Lumen: a Laser Puzzle Game

posted June 5th, 2008 12:04 AM EDT by arn in Puzzle, iPhone games, iPod touch games


Bridger Maxwell of Fiery Ferret has posted a video demo of his upcoming puzzle game Lumen for the iPhone and iPod Touch.

The objective of the game is to manipulate a colored laser beam to pass through specific checkpoints in the puzzle. This is accomplished by adding a set of mirrors and color filters to the level to achieve the desired goal. A $10 shareware version of the game is already available for the Mac and PC.

The game pulls from an online database of 1200 user-created levels that range from Easy to Hard. Levels are also saved locally on your iPhone in case you want to play but are not internet-connected.

Maxwell hopes to release the game at the time of the iTunes App Store launch and will be pricing the game at $5.

A Youtube video provides a walkthrough of the basic gameplay:

4 Responses to “Lumen: a Laser Puzzle Game”

  1. arn Says:

    I personally don’t find myself playing these sort of puzzle games on my desktop computer… but I think they are perfect for the iPhone.

    arn

  2. neural Says:

    That’s awesome. Shades of Aargon?

    http://www.redmarblegames.com/aargon.html

    I’ll be in line at the App Store to buy Lumen the day it hits.

  3. Alex Says:

    Wow, that is super slick. Awesome job, Bridger! I will DEFINITELY be buying Lumen.

  4. Steven Says:

    um.. i hate to be a spoil sport but… this isn’t how optics work. red plus blue equals purple for pigments but not for lasers. lasers have only one frequency, a blue filter would stop the laser completely. Good game and game concept though. No one will notice. : )

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