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If you Like Skateboarding Games, Keep an Eye Out for Upcoming 'Skate Lines 2'

If you enjoy virtual skateboarding, then you've probably been doing your grinding on True Axis' True Skate [$1.99], controlling your skateboard with your fingers. Developer Agens wants to give True Skate some competition by bringing its skateboarding game to iOS this Summer. Skate Lines 2 aims to be the most beautiful skateboarding game for mobile platforms, and judging from the trailer, they're definitely on the right path. The environments and what looks like changing weather and time of day reminds me a lot of Alto's Adventure, a gorgeous game in its own right.The game hopes to bring textbook tricks to mobile while using a build-for-mobile control system...

'Furdemption 2' Beta Begins Today, New Teaser Video Released

We've been keeping an awfully close eye on Furdemption 2, the sequel to one of our favorite releases of 2015 that was formally announced back in early November. In trying to keep with the times, Furdemption 2 developer RareSloth is leaning heavily towards making the game free to play, and they even wanted feedback from fans on the best way to go about doing that without being unfriendly to players. Anyway, work has been continuing on Furdemption 2 in the months since its announcement, and just today the beta version went live for testers. RareSloth has also released a new teaser trailer showing off a bunch of the new stuff in the sequel...




'Green Game: TimeSwapper' is the Time Manipulating and Very Green Follow-Up to 'Red Game Without A Great Name'

Last summer, developer iFun4All released Red Game Without A Great Name [$2.99], an awkwardly titled but surprisingly enjoyable scrolling puzzle game where you had to navigate a tiny bird through an extremely dangerous world by teleporting around all the environmental hazards. It was a really clever mechanic for this type of game and extremely stylish to boot. Now iFun4All is taking that same premise of guiding a character through danger but turning it on its ear a bit by introducing time manipulation. Also, it's like super green instead of red. Here's a couple of screens of the new game, called Green Game: Timeswapper...

'Chel-Z' is a Metroidvania with Pixel Art and a Hookshot

Emergency Studios is releasing their first game this week, Chel-Z, and from the looks and sounds of it, it's like they made a game just for me. Chel-Z is a pixel-art-filled Metroidvania platformer, where you explore 36 contiguous rooms to escape Dr. Boss' mad lair. Oh, and you're a robot with a human brain inside, so yeah, you've got that going for you, along with the powerups you can collect, including a hookshot. Yes, sign me up for this game right stinking now:..

Google is currently the leader in terms of VR, with 5 million Cardboard units shipped. Granted, it's very rudimentary VR, but it gets the point across of how cool VR can be. But it does fall short in comparison to other solutions, such as the Samsung Gear VR, which uses a more serious headset and controller to use VR apps with it. However, reports are starting to come out that maybe a more serious, Gear-VR-esque solution is in the works. The Financial Times reports that a new, higher-quality headset is in the works, saying a new Cardboard model would "feature better sensors, lenses and a more solid plastic casing." Also, "Like Cardboard and Gear VR, the new headset will use an existing smartphone, slotted into the device, for its display and most of its processing power." ..

Foursaken Media is undoubtedly one of the most beloved developers on our forums. They are well known for making games that take several different genres and throw them into a blender, and the resulting smoothie is usually quite tasty. My favorites are probably Block Fortress [$1.99] and Bug Heroes 2 [$1.99], but even the games that don’t quite stick are usually pretty interesting if nothing else. It was with some surprise, then, that I learned their newest game All Is Lost [Free] was essentially just a runner. A runner with... puzzle elements? Extensive RPG-like upgrade trees? Monster collecting? Base building? Nope, literally just a runner. You go from the left side of a level to the right and basically just swipe to avoid stuff. What’s truly surprising, though, is that even though they apparently dropped their modus operandi of idea-mashing, they were still able to create a compelling and fun game rooted firmly in a single genre...

'Hearthstone' Standard and Wild Formats, Pros React, Class and Card Changes, and More in Touchstone #34

We can't often call an announcement a total game-changer, but this week's news about Hearthstone [Free] easily rank as the most important news about the game since its launch. I have a very strong hunch that you've heard of all the huge changes coming to the game in the next few months and how those changes will change Hearthstone as we know it. We'll have format changes in almost all the modes, cards will go and cards will change, and the whole game will feel different. The format changes should greatly affect the meta, and the yearly rotation of cards should make Hearthstone feel fresher and avoid the ruts it's often stuck in during those post-expansion/adventure periods...

