GDC 2011: ‘Faraway’ – But We’re Getting Closer
One item on my follow-up todo list for GDC 2011 was to find out what happened to Steph Thirion’s Faraway …
Continue reading “GDC 2011: ‘Faraway’ – But We’re Getting Closer”
One item on my follow-up todo list for GDC 2011 was to find out what happened to Steph Thirion’s Faraway …
Continue reading “GDC 2011: ‘Faraway’ – But We’re Getting Closer”
Here at GDC we had a chance to sit down with retro savvy Dan Bliss from BinarySquare and preview his …
Continue reading “GDC 2011: A Preview of ‘Flick Rocket’ from BinarySquare”
You know I’m not a fan of proof of concept stuff. It’s just no use to you, as the consumer, …
Continue reading “GDC 2011: ‘Pocket Aces,’ The Card Game For Dudes With Jobs”
Blanket statements are usually reserved for the uninformed, but I can safely say that I haven’t liked a single boxing …
Continue reading “‘Fight Night Champion’ Review – Boxing Finally Done Right”
During GDC this week, I met with developer Booyah! to check out their upcoming game Nightclub City DJ Rivals. DJ …
So, earlier at GDC in San Francisco I went hands-on with an upcoming puzzle title called Daddy’s Dojo. Don’t read …
Continue reading “GDC 2011: ‘Daddy’s Dojo’ Should Be A Fun One”
I’m not a huge fan of posting about proof of concept demos. Games evolve during the design phase, and mechanics, …
Continue reading “GDC 2011: ‘MacGuffin’s Curse’ Sounds Cool, At Least”
Earlier this morning we caught up with Graeme Devine at GDC. Recognize the name? He was a co-founder of Trilobyte …
This week at GDC we had a chance to sit down with Gamevil to have a look at what’s in …
Continue reading “GDC 2011: A Look at Coming Titles from Gamevil”
We’ve got some seriously good news from GDC 2011 for our retro game-loving readers out there. A pile of Bitmap …