Digital Chocolate to use OpenFeint in Select Titles: RollerCoaster Rush Now OpenFeint Enabled
In what may be a warning shot across the bow of the U.S.S. Plus+ (and the other iPhone social networks), …
In what may be a warning shot across the bow of the U.S.S. Plus+ (and the other iPhone social networks), …
If you’re an iPhone developer and you’ve been struggling to figure out a way to get your game back on …
We got word from Merdian today that Alive 4 Ever [App Store] had its first major content update submitted to …
Day two of the Game Developers Conference in Austin, TX began with a talk by husband and wife duo Keith …
Continue reading “GDC Austin: ‘Tips for Success as an Indie iPhone Developer’ by Imangi Studios”
GDC Austin kicked off today with an information packed talk from Randy Smith and David Kalina from Tiger Style Games …
Continue reading “GDC Austin: ‘From AAA to Indie – Tiger Style and the Making of Spider’”
A lot of news came out yesterday at the Apple media event launching the new iPods. Aside from the new …
Continue reading “iPod Touch 3.x Update Now $4.95, New iPod Touch Specs”
While there are a bunch of sites out there providing live coverage, here’s what’s happened so far at the Apple …
Continue reading “Apple’s “It’s only rock and roll” Event Coverage”
Apple is hosting their iPod Media event today. We will report on all the new products and changes they announce. …
Continue reading “Apple Launches List of Top iPhone Apps by Revenue”
A promising sounding report from market research firm Fade LLC claims to have compiled a list of the Top 10 …
Continue reading “Top iPhone Game Sales Numbers Revealed? No, Not Really.”
As forum readers began to notice last night, Manomio‘s Commodore 64 emulator for the iPhone, which finally landed in the …
Continue reading “C64 Emulator Pulled from App Store Just Days After Release”