Update Mondays: 'Minecraft Pocket Edition', 'Doug dug.', 'Candy Crush Soda Saga', 'Pocket Mortys', And More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. Lots of updates this week, especially due to the Chinese/Lunar New Year. A few Valentine's Day updates trickled into the mix, and some other nice surprises besides. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

'Clash Royale' Launches Globally for iOS and Android in March 2016

Many who anxiously await to play Clash Royale expected the game to launch early February right after the big update, but Supercell decided to withhold joy from us for longer. Well, now we know for how long since a new video posted on the Clash Royale website states March 2016 as the official global launch. So, not too long to wait now. If you haven't played Supercell's new game because you don't have a NZ account, know that this is a very addictive game that packs loads of strategy into 3 or 4 minute matches. It's a cross between a CCG, real-time strategy, and MOBA, and it's awesome. You get to play with all the units from Supercell's other tiny game, Clash of Clans, and you go against other opponents in an attempt to prevail over your puny rivals (I mean worthy opponents). There's a reason why we've been singing the game's praises; it really is awesome...

With Aralon: Forge And Flame [$4.99], the sequel to Aralon: Sword And Shadow [$4.99], a few months behind us, we naturally had to wonder what was next for Crescent Moon in the world of 3D RPGs. The market has changed quite a bit since Ravensword: The Fallen King [$2.99] released, and what once was a surefire hit is now a much more risky endeavor. Well, it looks like Crescent Moon isn't ready to call it quits on the genre just yet, as they today announced in the TouchArcade Forums that they had started work on a prequel to the original Ravensword. It's called Ravensword: Legacy, and while it's incredibly early in development, it's immediately clear that Crescent Moon is coming at things from a different angle this time around...

The saga of The Binding of Isaac for iOS has been a coy saga full of tweets by Nicalis' Tyrone Rodriguez talking about the game but speaking in riddles and jokes. But each tweet has gotten us closer to the seeming truth that Binding of Isaac for iOS exists, and it's actually happening. Well, I have good news and bad news. The good news is that thanks to a screenshot Rodriguez tweeted, Binding of Isaac for iOS isn't just some big goof. The bad news is that Apple rejected it for rule 15.2: "Your app contains content or features that depict violence towards, or abuse of children, which is not allowed on the App." ..

The TouchArcade Show - 243 - A Trip to Blizzard

February 5th, 2016 9:45 PM EST by Eli Hodapp in Podcast
Free Buy Now

811576_larger-2With me visiting Turbo this week for a look behind the scenes of Super Senso, we actually ended up recording the podcast in the limbo between when all the games start sneaking out in the morning and when they are released globally in the evening. So, with no new games to talk about yet we spent the first half of the podcast talking about my super secret trip to Blizzard as part of their process of figuring out what to do with card rotation in Hearthstone. On the other side, we talk about some of the cooler news stories of the week, and get back to the time honored tradition of speculating what Nintendo is going to do after all the Nintendo news this week.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

 

iTunes Link: The TouchArcade Show
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Direct Link: TouchArcadeShow-243.mp3, 49MB


This week's episode of The TouchArcade Show is sponsored by…

Game of Dice, Free - Roll your dice and take over famous cities. Game of Dice is a perfect fit for dice board game lovers to play on the go. Optimized for mobile phones and tablets, there's more to it than just rolling the dice, it's dice board gaming at its best! You can play in real-time with up to 4 players from all around the world in multiple languages. With over 5 million downloads worldwide, now it's your turn to join the fun with the new Pirate Attack update. Search for Game of Dice on Facebook to find out more!

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TouchArcade Game of the Week: 'Adventures of Mana'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Two New 'Assassin's Creed Identity' Q&A Videos Reveal New Details Ahead of February 25th Launch

Once upon a time (in September of 2014), a really awesome mobile Assassin's Creed game called Assassin's Creed Identity was soft-launched in select countries. This new game in the long-running series was the first on mobile to feature the core mechanics of its bigger console and PC releases, and aside from a wonky free to play business model it was a totally kick ass mobile Assassin's Creed game. It was tweaked and updated in the months following its soft-launch, but it never officially released, and last month it disappeared from the App Store altogether. Thankfully it resurfaced earlier this week with a brand new trailer, a new paid business model, and an official launch date of February 25th. Now Ubisoft has released a couple of new developer Q&A videos for Assassin's Creed Identity that cover many details about the game and show it in action in anticipation of its release in a few weeks...

