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Journey to Un'Goro Cards Revealed, Trump Joins Tempo Storm, and More 'Hearthstone' Weekly News in 'Touchstone' #89

Welcome to another Touchstone Tavern, our weekly roundup of all things Hearthstone [Free]. This week was all about Journey to Un'Goro because we finally got to see more cards from the upcoming expansion. Most of the players seems to be happy with what they've seen so far, but—as it's usually the case—we'll have to wait until the cards hit the game to know what their effect will be. Still, it's fun to start theorycrafting and figuring out which cards might fit in which archetypes and whether some of the new cards will create brand-new decks. This week also saw more Un'Goro promotional material as well as a huge move in the game's pro scene. So, let us begin...

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. It's another somewhat slow week, but given all the new games we all have to play at the moment, maybe that's for the best. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..




'Miles and Kilo' is The Long-Awaited Follow-Up to 'Kid Tripp'

Michael Burns released the solid auto-running platformer with chunky pixels Kid Tripp [$0.99] back in 2013. He's been working on a sequel at various points over the past few years, but it's only now getting to a point where it's nearing completion. In fact, this sequel won't even be called Kid Tripp at all. The name is Miles and Kilo, likely referencing the protagonist and his dog who star in the sequel. The trailer shows off some cool action:..

Lucky Kat Studios, who have done some quite fun games including Combo Critters [Free], are working on a really cool beat 'em up called Beat Street. The catch is that it's a one-handed portrait game, and all actions can be done with one finger, tapping and swiping to attack enemies, dash, and pull off special attacks. Roll that beautiful beat footage:..

Back in January, we learnt that the Android iteration of Super Mario Run [Free] would finally launch after just over three months of iOS exclusivity this March. However, Spring is now upon us, and there has been no sight of any version of Mario's mobile debut on the Google Play store as of yet. However, this weekend we finally got a final date for the game's release, as Super Mario Run is set to drop on Android this Thursday on March 23rd. Furthermore, this date would also mark the release of the 2.0 update for the iOS version of Nintendo's runaway success, with new playable characters to unlock, and World 1-4 playable in the free portion of the demo...

It's not The Witness, but it is a puzzler by a talented indie developer. 1Button, known for games like Nekosan [Free], Mr Jump [Free], have created Trilogic [$1.99] as a followup to Bicolor [$1.99], their puzzler from 2014. Naturally, the big new element in this game? Instead of having two colors in a puzzle to contend with, now there are three different elements in a puzzle to play with. With a bit of Minesweeper influence, icons will show how many of that element you can drag from that spot into the board. The elements play a role, too: leaf drinks water, fire burns leaf, and water puts out fire. This order is key to solving the puzzles...

The final Apple indie game showcase is now available, and while you likely figured it out if you followed the game's forum thread, the secret has been revealed: Card Thief [$1.99] by Tinytouchtales and Mexer is now on the App Store. This is a followup to Card Crawl [$2.99], but instead of being a dungeon crawler, it's a stealth game. Your thief card must move about a 3x3 grid containing guards, torches, treasure, and other cards, with your ultimate goal being to escape with the treasure, and without being seen. Stealth points and lighting regulate the actions you can take, and how you can take out guards. They'll be looking in a particular direction, and actions you take can alert them, so you have to play wisely to amass coins and advance through the deck...

Is 'The Witness' The Next App Store Indie Showcase Release? [Update: Nope]

We've been trying to figure out what the final two games of the Apple indie games promotion would be. We figured Card Thief was coming sometime (and the developer has been all but saying the release date in the forum thread), but what that final game would be. Well, there's suspicion that the final game is The Witness by Jonathan Blow. Apple tweeted out a video that includes all the icons of games part of the series, and some other indie classics. But there's two particularly unknown icons in particular. One looks a lot like a character from Card Thief. Another shows a weird grid-based puzzle. Here's the video:..

'TypeShift' by Zach Gage Now Available

March 18th, 2017 10:16 AM EDT by Carter Dotson in Games, News, Release, Word
Free Buy Now

Zach Gage's newest word game, TypeShift [Free], is out now on the App Store. As the myriad teasers made clear, this a game about arranging letters to form words. In particular, you are given puzzles where you have to form words of a certain letter of numbers. Each letter's column has a particular set of letters, and your goal in the primary puzzles is to form enough words with these letters to mark them all off the board. There is a basse set of words used to form the puzzle, but there are alternate words to find as well. ..

With Eli on vacation this week, Jared recruits the most villainous human being on the planet, Carter Dotson, to co-host this week's show. We talk at length about Apple's recent "Celebration of Indies" promotion as well as their new initiative to give indies more visibility by giving them their very own separate storefront in the App Store. Then of course we dive into some of the new games from this week, which was one of the most loaded weeks in recent memory. Seriously, my wallet is crying. Finally, we dip into some of the more interesting news stories of the week, including the all-important registering of a trademark for "Swifties" by Taylor Swift. We bring the hard-hitting news stories, that's for sure.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

Patreon backers get access to a ultra-rad video version of the podcast (you can get a taste of what they're like above), which you can view by clicking here. It includes us playing the games we're talking about as we're talking about them, and other fun surprises. This week, since I'm out of town, our video podcast was recorded way earlier, is different from the audio podcast, and features all sorts of up and coming games.

