the music is horrible.

  • http://dotstar.be Bart

    I'm trying it on a 2G Touch. Framerate seems ok (but I haven't met an enemy yet) It worked better after the update. Too bad indeed, there's no 'strafe' mode and the music is horrible.

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  • Constable Odo

    Why do people want games like this on an iPhone when all that graphics processing must cause the processor to just drain the battery that much faster. The iPhone isn't a full-blown game machine so why try to make it into something it's not capable of and then claim it's bogus.

  • Constable Odo

    Why do people want games like this on an iPhone when all that graphics processing must cause the processor to just drain the battery that much faster. The iPhone isn't a full-blown game machine so why try to make it into something it's not capable of and then claim it's bogus.

  • Doug

    When is zombie mansion coming out?

  • Doug

    When is zombie mansion coming out?

  • Naipaul

    Turning Music Off:

    1. Menu
    2. command
    3. /music off

    Steps have to be repeated in each level.

  • Naipaul

    Turning Music Off:

    1. Menu
    2. command
    3. /music off

    Steps have to be repeated in each level.

  • ImAPerson

    So I have a 2g 8gb iPod touch and got this game. At first I was like 'unplayable!!!' I couldn't even figure out the controls. But as soon as I figured them out I learned how fun the game is. I think some of you complainers just can't get over the difficult controls. I only have a few problems, one - multiplayer working?!?! Two - a little more friendly user interface is needed. Three - a pause menu that actually pauses the game. Those are really the only big ones. Framerate is fine for all modes, can slow down but not enough to complain. More intuitive levels should be made, there is one already where you to through the level and get a carrot that sends you to a part 2/part 3/etc. And I agree, strafe capabilities would be nice and they'd are pretty easy to impliment.

  • ImAPerson

    So I have a 2g 8gb iPod touch and got this game. At first I was like 'unplayable!!!' I couldn't even figure out the controls. But as soon as I figured them out I learned how fun the game is. I think some of you complainers just can't get over the difficult controls. I only have a few problems, one - multiplayer working?!?! Two - a little more friendly user interface is needed. Three - a pause menu that actually pauses the game. Those are really the only big ones. Framerate is fine for all modes, can slow down but not enough to complain. More intuitive levels should be made, there is one already where you to through the level and get a carrot that sends you to a part 2/part 3/etc. And I agree, strafe capabilities would be nice and they'd are pretty easy to impliment.

  • noobcubeplaya

    im noob so no judgement please...wanted to know where i go in order to toggle enemies

  • noobcubeplaya

    im noob so no judgement please...wanted to know where i go in order to toggle enemies

  • http://www.secondscripter.com John L

    Wow, what a neat app. Clean, well written, totally awesome, about a 15 on a scale of 1 to 10, great job.

  • http://www.secondscripter.com John L

    Wow, what a neat app. Clean, well written, totally awesome, about a 15 on a scale of 1 to 10, great job.

  • James

    How do u find the enimies?

  • James

    How do u find the enimies?

  • Wabaam

    I forget, I haven't played in a while, but you need to change maps. Try the Menu.

  • Wabaam

    I forget, I haven't played in a while, but you need to change maps. Try the Menu.

  • Me

    terrible, controls suck, online multiplayer doesn't work, need I go on?

  • Me

    terrible, controls suck, online multiplayer doesn't work, need I go on?