Category Archives: Prices

It's a well-known fact that spiders are the most vile, disgusting, and completely unnecessary creatures to ever grace our planet. Literally nobody likes spiders, and if they say they do, they're just lying to themselves. Snakes? Not a problem. Rats or mice? Totes adorbs if you ask me. Scorpions? Total bad asses. Spiders? Kill them all with fire. Now, my dislike of spiders has definitely gotten better over the years. I no longer cower at even the sight of a harmless daddy long legs, and playing as a spider in Spider: The Secret of Bryce Manor [$1.99 / $1.99 (HD)] has never been that big of a problem for me, though I do find it a bit icky. ..

Sling Kong [Free] is a game that I'm highly ambivalent about, for many reasons. I came in hotly anticipating it, because Protostar's Checkpoint Champion [Free] is a game that's practically flawless. Sling Kong uses a slingshot-style system that's close enough to my favorite game mechanic of grappling hooks, such that I found myself absolutely anticipating this one. I finally got my hands on it, and while it's fun, and definitely worth downloading, it's a game that does a few things wrong, though I understand why those decisions were made...




Tactile Wars [Free] had, how shall I put this mildly, a rocky start in life. The game went through what I suppose was a successful soft launch and then got released with plenty of App Store fanfare, grabbing the much-coveted Editor's Choice Award from Apple, an award that can really take a game's revenue into the stratosphere. Unfortunately for the game, the award had pretty much that precise effect, and I say unfortunately because the great influx of players knackered the game's servers to the point where it became literally unplayable. All players would see was a "Connection is Lost" little sign informing them of their current inability to join this online-only game. In a way, Tactile Wars' predicament was reminiscent of that of many recent AAA console and PC games that tried to go online-only (looking at you, Simcity) only to realize soon after launch that servers are fickle little creatures, bound to melt into a puddle when you need them most...

You really can't go wrong with anything cat-related on the internet. At the very least, people will give it a click or a view, and you can move about your life having seen one cuter thing that day. But in Apocalypse Meow: Save the Last Humans [Free], the cats are anything but cute. Instead, they've taken over the entire Earth, and it's up to a squadron of dog fighter pilots to rescue the remaining humans. It's weird, and delightfully so, but thankfully it's backed up by a rather fun shoot 'em up on top of the premise...

'Manowar' Review - Ship For Brains

The term “manowar” can refer to a lot of very different things. It’s a metal band from New York that at various times held the Spinal Tap-esque title of "World’s Loudest Band". It’s the name of a famous horse in the '20s that is considered by several prestigious organizations as the greatest racehorse that ever lived. And my personal favorite: the Portugeuse Man o’ War, a truly bizarre jellyfish-like sea creature made up of a whole colony of smaller animals with one hell of a painful sting. The original meaning of the phrase comes from British warships from centuries past that had tons of cannons and other murder-y things like that, and it’s this definition that the game Manowar [$1.99] by Lachlan Nuttall uses as a jumping off point for a series of maddeningly clever puzzles...

Glitchsoft's Uncanny X-Men: Days Of Future Past [$0.99] is a decent side-scrolling action game that layers on some excellent X-Men fan service. I enjoyed it well enough in my review, though I found the fighting mechanics to be on the repetitive side and the jumping to be a bit dodgy. Since then, the game has received a few updates, adding additional playable characters, improved control schemes, and lots of valuable bug fixes. It's been more than a year since the last one, but a brand new update for the game just hit, and to go along with it, the game's price has dropped from its regular $4.99 to a mere $0.99...

Imitation is the sincerest form of flattery. But in the mobile world, developers are often subject to clones -- where games are almost copied wholesale from the original. Having said that, there are occasions where games may start entire subgenres, like in the case of Angry Birds. Yes, almost everyone knows that Crush the Castle (and the numerous tank titles before that) was "first," but at this point Rovio has refined the formula enough to call it its own. Although we're a bit early in the "Crossy Road" genre, Blocky Raider [Free] does a few unique things that allow it to make a name for itself...

I admit that I'm not a big player of League of Legends, one of if not the most popular video game in the world. I don't have anything against it, I just don't really game on PC, and don't really have much time to game outside of my iPhone. That said, I've always thought Riot was doing themselves a disservice by not being in the mobile space. League of Legends would work beautifully on an iPad, don't you think? Well at long last Riot has arrived on the iOS platform, but unfortunately not with League of Legends. Instead we have Blitzcrank's Poro Roundup [Free], a quirky mini-game featuring League of Legends champion Blitzcrank rounding up Poros, fictional creatures from the LoL universe. Here's a trailer...

