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The Card Game 'Age of Rivals', Inspired by '7 Wonders', Releasing June 22nd

Age of Rivals, an upcoming CCG that takes inspiration from the famous board game 7 Wonders and card games like Dominion and Hearthstone, is coming to mobile June 22nd. As we wrote about a few weeks ago, Age of Rivals has you building a huge civilization with a well-balanced economy, military, culture, and defense in 10 minutes or less. You only have minimal control over your deck prior to the match, which according to the developers encourages more variety. And while it is a strategic game, it is on the casual side...

The TCG/MMORPG 'Eminence: Xander's Tales' Is Going Into Beta Testing After Years in Development

I remember quite a few years ago when a very ambitious card game called Eminence: Xander's Tale got successfully funded on Kickstarter and also become quite popular in our Upcoming Games forum thread. And then it went pretty silent, with the last post in our forum dating back to 2015. Good news, though, because it looks like the game is alive and well and is currently looking for beta testers, although priority will be given to Kickstarter backers. Still, this is great news for all those (including me) who were excited about the game's possibilities...




'All That Remains', the New Adventure from Glitch Games, is Coming June 29th

Back in April Glitch Games, who have previously brought us such adventure game gems as the Forever Lost series and A Short Tale, announced their newest project, a creepy new adventure originally titled The Bunker but renamed All That Remains. As that original title alluded to, though, All That Remains takes place in a cold-war bunker where you'll play as a character named Campbell who wakes up inside the bunker and has no idea how he ended up there. Strangely, you'll be in contact with your sister via two-way radio and you'll also be able to listen in on the emergency broadcast system on the bunker's radio, and you'll need to use the information provided by both to figure out why the heck you're trapped in that bunker and also what the heck is going on above ground in the outside world...

Clash of Clans [Free] is getting ready to introduce June's balancing update to the game, and today the developers announced the new defensive and offensive content that will be added to the game. Supercell wanted to reassure players that although it's adding features to the Builder Base, it's not forgetting the Town Hall, and the June balancing update will actually be focused more on Town Hall than the Builder Base. We are getting new Cannon Level 15 (TH11), with Cannon Levels 10-14 upgrade time or cost being discounted. We are also getting Archer Tower Level 15 (TH11), with Archer Tower levels 9-14 upgrade time or cost also discounted. And we are getting Inferno Tower Level 5 (TH11), with Inferno Tower levels 2-4 upgrade time or cost discounted, Inferno Tower level 4 multi-mode damage increased, and Inferno Tower single-mode 1st stage damage changed to match multi-mode damage...

The Upcoming 'Grapple Gum' Is a Smart Take on Grappling Hooks, and It Looks Great

One of gaming's most undeniable truths is that pretty much everyone loves grappling hooks. Why that is so is probably hidden in the depths of our evolutionary tree (I'm sure prehistoric men and women used grappling hooks to evade predators). The upcoming Grapple Gum is all about grappling hooks combined with some very clever mechanics and lovely visuals. As you can see from the trailer below, you have to grapple onto moving balloons and missiles while also shooting at all kinds of targets, including big bosses. And when you fire, the balloons you're hooked on move in the opposite direction in a kind of action-reaction mechanic...

'Hey Wingman' Releases This Week, It's Like a Cross Between 'Lifeline' and 'The Hangover'

A few weeks back we wrote a story about the upcoming Hey Wingman looking for beta testers in our forums, and now the game is ready to offer its silly take on the Lifeline formula this Thursday. For those who didn't read the original story, Hey Wingman uses the Lifeline formula of using a "messaging" app to communicate with the in-game characters, but it removes the real-time part and, instead, adds the kinds of storylines you would find in a movie like The Hangover. In Hey Wingman, you're using a chat app to try and break up your best friend's doomed wedding. You'll be communicating with your buddy Romeo, who's apparently not the sharpest knife in the drawer, as you both try to stop your friend Dan from marrying Jill...

If you're an Android player and like MMORPGs, you've probably already played Villagers & Heroes, which is also on PC and allows cross-platform gameplay. The developers are getting ready to expand the game's world with the upcoming Starfall expansion, which will add plenty of content as well as rework many of the game's features. First of all, Starfall will raise the cap level to 90 and gradually add new seven zones and new bosses. Those two changes should give players plenty to do...

Disguised Toast Responds, Best Wild and Standard Decks, Best Legendaries to Craft, and More 'Hearthstone' Weekly News on 'Touchstone' #102

Hello everyone and welcome to another Touchstone Tavern, our roundup of the best Hearthstone [Free] stories and videos from this past week. The past week was on the quiet side, with nothing really earth shattering happening. We are officially in the post-expansion lull, so there isn't too much going on. Still, there are some interesting guides on various decks you can put together, a guide on what legendaries you should be crafting, stories on the game's negativity, and more. How is your Hearthstone gaming going? Are you enjoying the current state of the meta, or are you ready for a change and for new cards to come into the game? Let me know in the comments...

We've been all about Supercell's Brawl Stars since it soft launched last week. The game hits a perfect balance of scratching the MOBA itch with play sessions that last only a couple minutes, and being a Supercell game, it's just ridiculously accessible so anyone can enjoy it. The problem is, right now the game is only soft launched on iOS, leading Android gamers who are hungry to join in on the fun falling for endless scams from anyone promising to have a Brawl Stars APK download link. I guess this is nothing new in the Android world, and if you're curious what these scams look like, check out this video which (as of this writing) has 60k views. All following the steps in this video even amount to is installing a bunch of stuff through a referral link which undoubtedly the video creator is making money on:..

