Category Archives: Free

'Drag'n'Boom' Review - Being the Khaleesi on Drogon in 'Game of Thrones'

Ankama's Drag'n'Boom [Free] couldn't have come out at a better time because what better time to come out with a game where you're a dragon than right after a big Game of Thrones season where Drogon, the biggest of the dragons, got to burn quite a few people on the ground. And this game really makes you feel like a dragon, burning everything in your path and pulling off some really fun combos by, well, shooting your enemies again and again. The only thing missing from this game is a bigger enemy variety to fill the game's 50 levels, but even with the enemies it has, Drag'n'Boom is a really entertaining platformer that controls great and lets you feel like a bad-ass...

Loyal TouchArcade readers, I have a confession to make - I deleted Pokemon GO [Free] from my iPhone a few days ago to make room for the likes of Thimbleweed Park [$9.99] and Iron Marines [$4.99]. As the self-appointed resident Pokemon fanboy, I'm sorry for letting you all down. That being said, it looks like I'll have to salvage the game from the confusing new iOS 11 App Store, as an awesome new Equinox event is scheduled to take place over the next week or so. From 1pm PDT on September 22nd until the same time on October 2nd, you can earn double Stardust for catching and hatching Pokemon, and some of the rarest creatures like Mareep, Chansey, Larvitar (!!) and more will be available in special 2km eggs. Registering new Pokemon will also earn you triple experience (so six times the standard with a Lucky Egg active), and new shop bundles featuring Super Incubators will additionally be available for purchase in the in-game store...




Out of all the amazing iOS games I've played over the past nine years, there is an extra special place in my heart for Solomon's Keep [Free]. Developer Raptisoft launched the game on April 2nd, 2010 which was the day after I officially began working for TouchArcade as a freelance writer. Its mixture of dual-stick shooting, RPG-like ability upgrading, and randomly-generated dungeons tickled all of my fancies, and I was bursting at the seams to write about it in an official capacity for my very favorite website. It was sort of like the culmination of my dreams coming true right before my own eyes. So write about it I did, and it ended up that my Solomon's Keep review was officially the third full review I wrote for this site and my fifth story overall during my first week working here. I've added more than 4,300 more stories for TA since those humble beginnings 7+ years ago...

Words With Friends [Free] became one of the early ambassadors of mobile gaming when it launched 8 years ago, finding its way to the phones of many who wouldn't call themselves "gamers" at that point in time. To celebrate its 8 anniversary, Words With Friends continues its growth but this time around we are getting pop-culture inspired words that might make the language purists among you (or the older ones among you) cringe. We are getting words suggested by other players or ones that you hear about often, so expect to earn points for words like Delish, Queso, Bae, Bestie, Hangry, Smize, BFF, and many other ones most often seen on Instagram and Twitter rather than dictionaries. We can start debating what makes a word a word or whether TFW should be in a Scrabble-like game, but the fact is these words are extremely popular and are slowly making their way into official dictionaries. So, I think they are fair Words With Friends game...

The big Hearthstone [Free] nerfs are upon us. The 9.1 update, which comes bearing the nerf hammer, has officially dropped onto the App Store, so make sure you know how some of your decks might have changed before playing another round. If you don't remember exactly which cards have changed, the changes are as follow: Innervate gives you only 1 mana crystal instead of 2, Fiery War Axe costs 3 mana (up from 2), Hex costs 4 mana (up from 3), Murloc Warleader gives +2 Attack to your Murloc instead of +2 Attack and +1 Health, and Spreading Plague now costs 6 mana, up from 5. The developers talked about the reasoning behind the nerfs, pointing out how they didn't want to move these Basic cards to the Hall of Fame, like they've done with Classic ones, since Basic cards serve different purposes in the game. There are more details about the changes here...

Naga Sea Witch, Nerfs, Death Knights and More 'Hearthstone' Weekly News in 'Touchstone' #112

Hello everyone and welcome to another Touchstone Tavern, our weekly Hearthstone [Free] roundup of everything cool that happened last week. The most important news is that we are getting some important nerfs that should change the effectiveness of some powerful decks, although we'll have to wait and see their actual effect. We also got some fun Hearthstone competitions, a great article on designing Death Knights, and some fun videos. I'm glad to see the developers take relatively quick action and give us some nerfs that will hopefully help balance the classes a bit better. The team has been guilty in the past of waiting too long before nerfing cards, so I'm glad to see this wasn't the case this time around. Let us begin...

