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Just over a year ago, developer GlobZ released Mucho Party [Free], an enjoyable collection of mini-games that can be played alone or, more ideally, with up to seven of your friends. When I reviewed it, I found it to be a lot of fun to play with other people, even if it wasn't quite so enjoyable to play against the computer opponents. That version of the game had a respectable 31 different mini-games loaded into it, but the game has seen several updates that added more. That said, it was kind of a hard sell due to its up-front cost of $3.99, so it never seemed to catch on all that well...

Ah, Hearthstone [Free], the big eSports and Twitch-streaming sensation, Blizzard's hit card game that's making them money hand-over-fist. Since it started off as a desktop game, and only came to mobile later, one would think that it's making more money on desktop, right? Well, no: according to a report from SuperData, *Hearthstone recently surpassed the desktop version of the game in revenue, and it's been a huge plummet for the desktop version in exchange for revenue for the mobile version...

Warner Bros. and Mojang are making a Minecraft [$6.99] movie, it turns out, and they've just announced the director: Rob McElhenney, also known as Mac from It's Always Sunny in Philadelphia. Seriously. He has plenty of production and writing experience from the long-running FX comedy, of course, but he has yet to direct a movie for himself. He's working on a movie called Figment for Legendary Pictures, but it's possible that's on hiatus, or this takes precendence, or he's working on this next. Regardless, this seems promising since It's Always Sunny in Philadelphia is such a good show...

'Prune' is a Gorgeous Game of Tree Cultivation Releasing This Week

Prune, developed by Joel McDonald and Kyle Preston, is looking like quite the interesting atmospheric puzzle game, coming this week. Basically, your goal is to grow out trees, starting by drawing a line from the base of the tree, and watching it grow upward into the light. There are obstacles that are in the way, and you can slice off branches to help it grow, as these will inhibit how long the tree and branches can get. So, like a master of bonsai trees, you'll be cutting and snipping all over the place, trying to get to the light...

Illusion Labs is easily one of my very favorite developers, with their trademark colorfully cute 3D visuals and long tradition of taking familiar genres and mixing them up with clever controls and unique gameplay mechanics. Sway [$4.99] was among the first games I ever bought on my iPhone, and I’d argue that Touchgrind Skate 2 [$4.99] is one of the best skateboarding games on any platform. Even their dinky little kart racer Rocket Cars [Free] stole my heart recently, and it’s one of the few free-to-play games that I actually 100%’d...

I'm happy to see Real Racing 3 [Free] still kicking. The series was one of the more impressive mobile games back in the early days, and it's still a darn good game right now. EA and Firemonkeys are still cranking out updates for the game, and the latest focuses on Leipzig, the test track where Porsche tests their vehicles, full of difficult bends to try and conquer. You can play the track in three different courses: short, long, and circuit. Check out the track in action:..

'Tap Quest' Will Blend Simplistic Tower Defending with Chaotic Onscreen Action

One of the things I cherish in a mobile game is unnecessary visual flair. Match-3 games are a good example of this. Take two mechanically identical matching games, one with little fanfare when you make a match and one that literally showers you with particle effects and flashiness. I'll take the one with superfluous visual effects every single time! So this brings me to Tap Quest, the first mobile game from publisher Nanoo Company. ..

Kabam's Mobile RPG 'Star Wars Uprising' Soft-Launches in Select Regions

Last month Kabam and Disney announced a new mobile RPG called Star Wars Uprising that was set to take place in-betweeen the sixth episode of the main movie trilogy Return of the Jedi and the forthcoming seventh episode The Force Awakens which launches later this year. Well, looks like Star Wars Uprising has just soft-launched in several regions of the App Store, as spotted by the eagle-eyed members in our forums. ..

'Space Miner Wars' Soft Launches, Combines 'Space Miner' with 'Clash of Clans'

One of the cooler games from GDC 2015, Space Miner Wars from Venan Entertainment, is currently in soft launch in New Zealand, Australia, and Singapore. This follow-up to one of the best games from the earlier days of the App Store, Space Miner [$3.99], was one of our favorite games from GDC 2015, and now it's possible to play it, at least in a bit of an early form. Who knows how long it'll be before a global launch...

If there's one thing that Nintendo has been big on recently it's sending mixed messages. Our most recent report came from comments made during a financial results briefing where the late Satoru Iwata provided some clues as to Nintendo's free to play plans with their mobile partner DeNA. Per our article, "Iwata was constantly hinting at innovating rather than emulating in the area of monetization models, and that can only be good news for the App Store provided the walk matches the talk." Therein lies the rub: It's well and good to have all these grand plans, but it all comes down to how it actually gets implemented. For some clues on that, let's look at how Nintendo is selling a very IAP-like product for a IP that's near and dear to the heart of any Nintendo fan, Animal Crossing...

