Category Archives: Prices

If you like CCGs like Hearthstone, you should definitely check out Shadowverse [Free], a new CCG that's now available in a number of countries (including the US and the UK) with more countries coming in August. Developed by Cygames, the Japanese developer responsible for Rage of Bahamut, Shadowverse will definitely remind you of Hearthstone, but it has enough to offer both in terms of gameplay and world-building to make it stand on its own. And yes, I know I'm constantly referencing Hearthstone, but Blizzard's game has become the golden standard for mobile CCGs. Add to that how Shadowverse's gameplay has plenty in common with Hearthstone's, and you'll understand the reason I keep bringing it up...

Zombieville USA [$0.99 / Free] was one of those early iPhone hits that put developer Mika Mobile on the map. A side-scrolling shooter with a killer art style, Zombieville launched in early 2009 and quickly rose up the charts and maintained a position there for many months to come. Obviously its success led to a sequel a couple of years later, Zombieville 2 [$0.99] which launched in October of 2011. The sequel improved upon the original with a wider range of movement, tons of unlockable characters and weapons, a cool upgrade system, and most impressive of all co-op multiplayer both locally and over WiFi. Well, it's been a couple of years since Zombieville 2 has received any update love, and like any game on iOS it has developed a few issues over the years as new iOS hardware and software has rolled out. With the release of their latest game Lost Frontier [$2.99] now behind them, Mika Mobile took this time to fix those issues as well as bring the beloved Zombieville 2 to the Android platform for the first time...




Developer XperimentalZ Games has a vibe to its games that I can really appreciate. These games feel like they fell out of some parallel timeline where arcades stayed healthy and full of a variety of game types. A place, time, and dimension where games made about as much sense as a 1980s action movie, and took deep pride in that fact. I'm a big fan of XperimentalZ's previous release, Pixel Boat Rush [Free], a wild side-scrolling action boat racer, and when I heard the developer was tackling a pinball hybrid next, I was pretty excited. Unfortunately, as the release date of Pinball Breaker Forever [Free] approached, so too did a ton of RPGs, which meant I couldn't get to the game I had been looking forward to. Worse, everyone else at TouchArcade got busy at around the same time, leaving Pinball Breaker Forever to slide by without a review. No, we can't have that...

Marriage is a tricky, tricky act, isn't it? Quite often those joined in holy matrimony don't really fit well together, and even when they do, compromises must abound if there is to be any kind of happiness in their new union. And when the marriage is of two very different people, the challenges are even greater. If you've played Minecraft (either the mobile or the PC version) and any of the Telltale games, then you already know why I started my review of Minecraft: Story Mode [$4.99] with these metaphors. When Telltale told the world that it would apply its narrative-based formula on Minecraft, the game that's now synonymous with sandbox, many gamers wondered whether Telltale could pull it off and whether Minecraft players would bother with a developer that put their beloved open-world game in a narrative straight-jacket, possibly chopping off any parts that refused to obey the narrative techniques that Telltale has used in its other series...

'Rush Rally 2' Review - The Best Rally Racer on iOS

The first rally racing game I played was SEGA's SEGA Rally Championship on the SEGA Saturn. To tell the truth, before that game, I wasn't a huge racing game fan. I'd play the odd game at the arcades, and I'd certainly join in on a race or two with my friends on their games, but it wasn't a genre I was terribly interested in. In fact, SEGA Rally wasn't even my first choice for a game the day I bought it. I had wanted Virtua Fighter 2, but the shop was sold out, so instead I brought home a racing game. I fell in love with that game, and it served as a gateway to the whole sub-genre of rally racing for me. Games like V-Rally, Colin McRae, Rallisport Challenge, and WRC became regular purchases for me, even as I continued to almost entirely ignore every other kind of racer. There's just something about this type of racing that speaks to me...

For some, there's nothing more gratifying than posting something on social media that truly takes off. As vain as it almost certainly is, there is a certain joy in seeing something posted on twitter receiving some significant traction and lots of likes or retweets. Thankfully, there is now some justification for this narcissism, as Tweechi - from developers Fuzzy Face Studios - has just soft launched in New Zealand, and the game implements Twitter integration so for every retweet received in real life, you can receive coins to spend within this eccentric looking virtual pet simulator...