Back in April, Capcom and their casual games division Beeline Interactive announced an… interesting crossover game for mobile. The iconic Ghostbusters would bust some ghosts by matching gems Puzzle Fighter style. Yeah. After several months of soft-launch and an artwork makeover that put the female characters in the game in some less-revealing clothing, and Ghostbusters Puzzle Fighter [Free] is now ready for primetime and out worldwide...

If there is one thing an iPad is definitely great for, it’s digital board and card games. Such games can get a little crowded with the user interface. Especially tactics heavy turn based strategy games in the vein of Space Hulk [$4.99 (HD)] and the Hunters [$4.99] series. Hey! Speaking of those titles, I played a lovely little strategy game recently that is basically their illegitimate love child! It’s called Legions of Steel [$9.99 (HD)], and it offers an extremely diverse array of strategic gameplay exclusive on the iPad...

It's been a couple of months since Kemco's last release on iOS, the mediocre strategy-RPG Legend Of Ixtona [$3.99]. That game was developed by WorldWideSoftware and was if nothing else different from Kemco's usual fare. Interestingly enough, their latest game, Tears Revolude [$3.99], is once again developed by WorldWideSoftware and also a bit different from their norm. Fortunately, it pulls off what it's going for a bit better than Ixtona did, but unfortunately, only a little bit. Still, I'm a little impressed at what the developer has set up here from a technical perspective, and I hope it bodes well for the future...

Tiny Rebel Games' hit puzzle game Doctor Who: Legacy [Free], which features so many Doctors and companions that it's absurd, has just gotten another big update, this time featuring two big new storylines. "Sonic Adventures" doesn't mean you gotta go fast with the Doctor, instead, it's a brand new storyline that leads into the Series 9 storylines that the game will have. This storyline is led by the First Doctor, with new "sonic" (as in sonic screwdriver, not the blue hedgehog) versions of characters like Jack Harkness, and the introduction of Third Doctor companion Jo Grant, and the First Doctors's Signet Ring. This is the first paid expansion for the game. $9.99 will unlock the 30 Sonic Adventures levels, and over 20 guaranteed rewards...

If you like strategy games even a bit, then you probably already know all about Mode 7 Game's Frozen Synapse, the ultra-stylish and ultra-demanding turn-based strategy game that really stood out when it was originally released on the PC and then ported to iOS. The game was incredibly unforgiving, which was part of its charm as it rewarded meticulous planning. Now, Double Eleven had decided to brings its remake, Frozen Synapse Prime [$4.99], to iOS after the Steam and Vita release. Double Eleven took Frozen Synapse and redesigned it to make it more accessible while still retaining the original game's charm. The game was received quite well, with many players claiming they prefer this version of the game over the original...

'Galactic Keep' Review - Keeping Me Up All Night

'Galactic Keep' Review - Keeping Me Up All Night

StarStarStarStarStar
August 20th, 2015 2:18 AM EDT by Shaun Musgrave in $3.99, 5 stars, iPad Games, iPhone games, Reviews, Role-Playing
$3.99 Buy Now

For some game developers, it's almost a law that a game has to be fun within a certain number of minutes. That was particularly true back in the arcade days, and I suppose things have come full circle because it seems to be especially true now. I think there's a lot of merit to that philosophy, but like any attempt to make a rule like that, it doesn't fit every game. Galactic Keep [$3.99] is not very fun in the first few minutes, perhaps even in the first twenty. It's confusing, it offers little guidance, and it's just sort of frustrating. A player would probably be forgiven for giving up on the whole thing and jumping to something that offers a smoother and more obvious slice of gratification. Let's be honest, there are plenty of games where if the first few minutes are rough, things don't really pull up. But there are also cases where the confusion clears up, the goals start to become more tangible, and frustration melts into a feeling of pure satisfaction. Galactic Keep is one such case...

