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One of the cool things about video games is how they let you do things that you might not be very good at in real life. For example, in the real world, I am about as stealthy as a cow on ice skates, but in video games, I can be a master big boss ninja. Stealth games were around as early as 1981's 005 from SEGA and enjoyed a few brief spikes of popularity around certain titles like Castle Wolfenstein on the Apple II and Konami's Metal Gear on the MSX, but for the most part, it was a genre waiting for technology to catch up with its ambitions. Finally, in the late 1990s, the genre broke out in a big way on the backs of titles like Metal Gear Solid, Thief, and Tenchu, and would keep going strong with heavy hitter franchises like Splinter Cell and Assassin's Creed. These big franchises are still going at it, though at times with a reduced emphasis on pure stealth, but the genre's recently been seeing a lot more small-scale projects. I think Stealth [$1.99] represents one of the smallest yet, having been created by just one person...

First Trailer Released for Foursaken's "Spelunky Meets Match-3" Game 'Puzzle to the Center of the Earth'

Earlier this month Foursaken media announced that they have a new game in the works called Puzzle to the Center of the Earth, which they described as Spelunky meets match-3. It sounds like an odd pairing, but upon further clarification by Foursaken to the Spelunky influence, it actually sounds like a perfect mix. To quote a comment from them, "Spelunky is all about being very aware of your (randomly generated) surroundings [because] so many things can kill you instantly or very quickly - one mistake and you're dead. And then there's all the other stuff like exploration, using items to get you places, etc... Puzzle to the Center of the Earth definitely has all of those elements, they're just a bit different being wrapped in the core matching gameplay." I don't know about you, but that description alone has me excited, but this first gameplay trailer should do the trick as well...

'Jelly Reef' Coming Next Year from 'Fingle' Creators Game Oven

Game Oven is a Dutch studio that has made some interesting local multiplayer games in the past: you likely know Fingle [$1.99 (HD) / Free (HD)], they've also made the competitive Bam fu [$0.99 / Free], the game of awkward conversations, Friendstrap [Free], which I once played on a date. There was no second date. And now after their ballet-dancing game Bounden [$2.99], Game Oven is doing something truly radical: a game that doesn't necessarily require playing with other people, in Jelly Reef...

Crazy Taxi City Rush [Free] has gotten its first major post-release content update. The big new addition is the fourth district, Hills, which takes place in a Hollywood-esque area. This section is roped off to those who have not completed all the Uptown HQ missions, so this is aimed for people who have played through most of the game already, and want more to do. But I suppose that's the point of any update. Those who do have it can play new HQ missions for characters, and explore the new sights...

I feel like we spend all year following rumors and waiting for the next iPhone, then when it finally comes it all happens so quickly. The iPhone 6 and iPhone 6 Plus were both announced on Tuesday afternoon, and as of a few moments ago, are available for preorder...

RPG Reload File 005 - 'Saturday Morning RPG'

Hello, gentle readers, and welcome once again to the RPG Reload, your weekly dose of words about RPGs, where every morning is Saturday morning, and we are all wearing our metaphorical pajamas. Every week, we tune in for a rerun of an RPG from App Store days gone by for a little reflection and revisiting. I'll do my best to keep things a bit varied and balanced between the many different kinds of RPGs out there, but once a month, in order to defend human freedom against my ruthless determination to rule the world, the selection falls to you, the reader. Our next reader's choice feature will be in RPG Reload 008, so please vote for the RPG you want to see me write about in either the comments below or the Official RPG Reload Club thread in our forums. Those are also both great places to share your thoughts, experiences, fresh comedy, and knowledge...

Hands-On Video and Impressions of the MOGA Rebel MFi Controller

Yesterday, MOGA officially unveiled their first full-sized MFi controller for iOS devices, the MOGA Rebel. I had a chance to sit down with the final version of the hardware with company representatives in San Francisco and spend a little time trying it out. I'll be saving most of my thoughts for a full review in time for the controller's release next Wednesday, after spending the weekend really putting it through its paces, but for now here are some initial thoughts and a little hands-on video to give you a better idea of what the MOGA Rebel offers those looking for a decent full-size MFi controller...

Check Out 'The Sleeping Prince' Projection Mapping Trailer

September 11th, 2014 12:36 PM EDT by Eli Hodapp in News
Free Buy Now

I don't know what it is with Tilting Point and their whole "We must outdo absolutely everyone when it comes to trailer production values" thing, but, hey, why not. You may remember the Leo's Fortune Rube Goldberg machine trailer (which is now sporting over 1.5m views, what the hell) as being pretty rad, and the just-released The Sleeping Prince trailer is similarly awesome...