I suspect you've all heard about the increasing hacking attempts on everything and anything currently on the web - from email, Facebook, and Twitter accounts to game-related accounts. In order to minimize hacking risks as much as possible, a good rule of thumb is that if a game offers two-factor authentication (authentication that requires the user to confirm his/her identity in two ways), you should go ahead and turn it on before you find yourself losing either game-related content or even actual money. If you play Hearthstone [Free], you (probably) know that Blizzard already offers two-factor authentication through Battle.net Mobile Authenticator [Free], but a new update has made that authentication even easier to use, and now you really have no excuse not to turn the two-factor identification on...

Sky Force Reloaded [Free] is one of those games that is impressive in a variety of ways. In our review, we were blown away by what we called our 'favorite shoot 'em up in recent memory', and not without reason. It looks beautiful in motion, absolutely nails the core mechanics of a shooter and today it seems that active and receptive developers is another positive trait to add to the list. Infinite Dreams have announced that a new content update in response to forum feedback is due to land onto the App Store next Thursday, and appears to add a nice packet of features that is sure to help mix up the variety of an already essential game...

It's barely been a week since the surprise release of Heroes of Loot 2 [$3.99] on the App Store, and despite receiving rave reviews - including featuring as our Game of the Week - developers OrangePixel haven't rested on their laurels. In the next few days, an update for the excellent arcade dungeon crawler will be released and features a whole host of new content coupled with a variety of fixes and changes that will help improve and refine what was already one of the best iOS games of the year thus far...

'Mighty Match' Merges Match 3 and Dungeon Crawling on iOS, Coming Soon

Amidst the ever increasing influx of free to play games that are riddled with timers and in game currency, there has been a backwards reaction from fans and developers alike rejecting this culture and desiring an experience that is immediate and complete from the moment you download it. Even though there are some excellent freemium games such as Clash Royale [Free], and such a pricing model normally has its merits, publisher Playmium have decided to make their own stand. They have pledged to only produce games with zero IAPs that are completely sponsored, meaning you will never have to pay for their releases. Mighty Match is the newest game from the developers, and despite its interesting monetisation, it seems like a very interesting app in its own right...

When we looked at Power Hover [$3.99] back in December of last year in our review, we were generally impressed by the fun arcade style hover-board action and beautiful cel-shaded visuals, even if there wasn't that much derivation from the enjoyable core gameplay at its heart. However, the developer Oddrok has been extremely busy both answering fan questions on our forums as well as updating Power Hover with lots of substantial content updates that have made it a mainstay on many a gamer's iDevice. Today that pattern continues, as a brand new summer update has released for the game adding numerous new modes and characters...

We brought news last week that 1979 Revolution [$4.99] by developer iNK Stories was to be released on the App Store soon, and thankfully the wait was not too arduous as this morning the game was finally released. However, it really is a 'game' in the loosest sense, but definitely not in a bad way. While you have the ability to make certain choices as the protagonist Reza Shirazi, a photojournalist living in the very heart of the Iranian Revolution, the main focus is on the 'cinematic experience' which really delves into the reality of one of the most momentous events of the 20th century...

11 Bit Studios have earned a very deserved reputation as one of the best developers on the App Store. Ever since the launch of Anomaly: Warzone Earth [$1.99] back in 2012 which completely reversed the tired Tower Defence genre on its head with beautiful graphics to boot - and even won an Apple Design Award for their efforts - 11 Bit Studios have strived in releasing games that are ever increasing in quality. If for whatever reason you haven't had the chance to play one of their games or are missing a title from their library, this may be the perfect time to amend that as the developers are having a sale on their applications until June 20th. Unfortunately, as of today only their most recent premium effort This War of Mine [$14.99] is on sale for $2.99, however the fact that all of their games are on sale on Android and their Twitter suggests that this is also applicable for iOS, there is a chance that other apps such as Anomaly 2 [$4.99] and Anomaly Defenders [$4.99] may also drop in price soon...

Pokemon GO to Be Released in the Wild by Late July, with More Details Revealed

It's a fantastic year to be a Pokemon fan. As well as it being the 20th anniversary of the series, the seventh generation of the mainline titles Pokemon Sun and Moon are set to hit 3DS at the end of the year and even more groundbreaking is that the very first Pokemon and even Nintendo mobile game Pokemon GO is also going to launch on iPhone. Today, during Nintendo's E3 Day 2 Live Stream featuring gaming visionary Shigeru Miyamoto, Game Freak director Junichi Masuda and also an array of YouTube celebrities, we learnt that the end to the long wait for the game was in sight, as the physical accessory 'Pokemon GO Plus' is to launch by 'late July' for a retail price of $34.99, and therefore the app will hit on App Store some time before then. While no specific due date was stated and no further details on international release details, it certainly seems that we'll be catching collectible critters on the go sooner rather than later...