Something we see a ton from developers is endless amounts of theorycrafting when it comes to when the right time to release your game is. I've heard folks suggesting to release games before events, after events, or even during events like GDC or E3. Similarly, ever since the year-end iTunes freeze started becoming a thing, other developers' entire launch strategy has revolved around doing everything they can to cement themselves in the charts when iTunes freezes...

'Cally's Caves 3' Review - Cally Powers Up Yet Again

Going back and playing the first Cally's Caves game, it's stunning how far this series has come in such a short span of time. While the core action gameplay is solid, just about everything else in the game looks and feels, well, like the small indie game that it is. Cally's Caves 2 [Free] upped the ante significantly, not just in terms of presentation but also in gameplay mechanics, adding a compelling Ratchet & Clank-style weapon upgrade system and smoothing out the overall difficulty. A quick glance at Cally's Caves 3 [Free] would make you think you're getting more of the same from the second game, but although the game may not appear all that different at first, I'm going to go as far as to say that this third game represents almost as significant a leap over Cally's Caves 2 as that game had made over the original...

Asher Vollmer has been tweeting about the performance of Threes [$2.99 / Free] and its recently-released free version. It comes over a year after the initial paid release, and while the paid game did really well for him and his team by most accounts, there was some question as to whether the free version would be worthwhile so long after the paid version released. Well, the data that Vollmer has released indicates that the free Threes is making as much money right now as the paid version is, just off of incentivized video ads to get more game sessions. Vollmer compiled a Storify page of his tweets talking about the free version...

'Hex Brutal' is an Old-School Shmup from Appsolute, Launching This Week

Appsolute Games is putting out games on the regular, and their latest game is pretty neat. Hex Brutal is a horizontally-scrolling shoot 'em up launching for free on the App Store this week. I've worried when talking about shmups recently that I call anything a "bullet hell" game when they might not fit that qualification. Well, Hex Brutal is more akin to Gradius and other old-school shmups, where the challenges come from tricky enemy formations and obstacles in your way that you have to shoot down. It's a refreshing change of pace, as there's more to life than just dodging bullets...

'Incurve' is a Challenging Premium High Score Game from the 'Pinna' Developer

Independent developer Riku Tamminen, developer of Pinna [Free], has announced his newest game, called Incurve. This game has you launching a red ball upward through shifting mazes, as you orbit floating orbs. Each orb you hit gives you more points, but you must be careful to launch yourself at the right angle in order to hit another orb and not go flying off of the screen. The walls will move, so you might bounce off of one of them, or you might hit a floor that's only there for a brief moment. Be quick, and be careful...

Puzzle-Strategy Hybrid 'The Long Siege' Launches This Week

I'm getting soft when it comes to match-3 games. You Must Build a Boat [$2.99] turned out to be a ton of fun, I'm excited about Adventure Time Puzzle Quest, and now The Long Siege threatens to make me get over my curmudgeonly match-3 ways. It's releasing this week on Thursday, July 23rd, for $1.99, and not only does it look stylish, it's a ton of fun, and does some cool things differently from other match-3 RPG-type games...

'Tilt to Live' Creators One Man Left Bringing 'Space Food Truck' to iOS

One Man Left, developers of fine games such as Tilt to Live 2: Redonkulous [$2.99] and Outwitters [Free], announced a new game, Space Food Truck, in the past couple of weeks, but I was disappointed to learn that it wasn't coming to mobile. Well, apparently One Man Left pulled a 180, and have announced that they're bringing the game to iPad and Android tablets as well as to desktop. The plan is for the game to hit desktop first, and then to launch on mobile...

From the Forums: 'Snail Bob 2' from TinyBuild Games Needs Beta Testers

Want to help TinyBuild help test their upcoming physics puzzler Snail Bob 2? Well, they've just posted on our forums that they're launching an open beta test for the game. Thanks to the new Testflight, they should have a bunch of slots for interested readers. TinyBuild claims the game has been played over a million times across its myriad versions, and we've gotten to check out an early version of the game:..

Sad news (but with a silver lining) for all Minecraft: Pocket Edition [$6.99] fans out there as Tommasso Checchi, an MCPE developer, has announced on Twitter that they won't start the beta for the new update on the 29th of this month, as was the original plan. In case you don't remember, the upcoming update is supposed to coincide with the release of Windows 10 and Minecraft: Windows 10 Edition Beta and will add a billion new features. According to Tommasso, while they could start the beta on the 29th, that would mean no Enchanting, Music, or Controller support, which would be a disappointment to many. The new goal is August, hopefully...

'Adventure Time Puzzle Quest' Launching this Thursday, New Trailer Released

Back in May we learned that D3 Publishing was teaming up with Cartoon Network to create a Puzzle Quest spinoff based on Adventure Time, and today we've learned that that game–the appropriately titled Adventure Time Puzzle Quest–is all set to launch this Thursday. In connection with the release date announcement, a new Adventure Time Puzzle Quest trailer has been released, so give it a look...

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