Kevin Hart continues to be pretty funny in both his movies and stand up, and now he's helping promote Gold Ambush [Free], the game that combines tower defense with maze running. In the just-released trailer, Hart first gives a shout-out to your favorite gaming website and then proceeds to explain why you should be playing Gold Ambush. Gold Ambush has been out for a bit, although it was technically in soft launch until today (even though it was available in the US). Now, Kevin Hart has joined the game, with himself and his family members becoming playable heroes...

If you are a Hearthstone [Free] player, you can now proudly display your love for the game as an official phone case. Specifically, FabZat is now offering official, high-quality (or so they say) 3D-Printed phone cases based on some of the game's most memorable cards and card backs. While the selection isn't as extensive as I would like it to be, it does contain some gems. There's the amazing Dr. Boom (I miss that card), Aya Blackpaw, Deathwing, Grommash Hellscream, Patches the Pirate, Reno Jackson, Ragnaros the Firelord, Leeroy Jenkins, and Azure Drake. On the card back side, there's Ice Crown, Pirates, Fireside, Love is in the air, and more. The store will be adding more cards based on player demand and new content...

The latest SEGA Forever release is upon us, and like many of the releases so far this one was already released on iOS several years ago before being pulled due to compatibility issues. Space Harrier 2 [Free] is a game of some historical significance as it was one of just two launch titles for the SEGA Genesis's debut in Japan, but it's also a firm reminder that the SEGA Forever celebration of the company's history remains steadily focused on one particular period of it. The emulation is solid enough and it's a decent game that is well-suited to touch controls, so nostalgic SEGA fans could do a lot worse than throwing a couple of bucks at it. Any appeal beyond that group might be a tough sell, however...

As we wrote about a few weeks back, Mojang has decided to transform its annual Minecraft [$6.99] convention into MineCon Earth, a brand new format aimed at getting more members of the community involved and at being more inclusive. Today, Mojang revealed more details about the event. This new MineCon Earth will take place at November 18th, with the developers broadcasting a 90-minute show that you can either watch along or with friends in what Mojang is calling Viewing Parties. Mojang announced the locations for some Viewing Parties (they'll take place at Microsoft Stores across the US) and will be adding more as the day draws nearer. These Parties will be more than just places to watch the stream; they will also host competitions, giveaways, and more, and they will all be free to attend, which is part of how Mojang is hoping to make MineCon a more accessible event than it was in previous years...

The lovely adventure game Journey Down [$4.99] has had a very long journey, but we are almost at the end. The first chapter came out around 2012 and the second one in 2014, so quite the gap between the two. Three years after the second chapter, the third and final chapter of the game is only a week away, and I'm glad to finally be able to see the conclusion of the lovely story. We've already talked about the game releasing on September 21st, but I wanted to make sure those who've been anxiously waiting for all these years got ready to finally finish the story. The Journey Down is a classic point-and-tap adventure game that has an excellent atmosphere and an Afro-Caribbean vibe you don't often see in other adventure games. The game is worth playing just for the lore that it explores. But it has more than just an interesting tradition to stand on; it's also gorgeous, with many hand-painted environments that really stand out, especially on an iPad screen. Add to that a fun jazzy-reggae soundtrack and fully voiced cast, and it's easy to see why people really enjoy The Journey Down...

A few days ago, Blizzard announced the upcoming Hearthstone [Free] nerfs that the developers hope will tame the meta a bit and bring a semblance of balance that will encourage more interesting decks and, at the very least, the inclusion of newer cards over basic ones. Now we know when the nerfs will occur: September 18th. What nerfs are we getting? The first victim of the nerf hammer is Innervate, the card that I've seen way too many times in my time with Hearthstone and would be happy never to see again (or at most see in very specific decks). Innervate gives you 1 Mana Crystal this turn, down from the original 2. Fiery War Axe's cost is going up from 2 to 3, a change that has been met with despair from Warrior players who feel this nerf will cripple the whole class. Hex will now cost 4 mana instead of 3, Murloc Warleader will not give +1 Health anymore but only +2 Attack, and Spreading Plague will cost 6 mana, up from 5...

With the Europa League - Europe's premier football (or soccer for US readers) competition - kicking off tonight, it's fitting that fans of The Beautiful Game will want a mobile pastime in the excruciating wait until kick-off. Thankfully, Miniclip are here with yet another sport-focused free-to-play release in the form of Football Strike [Free]. As the name heavily implies, Football Strike is all about shooting those devastating long-distance strikes into the back of the net. With an abundance of modes allowing free kicks, target practice or classic penalty shoot-outs, Football Strike's PvP multiplayer action looks particularly appealing for soccer fans, and has made its first team debut on the App Store today as a free download...

