We’ve been following the development of Freeverse’s Warpgate for nine months now, and it sounds like the game’s epic development cycle is coming to a close with Warpgate’s impending release early next month.
We’ve posted about the game numerous times in the past, between its initial unveiling at WWDC, the appearance at the iPhone Launch Party, and other previews such as a early combat video and a demo of the graphics engine. Meanwhile, the thread on our forums has been building in anticipation, and the impressions I’ve managed to juice out of a few beta testers I’ve talked to have been remarkably positive.
Warpgate is a space conquest game with tons of ships to pilot, factions to fight with, planets to take over, and a string of missions that expand the plot of the game which are supplemented by randomly generated missions that players can accept and complete as many times as they want to always have something to do.
First off, the cinematic trailer sets the scene of the game:
And a gameplay trailer from the iPhone:
I’ve been looking forward to this game since I first got wind of it last year, and I cannot wait for it to be released. Following the previews we’ve done, it’s amazing how far the game has come since we first saw it. At WWDC, the game was little more than a tech demo where you could zoom the camera in and out. Judging by the response on our forums, I doubt I’m alone in being really excited to finally play the full version of the game.