Category Archives: 4.5 stars

'I Have No Mouth And I Must Scream' Review – A Master Class in Psychological Horror

Some of you may remember from previous reviews of mine that I love horror and dark fantasy. Everything from Lovecraftian anti-existentialism to tastefully done psychological horror to torture porn to “2Edgy4U” bull-crap. I find something to enjoy in all of it. I also love simple stories of heroes and hope and overcoming hardships, don’t get me wrong. I thoroughly enjoy the darkest depths and the brightest heights of the human imagination. Well… if any one living author, and any particular story, represents those darkest depths, it’s Harlan Ellison and his story and point and click adventure game, I Have No Mouth And I Must Scream [$3.99]...

'Titan Quest' Review - It's A Win, But At What Cost

Ever since Gameloft's Dungeon Hunter series shifted gears towards a free-to-play model, one of the most frequent requests I've seen come up in the TouchArcade forums has been for a game that could fill the role of a paid substitute for Diablo. Unfortunately, most of the big publishers have little interest in making games like that, and the scope of something like Diablo is just a little beyond the means of most independent developers. We've seen a few attempts, but they usually end up being buggy, feeling incomplete in some regard, or dropping the ball in one of many other ways. Hopes were raised last year when a couple of familiar names from the PC scene were announced for iOS. In the case of one of those names, Torchlight, it was revealed that the game would be modified to fit a free-to-play model, so everything has come to rest on the other: DotEmu's iOS version of Titan Quest [$7.99]...




'The Walking Dead: Michonne' Episode 3 Review -  In the End, Does Her Violence and Killing Leave Space for Her Humanity?

If you've watched The Walking Dead TV show, then you probably know Michonne as the almost-immortal bad-ass with the samurai sword who chops off zombie heads as if her sole purpose is helping the poor creatures depart this world. The Michonne of the TV show has consistently been the most independent and strongest of the survivors, despite a few moments when her traumatic past rises to the surface. Those few moments aside, Michonne's character stands as the glue that often holds the group together, and her sheer will, determination, and head-chopping skills have turned her into possibly the greatest symbol of strength in the face of adversity. Having this Michonne in mind, I was immediately surprised by the way she's portrayed in the first episode of Telltale's three-part miniseries, The Walking Dead: Michonne [$4.99] (sorry, spoilers from here onwards)...

'Pathfinder Adventures' Review - Or How to Make a Card Game Feel More Like an Adventure

Do you like adventuring? Do you enjoy role playing? Do you like cards? Do you like rolling imaginary dice? Then I think you're going to like Pathfinder Adventures [Free], Obsidian's digital port of the very popular Pathfinder Adventure Card Game. I'm always interested in seeing how games translate to different mediums, and I was curious to see how this physical card game would look like - and play -  on my iPad. I'm glad to say that Obsidian did a great job turning what can be a complicated card game into a great app that though not perfect, definitely delivers a great looking game that's relatively easy to play - at least as easy as the original rules allow it to be...

'INKS.' Review - Paintball Wizard

'INKS.' Review - Paintball Wizard

StarStarStarStarStar
$1.99 Buy Now

There are a few ways you can look at INKS. [$1.99], the latest release from Lumino City [$4.99] developer State Of Play. On the one hand, it's a beautiful piece of interactive art, allowing each player to uniquely paint a design based on how they play. On the other hand, it's probably State Of Play's most conventional game yet, since it's really just pinball at its core. That's a genre which has no shortage of excellent entries on the iOS platform, and when compared on a strictly mechanical basis against them, INKS. is far from the front of the pack. You have to take it as a fusion of both of those things to see it on its best merits, I think. If nothing else, it will teach you more than a few things about how to play pinball, and it does it in quite the artistic fashion...

'Hammer Bomb' Review - A Fabulous Dungeon Crawler

Dungeon crawlers are in my blood. One of the first games I ever played for the NES was Dragon Warrior, also known as the first Dragon Quest. Sure I needed some help to actually beat it, but I eventually learned the concept of grinding out experience so that I was stronger, and the great feeling of conquering my foes with a newer better hero. Oh and the loot -- the fabulous loot -- that works in tandem with your newfound abilities to compound your strength. It's something I'll probably never get tired of. That experience doesn't always translate well to a smaller screen, but somehow, the developers of Hammer Bomb [Free] found a way...

'Chameleon Run' Review - A Change of Color

I've played so many runners in the past 10 years or so I've lost count. Much like my teenage years after I realized that I had played hundreds of platformers in my lifetime, over time, I started to notice that you can't really browse the App Store without seeing a runner front and center. While many groan at the prospect, I relish a new opportunity to check out a new entry, and a brand new way to spend entire days wasting away behind the comfort of a touchscreen...

