Pangea Announces 'Bugdom 2' for iPhone

posted September 21st, 2008 12:37 PM EDT by Blake Patterson in Action, Adventure, Upcoming Games, iPhone games, iPod touch games

Pangea Software, creator of the iPhone games Enigmo [App Store], Cro-Mag Rally [App Store, Review], and Billy Frontier [App Store], has announced that it will be bringing the 3D action-adventure game Budgdom 2 to the iPhone.

Originally a Macintosh title, Bugdom 2 places you in the role of Skip the grasshopper who had his knapsack stolen by Bully Bee while on his way to the far side of Bugdom.  Your objective is to track down Bully Bee and get back the stolen knapsack.  The game is set in and around a house.  To get the job done, you'll need to enlist the help of Sam the Snail, Sally the Chipmunk, and the Buddy Bugs.

“Bringing this beloved Mac game to the iPhone was an obvious next step for the title,” says Brian Greenstone, President of Pangea Software.“Bugdom 2 looks terrific on the iPhone. The colorful graphics are second to none, and the variety in gameplay mixed with the easy and intuitive controls makes it a fun, lasting experience for players of all ages.”

Bugdom 2 is scheduled for worldwide release in September 2008.

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19 Comments

  • Tkphotograph says:

    I hope this doesn't let me down like Billy Frontier.

  • Phil says:

    i hope its not like 10 bucks

  • mavis says:

    @ Phil: of course it's worth $10! Aren't they all? ;)

    Anyway, this one looks kinda cool. Can't wait to see some reviews!

  • liaola says:

    that grasshopper looks like a dweeb

  • Dudehuge says:

    Pangea is finally saying to themselves, "All this pain and suffering developing games on this awful games platform is finally paying off. Now we can just easily port everything that we did for the past ten years and make buckets of cash."

  • Rafael says:

    I really don't think 3D platformers are what the iTouch platform needs. There's no way this thing will work well, just look back at those awful games from when the DS first came out: analog control on the touch screen is horribly clumsy, and the iphone doesn't even have buttons for jumping, etc. On the plus side, though, seeing a slick 3D game on the appstore should send a good message to these lazy publishers (cough, EA) who seem to think that their little cellphone game ports are all the iphone can do. We shall see!

  • much says:

    I'd have to disagree – no-one else seems to be producing any of these '3D platformers', and they do seem to work well. Even if they proved to be deficient, it's still good to have the choice / variety rather than all puzzle games!
    I'm hoping Pangea bring all their productions over. Even their simpler titles like firefall look like a good fit to the iPhone platform, and I'm hoping against all odds for weekend warrior (gonna win some more lemur chow!)

  • blakespot says:

    The best 3D platformer ever made is Super Mario 64 for the N64. Super Mario 64 DS for the Nintendo DS would have been better with an analog stick rather than its touchscreen controls, but it's still an excellent game.

    I think there's definitely room for quality 3D platformers.

  • ski2moro says:

    I bought both Enigmo and Cro-Mag at full price. Fool me once, shame on you. Fool me twice, shame on me. I think I will wait until they lower the price on Bugdom like they did on their other games.

  • Nagromme says:

    I'd rather have Otto-Matic!

  • James says:

    ^ Same here!

    But Brian Greenstone did say he was seriously considering making it in an e-mail reply I got a few weeks ago. Maybe we will see Otto-Matic by Christmas!!

  • Jimothy says:

    Bugdom 2 was terrible, not even coming close to it's predecessor. Nanosaur 2 however would be ideal for the iPhone.

  • Jonathan says:

    Personally, I would have much preferred Bugdom to Bugsom 2 and that really would have been a much better fit for the platform. However, as Pangea seem to be going for the easiest projects to develop approach, and Bugsom never made it to OS X, I won't hold my breath for it.

    Also, I'd really like to see them do something original for a change too, rather than re-treads of games already released.

  • Jimothy says:

    Oh god… there's a second Jimothy?

    gtfo my /toucharcade/

    Anyway… Bugdom looks like something I'll only be interested in if they release a Lite version. Could be good, good be terrible, will certainly cost more than it's worth.

  • blakespot says:

    I think Billy Frontier is actually pretty fun. It's a "cute" game that works well on the iPhone.

  • Tkphotograph says:

    @ Jimothy 1
    I say a hell yeah for the nanosaur!

  • Justin says:

    We need to see some more side scrollers for the iPhone, toy bot diaries worked great. One of the first marios would be awesome but I wouldn't hold my breath for that, unless someone made a knock off.

  • johann says:

    Nanosaur 2 on iphone = awsome.
    Imagine this though. Nanosaur 2 on iphone with the option to buy the Deluxe version, which is the full mac version running on an intel mac, and the option to use the iphone/touch as a wireless controller. Hey I can dream right?

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