Critter Crunch [App Store] is one of the many puzzle games the App Store has to offer. The original versions of Critter Crunch first appeared on mobile phones in 2007 and came with a splash, winning IGN's Best Puzzle Game of 2007 and Biggest Surprise of 2007. Individual reviewers in the App Store also seem quite enamored with the game with an average rating of 4/5 stars.

This $9.99 game is an original variant of a classic puzzler. In this version, you play Biggs, a furry forest dweller with a long tongue, whose job is to clear the board by feeding smaller animals into larger ones. There are initially 3 sizes of animals (small, medium, large). Feeding two of the smaller ones into the larger ones causes the larger one to explode and take out any identical animals around it.

The game provides numerous tutorials to quickly get you up to speed. Controls are handled by sliding Biggs across the bottom of the screen and tapping on the screen to shoot out his tongue. The game offers a number of different modes that can be unlocked and a YouTube video from the publisher shows off the higher levels. The classic adventure mode presents you with progressively harder levels, while the puzzle mode challenges you to clear the board within a certain number of moves.

Despite all the glowing reviews, I can't say I was particularly drawn into this game. The game was polished and reasonably fun to play, but I didn't find myself making time to play it again. It seems I may be in the minority, however. If you love puzzle games and want some variety from the standard Bejeweled clones, Critter Crunch is worth a serious look.

The gameplay video provides a look at both Adventure and Puzzle modes:

Game Details

Name: Critter Crunch (v1.0)
Developer: Publisher X
App Store Link: Buy
Price: $9.99
Size: 9.8MB

TouchArcade Rating

  • http://www.3deified.net Easy Writer

    It is a pretty decent game for sure, but the quickening pace and increased scoring requirements of adventure mode in the upper levels is frustrated by the fairly slow absolute limit on control input. I basically hit the wall at level 15 because of this, so I wonder about the long-term playability of this game. This doesn't have to be the only way for the game to progress. It would greatly add to the depth of the game if, for example, you could power-up your character to move faster or hold two bugs at once. Instead, all of the "power-ups" I've found either just burst bugs or temporarily move their onslaught back a step.

    I also experienced a fair amount of crashing back to the home screen with this game for no apparent reason, though usually it would occur at the end of a level and after the game had auto-saved. It also seems that it's impossible

    So, in the end, if this game gets a nice update that addresses the pacing and flow and adds some depth it would earn its $10 price tag. As it is, I'd put it in the $3-5 category.

    • Christian

      @Easy Writer
      You can't beat the game so it must be impossible? I've beaten the game several times and haven't found it that difficult. Also, I think the powerfoods are quite useful but I do like the idea of controlling 2 Biggs' at once!

      Oh, and it's only $0.99 in the App Store now!!

  • http://www.3deified.net Easy Writer

    It is a pretty decent game for sure, but the quickening pace and increased scoring requirements of adventure mode in the upper levels is frustrated by the fairly slow absolute limit on control input. I basically hit the wall at level 15 because of this, so I wonder about the long-term playability of this game. This doesn't have to be the only way for the game to progress. It would greatly add to the depth of the game if, for example, you could power-up your character to move faster or hold two bugs at once. Instead, all of the "power-ups" I've found either just burst bugs or temporarily move their onslaught back a step.

    I also experienced a fair amount of crashing back to the home screen with this game for no apparent reason, though usually it would occur at the end of a level and after the game had auto-saved. It also seems that it's impossible

    So, in the end, if this game gets a nice update that addresses the pacing and flow and adds some depth it would earn its $10 price tag. As it is, I'd put it in the $3-5 category.

    • Christian

      @Easy Writer
      You can't beat the game so it must be impossible? I've beaten the game several times and haven't found it that difficult. Also, I think the powerfoods are quite useful but I do like the idea of controlling 2 Biggs' at once!

      Oh, and it's only $0.99 in the App Store now!!

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