You can grab Grand Theft Auto 3 ($4.99) and Grand Theft Auto: Chinatown Wars (Free) on the cheap this afternoon, if you’d like.
As part of the 10-year anniversary celebration of Grand Theft Auto: Vice City, Rockstar has put these two other (equally) good GTA games on sale for a “limited time." Chinatown Wars usually sits at $9.99, while Grand Theft Auto 3 usually rocks a $4.99 price point.
Chinatown Wars, if you didn’t know, is a top-down GTA, reminiscent of the first couple of GTA releases. Grand Theft Auto 3, on the other hand, is a blown-up, full 3D port of the mega-popular PC and console release complete with touch controls.
Grand Theft Auto 3 on iOS.
As revealed today, an anniversary edition of Vice City is coming to “select" iOS and Android devices later this fall. Similar to GTA 3, it’ll be the full game that we’ve been playing on other platforms going on ten years now. Wild.
UPDATE: iPad version of Chinatown Wars is now 99¢ too!




Everything rocketcat releases is gold. I love their hook swing games and Mage gauntlet. This one is no exception.
This game is soo awesome! Whould be cool if they added icade :)
iCloud support is a breath of fresh air, for sure. I can finally play on the big screen when I'm at home!
Hmm, I take it back. iCloud support is majorly incomplete. It basically just syncs your skill unlocks (it doesn't even equip them). So no equip setup, no clothes setup, no high scores, no stats, no level or goal progression. Not sure if this is some weird IAP-encouragement concession or what, but I'm back to iPhone-only for now.
The best IAP-encouragement, IMO, is to let people pick up their games on whatever device they want.
(There's also still a weird bug with high scores, where it will frequently double-post your score as both your screen name and "LOCAL" and then sometimes forget about the one with your screen name. Not sure if that's intentional.)
It's just really difficult to sync everything, in a complex game. Too many fringe cases. Like if you play on both devices but don't sync them until some random point, which quests, scores, and level progression doees it keep? Let me know if there's a game you like that does this well, and flawlessly.
Will check out the scores bug.
I'm not following your "fringe cases" argument. iCloud is a central repository. If you've completed quests it doesn't know about, then it updates its knowledge of those as 'complete'. If you have scores it doesn't know about, it integrates them into its high score list. If you've progressed farther than the last level it's seen you achieve, then it corrects itself. In what way could any of those be considered ambiguous?
Games that do it well: Jetpack Joyride, the Infinity Blades, Carmageddon, anything by RadianGames, anything by Ravenous Games, Swordigo, Galaxy on Fire 2, Crux, etc.
You make it sound so easy. iCloud doesn't work as expected all the time, and when it doesn't it's completely out of our control. When it doesn't, weird stuff happens. ""Fringe cases"" are hard to see when you're using a product that works, but when you're making it, everything is a fringe case just waiting to delete your stats and coins. Especially when you get to two devices buying different things with the same starting amount of coins, then syncing.
Didn't the Infinity Blades sometimes delete your saves due to an iCloud bug? I remember people talking about that. Same with coins getting deleted when Jetpack Joyride. And those are pretty big companies, with lots of resources to spend on getting it right.
Maybe it's just better to say that iCloud implementation is a huge pain? We're going to be adding more stuff to it. Maybe we shouldn't have put it in at all, until it supported absolutely everything? But who knows when that will be.
Yup. I did exhibit the Infinity Blade syncing issue before.
Try to get in contact with NimbleBit. They seem to have perfected iCloud sync with Pocket Planes. I did this between my iPT4 and new iPT5 and it was a perfect transition for the coins and cash.
Nice, great job. Really enjoying this and would have easily paid 99c or two. Hope the IAP is working out.
Someone tell me why I can't get into this game.
Because you're a horrible person who just hates fun. That's all I can think of...
Hey, you're not the only one. Seeing all these rave reviews, I had to try it (especially after loving Mage Gauntlet) but it did nothing for me at all.
Me neither. I feel like I should be having so much fun with it but I'm just not. It's the controls. I can't seem to translate what I see the character doing in my head to what happens on the screen. Just keep mashing buttons and hope to stay alive as long as possible. Maybe I just haven't learned the finer nuances of this game yet but usually there's something that compels me to stick around and figure them out. Nice as the visuals are and though I like the theme, I'm just not feeling it on this one.
Such high rated games I don't like initially I just play in short bursts till I enjoy it. Maybe today's the day!
To calm all those concerned gamers, it finally clicked and I like the game! Hooray!
I struggled a bit with the control scheme at first, too. It doesn't really make clear the different combo options so I found myself mashing and dying a lot. I wasn't sure about blocking either at first (both buttons simultaniously). I've since learned how enemies act and the best way to take them out and continue combos. To avoid damage from flying enemies I often use a slam punch as I find the uppercut or jumping jab inflicts damage upon myself. Uppercut is needed for those with shields. It's also fun to find out what action to use to defeat bosses (eyefist use slam and skull use uppercut). The levels of ability are still a bit confusing to me. The meter at the bottom shows when they become active (I think) after combos are accumulated. I'd suggest sticking with it. The unlocables open new paths, treasures, and many other fun options. I'm diggin it so far. Best free game I've played in a loooong while.
Old School challenge isn't a bad thing. With no hand holding, you'll feel accomplished when you figure out enemy strategies, or the best combination of powers. This game nails the "gotta play one more" feeling, in my opinion.
Although I can see it getting boring soon, but that's what updates are for. 💩™
In regards to the iCloud syncing comment, I recall Zombieville USA 2 worked well. It readily transferred equipment upgrades, currency, and character set ups between devices. I think it happened prior to the iCloud feature and may have used Gamecenter somehow to transfer data.
ICloud or not, Punch Quest is a phenomenal game.