'Pac-Man 256' Review - Teaching an Old Pac-Man New Tricks

There are people who ask why retro games keep getting developed and iterated upon. We still have the classics, and they're more readily available than ever, so why do we need more of them? In some cases, it might be better to let some franchises die. This feels like a common complaint against the Sonic series, but I think that's more Sega's development teams not knowing what makes a Sonic game good (and loving bottomless pits too much). But interestingly, it's Pac-Man that's showing how a series can iterate and advance decades after its arrival. Pac-Man Championship Edition DX [$4.99] was a recent fantastic example of how to advance and iterate the yellow dot-muncher's familiar maze-based gameplay. Now, Pac-Man 256 [Free] from Crossy Road [Free] developers Hipster Whale, with the help of 3 Sprockets of Cubemen [$0.99 (HD)] fame and Bandai Namco, shows that you can teach an old Pac-Man new tricks. The developers who advanced the Frogger formula into a definitive mobile experience, have done so again with Pac-Man...

If you weren't playing Hearthstone [Free] when the Goblins Vs Gnomes expansion came out, then know that the expansion cards first came out in Arena mode before they were released. It looks like Blizzard is doing something similar but instead of going the Arena way, it decided to highlight the game's new mode, Tavern Brawl. Therefore, this week's most Glorious (Blizzard's words) Tavern Brawl will be called The Grand Tournament Match and will be all about the new cards. The Brawl will feature a thrilling match between two potent forces; one will be led by Medivh and will feature a deck built around the Inspire mechanic. On the other side of the Brawl will be Alleria's forces that will be all about the Joust mechanic. The Brawl will run as usual from Wednesday to late Sunday...

'.Decluster Zero - Bullet Nocturne' Review - Oh, Bullet Hell Yes

It's been almost three years since famed bullet-hell shooter developer Cave released their last in-house iOS game in the genre they became well-known for. At the time of the company's restructuring, I was worried about the future of shoot-em-ups on mobile, and I doubt I was the only one. Luckily for mobile gamers, it turned out to be a non-issue, as we've seen several excellent releases in the genre, some of which have arguably been better than even Cave's offerings. One such game is .Decluster - Into The Bullet Hell [$2.99], an out-of-nowhere release from Japanese indie developer Masayuki Ito. It combined a simple but eye-catching visual style with enjoyable scoring mechanics and exciting enemy patterns to create a thrilling take on a well-worn concept...

Deck Builders have really been on the rise in recent years. From the humble beginnings of games like Dominion, now we’ve even got Marvel and Alien deck builders. I’m really partial to this genre myself. Ascension: Chronicle of the Godslayer [Free] is a game I still log into from time to time and it has never left my phone or iPad. I think the appeal of deck builders comes from having every card you’ll need right in the box. You don’t collect or trade cards and meticulously build your own deck before even playing. You and your friends can play right out of the box with a much smaller financial investment. They’re massively approachable. Anyway, the point is, Deck Builders are my jam, and Splendor [$6.99] is a super tasty mixed berry jam that’s won several awards for being so darn tasty...

'Skylanders Battlecast', A Mobile F2P Card Battler, Joins The 'Skylanders' Franchise in 2016

If you have young children (or are one), you probably already know all about the Skylanders games, Activision's franchise that's managed to merge physical toys with video gaming and has made a fortune from it. After announcing Skylanders Superchargers, the Skylanders game that will bring all kinds of vehicles to the base game, Activision announced a new game today, Skylanders Battlecast, a F2P Card Battler for mobile devices. According to the announcement, this new game will allow players to fight each other using their favorite heroes from the Skylanders universe. I've seen quite a few young ones talk about their Skylanders heroes quite a bit, so I think the idea of letting them bring those heroes to battle is a smart one and, probably, a great, new source of revenue for Activision...

'Loot & Legends' for iPad Review - Plenty of Loot Awaits In This Funny and Entertaining Game

A few days ago, I wrote a story about how Collectible Card Games are flourishing on mobile devices, with Hearthstone, of course, leading the way. If you haven't read the article, a new report from SuperData Research stated that the portability and popularity of mobile devices have created an excellent environment for digital CCGs. Why have I started a review of Dropforge Games' Loot & Legends [Free (HD)], which from its screenshots looks like a table-top board game, with a discussion about CCGs? Well, maybe the name of Loot & Legends' PC predecessor might give you a clue: Card Hunter, Blue Manchu's 2013 hit that cleverly put a table-top board game of old and a CCG into a blender and out came a game that cleverly injected a deck-building component into your RPG. Loot & Legends continues that tradition, producing a fun digital table-top experience that has CCG mechanics at its core...

Copyright 2014, TouchArcade.com, LLC.