‘Prices’ Category Articles

GDC 2010: 'Kerplinkus'- A Fresh Take on Block Elimination [Out Now]

Thursday, March 11th, 2010

During last night's iPhone Developers Union party, here at GDC 2010, I had the chance to sit down with Dan Bliss of BinarySquare and have a look at his new, retro-styled block elimination title Kerplinkus [App Store].

Now, many of you out there are surely thinking you need to see another block elimination game like you need a hole in the head, but Dan has managed to deliver a fresh take on the formula that's simple and highly challenging — in fact, it can be downright panic inspiring. It works like this: you start off with a playfield consisting of upwardly advancing rows of differing blocks. Particles that match the rising blocks fall from above and, in the case of a match, eliminate the blocks they hit (and any bordering blocks of the same design) or, if the shapes don't match, add a block to the column in question. The goal of the game is to see how long you can keep the tallest column from touching the top of the screen. The real strategy lies in the fact that you can swap any two of the advancing blocks by tapping one and then the other. The trick is to wisely determine which columns to focus on to keep the game going. It's a pretty frantic affair.

Like BinarySquare's earlier title, Space Out [App Store], the game features a highly-retro, pixellated graphical treatment that lends the title a distinctive look that some gamers (like me) will love. Old school music and sound effects, created using the Commodore 64's famous SID chip, are also featured.

While it's true that the App Store is flooded with block elimination games, Kirplinkus really does deliver a fresh twist on the formula. See BinarySquare's demonstration video for a look at the gameplay.

App Store Link: Kerplinkus, $0.99

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Ngmoco's 'GodFinger' Released in Canada

Thursday, March 11th, 2010

In the midst of the GDC news blitz, we just got word from ngmoco that GodFinger is live in Canada. If you're unfamiliar with this song and dance, it's almost impossible to do large scale beta testing with iPhone games. Ngmoco's solution to this problem is a limited release in Canada to test their server infrastructure with real players.

From our Macworld preview of GodFinger:

In GodFinger, you are an all powerful deity who control the people and environment of a small planet. The planet environment is a side view cross section that you can navigate by swiping on the screen and pinch zooming in and out. When the game begins, you are given a very small planet with one inhabitant. As you demonstrate your powers to the inhabitants, they become followers and earn you gold and mana for their efforts.

We'll take a closer look at the game when it hits the US App Store, but in the meantime if you've got a Canadian account you can get an early edge on the competition. Otherwise, check out the thread on our forums that has oodles of different gameplay videos.

Canadian App Store Link: GodFinger, Free

'The Graveyard' – An Interactive Art Experiment

Tuesday, March 9th, 2010

Thanks to the App Store I have been able to experience games I had missed the first time on other platforms. Dare I say it; I missed Monkey Island the first time around. Tale of Tale’s, The Graveyard [$1.99 / Free] recently hit the App Store, it's over two years old and has even won awards but I never played or heard of it.

The Graveyard is not really game, I feel more comfortable describing it as interactive art or poetry. You can argue that’s what games are but after playing this I feel that the word game doesn’t do it justice. But to make writing this a little easier I will pretend I can call this a game.

You play the game as an old lady visiting a graveyard. Your only clear objective is a park bench at the end of the path. I could tell you more but I would spoil it for you. I know that sounds amazingly too simple, but when you play the game you will see there is so much more. I don’t understand it myself, but the game really makes you think about life.

I would suggest downloading the lite version and giving it a try. I would also wait to play the game when you’re alone in a quiet place to get the full effect.

The developer says that there are only a few differences between the computer and iPhone versions. If you do end up trying the lite and enjoying it, download the full version and it will introduce death into the game. I know that doesn’t sound like much but it adds the sense of urgency.

App Store Link: The Graveyard, $1.99, The Graveyard Lite, Free

[via CreativeApplications.net]

'The Hero' Lands in App Store

Tuesday, March 9th, 2010

Chillingo's The Hero launched into the App Store on Monday. We briefly previewed the game back in February.