'NinjAwesome' by GameResort Sneaks onto the App Store on June 22nd

As such App Store classics as Fruit Ninja [$1.99] and 1-Bit Ninja [$2.99] have proven, having any sort of reference to ninjas in a game is almost always awesome. GameResort, the makers of App Store Best of 2014 nominee Adventure Beaks [Free] - which we loved in our review - are well aware of this trope in NinjAwesome, their upcoming side scrolling platforming release that is dropping on the App Store for free on the June 22nd...

After a few weeks of fun, new Hearthstone [Free] Tavern Brawls, we are back to an old one, and I suppose it was about time. This week's Brawl is Heart of the Sunwell, a Brawl almost from a year ago (wow, we've had Brawls for almost a year now). Heart of the Sunwell has you building a deck and then starts you off with ten mana. As you can imagine, you don't have to worry about low-mana early game minions, but at the same time don't go overboard with big minions because you want to be able to play more than one minion at a turn if you can. It's a good idea to run some card draw so you can have enough cards in your hand - but play spells rather than weak card draw minions - and keep in mind that unlike the original version of this Brawl, you can bring those Old Gods along and play them on turn one if you so wish (although they won't be too useful)...

Dawnbringer [Free], Kiloo Games and Copenhagen Creators' open world RPG that we've written about recently, is out now (one day earlier than announced), and if you like RPGs even a bit, you should probably give it a try. Dawnbringer takes place in a demon-infested realm where you traverse the ruined world in an attempt to probably kill every monster you meet until PETA stops you. In your quest you try and uncover the mystery behind the corruption destroying the world and in the process challenge your reckless brother. The brother-on-brother violence seems to be central to the game's story, which is an interesting narrative take...

As video games increase in complexity, and as there is a unilateral push from both software and hardware developers for graphical prowess, there is a certain charm from games that choose to reminisce on days gone by. Whether it’s titles such as Downwell [$2.99] which have the difficult yet extremely rewarding arcade style action that has been lost over the years, or classics such as 1-Bit Ninja [$2.99] that throwback directly to the 2D side scrolling platformer days of the Mario series, the most successful retro titles on any device are the ones that utilise their source material perfectly while either refining it to perfection or adding unique, modern twists on the formula. However, the schematics for ‘retro’ games in the current gaming environment run a fine line that is more than just surface deep - if it’s too complex, you simply have a modern title under a wrapper of pixel art graphics. On the other hand, if the game is too simple it may just serve as a reminder to why we no longer spend our time squinting at monochrome screens without a backlight. 2-bit Cowboy Rides Again [$1.99] unfortunately is a prime example of the latter - some good level design and interesting ideas are let down by forced artificial difficulty, and ultimately the retro nucleus of the title ends up holding the game back rather than letting it run free...

Winner of $25,000 Apple TV Design Contest 'Dungeon Tiles' Launches June 29th, Also on iOS

It's no secret that the expectation of Apple TV becoming a fully fledged gaming platform that Apple outlined so enthusiastically back in October 2015 has not ended up being a reality. While the initial surge - with titles such as Guitar Hero Live - was particularly strong, it has tailed off to a point where apart from the occasional Apple TV compatibility update there aren't any massive compelling reasons to consider purchasing one of the magical black boxes purely for gaming purposes. However, things are looking up for the Apple TV, with news of the ability to require the use of game controllers as outlined at WWDC and also upcoming games such as Dungeon Tiles, which has even managed to win mobile marketing company AppLovin's $25,000 'Apple TV App Challenge' prize and launches on Apple TV and iOS for free on the June 29th...

It's been an odd year for ChoiceScript interactive fiction games. In the first half of this year, I've reviewed two games related to mermaids, and one game related to pirates. Well, we must be at the end of this particular phase, because Choice Of The Pirate [$3.99] has both mermaids and pirates. Truly, we've nowhere left to go. Similar to previous pirate gamebook Scarlet Sails [Free], you play as a plucky member of a pirate crew who finally gets their chance to achieve glory. The tone is a little different here, however, with more of a fantasy Pirates of the Caribbean feel to the adventure. It's also a good bit longer than Scarlet Sails, making for a better pace and overall more enjoyable game. To be sure, it's popcorn, but there's nothing wrong with that now and then...

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