‘Infinite Warrior’ Review – Just Keep Stabbing
Once upon a time, in a land far far away, there was a game called Infinity Blade ($5.99) about slicing …
Continue reading “‘Infinite Warrior’ Review – Just Keep Stabbing”
Once upon a time, in a land far far away, there was a game called Infinity Blade ($5.99) about slicing …
Continue reading “‘Infinite Warrior’ Review – Just Keep Stabbing”
Redblox Games’ FireJumpers ($1.99) looks a little like The Sandbox (Free), and uses a line-drawing mechanic similar to that of …
Continue reading “‘FireJumpers’ Review – Fighting Fires? Bring a Tablet”
Zombie stories boil down to cat-and-mouse tales, with us human beans unwillingly playing the part of the mice running from …
Continue reading “‘Plight of the Zombie’ Review – Eating Brains, One Puzzle at a Time”
Multiplayer’s the main addition to this pixel-art filled hidden object sequel.
Even more punishing than developer Terry Cavanagh’s VVVVVV, Super Hexagon ($2.99) is a test of patience and an unending source …
Continue reading “‘Super Hexagon’ Review – As The Six-Sided World Turns”
The Fractal and Pulse: Volume One developer doesn’t disappoint in its latest dazzling puzzler Splice: Tree of Life ($3.99). Cipher …
Continue reading “‘Splice: Tree of Life’ for iPad Review – Sexy on a Cellular Level”
Hulk smashes, blocks and dodges in this Infinity Blade-inspired action title
Dragon Island Blue ($0.99) is weird. It’s not perfect, something that Brad and Eli made amply clear in our TA …
Continue reading “‘Dragon Island Blue’ Review – A Competent Monster-collecting RPG”
Here’s one you may have missed. When I first ran across Oh My! Me Studios‘ Voyager (Free) I thought “Michael …
Continue reading “‘Voyager The Game’ Review – Gondry in Space”
If you’ve played Hothead Games’ Kard Combat (Free), it’s a safe bet that Three Donkeys’ Spectromancer ($1.99) is going to …
Continue reading “‘Spectromancer’ Review – The Copy is the Original”