The game is beautifully illustrated and animated super hero game. You control your hero by using a virtual joystick in the bottom right corner, and can speed up by mashing the on-screen button on the bottom right corner. The controls work well enough, although making precise movements can be challenging as you can't just stop in mid-air and turn around, your hero has to go through his whole turning around animation before you can go the other way.

Here's our hands on video:

First impressions from our forums seem positive, and we'll take a closer look in the near future.

App Store Link: The Hero, $1.99

'Mole – Quest for the Terracore Gem' Sparkles

Sunday, March 7th, 2010

Do you have what it takes to help Mark the mole locate the elusive Terracore gem?  That's the question, really, in Roo Games' recent release Mole - Quest for the Terracore Gem! [App Store].

Mole is a game that, on the surface resembles classic Dig Dug, but is really a deeper game (sorry) that's much more about scoring up in order to better equip your character than simple arcade action. In Mole, you start off as a rather ill-equipped Mark the mole that can't do much beyond burrow about the top-most layer of the six-layer underground world that hides the fabled Terracore Gem (in the deepest layer, of course). While burrowing, you can pick up various precious metals and gems, and they can be used to up your gear in the equip shop — and better gear is what really opens up the game. It's a gear-to-gameplay dynamic that's reminiscent of that in Hook Champ.

The aforementioned shop offers air tanks, pick axes, gem detectors, and the like for the player with enough metal. All of them help you on your quest, but the most important upgrade would have to be the air tanks, for, despite the occasional pockets of air that can be found in some (but not all) of the underground layers, you're not going to get very deep without some serious tankage. And the Terracore Gem lies deep.

The game offers very simplistic controls that work quite well; tap out some distance from your mole and he'll move there or just hold and drag in the direction you want to travel. The arrangement of on-screen indicators can be adjusted for left or right players, as well.

See the developer's gameplay video.

This is one of those games that delivers just a really nice balance between light playfield strategy (how deep should you go with your limited oxygen supply?) and asset allocation (how best to spend money in the shop?). If break-neck arcade action is what you're after, then Mole – Quest for the Terracore Gem! will disappoint, but for the gamer that can weigh risks and keep their eye on the goal, this one is a true hidden gem.

In honor of the Game Developers Conference 2010, Mole is free until Sunday, March 14th.

App Store Link: Mole – Quest for the Terracore Gem, Free (limited time, normally $1.99)

'Volkswagen Think Blue. Challenge' – Free Edutainment… With Online Leaderboards

Friday, March 5th, 2010

Late last year Volkswagen teamed up with Firemint to bring us Real Racing GTI [Free], a cleverly disguised free demo of Real Racing [$4.99] loaded with VW cars and branding that is still totally worth downloading if you haven't tried out Real Racing yet.

VW's most recent collaboration was just released today, this time working with Fish Labs to bring us what appears to be some kind of crazy economical driving edutainment game that appears to share a similar game engine to their previously released Rally Master Pro 3D [$4.99]. In Volkswagen Think Blue. Challenge [Free], instead of racing as quickly as you can, players are forced to drive economically.

As silly as this sounds for a video game, doing well is actually quite challenging. You start the game with a small amount of gas, and with each checkpoint you come to, you're asked an often obvious question about fuel efficiency to get more fuel. You then try to drive as far as you can with the amount of gas the game gives you. This means intelligent throttle management, coasting down hills, taking turns properly to not lose speed, and other economical driving techniques the game explains for you.

When you finally run out of gas, your distance is submitted to a global online leaderboard showing how far the world's most economical drivers have gotten in the game. Initially I just wrote Volkswagen Think Blue. Challenge off as a marketing gimmick, but after playing a few games it's really kind of neat how the game encourages highly technical driving. So often in driving games you're able to just go all out, bounce through corners and off other cars with little if any penalty at all and this is a nice, albeit fairly odd, change of pace.

Volkswagen Think Blue. Challenge is free, and who knows, you might even learn something about economical driving that could end up saving you money on gas in your own car. If you like the graphics in the game and how it calls out turns for you, be sure to check out Fish Labs' game this seems to be based on, Rally Master Pro which we posted a review on when it was first released.

