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In January of this year, Tapstar Interactive and First Star Software announced a brand new game in the classic Boulder Dash series to mark the 30th anniversary of the original game's release. Originally planned for an "early 2014" release, the new game took a bit longer than anticipated, but as of today Boulder Dash 30th Anniversary [Free] is finally available in the App Store. The original game's creators Peter Liepa & Chris Gray have come together for the first time since 1984 to design levels for this new game, and there are also a few major changes over the original like ramps and diagonal movement. Check out the trailer to see it in action...

As a developer, if you're going to wade neck-deep into a crowded genre, especially one in a very crowded marketplace in general, you have to have some kind of means of standing out from the crowd. When it comes to side-scrolling running games, it's getting harder and harder to find something that can actually accomplish that job. Jack B. Nimble [$1.99], from developer Sean Noonan, opts to take the approach of a double-barreled appeal to nostalgia, with graphics that look like they came off a torqued-up Game Boy and a theme that will be instantly recognizable to Castlevania fans. It's got an interestingly familiar cadence to it that I don't see very often in this kind of game, and it will certainly have strong appeal for those who appreciate streamlined runners like Canabalt [$2.99] or Boson X [$2.99]...

'Words for Evil' for iPad Review - Blobs Teach Typing

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October 14th, 2014 9:00 AM EDT by Chris Carter in $1.99, 3 stars, Games, iPad Games, Reviews, Word
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Playing Mario Teaches Typing and Typing of the Dead for the first time were magical experiences for me growing up. I had no real interest in word games outside of the occasional Word Munchers binge, but those two titles took my love for the genre to a whole new level. It wasn't because of typing classes or outside practice that I worked my way up to over 80 words-per-minute in High School, it was due to videogames, and I owe them a great deal. Words for Evil [$1.99 (HD)] is a very similar game that attempts to marry typing gameplay with RPG-like elements, with mixed results...

Zen's 'South Park Pinball' Gets a Trailer, Launching this Week

Earlier this month, Zen Studios hinted that they had a couple of new pinball tables in the works starring everyone's favorite troublemakers from South Park, and today they've debuted the first trailer showing off both tables in action. The first table is South Park Super Sweet Pinball and it centers around the main four characters of the show and features all kinds of inside jokes and nods to the show's nearly twenty year history. For the second table, that gentle soul Butters gets to star in his very own pinball game, cleverly titled Butters' Very Own Pinball Game. Check out the trailer...

2K Releases 'My NBA 2K15' …And It's a Card Game

October 13th, 2014 1:00 PM EDT by Eli Hodapp in News
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Over the weekend, 2K released My NBA 2K15 [Free], which initially had me saying "Oh sweet," when I got the push alert for it. NBA 2K14 [$4.99] was a pretty decent basketball game, and the name of the game in sports seems to be yearly iterations so I assumed the slight title shift here was to provide some separation between the full console and mobile side of things. NOPE, it's a totally different game...

Imagine you're the creator of Dragon Quest [$2.99]. You've successfully streamlined the somewhat impenetrable RPG genre to a point where anyone and everyone can play the game and enjoy it, and now it's time for a sequel. Obviously, people are ready and asking for something a bit bigger and more complex, and simply delivering something in the same scope as the first game isn't going to satisfy them. How far do you walk the concept back to its inspirations, Wizardry, Ultima, and the like? That's a question I suspect Yuji Horii grappled with when coming up with Dragon Quest 2 [$4.99] , and while he wouldn't hit the sweet spot until the next installment, it's undeniable that the sequel to Dragon Quest is a considerably bigger and slightly more sophisticated game...

At this point, some 30 or so RPGs in, I really have to wonder how many people are actually playing all the games Kemco's putting out there. As regular readers know, I really love RPGs, and even I'm starting to feel like we're reaching some kind saturation point with this company. Nevertheless, we must put one foot in front of the other, because the games do at least improve over time, and you never know when something worth getting excited about will come along. Soul Of Deva [$3.99] is not quite that game, but like many other recent Kemco efforts, I feel like we're getting very close. Given that I can make decent claim to having written more words about Kemco mobile RPGs than just about anyone on Earth, a tragic title if ever there was one, I tend to build expectations about their releases before I even start them up. Typically, I base this on the specific developer, and it rarely fails...

