The mobile port of Terry Cavanagh’s brutally challenging platformer VVVVVV is getting close to submission, the developer announced on his website over the weekend. The iOS version of VVVVVV has had kind of a long development cycle. It was first hinted to be coming back in October of 2012, and then the following January Cavanagh confirmed he was testing out touchscreen versions of the game on an iPhone. Then we heard basically nothing on the matter for nearly a full year, when Cavanagh declared that VVVVVV would be out on iOS sometime in 2014.
So how about those toucscreen controls? While Cavanagh notes in his latest blog post that nothing will ever match physical controls for the kind of game VVVVVV is, the touchscreen scheme he’s come up with actually works really well. To prove it he filmed himself running through one of the game’s tougher levels–Veni, Vidi, Vici–on an iPad.
After having an iOS version of VVVVVV that was 90% complete for over a year, Cavanagh has finally found the time to finish up that last 10% and says the game “should be ready to submit any day now." The PlayStation Vita port, which is being handled by Nicalis, should also be hitting in the very near future, so it looks like 2014 will indeed be the year of handheld VVVVVV goodness. Once a firm release date has been set for the iOS version we’ll be sure to let you know.
[Joystiq]