'Fallen London' Review - An Artfully-Made, Wonderfully-Weird Labyrinth of Stories

I've always found the written word very alluring, which to a great degree explains my career choices and the fact that I'm writing this review right now. Books, and later adventure games and interactive fiction, were my gateways to all kinds of fantastic worlds, and I often judged those books on how well they managed to create a sense of place, how "real" those fake worlds felt to me. So, going in to play Fallen London [Free] (first its browser version and now its iOS version), I was intrigued by the description of the world I was about to inhabit - a "hilarious Victorian-Gothic underworld" version of London - and wondered how big that world would be and how vivid. Well, I soon realized that Fallen London's sense of place is among the best in any game I've played, textual or not, creating the strong impression that the world around me kept on living and breathing even in my absence, a key feature for any sense of realism when encountering absurd, fantastic worlds...

'Yo-Kai Watch Wibble Wobble' Review - Tap, Combine, and Pop

I am absolutely fascinated with Yo-Kai Watch. I've played the localized 3DS game, I watch the television show, and I have several trinkets from the toy line, including the actual titular watch. Having visited Japan for the first time last year I had the good fortune of speaking to residents about what a "Yo-kai" actually is, and how they differ from ghosts or other commonly known spirits. They're mischievous in nature, just like the "gremlins" in western folklore, which sets the perfect tone for a game featuring a crazy red cat that knows kung fu and calls his attacks "Paws of Fury." Yo-Kai Watch Wibble Wobble [Free] is the latest creation in this cross-media venture, and it draws a lot of influence from modern puzzle hits like the Tsum Tsum series in a good way...

'Pixel Machines' Review - If 'Micro Machines' Ain't Broke, Don't Fix It

I really don't think free-to-play is as bad as its vocal haters claim it is, but I totally get that it changes games' structures. Look at something like the soft-launched Micro Machines; if you just wanted a way to play the classic Micro Machines game on your iPhone or iPad, all the games-as-a-service shenanigans might be distasteful. Still, I think you should keep an open mind, but I get it. Change sucks. Thankfully, indie developers who just want to make cool homages to the classics and only charge you once, and small amounts at that, do still exist. Pixel Machines [$0.99] will really strike a chord with Micro Machines fans by being pretty much the same game, but with mobile-friendly and modern features...

'Warbits' Review - War Never Changes

Do you like Advance Wars? The 2001 Game Boy Advance turn-based strategy game holds a special place in a lot of folks' hearts because it was an interesting and accessible game, being the first strategy game that many people played, myself included. Many turn-based strategy games to this day owe a signifcant debt to Advance Wars. Warbits [$3.99] falls well in that category, but it's probably more accurate to say that it's trying to be Advance Wars. It lacks originality, but it doesn't screw anything up on the way, and it's Advance Wars on your phone with online play. I'm not hearing any objections...

'Super Tribes' Review - Global Domination, Bit by Bit

The RTS genre is one I remember fondly. Micromanaging troops and building an empire is an unparalleled joy in some cases. For some titles, it was all about just getting through the day, and taking out an enemy force. But for others, it was about managing an economy, and growing over time to support your people. They’re the kind of games that lend themselves well to short or marathon sessions, where you can just pop in, stress free, and take care of business. The mobile arena is a perfect fit for that type of game, and Super Tribes [Free] is happy to accommodate...

'Exploding Kittens' is a Blast of a Game That's a Couple of Features Away from Being Amazing

How can hurting kittens be any fun? I mean, they truly are the cutest beings ever, and yet here I am reviewing a game called Exploding Kittens [$1.99], which I very much enjoy playing. I suppose it's somewhat similar to playing Cards Against Humanity and making the weirdest, most inappropriate card combos just for laughs. But, I digress. Exploding Kittens is the digital version of the Kickstarter-darling card game with the same name that's gone to break all kinds of records. It's not the most complex card game, but it was never aiming for that; rather, the physical version of Exploding Kittens bet on the cute art combined with the totally inappropriate theme of hurting cute kittens and managed to deliver a quick, fun card game that hits the right balance between being casual and still having enough complexity to keep it interesting after multiple rounds...

'7 Mages' Review - A Magnificent Ode To The Classics

For the first half of my 20 hours and change with 7 Mages [Free], I kept waiting for the other shoe to drop. For whatever reason, the game wasn't on my radar at all, and when it released seemingly out of nowhere with gorgeous screenshots and some lofty comparisons being thrown around, I was skeptical. Well, the game has its flaws, but nothing like what I was fearing. 7 Mages is a great addition to the iOS's RPG library, and one that fills a particular niche few other games on the platform do. Its apparent inspirations are numerous, but it's safe to say that if you've got any love for computer RPGs from the late 1980s and early 1990s, you should definitely give 7 Mages a try...

