Horsham Online Limited has recently released Zone Warrior [App Store], a new 3D, first-person space shooter for the iPhone and iPod touch.

In Zone Warrior, someone parked a space station in the middle of an asteroid field and it's your job to defend it against the asteroids that are slowly tumbling towards the station.  On higher levels, enemy alien fighters join in the mix, making your task notably harder--it's difficult to blast asteroids while engaged in a dogfight.  Once all the asteroids in a level are cleared, you return to the station and dock with the assistance of a docking computer.  If the station is damaged, however, it's your task to (perfectly) line up with the rotating station's docking bay and guide yourself in--think 2001: A Space Odyssey.  It's not easily done.

The game utilizes the iPhone's accelerometers for flight control, with an onscreen button for lasers as well as smart missiles.  In the event of a manual dock, a roll control slider appears.

While the station, asteroid, and ship graphics are rather basic polygons, the smooth-panning starfield backdrop and rotating planets strewn about the system make for a convincing feeling of moving through space.  The game features decent sound effects and no in-flight musical track (the dead-silence of space is your theme song).  The explosion effect is particularly impressive.

I find Zone Warrior to be an enjoyable shooter that reminds me to some degree of the good ole' days of Star Raiders and the like.  If you always wanted to see what Asteroids looks like in 3D, this $3.99 App Store title [link] might be worth a look.

Game Details
Name: Zone Warrior (v1.0) Price: $3.99 [Buy]
Developer: Horsham Online Ltd. Size: 8.0 MB
Zone Warrior is a 3D, first-person space shooter that is more or less Asteroids in 3D.  Defend a space station from the incoming asteroids and contend with alien craft. A fun shooter.

TouchArcade Rating

  • aj

    Huh?....Sounds like he is flying in a lawnmower!?

  • aj

    Huh?....Sounds like he is flying in a lawnmower!?

  • Finch

    I've been looking forward to a 3d Space shooter and this looks promising but a few things worry me

    1. you have to manually land when the station gets damaged. so that means on the levels where did worse, ie: the harder levels, you have to manually land your ship. If there is any penalty for failure your essentially tasked with playing through a whole level so you can retry the hardest part, landing, where if you fail you have to play the entire level again. Not fun.

    2. Shooting asteroids moving towards a space station in 3D space is annoying. Its a level from Freespace 2 and it was by far the worst level in the game and it was frustrating to all hell. Perhaps this game does it right. Freespace 2 did almost everything right and this level was still really annoying.

  • Finch

    I've been looking forward to a 3d Space shooter and this looks promising but a few things worry me

    1. you have to manually land when the station gets damaged. so that means on the levels where did worse, ie: the harder levels, you have to manually land your ship. If there is any penalty for failure your essentially tasked with playing through a whole level so you can retry the hardest part, landing, where if you fail you have to play the entire level again. Not fun.

    2. Shooting asteroids moving towards a space station in 3D space is annoying. Its a level from Freespace 2 and it was by far the worst level in the game and it was frustrating to all hell. Perhaps this game does it right. Freespace 2 did almost everything right and this level was still really annoying.

  • NotYou

    According to the game those are "space mines." Whatever that is.

    @Finch
    The docking is pretty easy actually. It's more of a punishment for screwing up. I think it adds an interesting element to the game. If you don't do your job right there are consequences. I've really been enjoying the gameplay on this one.

  • NotYou

    According to the game those are "space mines." Whatever that is.

    @Finch
    The docking is pretty easy actually. It's more of a punishment for screwing up. I think it adds an interesting element to the game. If you don't do your job right there are consequences. I've really been enjoying the gameplay on this one.

  • Nagromme

    Reminds me of the first mission of Battlestar Galactica Beyond the Red Line (which was fun).

  • Nagromme

    Reminds me of the first mission of Battlestar Galactica Beyond the Red Line (which was fun).

  • SLDROFHLA

    I thought this game would be good, but it is horrible. Do not get

  • SLDROFHLA

    I thought this game would be good, but it is horrible. Do not get

  • Jesse

    To rebut, I liked it. For $4 bucks, it's a fine purchase. I think the flight controls are excellent, and the gameplay is challenging but not too much.

    It's a very simple little game, but it gives one a neat feeling of flying a spaceship. Pleasant to play a level or two now and then.

  • Jesse

    To rebut, I liked it. For $4 bucks, it's a fine purchase. I think the flight controls are excellent, and the gameplay is challenging but not too much.

    It's a very simple little game, but it gives one a neat feeling of flying a spaceship. Pleasant to play a level or two now and then.

  • Fat Phil

    When the page loaded I thought I was looking at an Elite take. Damn. :(

    There must be *someone* out there with too much time on their hands!

  • Fat Phil

    When the page loaded I thought I was looking at an Elite take. Damn. :(

    There must be *someone* out there with too much time on their hands!

  • http://www.blakespot.com blakespot

    @phat phil: That would be nice... All praise Braben!

  • http://www.blakespot.com blakespot

    @phat phil: That would be nice... All praise Braben!

  • stemilan0

    it's damn hard to play

  • stemilan0

    it's damn hard to play

  • tomb

    and looks like they are doing glider!!!! wonder if they will have the soft dorothy logo ;-)

  • tomb

    and looks like they are doing glider!!!! wonder if they will have the soft dorothy logo ;-)

  • meridianapp

    This game seriously needs a setting to invert the axis controls - they are completely unintuitive.

  • meridianapp

    This game seriously needs a setting to invert the axis controls - they are completely unintuitive.

  • NotYou

    @meridianapp

    It does. I didn't eh same thing as you. I was about to give up on the game, then I saw that the options are in the pause screen.

    Tap the score area during the game. You can fix the steering from there. The dev definitely got it backwards.

  • NotYou

    @meridianapp

    It does. I didn't eh same thing as you. I was about to give up on the game, then I saw that the options are in the pause screen.

    Tap the score area during the game. You can fix the steering from there. The dev definitely got it backwards.

  • jeff

    Thanks for the hint!

  • jeff

    Thanks for the hint!

  • hkiphone

    the explosions do look nice!
    How hectic does the action get during later levels? And do the missiles have lock-on function?

  • hkiphone

    the explosions do look nice!
    How hectic does the action get during later levels? And do the missiles have lock-on function?

  • Mat

    I find it impossible to control :) that might just be me though.

  • Mat

    I find it impossible to control :) that might just be me though.

  • Ahiru

    this just had a price cut... is it worth it?!

  • Ahiru

    this just had a price cut... is it worth it?!