We’ve been crazy excited for Real Racing 3 ever since Firemonkeys first revealed the title last August, and our hearts sank when it looked like the game was set to launch last month but it turned out to be just a tiny error. While Real Racing 3 was originally slated for release in 2012, Firemonkeys didn’t dare rush their baby out the door if it wasn’t ready and it turned out they needed just a couple of extra months to ensure the game could be the best that it could be. Disappointing, but the right move for sure.
Well it looks like that extra time is paying off as this latest Developer Diary for Real Racing 3, which shows some in-game footage that looks absolutely stunning. In the video, internationally recognized Nicest Guy Ever Rob Murray of Firemonkeys talks about the process of creating a track from scratch for the game. Real Racing 3 will feature real-world licensed cars and racetracks, but Murray and company thought about what it would be like if there was a track created right from the streets of their own home city of Melbourne, Australia. Check it out.
It’s pretty interesting to see the process behind making a track like the Melbourne one. Since it’s not based on a real-world course, there’s no already available data about the terrain, which forced the team to do all the legwork themselves. That’s got to be even more satisfying when you see something like that finally come to life in the game. Real Racing 3 is still set to hit sometime in “late February" and for me and I’m sure many of you that time just can’t come soon enough.