If you like playing CSR Racing 2 [Free] or you just like the fancy Ferraris, you are in luck. In celebration of the Italian manufacturer's 70th anniversary, CSR2 is getting six tailor-made Ferraris, apparently the only mobile game to be part of Ferrari's 70th anniversary celebration. Specifically, starting today, players can get behind the wheel of cars like the 70th anniversary Ferrari 488 GTB, inspired by Michael Schumacher's F2003-GA Formula 1 card. The event, which starts today and will last until February, will also include cars like the Ferrari California T, inspired by the 1957 250 Testa Rossa Spider Scaglietti, a really good-looking car if you've ever seen it. These six Ferraris have been reproduced in great detail both inside and outside, and they should be a treat for those who like the (usually red) supercars...

Sega is continuing on with their Sega Forever initiative, which they announced this past June and sees classic titles from their entire console history coming to mobile in free to play form. The initiative got off to a rocky start both due to underwhelming titles being released and the emulation performance of those titles being less than stellar. To their credit Sega has worked hard since to release new Sega Forever games with an improved emulator and they've promised to roll those improvements out to the existing line of games via updates. Today a bunch of Sega Forever titles received those promised improvements: Altered Beast [Free], Kid Chameleon [Free], Comix Zone [Free], and The Revenge of Shinobi [Free]. ..

iOS 11 and ARKit are almost upon us, and even though Apple didn't go into it too much during yesterday's presentation, Augmented Reality has the potential to add some very fun and new features to iOS gaming. Games are already jumping on the AR bandwagon, and the mobile strategy game Gladiator Heroes [Free] will be among the first to add AR features. Specifically, Gladiator Heroes will receive an update on September 19th, the day iOS 11 and ARKit launch. The new update will let players enjoy gladiatorial combat in "real life," which actually looks quite fun and is definitely going to be a great thing to show to people who still don't have a good grasp of what AR can do...

Hearthstone's [Free] Oktoberbrawl has officially commenced, so get ready for some entertaining matches and (of course) pretzels and beer. The way Oktoberbrawl works is there are two teams of three players, Team Light and Team Void, and you can support your team of choice. Team Void consists of Dog, Thijs, and J4CKIECHAN, and Team Light consists of Kripparian, Reynad, and Alliestrasza. The members of these two teams will face off in weekly, live-streamed matches using fresh accounts and building decks from packs earned along the way. Those of us participating in the Oktoberbrawl can help our team of choice get more packs each week by winning Ranked games...

If you want a fast and furious platformer, then check out the just-released Drag'n'Boom [Free] by Ankama. As we wrote about a few days ago, Drag'n'Boom uses some fun slingshot mechanics to let you slingshot your little dragon around the levels while taking out the many enemies in all kinds of fancy ways. One side of the screen lets you move around by jumping, flying, or charging, and the other side lets you spit fireballs at the many enemies all over the screen. And the game isn't just about rushing from one end of the level to the other; it's also about taking out enemies in style, with mid-air combos giving you more gold. I like the way Drag'n'Boom uses slow-motion effects to break the game's intensity and allow you to pull off crazy stunts...

'Terra Battle 2' Releases in North America and Japan on September 21

Terra Battle 2 from Hironobu Sakaguchi and Silicon Studio finally has a release date. This date isn't just for Japan leaving us all with a big question mark because it is getting a simultaneous release in Japan and North America. No word on Europe or any other region right now though. Having recently done pre-registration the wait to finally play it will soon come to an end. Terra Battle is pretty good and you can check out our review of it here. The sequel promises to be bigger and better and will also release on PC at a later date. Check out the brand new trailer for Terra Battle 2 below:..

'Pocket Mine 3', the Latest in the Cult Digging Puzzle Series, Is Launching Worldwide Tomorrow on the App Store

Back in the early days of the Nintendo DS, during the typical new console release drought that seems to plague the vast majority of major handheld launch windows, I stumbled upon the deceptively brilliant Mr Driller series from Namco. To be honest, I wasn't sure what on earth was actually going on during the majority of the game, and I didn't exactly get very deep - literally and figuratively - within it. In my defence, I was barely nine years old at the time (wow, I feel old). However, ever since then, the catharsis of games that involve drilling or descending down a seemingly endless cavern has greatly appealed to me, and that core gameplay mechanic was epitomised by the excellent Pocket Mine series from Roofdog Games. After a total of 9 million downloads from both Pocket Mine 1 [Free] and Pocket Mine 2 [Free] - as well as surprise runaway success in the Japanese App Store - the developer is set to release Pocket Mine 3, the latest game in the franchise, worldwide tomorrow...

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