Upcoming 'Galcon 2' is The First Game We've Seen Planning to Take Advantage of the iPhone 6 Plus Screen Size

I've been asking on Twitter for days now if any developers have any cool plans for the additional screen real estate of the iPhone 6 Plus. Goat-herding iPhone developer Phil Hassey is the first (and only) person to answer the call so far, and he's got some neat plans for the upcoming Galcon 2...

'The Journey Down: Chapter Two' Review - Bwana's Big Adventure Kicks Into High Gear

Nearly two years ago, or longer if you're a PC gamer, we were introduced to the world and characters of The Journey Down [$2.99], a point and click/tap adventure game from developer SkyGoblin. It was a mechanically sound example of the genre with charm to spare, but it definitely suffered from the usual chapter one problem of doing a whole lot of setting up and not much paying off. If you played it, chances are good that you fell in love with its jazzy, dark atmosphere and lovable protagonist, Bwana. Chances are also good that after finishing the game's two and a half hour adventure, you went looking for a magic lamp to wish up the next chapter. It's been a bit of a wait, but The Journey Down: Chapter Two [$4.99] is finally here, and it's an excellent continuation of the story...

Reviewing a game like Dragon Quest [$2.99] is never easy. First of all, as many of you probably do, I have a very deep childhood connection to this game, which means it's a nostalgic trip for me every time I play it. Then there's the fact that this is a genre-defining game, and as a result, can't possibly be expected to be as refined as the games that followed in the path it carved out. Ultimately, this game is both a classic and a curio, a piece of history that feels like one, no matter how much Square Enix tries to pretty it up. Its age is in its fundamental structure. I think it holds up very well relative to other games from its era, but that's perhaps faint praise, given the state of console RPGs in 1986. A completely new player without any sort of fondness for the history of the series would be better off checking out Dragon Quest 4 [$14.99] first. That doesn't mean that the first Dragon Quest has nothing to offer, but it's probably not the best way to break the ice in 2014...

New iPhone Games Out Now: 'Dragon Quest I', 'Fotonica', 'Goblin Sword', 'Phantom Rift', 'Spider-Man Unlimited' and More

Strap in boys, it's Wednesday night, and Jared has been busy doing mysterious things that could potentially pertain to iOS games in San Francisco all day. It's OK though, I've replaced him with a drinking bird on a keyboard... Who managed to really mess stuff up. But, hey, whatever. There's still a bunch of awesome games coming out tonight. There aren't as many as usual, but the quality level is higher than average, so it all works out in the end...

'MUJO' Review - A Fresh Take on Match Three

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September 10th, 2014 6:14 PM EDT by Andrew Fretz in $1.99, 4 stars, iPad Games, iPhone games, iPod touch games, Puzzle, Reviews
99¢ Buy Now

If Percy Jackson found himself in the Paper Mario universe, he might be playing MUJO[$0.99]. Finally seeing worldwide release, MUJO has had about a month in soft release to tighten up it's loose ends. Audio and visuals are clean and enjoyable, and while I never thought I would describe fighting a medusa with cheery music as a cohesive theme, it is. I think we all know that match three puzzle games have gotten a lot of exposure, and I don't think we have really seen a lull in the stream of saccharine inspired clones either. With that said, there is enough innovation with this game to warrant a closer look...

I have a very simple wish. I don't think I'm asking for all that much. I want Etherlords [Free] to be the vanguard for the death of energy systems in free-to-play RPGs. We've seen a rise in these kinds of games that make game design purists recoil in horror – ruled by automated battle systems that don't always work in favor of the player. But here's Etherlords, which at least has the decency to let the player play as much as they want. Oh, and it's also a puzzle game with battling that's really just incidental to the whole experience...

The Silence is Deafening When it Comes to Apple Watch Developer Support

It's sort of crazy to think how many Apple keynotes I've been through since the beginning of TouchArcade. We've seen the 3GS finally bring a real GPU to the platform, the iPad arriving at the party with a totally different form factor, the iPhone 4 getting a gyroscope, and more. The thing that all these had in common, was that even though no one knew anything about how supporting them was going to work when they were announced, our inbox was flooded with developers planning to do something...

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