'9th Dawn 2' Review - Jumpin' Hack Slash

'9th Dawn 2' Review - Jumpin' Hack Slash

StarStarStarStarStar
March 22nd, 2016 10:30 AM EST by Shaun Musgrave in $7.99, 4.5 stars, Action, iPad Games, iPhone games, Reviews, Role-Playing
$3.99 Buy Now

The original 9th Dawn [$2.99] was released almost three years ago. It didn't look like much, but as long as you could get past the humble presentation, you would have found an open world action-RPG with a scale few other iOS games can match. It had a clunky user interface and for those who prefer a more guided experience with their RPGs, its old-school nature could be off-putting. Personally, I loved the game, as it brought back fond memories of fumbling around in games like Ultima, and the lack of explicit story-telling was often made up for by the provocative world design. The sequel, 9th Dawn 2 [$3.99], has a few useful changes to address issues with the the original game, but for all intents and purposes, this is another heaping plate of the same taste. If you couldn't get enough of the first, you can throw down your money without fear. 9th Dawn 2 won't let you down...

'Tomb of the Mask' Review - A Glorious Retro Dash Fest

One of my favorite childhood games on PC was ZZT. It was a simple adventure game that was solely comprised of ANSI characters, to the point where everything, even the hero, looked like text. It was done so well though that the low-fi angle worked, and even though it wasn't all that impressive even for the time, it was endearing and memorable. That's basically how I feel about Tomb of the Mask [Free], which goes for a very similar retro effect, with similar results...

'Train Conductor World' Review - Freight Control

'Train Conductor World' Review - Freight Control

StarStarStarStarStar
March 8th, 2016 12:00 PM EST by Nathan Reinauer in 4.5 stars, Arcade, Free, Games, Reviews, Universal
Free Buy Now

Blake Patterson’s review of the original Train Conductor [Free] on Touch Arcade remarked that it was “like Flight Control [R.I.P.] on rails”. That’s certainly the feeling I got from playing the latest game in the series as well. Train Conductor World [Free] truly feels like a blast from the past with its central mechanic of routing things around the screen with swipes, as I probably had at least five or six games on my phone back in the day that were heavily inspired by Firemint’s classic airplane game. I can’t remember the last time I played something like that, and it’s a heck of a lot of fun revisiting similar ideas in World. Of course, this is no longer 2009, and the App Store is a very different place now. Can The Voxel Agents’ cute little trains keep up?..

'Thumb Drift' Review - Slip Slidin’ Away

'Thumb Drift' Review - Slip Slidin’ Away

StarStarStarStarStar
March 3rd, 2016 9:30 AM EST by Nathan Reinauer in 4.5 stars, Arcade, Free, Games, Racing, Reviews, Universal
Free Buy Now

We here at Touch Arcade don’t usually review the many, many free little arcade games that pop up on the App Store each week. There’s no rule against it, of course, but the fact is there are just too many games, and our time is usually better spent focusing on (slightly) meatier experiences. For example, just last week saw the release of Slingshot Rush [Free], which is yet another fairly shallow little Boombit game like the many others that came before. I actually found it incredibly fun and satisfying to play, but it’s ultimately too simple to fully review. I mean, you hold the screen to swing around corners and it’s really fun. I don’t even think a gimmicky question-and-answer format could stretch that out enough to count as an actual review...

'Patchwork' Review - Greater than the Sum of it's Parts

Patchwork[$2.99] is a very cute game. It has a charming facade of quilty-buttony comfort that is really quite inviting and calming. It's almost a shame that the game is very much a game of cut-throat cold logic devoid of much wiggle room around the fact that the person who can plan ahead best will usually win. The master mind behind such board game greats as Agricola[$6.99] and Le Havre[$4.99], Uwe Rosenberg, followed the pattern with a really great strategic/economic design on this one...

‘_PRISM’ Review - Wouldn’t It Be Nice To Code Together

Several times in my life I’ve fantasized about packing up my guitar and some recording equipment and moving to a remote cabin for a month or so to write and record music. Far removed from the stress, distraction, and responsibility of normal life, I’d be free to put all my energy into crafting the next Sgt. Pepper’s or Pet Sounds. (It’s a fantasy, after all.) Unfortunately, doing such a thing is a luxury most people can’t afford for a number of reasons, which means I’ll have to settle for squeezing my recording sessions into spare hours in the garage like normal...

Copyright 2014, TouchArcade.com, LLC.