Best iPhone Game Updates: 'Footy Golf', 'Candy Crush Saga', 'Hidden Folks', 'The Escapists', and More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. In addition to a bunch of 64-bit updates, regular updates keep on rolling in at a steady rate. I've found some of the most interesting ones for you to take a look at as you enjoy your morning tankard of ale. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

Using the iPhone to transform typical text adventures into something so much more immersive has been done to great effect on the App Store as of late, with the Lifeline [$1.99] series providing some of the more memorable narrative experiences on the platform. However, A Normal Lost Phone [$1.99] took this concept and dialled (pun not intended) it up to 11. As opposed to its relatively innocuous title, Accidental Queens' debut iOS release takes the player into unknown territory, having to uncomfortably dive into the private matters of a stranger to discover what happened to the previous owner who mysteriously disappeared at the age of 18. Without wanting to spoil any of the incredibly powerful storytelling within the game, A Normal Lost Phone touches on some pertinent issues involving intimacy, adolescence and sexuality, and has today gone on sale for the first time for $1.99...

Every time I feel like I may be losing interest in Pokemon GO [Free], Niantic announce a new event or additional features that suck me right back into 2016's augmented reality hit. While we reported that changes were afoot when the developers announced a temporary respite from the gyms last week, Niantic have today announced a comprehensive list of dramatic improvements to Pokemon GO that are arguably the most profound overhaul of the game's mechanics since it first launched last July. As detailed on the official website, Pokemon GO will soon be receiving reformed gyms that shake up the stagnant Dragonite-filled meta, Gym Badges to collect around the world, brand new Raid Battles for even more co-operative action, and a host of new items such as Technical Machines finally making their mobile Pokemon debut...

Ever since they stole the spotlight with the ambitious and somewhat prophetic Switchblade handheld gaming device at CES 2011, Razer have moved beyond their relatively conservative accessory development roots into one of the more innovative gaming hardware companies around. Through extensive investment in eSports, as well as attempting to push the capabilities of the laptop to the limit to run some of the flashiest new releases around, Razer have blazed a trail through the computing sector - and it appears that mobile may be next. In an interview with South China Morning Post after his company opened their first store in Hong Kong, CEO Min-Liang Tan strongly insinuated that the mobile gaming landscape would be the next target of Razer, and that it is going to be 'a huge part of our business'...

We've got a lot to talk about this week, and aside from a few 90's music jokes for episode #311, we hop right in to talking about the latest and greatest in the world of iOS gaming. Kicking things off with discussing the new iPad Pro and the odd situation Apple has themselves in with how difficult it is to continue to perfect their devices, we move on to the few E3 announcements that pertain to mobile. From there, we discuss a few of the huge releases of the week including Supercell's soft launched Brawl Stars, Noodlecake's Flipping Legend [Free], and the Metroidvania forma.8 [$3.99] which has been years in the making.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we're talking about. Backers can view the most recent video episodes of the TouchArcade show by clicking here. Be sure you're logged in to see the latest content. For everyone else who is curious, you can check out our public patreon posts to see older episodes of the video podcast. If you like what you see, consider becoming a TouchArcade Patreon backer.

 

iTunes Link: The TouchArcade Show
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RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-311.mp3, 65MB

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TouchArcade Game of the Week: 'forma.8 GO'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

This is quite the bittersweet day, as my time at TouchArcade is coming to an end. It was a tough decision, but I'm leaving for a full-time job up in the Dallas suburbs. I hope y'all will keep track of what I'm doing, because I'll still be out there playing and talking about mobile games, just not under the watchful eye of Eli Hodapp and co. I've been all around the mobile gaming journalism world, as I've probably contributed for every major site out there. While TouchArcade wasn't the first site to pay me to write about mobile games, it was an integral part of my development as a writer. It felt so much more freeing in many ways, and I feel like I got to build up more of a unique voice than I had before...

If you've been enjoying the Advance Wars-like Super Senso [Free], you'll be glad to know that Update 1.8, which has just gone live, adds more content to the game. The new update adds more Challenges to the game, since they appear to be fan-favorites. Challenges are one-turn puzzles and can be quite the brain teasers. There are also 3 new advanced tutorials that should help new players get the hang of the game faster. More interestingly, we are getting two new units: Med-Bot and Saboteur. Med-Bots have weak attacks but heal adjacent allied units at the start of both yours and the opponent's turn. Saboteurs are fast infantry units with the ability to evade the first instance of damage each turn...

'Flipping Legend' Review - It's Flipping Sweet

It can be tough to stand out for a game that is in a well-worn genre. The sort of endless runner with action elements genre can be a tough sell for some folks when there's a ton of those games out there. But Flipping Legend [Free] doesn't deserve to be skipped. This separates itself from the rest of the pack by having a unique movement system, an RPG-style upgrade system, strong artistic direction, and most importantly: being fun to play at its very core...

Hidden Folks [$3.99] is a lovely game that really feels made for touchscreens, and after adding more content to the game yesterday, its developers also posted a fun article on how the game's art and gameplay was created. Apparently, every part of the game is hand-drawn and then scanned into sprite sheets. The developers used a pretty mediocre scanner for the project, and when they got a new one, they realized the art looked very different and had to go back to the low-budget scanner they initially had. The post goes on to talk about how the developers go about putting together each scene, organically growing each sub-area gradually while at the same time adding scripts to certain visuals to make them interactive...

Wacky Physics Game ' Touchdowners' Releasing June 22nd

Take a pinch of wacky physics and add a pinch of American football (of sorts), and you have the upcoming Touchdowners, from the team behind the Golf Zero [Free] game. In Touchdowners, you control a team of 3 players, and you can do three things: jump forward, jump backwards, and throw the ball. Each of your three players has different skills, with the player at the front jumping forward fast but jumping backwards much slower and so on. No matter your skill, the wacky physics will ensure all kinds of silly shenanigans...

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