It's time for Super Bowl 50! Starting Sunday, February 8th at 6:30pm EST (11:30pm GMT), the Denver Broncos and the withered husk of Peyton Manning take on Cam Newton and the Carolina Panthers, who are bidding to be one of the few teams to go 18-1 in NFL history, as well as to make sandals with socks officially acceptable. There's big stakes on the line. If you can't watch the game through CBS on your TV for whatever reason, well, here's how to do so on your iPhone, iPad, and Apple TV...

'Flail Rider' is What Would Happen if 'Particle Mace' and 'Pako' Had a Baby

BulkyPix and Catpanckae have revealed a rad-looking game called Flail Rider, which looks like it's gonna hit a lot of my buttons. It looks kind of like Particle Mace [$2.99] meets Pako [$0.99], as you drive around an arena as a car with a giant mace behind it, trying to wreck as much stuff as possible in 60 seconds. There's 50 different vehicles with 3 different classes, with smaller vehicles easier to handle but with smaller flails, and large vehicles trickier to drive, but with large amounts of damage possible...

'RPGolf' is a 16-Bit Style Top-Down RPG that Takes Place on a Golf Course

Those who have been following TouchArcade for a while know that we're pretty cautious when it comes to posting about in-development games that are seeking crowdfunding. Which is tough, because we see A LOT of really interesting ideas for games that are banking on crowdfunding campaigns in order to get made, and of course as gamers ourselves we want to see these awesome games come to fruition. But cool ideas are just that – ideas, and by now we know how unreliable crowdfunded game projects can be, so it makes it tough to post about a game specifically to say "Hey throw a bunch of money at this!" With all that said, sometimes a game comes along that's just such an awesome idea I can't help but talk about, it even if it is in its early stages of development and seeking money via crowdfunding. RPGolf is one of those games...

'Puzzle Strike' Review - A Great Game With a Few Missed Opportunities

The iOS version of Sirlin Games' Puzzle Strike [$3.99] is a tricky game to review. This is a fantastic game, if you're into deckbuilding games with a high degree of interactivity, and while it plays pretty well on mobile, there are some glaring omissions that detract from what would've been a mobile gem (pun intended). Still, even with issues like a lack of proper notifications and questionable UI decisions, Puzzle Strike is a great addition to the App Store and should more than satisfy those looking for a game that's easy to grasp but can take forever to master. While it definitely shines as a multiplayer game, Sirlin has packed the game with plenty of single-player content too like a pretty strong AI to play against as well as 10 Challenges that will test your skills and help you discover the game's strategic nuances. So, a great deckbuilding game, and a good mobile game, too...

Dark Matter Gaming and Sidekick Games has soft launched Deminions Unleashed in Canada, a turn-based game of flinging monsters around. You assemble a team of Deminions, launching them around arenas to hit enemies with turn counters, using walls to help get you combos, and launching through your teammates to raise their mana to deploy special attacks. You'll collect and evolve your various Deminions as you progress through the game, forming the best teams possible...

Play Reverse 'Plague Inc' and Watch a Planet and Its Life Grow in Upcoming 'Evolving Planet'

A small development studio by the name of Murphy's Toast Games is prepping the release of a new mobile game called Evolving Planet, and it sounds incredibly interesting. Set in the year 3016, you'll lead an archeological research team on an expedition to the planet Kepler-1138 to try and discover what happened to the Lovans, a humanoid species that used to inhabit the planet but is now mysteriously extinct. You'll accomplish this goal by taking on a series of missions where you simulate the evolution of the Lovans. Each mission will allow you to tweak various attributes like Trade, Warfare, and Cultural Influence and then you'll set direction of the dispersal of the population and see where that leads. The actual gameplay plays out similarly to Plague Inc [$0.99], which the developers say was a definite inspiration for Evolving Planets, but instead of eradicating life you're actually creating and following its evolution along with the planet itself's changes...

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