App Store Link: Volkswagen Think Blue. Challenge, Free

'Cocoto Magic Circus' – An Arcade Tap to Shoot Game With Online Multiplayer

Thursday, March 4th, 2010

A few days ago we took a look at Cocoto Magic Circus [App Store]. Since then, the game has been released and is easily one of the better tap to shoot arcade style games I've played on the iPhone.

From our preview:

In Cocoto Magic Circus, you take on the role of Cocoto, Shiny, Neuro, or Baggy on a mission to save poor Fairy, the pixie, who has been kidnapped by a sinister and disturbing clown. In order to save her, you must progress through five different creepy carnival settings, wielding your dart-gun like a champ, tapping true on the clown's various minions to knock them into oblivion. There are seven shooting gallery-style mini-games in each of the settings, making for 35 challenges in all.


While it's true that shooting gallery titles are generally rather simplistic affairs — and there's certainly no lack of such games in the App Store — Cocoto Magic Circus is a surprisingly enjoyable little game. The visuals are very well done — cartoonish, cute, and atmospheric with a nice parallax effect to the scenes that adds a sense of depth to the game. Complexity is added to the title's tap-to-shoot dynamic by way of line-of-fire obstacles as well as floating bonuses and special effects that, when shot, trigger things both good and bad: double shot score, free hits, lights out, gun jams, flip screen, etc. It's a nice touch.

Cocoto Magic Circus is a fun series of tap to shoot mini-games that is enhanced by a real-time online multiplayer mode that worked pretty well in the few games I was able to play. The game has seen an overwhelmingly positive reception in our forums, and while these tap to shoot games never come close to the feel of an actual light gun game, Cocoto Magic Circus is really worth checking out.

App Store Link: Cocoto Magic Circus, 99¢

'UniWar' Turn Based Strategy Game Free Today

Thursday, March 4th, 2010

Turn-based strategy gameUniWar has gone free today. Uniwar came out in mid 2009 and has since seen numerous updates since that time.

UniWar tips its hat at both the StarCraft and Advance Wars series with three playable races that each have slightly different advantages and disadvantages while waging a turn based war on a hex grid.

We loved the game when it was introduced as it was one of the few asynchronous online multiplayer games available on the iPhone. The game now supports push notifications so you know when it's your turn.

If you somehow missed picking up this game so far, now's the perfect time while it's free.

App Store Link: UniWar, Free (Today)

'Raging Thunder 2' – A Racer That Fulfills My Checklist

Thursday, March 4th, 2010

Polarbit's racing game Raging Thunder 2 [App Store] just appeared for download mere moments ago. We're still putting the game through its paces, but so far Raging Thunder 2 fulfills nearly everything on my checklist of what makes a fun arcade racer.

The sensation of speed is great, there's a boost system, tons of jumps, and even a car damage system. Five game modes are included ranging from the standard time trials and career mode to an "arcade" mode where you play through as many races as possible without the timer reaching zero. In total there are six cars and twelve different tracks, although most will need to be unlocked through career mode. It even has internet multiplayer.

Amazingly enough even with all the stuff packed in this game, Raging Thunder 2 only weighs in at the 3G download friendly 15MB. We're going to be spending some more time with the game, but after burning through a few races our initial impressions are very positive.

App Store Link: Raging Thunder 2, $4.99

'Radio Flare Redux' Lands in App Store

Thursday, March 4th, 2010

Studio Radiolaris has released their followup title to Radio Flare this morning. Radio Flare Redux promises a side-scrolling multi-touch shoot'em up experience.

Pilot your ship to the beat of the universe and blast a galaxy of invaders out of the sky. Weave through an intense sensory onslaught as you dispatch swarm after swarm of enemies, tapping the touchscreen, and your toes, as you go.

Redux contains over 30 levels of varying visual styles and licensed techno, club and house music. The latest gameplay video shows much enhanced visuals from the original release:

We'll post thoughts/impressions about the game in the near future.

App Store Link: Radio Flare Redux, $2.99

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