Halfbrick is continuing with the Zombie Month updates for their dual-stick shooter Age of Zombies [$0.99], as another significant update is now available for the game. The month of updates began a few weeks back when Age of Zombies was updated with co-op multiplayer, and this latest update completely revamps the game's Survival Mode into a wave-based affair complete with boss fights called Horde Mode. In addition, there are four new sentry guns to use in Horde Mode so you can strategically set up some stationary offense to help you mow down waves of enemies...

LogoWe recorded this week's podcast on Wednesday due to scheduling issues that prevented Jared and I from meeting up for our normal Friday pow wow… This means game discussion of this week's releases are going to be shifted to next week. Instead, we talk about my side grade to the iPhone 6, my breaking point with the iPhone 6 Plus, and what we expect (or would like to) see at next week's Apple event.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, even if they don't make it into the podcast. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

 

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TouchArcade Game of the Week: 'Zombie Highway 2'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Best iPhone and iPad Games of the Week: 10/10/14 - 'Banner Saga', 'Inferno 2', 'Skylanders' and More

I'm basically the iOS Nostradamus, as last I predicted last week we'd be seeing a ton more great games get released now that we're in Q4, and sure enough, this is one of our biggest best games roundups in a while. Keep in mind, these are games reviewed this week- Not necessarily games that were released this week- ..

'Terra Battle' Review - Final Fantasy's Creator Works His Magic On Social RPGs

Some gamers know Hironobu Sakaguchi's name. Others do not. Just about everyone is familiar with his work, however. He's the creator of the Final Fantasy series of games, the director of Final Fantasy 1 through 5, one of the designers of Chrono Trigger, the producer or executive producer of Final Fantasy 6 through 12, and unfortunately, the director of the feature film Final Fantasy: The Spirits Within. In 2003, he resigned from the company built on his efforts to strike out on his own, just before the merger that created Square Enix. His new company, Mistwalker, debuted with a bang, releasing two great RPGs on the Xbox 360, Blue Dragon and Lost Odyssey. These titles were backed by Microsoft money, and it was hoped they would give the 360 what it needed to compete in the Japanese market. Unfortunately, they didn't go over quite the way Microsoft had hoped...

‘Skylanders Trap Team’ Review - A Portal Perfect Experience

Earlier this month we offered a hands-on preview of Actvision’s Skylanders Trap Team [Free (HD)]. Ported over by the folks at Vicarious Visions, Trap Team is being billed as the first of the series to not only have a simultaneous launch across console platforms and iOS but to also offer the complete console experience on Apple’s platform. It’s also an absolutely amazing port that feels right at home on iOS and offers an experience with its figurines that is unmatched by anything else currently available on the App Store...

Temple Run 2 [Free] knows how to do smart branding. Getting Usain Bolt to be in the game was a perfect choice. And now, with the announcement that NFL players are going to be in Temple Run 2 starting today. The first two players are NFL quarterbacks Colin Kaepernick of the San Francisco 49ers and Russell Wilson of the Seattle Seahawks, both known for their running as well as their passing, so they're logical additions to the game, not to mention that they've both been heavily marketed over the past year as the 49ers-Seahawks rivalry has intensified. Plus, hey, with made-up football player Zack Wonder in the game, why not have real players now?..

'Pumped BMX 2' Review - I Want To Ride This Bicycle

Side-scrolling games where you ride through a course performing tricks and stunts seem to be all the rage these days, mostly thanks to the sudden popularity the Trials series found several years ago. That rise coincided nicely with the fall of 3D open world trick games like the Tony Hawk's Pro Skater series, ensuring that trick-crazy gamers wouldn't go hungry. Unfortunately, Trials took its sweet time coming to mobiles, just arriving in 2014 as Trials Frontier [Free]. One thing I've learned about the App Store is that if you leave a void, someone will fill it, and one of the more fun attempts to do so came in the form of 2012's Pumped BMX [$1.99], from developer Yeah Us. The game was a weird hybrid of Tiny Wings [$0.99] and Trials, focusing mostly on performing stunts on the way to clearing each stage...

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