 

iTunes Link: The TouchArcade Show
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Direct Link: TouchArcadeShow-299.mp3, 78MB

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TouchArcade Game of the Week: 'Ticket to Earth'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Rocketcat Games Exclusively Reveals 'Death Road to Canada' Launch Date and Update Plans

We have some big exclusive news to announce. Death Road to Canada, the latest game by Rocketcat Games and Madgarden, is releasing on on Wednesday, March 22nd. The randomly-generated road trip action-RPG has been on PC for a few months, but the mobile release just recently got finished up as big updates hit the PC version after launch. And in fact, the release of Death Road to Canada on iOS won't be the end. $7.99 will get you the game at launch, but much like Wayward Souls [$6.99], the price will steadily increase over time. A couple weeks later, some new content and features are being added in. This includes the sure to be much-requested MFi controller support, and even streaming straight from the app. The game will go to $8.99 then. A couple months down the road, another big content update will release, raising the game to $9.99...

Like anyone who has been playing games for any length of time, I've seen so many endings that they barely even register in my memory anymore. But I distinctly remember the Saturday one summer in high school when I finally finished Super Ghouls 'n Ghosts. My friend owned the game, and I had dabbled with the game here and there over the couple of years leading up to that moment thanks to the occasional loan. It was something I had originally written off as being too frustrating to care about, but I was staying at my buddy's house that weekend and he was out for the day. Lacking other options, I sat down and played through the whole thing (twice). It's an incredibly difficult game even for its era, but there's a certain rhythm to it that will carry you through once you learn it. And to be perfectly honest, it's probably the easiest game in the series that started with 1985's Ghosts 'n Goblins...

'The Big Journey' Review - This Platformer is Near Purrfect

Folks, we’re in the middle of something of a feline renaissance of late, what with the recent release of an amazing kitten rhythm title and the future release of an RPG that lets you play as a cat (among other games). Meanwhile, The Big Journey  [$1.99] from Catfishbox and Armor Games is the latest platformer starring a cast of cuddly fat cats.Thankfully, The Big Journey does justice to our cat overlords with an excellent soundtrack, gorgeous visuals and gameplay that offers something for every type of gamer...

While the last open-world puzzle adventure I reviewed had the torches and pitchforks out for me, I do love the concept of like, a Metroidvania style puzzle-adventure. Take Pan-Pan [$3.99], a weird little game that has you crash-landing on a strange planet. The parts of your ship that can be used by your crew to repair your jalopy and get back into flying are scattered all about. So, you have to set out and discover just what's going on, solving weird puzzles along the way in an open world. It's a game that is rather charming, and can be a bit frustrating due to some design decisions, but it's a fun experience to check out...

Summoners War [Free] continues to be a very popular game, and the latest update should help make it even more fun to play. The update adds the World Arena, a new mode that allows players from across the world to compete in the game's PvP Arena, which is a recipe for loads of fun. And in an attempt to make the new Arena more fun, the developers have improved the game's matchmaking and the Victory Points system. The matchmaking should feel fairer now, and the new Victory Points system will reward you more if you take out higher-ranked players. Sounds great in theory, but we'll see whether the new system works as planned...

'Meganoid 2017' Now in Early Access on Android

Orangepixel's Meganoid 2017 has continued development and a lightspeed pace. And in fact, while the game's release date was announced recently, you can in fact play it now if you're on Android. An Early Access version of Meganoid 2017 is now available on Google Play. This one isn't done yet, as there's still some tweaking and balancing to be done to the game in order to make the difficulty feel just right, the core of the game is here...

Today we got to see some new Hearthstone [Free] Journey to Un'Goro cards, and they are intriguing to say the least. During the livestream, Senior Designer Peter Whalen and Day9 showed off 16 cards, although some of them are actually tokens instead of cards you can play. And there are definitely some new ideas and new mechanics in this new set, most of which look really exciting. We got to see a silly 2-mana Warrior card called Explore Un'Goro that replaces your deck with copies of Discover a card; think of this one as having a whole deck full of Raven Idols. Don't expect this card to be competitive, but it will definitely be a very entertaining one to play...

I must have played billiards a hundred times as a kid before I truly understood what it was about. The mathematical calculations that go into each shot, the finesse and nuance involved, it blew past me while I was hitting a fun looking ball with a stick. Like a lot of sports the finer points were actually taught to me by way of video games, which highlighted the trajectory of the cue and where it would bank. It was an enlightening experience for sure, and one that I would apply to countless amounts of real life and digital games over the course of my lifetime.Incidence [$1.99] might look artsy, but at its heart it's basically a fancy version of pool or mini golf...

My big beef with Capcom, as a mobile fan, is that I never really know what level of effort to expect from them. I consider them responsible for some of the finest ports to iOS (Monster Hunter Freedom Unite, Ace Attorney: Dual Destinies) and some of the worst (Mega Man Mobile, Mega Man X). Since the games they choose to port are selected from their excellent library of classics, it's hard not to get excited when they announce something new is coming. But somewhere in the back of my brain, I worry that we're going to end up with another unreasonably poor effort. Such was the case when Capcom recently announced that they would be bringing four of their arcade classics to the platform. Well, the first one is here, and I'm happy to say that we got the good Capcom this time. While it's not perfect, 1942 Mobile [$1.99] is a very good re-creation of Capcom's classic vertical shoot-em-up, with all that implies...

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