Forget Coercion, Forget Whales… the Key to Successful Free to Play Games is Being Respectful of the Player
“Let’s make cool stuff that people want to buy, and then they’ll want to buy it.” That’s a quote from …
“Let’s make cool stuff that people want to buy, and then they’ll want to buy it.” That’s a quote from …
Nintendo and DeNA, two Japanese gaming giants in very different ways, have announced a partnership at a press conference just …
Continue reading “Nintendo Partners with DeNA to Make Smartphone Games with Nintendo IP”
We’ve had both new shooter news and crazy virtual controls news today, so let’s go ahead and combine the two, …
Continue reading “Indie Horizontal Shooter ‘Power-Up’ Coming to iOS April 9th”
Gameloft’s latest dungeon crawler is squarely in the freemium camp, but it’s actually done fairly right this time.
The Quadsphere has been working on the latest game in their Icarus-X ($2.99) series of shoot ’em ups, and you …
Continue reading “‘Icarus-X: Tides of Fire’ Will Mix Shoot ’em Ups with Dungeon-Crawler Elements”
After the success of Monument Valley ($3.99), it seems like we’re bound to hit upon other developers looking to do …
Dinofarm Games’ Auro: A Monster-Bumping Adventure ($1.99) was a game which our Shaun Musgrave gave a five-star review, and is …
Continue reading “‘Auro’ Getting a Massive Update Revamping the Gameplay and Tutorial”
It’s been a while since we last heard about Rex Rocket coming to iOS. The game released on Steam last …
Continue reading “‘Rex Rocket’ for iPad Submitted to Apple, with Crazy Virtual Controls”
I’ve reviewed a lot of Kemco games in the last couple of years here at TouchArcade, and while the quality …
Continue reading “‘RPG Grace Of Letoile’ Review – No Grace Under Fire”
One of the cooler games I saw at PAX South was Guild of Dungeoneering, a dungeon-crawler where you built the …
Continue reading “‘Guild of Dungeoneering’ Gets Charming New Trailer”