Lumen: a Laser Puzzle Game
posted by arn on June 5th, 2008 12:04 AM EDT in Puzzle, iPhone games, iPod touch games
Bridger Maxwell of Fiery Ferret has posted a video demo of his upcoming puzzle game Lumen for the iPhone and iPod Touch.
The objective of the game is to manipulate a colored laser beam to pass through specific checkpoints in the puzzle. This is accomplished by adding a set of mirrors and color filters to the level to achieve the desired goal. A $10 shareware version of the game is already available for the Mac and PC.
The game pulls from an online database of 1200 user-created levels that range from Easy to Hard. Levels are also saved locally on your iPhone in case you want to play but are not internet-connected.
Maxwell hopes to release the game at the time of the iTunes App Store launch and will be pricing the game at $5.
A Youtube video provides a walkthrough of the basic gameplay:















I personally don't find myself playing these sort of puzzle games on my desktop computer… but I think they are perfect for the iPhone.
arn
That's awesome. Shades of Aargon?
http://www.redmarblegames.com/aargon.html
I'll be in line at the App Store to buy Lumen the day it hits.
neural said: Shades of Aargon?
I think it was definitely an influence.
But now you can play the REAL Aargon on your iPhone, it's the original game with a slick new interface and new puzzles.
Visit Aargon iPhone, for a video and links to the App Store.
In my message above I didn't mean to imply Lumen copied Aargon and I have no idea if they've even seen Aargon, they just have some similarities so if you enjoy one you will probably enjoy the other. Lumen is a great game and so is Aargon.
Wow, that is super slick. Awesome job, Bridger! I will DEFINITELY be buying Lumen.
um.. i hate to be a spoil sport but… this isn't how optics work. red plus blue equals purple for pigments but not for lasers. lasers have only one frequency, a blue filter would stop the laser completely. Good game and game concept though. No one will notice. : )