GDC 2012: A Look at the ‘Zombie Track Meat’ Collaboration
Earlier this week at GDC 2012, we sat down with members of three iOS game studios to discuss their upcoming …
Continue reading “GDC 2012: A Look at the ‘Zombie Track Meat’ Collaboration”
Earlier this week at GDC 2012, we sat down with members of three iOS game studios to discuss their upcoming …
Continue reading “GDC 2012: A Look at the ‘Zombie Track Meat’ Collaboration”
As you can hear on our special GDC edition of The TouchArcade Show this week, Ravensword 2 from Crescent Moon …
Continue reading “GDC 2012: ‘Ravensword 2’ is Looking Darn Good and is A Lot of Fun to Boot”
One of my favorite things about GDC is how really interesting games can sometimes pop up out of the woodwork. …
Continue reading “GDC 2012: Upcoming ‘Froggle’ is a Beautiful 3rd Person Endless Runner”
A portion of the wacky crew from Battle Bears developer SkyVu is here at GDC this week talking about some …
Today at GDC I spent some time with retro strongman Dan Bliss of BinarySquare, who showed us his latest creation, …
Continue reading “GDC 2012: A Look at BinarySquare’s Upcoming ‘Puzzle Bebop’”
Be-Rad Entertainment gained notoriety on the App Store with Lame Castle [99¢/UHD/Lite], a game inspired by Sony’s advertising jab at …
Conceptually, it’s hard not to fall in love with this one. Graeme Devine, and his studio GRL Games, are working …
Continue reading “GDC 2012: A Look At Graeme Devine’s ‘Dance City’”
We had a chance to sit down with the folks from 99Games (creators of WordsWorth [$1.99 / Free] and The …
Continue reading “GDC 2012: Here’s What’s Coming Up From 99 Games”
Yesterday afternoon, we were introduced to Graveck’s Jump Dewds. In brief, it’s a side-scrolling jumping game where you collect coins …
Pixile Studios is a new two-man development team working on their first iOS title called Pixel Wars. The gist behind …