GDC 2011: A Roundup of Titles from the EA Mobile Press Event
During GDC, EA Mobile held a press event to display a number of coming titles under their label as well …
Continue reading “GDC 2011: A Roundup of Titles from the EA Mobile Press Event”
During GDC, EA Mobile held a press event to display a number of coming titles under their label as well …
Continue reading “GDC 2011: A Roundup of Titles from the EA Mobile Press Event”
Last week we met with the guys from Owlchemy Labs who are responsible for the highly controversial physics game Smuggle …
Continue reading “GDC 2011: An Early Look at ‘Smuggle Truck’”
While we were out at GDC 2011, TouchArcade attended an EA Mobile media event where a number of titles from …
Continue reading “GDC 2011: Upcoming Physics Platform Puzzler ‘Blobster’”
Well, GDC week is behind us, and what a week it was! Our full staff convened in San Francisco early …
Continue reading “GDC 2011: A Stroll Around the IGF Display”
Back at Macworld in January, I met up with Lee Dotson of Zarksoft to check out their first iOS game …
Let’s talk about Rope Racket. It’s a physics-based puzzle game with adorable birds and long, brown lengths of rope. Instant …
Outdoorsy types should get ready as Mastiff Games is set to launch a port of their Wii and PC target …
Continue reading “GDC 2011: Upcoming ‘Reload’ Target Shooting Game with a Variety of Gameplay”
One item on my follow-up todo list for GDC 2011 was to find out what happened to Steph Thirion’s Faraway …
Continue reading “GDC 2011: ‘Faraway’ – But We’re Getting Closer”
Here at GDC we had a chance to sit down with retro savvy Dan Bliss from BinarySquare and preview his …
Continue reading “GDC 2011: A Preview of ‘Flick Rocket’ from BinarySquare”
You know I’m not a fan of proof of concept stuff. It’s just no use to you, as the consumer, …
Continue reading “GDC 2011: ‘Pocket Aces,’ The Card Game For Dudes With Jobs”